Creating New Class Options Each Class Contains at Least One Major Decision Point, Referred to Here As a Class Option
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The Complete Priest's Handbook
ADVANCED DUNGEONS & DRAGONS® 2nd Edition Player's Handbook Rules Supplement The Complete Priest's Handbook by Aaron Allston CREDITS Project Design: Aaron Allston Editing: Karen S. Boomgarden Black and White Art by: Thomas Baxa Color Art by: Erik Olson, Larry Elmore and David Dorman Typography: Gaye O'Keefe Special Contributions by: Mark Bennett Playtesters: Luray Richmond, Mark Richmond ©1990 TSR, Inc. All Rights Reserved. Printed in the U.S.A. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This product is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc. ADVANCED DUNGEONS & DRAGONS, AD&D and DUNGEON MASTER are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. Table of Contents: Introduction Priests, Gods, and the World Creation Propagation Characteristics of the Gods Humans, Humanoids, Animals, Plants Fall From Grace The Challenge The Future The Pantheon Events Forces and Philosophies Mythic History Creation Sheet Designing Faiths God, Force, or Philosophy Ethos and Requirements of the Faith Goals and Purposes Alignment Minimum Ability Scores Races Allowed Experience and Spell Progression Gender Requirements Nonweapon and Weapon Proficiencies Duties of the Priest Devotions Guidance Marriage Missions Omen-Reading Vigilance Rights of the Priesthood -
Return to the Temple of Elemental Evil ERRATA and FAQ
Return to the Temple of Elemental Evil ERRATA AND FAQ A collaborative product of the members of Monte Cook's Return to the Temple of Elemental Evil web forum. Compiled, edited, and formatted by Siobharek. PDF version edited by ZansForCans. Modified: 11 February 2003 The definitive source for this errata and FAQ can be found in the ‘sticky’ threads at the top of the topic list on Monte Cook's Return to the Temple of Elemental Evil web forum. None of these errata or FAQ are official in any way (i.e. Monte or WotC have not said "That's right."), but most have been agreed to be accurate and true to the core rulebooks by many DMs running this adventure. NPC stats corrections are grouped in the appropriate chapter that the NPC appears in. In some cases, there is no ‘fix’ suggested—the errata is simply provided to alert you to a discrepancy. You didn’t think we’d do all the work for you, did you? It may seem like there are quite a lot of errata for this product. There are! Part of the explanation we have heard is that Monte was working on the adventure while D&D 3e was still being finalized. The rest we simply blame on his editors. ;) We welcome further corrections and additions to this list. However, when and if you find something that doesn't seem right, please check in every available rulebook. For instance, adding the right number of feats and stat increases to monsters with classes can be fiendishly hard but check it and double check it as much as you can. -
Power Gamer's 3.5 Warrior Strategy Guide
The Power Gamer’s 3.5 WARRIOR Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game! Credits Concept: Joseph Goodman Developers: Josh Sawyer and Robert Schwalb Graphic Design: Andy Hopp Cover & Interior Diagrams: Clayton Bunce Cover Design: Andy Hopp and Thomas Denmark Rules Editor: Rob Baxter Editor-in-Chief & Layout: Joseph Goodman Publisher: Goodman Games Page 1 Table of Contents Introduction: Building the Perfect Warrior............................3 Chapter One: Ability Scores........................................................5 Chapter Two: Races.......................................................................7 Chapter Three: Classes................................................................13 Chapter Four: Skills......................................................................29 Chapter Five: Feats ......................................................................38 Chapter Six: Equipment.............................................................64 Chapter Seven: Combat ..............................................................73 Page 2 Introduction Building the Perfect Warrior Min/maxing gets a bad rap. Sure, there’s little role-play- matter where you are in your campaign, the chapter on ing involved in stat-monsters, and not a lot of back- equipment will always be useful. And then there’s the ground to create an immersive gaming experience. But in gold mine: Chapter 7, Combat. This chapter is all about every gamer lurks the secret munchkin, wanting – even how to kick -
DIVINITY Tige Classes to Use in Your D&D Campaign
