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CONTENTS Dragonfire.Adept...... 58 Introduction...... 3 Dungeonscape CORE PAGES Factotum ...... 59 Basic...... 13 Campaign Setting Extended...... 15 Artificer...... 60 Psionic ...... 19 Heroes of Horror Generic...... 22 Archivist...... 61 CLASSES Dread.Necromancer...... 62 Player’s Handbook Magic of Incarnum Barbarian ...... 23 Incarnate ...... 63 Bard...... 25 Soulborn...... 64 Cleric...... 26 Totemist...... 65 Druid ...... 27 Monk...... 29 Psion...... 66 Paladin...... 30 Psychic.Warrior...... 67 Ranger...... 31 Soulknife...... 68 Sorcerer...... 32 Wilder...... 69 Wizard...... 34 Tome of Battle Player’s Handbook 2 Crusader...... 70 Beguiler...... 36 Swordsage...... 71 Dragon....... 37 Warblade ...... 72 Duskblade ...... 38 Blank.Tome.of.Battle...... 73 Complete Adventurer Tome of Magic Ninja...... 39 Binder...... 74 Spellthief ...... 40 Shadowcaster...... 76 Truenamer...... 77 Warlock ...... 41 Generic Warmage ...... 42 Extended.Classes...... 78 Wu.Jen ...... 43 Blank.Spellcasters ...... 80 SUPPORT PAGES Favoured.Soul...... 44 Character.Background...... 83 Shugenja...... 45 Party.Funds...... 84 Spirit.Shaman...... 46 Spell.Book...... 85 Complete Psionic Familiar./.Animal.Companion./. Ardent...... 47 Summoned.Creature...... 88 Divine.Mind...... 48 Psicrystal ...... 89 Lurk ...... 49 NPC...... 90 Hexblade...... 50 Party.Summary...... 91 Dragon Compendium NPC.Group...... 92 Battle.Dancer...... 51 Timelines ...... 93 Death.Master...... 52 Maps...... 97 Jester...... 53 Mountebank...... 54 Savant...... 55 Sha’ir...... 56 Urban.Druid...... 57

2 oleplaying.games.are.all.about.your. character ..Whatever.your.game,.race. and.class,.you.spend.a.lot.of.time.using. your.character.sheet.so.it’s.worth.having. a.good.one . When.I.started.playing.D&D,.I.wasn’t. Dyslexic Studeos present quite.satisfied.with.the.default.sheets ..In. a surprisingly complete set of investigating.the.other.options,.I.found.many. with.features.that.were.interesting,.but.none. entirely.to.my.satisfaction ..I.found.myself. CHARACTER compiling.a.list.of.desired.features,.and.had. started.designing.these.sheets.before.I.realised . SHEETS The.feature.I.was.most.certain.of.was.that.each. class.would.have.a.sheet.of.their.own ..There. for Dungeons & Dragons 3.5 are.hundreds.of.classes.for.D&D.3 .5,.each.with. their.own.rules.and.variants,.and.a.one-size- fits-all.sheet.can’t.possibly.do.them.justice:.it. wastes.space.on.things.that.don’t.belong.there,. while.failing.to.keep.track.of.the.inspiration. points,.psionic.powers,.spell-like.abilities,. favoured.enemies.and.sneak.attack.bonuses. that.make.each.class.special . These.character.sheets.are.entirely.free,.and.my. only.hope.is.that.they.are.useful.to.you .

