The Temple of Elemental Evil ERRATA, FAQ, and V3.5 CONVERSION

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The Temple of Elemental Evil ERRATA, FAQ, and V3.5 CONVERSION Return to the Temple of Elemental Evil ERRATA, FAQ, AND V3.5 CONVERSION A collaborative product of the members of Monte Cook's Return to the Temple of Elemental Evil web forum. Errata compiled, edited, and formatted by Siobharek v3.5 conversion project led by Andorax Formatted and further mangled by ZansForCans. Modified: 16 March 2004 Dungeons & Dragons (“D&D”) and Wizards of the Coast (“WotC”) are trademarks of Wizards of the Coast, Inc. The content from Return to the Temple of Elemental Evil and The Temple of Elemental Evil discussed in this document are copyright by Wizards of the Coast, Inc. Requires the use of the Dungeons & Dragons, Third Edition Core Books and Return to the Temple of Elemental Evil, published by Wizards of the Coast, Inc. This document utilizes updated material from the v.3.5 revision. This document contains a compiled list of errata, FAQ, as well as a fairly strict conversion from the Core Rules v3.0 to v3.5. The errata and FAQ are derived from the complied lists in the ‘sticky’ threads at the top of the topic list on Monte Cook's Return to the Temple of Elemental Evil web forum. None of these errata, FAQ, or the conversion to v3.5 are official in any way (i.e. Monte or WotC have not said "That's right."), but most have been agreed to be accurate and true to the core rulebooks by many DMs running this adventure. In some cases, there is no ‘fix’ suggested—the errata is simply provided to alert you to a discrepancy. You didn’t think we’d do all the work for you, did you? It may seem like there are quite a lot of errata for this product. There are! Part of the explanation we have heard is that Monte was working on the adventure while D&D 3e was still being finalized. The rest we simply blame on his editors. ;) We welcome further corrections and additions to this list. However, when and if you find something that doesn't seem right, please check in every available rulebook. For instance, adding the right number of feats, skills, and stat increases to monsters with classes can be fiendishly hard but check it and double check it as much as you can. At the very least, have the books in front of you while you're making a correction—we ourselves sometimes forget checking the books or the SRD! After you are fairly sure of your correction, please post it for review on the web forum listed above. Please do not post a reply in the Errata ‘sticky’ thread, since we like to try and keep it clean. For the v3.5 conversion, we have tried to only make changes that reflect the transition to the new rules rather than try to rebalance the entire adventure around them. In many cases, we do provide suggestions to the DM on issues that have changed substantially from the original and that might affect tactics or outcomes that were different from Monte’s original intent. Following the errata is a large FAQ to help explain some of the interpretations we have for common questions and how various DMs like to fill the occasional hole in the adventure. For more extensive modifications that people have made to the adventure, make sure to read the ever-growing Best of the Boards thread at Monte’s RttToEE web forum [http://pub58.ezboard.com/fokayyourturnfrm17]. In addition to the forum, you may also find the collection of resources located at ZansForCans site [http://zans.clanplaid.net], including an extensive file archive and an archive of old forum postings, or the RttToEE Yahoo Group [http://groups.yahoo.com/group/rtttoee/files/] to be a great help when running your campaign. What follows is a section-by-section list of changes to the adventure. By far the largest in both number of changes and length is Appendix 3, the list of NPCs. We have chosen to divide that Appendix up a little more finely than the original adventure, with NPCs listed typically per map rather than per chapter. The listings below merge the errata and changes due to the transition to v3.5 together. Although we haven’t chosen to format changes for these two reasons separately, in most cases we try to note the reason. There is an older document that contains most of the errata for those still using the v3.0 Core Rules. Credits Board contributors who helped with this errata include Monte, pdrussel, inthane chan, Pjack, HeavyG, Hedrack, IronTetsubo, laconicy, Wandor, Blackthorne, JLXC, Lawithro, Andorax, Zagyg the Mad Archmage, SIERK, Thrommel, TabletopGod, sheetghoul, Zenon, Haplo, Tristan DArque, jmpt, Glyfair of Glamis, Trithereon, Fourecks, Cthuluduck, stanguay, madfox, SSShadowcat7, Sacremas, Infiniti2000, melanikus2000, grumgarr, smetzger, Xel565, Caedrel, and