Complete Divine is packed full of material useful to cler- ics, druids, and other divine spellcasters, including feats, prestige classes, spells, and magic items. Some of this material is freshly updated for D&D v.3.5, and the rest is brand-new. But there’s only so much room in any book, and some of the new prestige classes couldn’t be included. So without further ado, here are four new divine pres- MORE DIVINITY tige classes to use in your D&D campaign. A Web Enhancement DWEOMERKEEPER for Complete Divine Dweomerkeepers are the shepherds of arcana—priests whose faith grants them an intuitive grasp of the very fabric of magic. Skilled practitioners of both arcane and CREDITS divine magic, they seek to explore magical theory and Design: David Noonan and Skip Williams create new spells and magic items. As the devoted Editing: Penny Williams agents of the deities of magic, dweomerkeepers defend Typesetting: Nancy Walker against those who seek to warp, twist, or hoard spells, magic items, and arcane lore. Design Manager: Christopher Perkins Most dweomerkeepers are cleric/wizards or Web Production Julia Martin cleric/sorcerers, although other class combinations— Web Development: Mark A. Jindra particularly those that include specialist wizard, bard, Graphic Design: Sean Glenn, Cynthia Fliege and ranger—are not unknown. Dweomerkeepers can be found throughout the ® Based on the original DUNGEONS & DRAGONS game by E. land. Some dwell in lonely, isolated towers and are Gary Gygax and Dave Arneson and on the new edition of the wholly consumed with their magical studies. Others DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. -
Eberron Jumpchain
Eberron Jumpchain By Jim the Hate Fish Welcome to the wonderful world of Eberron! Twelve moons hang in the sky, with a belt of shattered rocks suffusing it. The twelve Dragonmarked houses rule over all aspects of life, each sponsoring a member of the Twelve, wizards dedicated to keeping the peace. Swashbuckling rogues work alongside ingenious craftsmen, wielding swords and shield and automatic crossbows. Robotic soldiers, remnants of the last great war, tread the streets, living the closest they can to normal lives, albeit typically normal lives as mercenaries. Spellslingers craft works of true arcana, ships that travel the sky, trains fuelled by lightning, and stone tablets that can communicate over great distances. You have 1000CP to spend. In addition, you get an Origin, Race, Class and Starting Location for free, as well as being able to set your age and gender as you please. Starting Location You may either roll an eight-sided die, starting at the relevant location, or pay 50CP to choose. The location you start at within each given area is at your discretion. 1: Breland. Breland is one of the five nations of central Khorvaire, lying in the southwest of the continent enjoying one of the largest areas of the nations and territories. Breland is a mix of open farmland, woodland and sprawling metropolis, the most famous of which is Sharn. 2: The Mournland. Once, Cyre shone more brightly than any of its sibling nations in the kingdom of Galifar. The Last War took a toll on the nation and its citizens, until disaster struck. -
Dungeons & Dragons 3.5 Edition Index – Deities
Dungeons & Dragons 3.5 Edition Index – Deities http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) and the members of the Crystal Keep Forum Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php February 28, 2007 Table of Contents Page Index...........................................................................................................................................................................................................................2 Core Deities................................................................................................................................................................................................................4 Campaign Settings......................................................................................................................................................................................................5 Grayhawk................................................................................................................................................................................................................................................5 Forgotten Realms....................................................................................................................................................................................................................................8 Mulhorandi ................................................................................................................................................................................................................................... -
Character Sheets The.Original.Files.From.The.Open.Source.Repository
