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UH Intramural Rulebook 5v5 Indoor

Policies  Participants cannot protest official’s judgement, only rule interpretation or Sportsmanship player eligibility.  Protests of rule interpretation must be  Teams/participants must receive an average made immediately after the play in of 3.0 or higher sportsmanship rating during question. Protest of an ineligible player league play to be eligible for playoffs. must be made before halftime. In order to Ratings will be given by officials and protest, team captains must notify the supervisors working that night of play. official or supervisor.  Each participant is accountable for his/her actions and each team caption is Ejections responsible for the actions of the team members as well as team spectators. In  Any player earning an ejection from an order to encourage proper conduct during Intramural Sports contest is prohibited from games, officials, supervisors and participating in all Intramural Sports administrative personnel shall make competitions until he/she meets with the decisions on whether to warn, penalize, or IMS Admin. By rule, ejected participants eject players or teams for poor must serve a mandatory minimum one- sportsmanship. These decisions are final. game suspension after being ejected from a In addition, cases involving physical abuse contest. This suspension will not begin until of or between participants and/or after the meeting between the ejected spectators may be referred to the Office of participant and IMS Admin. the Dean of Students for possible action.  Penalties resulting from ejections may include suspension and/or probation from Forfeit Policy Intramural Sports competition for a minimum of one game and could be  The game clock will start at the scheduled permanent if warranted. time of the game regardless if each teams  Any player who has been ejected from an has the minimum number of players to Intramural Sports game is required to start. contact the IMS Admin immediately in  If at least one player is checked in, then the order to set up an appointment (contact late team will receive a 10-minute grace info on page 1-3 of the Handbook) period. The team that is ready to play will automatically receive one (1) point. Cancellations & Postponements:  If one of the teams fails to have the required number of players at game time  During league play and/or playoff games, a AND at least one player present, the game “under play” may be called due to scorekeeper will begin timing, and at each unforeseen circumstances, such as 2-minute mark, the team that has the inclement weather or mechanical failure of required number of players will be awarded the lights. one point for the first ten minutes.  If games are postponed or cancelled your team caption will be contacted through Protests IMLeagues.  All games that are called prior to starting will be potentially be re-scheduled (If time permits).  If the game has reached halftime, it is  The use of alcohol and/or drugs by any and the score is official. If the game has not team members or fans is prohibited at or in reached halftime it’s considered a cancelled the vicinity of Intramural activities. game.  Participants and fans are prohibited to bring  Only cancelled playoff games will be made alcohol or drugs. up. (If time permits)  Anyone that is considered under the influence of alcohol or drugs will not be ID Policy allowed to participate.  All players must have either their UH  Also all tobacco products (including Cougar Card or government issued ID and chewing tobacco) is prohibited on all sign in at the court their scheduled to play intramural vicinities. at. Equipment  Players that are not on the official score sheet may sign in and will be added to the  Proper athletic attire is required. No jeans, team. jean shorts, button downs, hats, or  During playoffs no players will be added to headgear containing knots. the score sheet.  Every participant must wear shoes while participating in an intramural event. All Eligibility shoes must be athletic, non-marking shoes.  Each intramural participant is allowed to  All equipment used in cricket will be play for one Men’s or Women’s team and provided by Rec Sports. for one Co-Rec team.  The tennis balls will be provided and may  Sport club members can compete in any not be altered by tape or any other material league with no more than 2 Sport Club during the game. team members on the same team.  You may wear protective gear if you wish  There is no restrictions on Sport Club but there will be none provided due to the players participating in other sports outside safe nature of the tennis ball. of their related sport.  Cricket balls will be provided by the Rec Sports. The umpires will evaluate the Injury and Blood condition of the ball prior to the start of each match.  