Siobharek. The conversion to v3.5 was sped along by the hard work and great input from many on the forum. Folks that contributed include arcane12, Admiral Xzar, Andorax, Caedrel, Cordo Crowfoot, Daeinar, Delgar2, Grushnak23, iago, Infiniti2000, madfox, msherman, Siobharek, smetzger, and ZansForCans. Abbreviations & Conventions RttToEE and RTEE – Return to the Temple of Elemental Evil WotC – Wizards of the Coast H – Hommlet M – Moat House N – Nulb OT – Old Temple C – Crater Ridge Mines LT – Lightning Towers OF – Outer Fane IFL – Inner Fane Level IFSL – Inner Fane Sublevel RT – Recovered Temple FN – Fire Node PH or PHB – Player’s Handbook DMG – Dungeon Master’s Guide MM – Monster Manual. BotB – Best of the Boards (“sticky” thread on Monte’s website). An additional “var” tag denotes an erratum entry not linked to a particular numbered designation. Changes to the actual adventure text are highlighted like this. Recommendations and comments on errata or conversion decisions in the stat block sections (Appendices 1 & 3) are set off in a box highlighted like this. Changes may be written in first person (“I/We decided…”) since they are typically taken verbatim from the contributor. Document History December 24, 2004: First complete version release. March 16, 2004: • Redithidoor Halfmoon: removed arcane spell failure, updated suggested text change to be consistent with the stat block since the evidence is stronger that he is supposed to be human. • Howler: 12 HD version was missing an ability increase for the 12th HD. Str increased by one, stats adjusted. • The Inner Fane Door: empowered lightning bolt DC corrected to 16. Note added about not including the 10% XP bonus for unhallow. • Dark Wights: The comment about the increase to their hp if aid would apply did not reflect the increase in v3.5 aid. • Half-Dragon Tyrannosaurus: More small v3.5 changes for their swallow whole ability and added a note about their ability to understand a language. • Tychon: Added additional information about his casting animate dead including the need for onyx gems. Added cure moderate wounds back into his spell list since he was missing a spell and adjusted the comments to reflect the change. Protection from elements had not been changed. • The First: Attack bonus from aid was not included. • The Third: Moved her special qualities into the statblock SQ element since they are not (Sp) like her other abilities. Removed one slay living since she had an extra spell memorized. Added the air subtype. Corrected her AC. • Yrthuk Innar: Added aid bonuses. Fixed up a copy/paste error from another block for his name. • OF38: Added many additional notes about the gem, the clones, and the succubus. • Ogres: Added comments to C133, OF3, and OF 37 about ogres having 10’ space in v3.5. 2 RttToEE: Errata, FAQ, & v3.5 Conversion 3/16/04 • IFL9: Added suggested stats for the 20 HD violet fungus. • Page number fixes near the end of the IF section. • The new v3.5 Jump speed modifier (PHB, pg. 77) was not been taken into consideration in most entries with Speed not equal to 30 ft. The following entries have been tweaked: Shocker, Grune, Ingrith, Rufus, Toridan, Krall, Kellial, Tac, Oomkaan, Urlurg, Elite Guards (OF), Chymon, Ukemil, Erdso, Susain Carun, and the Hobgoblin (OT), Human (CRM), Orc (CRM), and Elf (CRM) Warriors. I did not add Jump to a statblock that did not already have it listed, although might in a future revision. • The new v3.5 weapon size rules change the damage of non-Medium creatures. A few NPCs (mostly Small) were left out of our first pass accidentally. The following entries have been corrected for weapon size: Nierethi Poscurian, Questin Himmble, Descritad, Firre Oranac, and Large Skum. Also, per v3.5 statblock listing, we removed the explicit size from the parenthetical damage element in non- Medium NPCs. The size was left in their possession line, however. Note that this is the size of the wielder, not the weapon now in v3.5. • Added additional conversion information for the Appendices. 3 RttToEE: Errata, FAQ, & v3.5 Conversion 3/16/04 GENERAL There are wands with no number of charges noted. For example, Vacra's wand of change self (in Hommlet), or the hobgoblin shaman's wand of cure light wounds. I'd use full charges but Vacra is specifically described as using the wand to disguise herself so it's unlikely to be 100% charged. HeavyG suggests rolling d%. Some of the less important NPCs (e.g. Yether), especially in Hommlet, refer the DM to the DMG for typical NPC stats. In v3.0, the stats and equipment were fully mapped out for average NPCs of every class. In v3.5, there are instead tables (pp. 110-127) that aid the creation of NPCs, but they are no longer fully created and equipped.
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