CONTENTS Dragon Magic Dragonfire.Adept. .58 Introduction. .3 Dungeonscape CORE PAGES Factotum .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ... .. .. .. .59 Basic. .13 Eberron Campaign Setting Extended. .15 Artificer. .60 Psionic . 19 Heroes of Horror Generic. 22 Archivist. .61 CLASSES Dread.Necromancer. 62 Player’s Handbook Magic of Incarnum Barbarian . 23 Incarnate . .63 Bard. .25 Soulborn. ..64 Cleric. 26 Totemist. .65 Druid . .27 Psionics Handbook Monk. 29 Psion. .66 Paladin. 30 Psychic.Warrior. .67 Ranger. .31 Soulknife. ..68 Sorcerer. 32 Wilder. ..69 Wizard. 34 Tome of Battle Player’s Handbook 2 Crusader. .70 Beguiler. 36 Swordsage. 71 Dragon.Shaman. .37 Warblade . 72 Duskblade .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ...38 Blank.Tome.of.Battle. .73 Complete Adventurer Tome of Magic Ninja. 39 Binder. .74 Spellthief . .40 Shadowcaster. .76 Complete Arcane Truenamer. .77 Warlock . .41 Generic Warmage . 42 Extended.Classes. 78 Wu.Jen . .43 Blank.Spellcasters . ..80 Complete Divine SUPPORT PAGES Favoured.Soul. ..44 Character.Background. 83 Shugenja. .45 Party.Funds. ..84 Spirit.Shaman. ..46 Spell.Book. .85 Complete Psionic Familiar./.Animal.Companion./. Ardent. .47 Summoned.Creature. ..88 Divine.Mind. .48 Psicrystal . .89 Lurk .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ...49 DUNGEON MASTER Complete Warrior NPC. ..90 Hexblade. .50 Party.Summary. 91 Dragon Compendium NPC.Group. .92 Battle.Dancer. .51 Timelines . .93 Death.Master. .52 Maps. 97 Jester. 53 Mountebank. 54 Savant. .55 Sha’ir. 56 Urban.Druid. 57 2 oleplaying.games.are.all.about.your. character ..Whatever.your.game,.race. and.class,.you.spend.a.lot.of.time.using. your.character.sheet.so.it’s.worth.having. a.good.one . When.I.started.playing.D&D,.I.wasn’t. Dyslexic Studeos present quite.satisfied.with.the.default.sheets ..In. a surprisingly complete set of investigating.the.other.options,.I.found.many. -
Queer Spellings: Magic and Melancholy in Fantasy-Fiction
QUEER SPELLINGS: MAGIC AND MELANCHOLY IN FANTASY-FICTION Jes Battis B.A., University College of the Fraser Valley, 2001 M.A., Simon Fraser University, 2003 THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY In the Department English O Jes Battis 2007 SIMON FRASER UNIVERSITY SUMMER 2007 All rights reserved. This work may not be reproduced in whole or in part, by photocopy or other means, without permission of the author. APPROVAL Name: Jes Battis Degree: Doctor of Philosophy Title of Research Project: Queer Spellings: Magic and Melancholy in Fantasy-Fiction Examining Committee: Chair: Dr. Margaret Linley Assistant Professor of English Dr. Peter Dickinson Senior Supervisor Assistant Professor of English Dr. Helen Hok-Sze Leung Supervisor Assistant Professor of Women's Studies Dr. Dana Symons Supervisor Assistant Professor of English Dr. Ann Travers Internal Examiner Assistant Professor of Sociology Dr. Veronica Hollinger External Examiner Professor of Cultural Studies, Trent University Date Approved: SIMON FRASER UNIVERSITY LIBRARY Declaration of Partial Copyright Licence The author, whose copyright is declared on the title page of this work, has granted to Simon Fraser University the right to lend this thesis, project or extended essay to users of the Simon Fraser University Library, and to make partial or single copies only for such users or in response to a request from the library of any other university, or other educational institution, on its own behalf or for one of its users. The author has further granted permission to Simon Fraser University to keep or make a digital copy for use in its circulating collection (currently available to the public at the "Institutional Repository" link of the SFU Library website <www.lib.sfu.ca> at: <http://ir.lib.sfu.ca/handle/1892/112>) and, without changing the content, to translate the thesis/project or extended essays, if technically possible, to any medium or format for the purpose of preservation of the digital work. -
Fugitive Anne a Romance of the Unexplored Bush
Fugitive Anne A Romance of the Unexplored Bush Praed, Rosa Campbell (1851-1935) A digital text sponsored by Australian Literature Electronic Gateway University of Sydney Library Sydney, Australia 2002 http://setis.library.usyd.edu.au/ozlit © University of Sydney Library. The texts and images are not to be used for commercial purposes without permission Source Text: Prepared from the print edition published by John Long, London 1902 All quotation marks are retained as data. First Published: 1902 Australian Etext Collections at women writers novels 1890-1909 Fugitive Anne A Romance of the Unexplored Bush London John Long 1902 Fugitive Anne - Part I Chapter I - The Closed Cabin IT was between nine and ten in the morning on board the Eastern and Australasian passenger boat Leichardt, which was steaming in a southerly direction over a calm, tropical sea between the Great Barrier Reef and the north-eastern shores of Australia. The boat was expected to arrive at Cooktown during the night, having last stopped at the newly-established station on Thursday Island. This puts time back a little over twenty years. The passengers' cabins on board the Leichardt opened for the most part off the saloon. Here, several people were assembled, for excitement had been aroused by the fact that the door of Mrs Bedo's cabin was locked, and that she had not been seen since the previous day. Mrs Bedo was the only first-class lady passenger on the Leichardt. Three men stood close to her cabin door. These were Captain Cass, the captain of the Leichardt; the ship's doctor, and Mr Elias Bedo, the lady's husband. -