When there is a player that is injured or  No jewelry shall be worn at any time appears injured play will continue until throughout the game. (Earrings, rubber there is a dead ball and the clock is stopped. bands, hair pins, bracelets, nose rings,  Any intramural participant that is bleeding, watches, rings, and/or necklaces.) has an open wounds, or has any blood on  Any jewelry that players wear for medical or his/her uniform shall be considered an religious reasons, must be approved by the injured player. IMS Administration before a scheduled  No player will be permitted to enter or game. reenter the game or long as there is blood on his/her uniform. Sport Rules Drug, Alcohol & Tobacco Policy Field of Play  Cricket games will be played on the MAC player enters the exclusion zone, a no ball courts and Main Courts 1 and 2. will be called.  The pitch is the 10-yard-long strip between Scoring wickets.  Boundaries will be shown on site and  A run is scored when the two batsmen run agreed upon by both captions prior to the to each other’s send of the pitch. Multiple beginning of the match. runs can be scored on a single delivery. Runs can only be scored after a ball has Players and Substitutions been delivered to the batsman.  Each team will consists of (5) players, one of  Runs can be scored by either physical runs whom must be a wicket keeper at all times or bonus runs. when fielding. However, teams may switch  When playing in the MAC courts you cannot their wicket keeper throughout the game. A lose a wicket by a catch off the wall but you minimum of five players is required to begin are able to run on a catch off the wall. You the game and avoid a forfeit. will score any runs the batsman ran for and  Once at the pitch the batsman will bat until any additional runs for hitting the back wall. he dismissed by one of the methods  The umpire will keep score and inform the defined below in the section getting out or players of the score after every over and until the end of the innings, whichever also at the request of any player throughout comes first. the match.  Substitutes are only permitted in the field . Zone A (front net – behind the may not bowl or bat. keeper): 0 runs  During the team’s time of fielding, each . Zone B (side nets between the team will have a bowler, wicket-keeper, and striker's end and halfway down the 3 other fielders. pitch): 1 run . Zone C (side nets between halfway Game Duration and the bowlers end): 2 runs  Each game will consists of (1) innings per . Zone D (back net – behind the team. Each inning will consist of (12) overs bowler): 4 or 6 runs depending on (an over is 6 legal deliveries, as defined the way the ball hit the back net. below). No bowler may bowl more than (2) . On the bounce: 4 runs overs in the innings. . On the full: 6 runs  A coin toss will be held at the start of each  Zone B or C onto Zone D: 3 runs match to determine the first team at bat.  A ball becomes dead when all the The winner of the toss will have their choice actions from the delivery is completed. of first or fielding first. This occurs through the dismal of a  The team that scores the most runs the batsman, when the ball reaches the innings is the winner. boundary, when it is returned to the bowler or a wicket keeper, or when a The Pitch ball is deemed destroyed by the  The exclusion zone is an arc around the umpire. batting . No players are allowed in . Any ball that leaves the playing the exclusion zone until the batsman hits area for any reason will be rule a the ball or passes through the wickets. If a dead ball. No runs will be counted and the ball will be rebowled. . Any ball that leaves the playing area after an attempted by the fielder will be ruled a dead ball. All runs scored before the ball leaves the court will count. The ball will not be rebowled.  A no ball is called if the bowler oversteps the crease or a ball that is above the batsman’s waist (when it passes him and before bouncing), or over his shoulder after a bounce. A no ball may also be called if the bowler is deemed to be throwing (if its elbow bends or straightens visibly as he delivers the ball).  If a ball passes the batsman behind his back and not over the stumps, or too far in front of him to be playable (as determined by the markings on the pitch), it is declared a wide ball.  If a legal delivery (a ball that is not a no ball or a wide ball) passes the batsman and runs are scored they are declared byes. Byes are designated for officiating purpose only. Getting Out

 Once a batsman is declared out, he is dismissed from the pitch and must return to his team’s side. The batsman is then replaced by a teammate that has not yet batted until the whole team has batted. The official way of getting out is: o Bowled o caught straight from the bat o run out o stumped by the wicketkeeper o intentionally interfering with a fielder o intentionally interfering with the ball while in play o repeatedly ground bat on uncovered surface