Dungeons & Dragons 3.5 Edition Index – Paladin Spell Summaries
Dungeons & Dragons 3.5 Edition Index – Paladin Spell Summaries http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) Report Suggestions or Errors at http://www.crystalkeep.com/forums/index.php December 9, 2005 Paladin Spell List .........................................2 Spell Tables..................................................9 Areas of Effect – Shape ................................. 11 st 1 Level.............................................................2 Weapons of the Deity .......................................9 Areas of Effect – Fill ..................................... 11 nd 2 Level............................................................4 Glossary......................................................10 Casting Times ................................................ 11 rd Other Definitions ........................................... 12 3 Level ............................................................5 Auras ...............................................................10 th 4 Level ............................................................7 Ranges.............................................................10 Appendix ....................................................14 Levels of Concealment ...................................11 Revision History ............................................ 14 Levels of Cover...............................................11 Key to Sourcebooks....................................... 14 Level of Exhaustion........................................11 Levels of -
Cerulean Seas Cerulean Seas
ALP-CS04: Cerulean Seas ThThee Azure Abyss Role Playing Game Supplement New Deep sea Guide for use with the Pathfinder® Roleplaying Game* Written by Emily Ember Kubisz, Sam G. Hing, & Matthew Cicci ! Credits ! Lead Designer: Emily E. Kubisz Artistic Director & Layout: Tim Adams Authors: Emily Ember Kubisz, Sam G. Hing, & Matthew A. Cicci Editing and Development: Ben Welsby, Jeffrey Turner & Steven O'Neal Legal Consultant: Marcia McCarthy Cover Artist: Fabio Porfidia; Interior Artists: Tim Adams, Ian Barker, Carl Beu, Caren Billings, Adam Burnier, F. Drew Chandra, Collette Curran, Edyta Felcyn, Nicole Hansche, Johannes Holm, Forrest Imel, Markus Juuso, Mathias Kollros, Emily Ember Kubisz, Setiawan Lee, Lynton Levengood, Chan Tuck Lueng, MDA art, Chenthooran Nambiarooran, Emily Naviasky, Juan Novelletto, Fabio Porfidia, Dylan J. Reader, Marissa Rivera, Cesar Sampedro, Dawne Stantien, Anna Susanne, Candis Swain, Joanna Tsui, Justinas Vitkus, Dirk Wachsmuth, Vasilis Zikos Special Thanks to Our Kickstarter Contributors: Adam Windsor, Andrew (ZenDragon), Andrew J. Hayford, Andrew Maizels, Ben Lash, Bill Birchler, Bob Runnicles, Brian Guerrero, Carl Hatfield, Annette B, Chris Kenney, Chris Michael Jahn, Craig Johnston (flash_cxxi), Curtis Edwards, Daniel Craig, Daniel P. Shaefer, Daniyel Mills, Dark Mistress, David Corcoran, Jr., Davin Perry, Dawn Fischer, Dean M. Perez, Douglas Limmer, Douglas Snyder, Ed Courtroul, Ed McLean, Endzeitgeist, Francois Michel, Frank Dyck, Franz Georg Roesel, GLNS, Henry Wong, Herman Duyker, James "Jimbojones" Robertson, James Wood, Jason "Hierax" Verbitsky, Jason "Mikaze" Garrett, Jeremy Wildie, Jon Moore, Joseph "UserClone" Le May, Julien A. 0Féraud, Karen J. Grant, Karl The Good, Kevin Mayz, Kyle Bentley, Lewis Crown, Mark Moreland, Matthew Parker Winn, Michael D. -
54342-Sample.Pdf
Sample file 620_10925_Ch1.indd 1 5/11/07 9:30:47 AM CREDITS DESIGNERS SENIOR ART DIRECTOR D&D JASON BULMAHN, JAMES JACOBS, STACY LONGSTREET ERIK MONA ART DIRECTOR KARIN POWELL EDITORS PENNY WILLIAMS, BETH GRIESE COVER ARTIST MICHAEL KOMARCK FREELANCE COORDINATOR GWENDOLYN F.M. KESTREL INTERIOR ARTISTS MIGUEL COIMBRA, THOMAS DENMARK, EDITING MANAGER BRIAN HAGAN, JON HODGSON, KIM MOHAN FRED HOOPER, WARREN MAHY, FRANZ VOHWINKEL, BEN WOOTEN, JAMES ZHANG DESIGN MANAGER CHRISTOPHER PERKINS CARTOGRAPHERS MIKE SCHLEY DEVELOPMENT MANAGER JESSE DECKER GRAPHIC DESIGNERS KARIN POWELL, NICK ISAAC DIRECTOR OF RPG R&D GRAPHIC PRODUCTION SPECIALIST BILL SLAVICSEK ERIN DORRIES PRODUCTION MANAGERS IMAGE TECHNICIAN RANDALL CREWS, KRIS WALKER ROBERT JORDAN Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www. wizards.com/d20. U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS WIZARDS OF THE COAST, & LATIN AMERICA Hasbro UK Ltd BELGIUM Wizards of the Coast, Inc. Caswell Way ’t Hofveld 6D P.O. Box 707 Newport, Gwent NP9 0YH 1702 Groot-Bijgaarden Renton WA 98057-0707 GREAT BRITAIN Belgium +1-800-324-6496 Please keep this address for your records +32 2 467 3360 620-10925720-001-EN DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s ISBN: 978-0-7869-4358-6 Guide, Monster Manual, Expedition to the Ruins of Greyhawk, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A.