3 HOW TO PRINT You.are.not.expected.to.print.and.use.this.whole. document ..Instead,.you.should.choose.the.pages.your. character.needs . This.will.generally.consist.of: Core pages 1 The.first.page.will.typically.have.Character.Info. on.the.front,.and.Combat.on.the.back ..There.is.a. choice.here:.you.can.have.the.simpler.version.on. two.sides,.or.the.expanded.version.with.a.separate. sheet.for.armour.and.inventory ..I’d.recommend.the. simpler.sheet.for.beginner.players.and.characters. under.level.6,.and.the.expanded.version.thereafter . If.you’re.playing.a.psionic.character,.use.the.psionic. version.of.the.core.pages.with.the.relevant.skills. included . A.few.classes.use.modified.versions.of.these.core. pages.—.for.example.the.Barbarian,.whose.class. 2 features.are.closely.tied.to.combat . Class pages You.then.need.a.sheet.for.each.of.your.character’s. classes ..There.are.a.few.classes.that.don’t.need. their.own.sheet,.such.as.the.Rogue.and.Fighter,.but. they’re.the.exception . I’ve.tried.to.include.many.of.the.most.requested. classes.from.official.rulebooks ..If.your.favourite. class.isn’t.included,.you.may.find.one.of.the. 3 generic.sheets.a.good.starting.point . I.typically.choose.to.put.the.inventory.on.the. reverse.of.the.class-specific.sheet . Support pages Some.classes.require.extra.pages ..For.example,.a. Wizard.has.a.spell.book.and.a.familiar;.a.Druid.has. wild.shapes.and.an.animal.companion;.a.Binder. has.extra.vestiges ..A.spell.book.is.a.good.place.to. fill.in.extra.details.on.spells,.like.damage,.range. 4 and.material.components . Other.sheets.you.may.find.useful.include.a.party. inventory.for.sharing.your.loot,.and.a.character. background.for.noting.your.character’s.history. with.NPCs . The.result.could.be.anything.from.one.to.a.dozen. sheets.of.paper.-.though.most.likely.two.for.a.fighting. character.and.three.or.four.for.a.spellcaster . There’s.an.example.of.a.filled.in.sheet.on.pages.7.to.12 . Example of a wizard’s pages: 1 Character Info, with Combat on the reverse 2 Wizard 3 Familiar 4 Spell Book, on two sides

4 HOW TO USE COMPATIBILITY These.sheets.do.not.replace.the.Dungeons.&.Dragons. These.sheets.are.for.use.with.the.Dungeons.and. books ..Your.group.should.always.have.a.copy.of.the. Dragons.3 .5.Edition;.they.aren’t.made.for.2nd,.3 .o.or.4th. core.books.(the.Player’s.Handbook,.the.Dungeon. Edition,.or.Pathfinder . Master’s.Guide.and.probably.the.Monster.Manual),. However,.many.of.the.classes.and.scenarios.created. along.with.any.books.for.classes.you.wish.to.play .. for.3 .5.can.be.adapted.for.3 .0.or.Pathfinder,.so. You.will.typically.consult.the.books.each.time.your. the.sheets.may.be.of.some.use.too ..Combine.the. character.levels.up,.as.well.as.when.you.need.to.check. class-specific.pages.from.this.set.with.any.standard. out.the.details.of.some.rule,.spell.or.class.feature . Pathfinder.character.sheet,.or.use.the.version.of.the. I’ve.done.my.best.to.use.a.consistent.style.that.makes. core.page.with.blanked-out.skills . the.flow.of.information.clear ..There.are.certain.styles. But.first.you.should.first.make.sure.your.DM. that.have.meaning: understands.and.agrees.with.what.you’re.trying.to.do,. •. Boxes.with.heavy.outlines.are.important,.lighter. and.consult.with.an.experienced.player.who.can.guide. ones.less.so . you.through.the.rule.changes . •. Soft.grey.boxes.and.lines.are.for.temporary.values,. like.buffs.and.nerfs . HOW TO DM •. Labels.go.above.fields,.or.to.the.left.of.them ..In. As.a.rule,.the.Dungeon.Master.should.avoid. calculations,.the.answer.is.on.the.left . interfering.with.their.players’.character.sheets ..The. •. Dotted.lines.indicate.information.that.comes. DM.has.the.whole.world.to.create.and.play.with,.while. directly.from.elsewhere.on.one.of.these.sheets,. players.have.only.this.one.little.character,.so.they. like.caster.level.or.base.attack.bonus,.while.fields. should.be.allowed.to.own.it . with.solid.lines.are.calculated.or.come.from.the. But.players.need.help.from.time.to.time,.especially.if. books.themselves . they’re.new.to.gaming,.so.it.may.be.your.job.to.print. •. Ability.modifiers.are.marked.with.six.codes:. out.the.character.sheets.people.need,.guide.them.in. STR,.CON,.DEX,.INT,.WIS.and.CHA . the.process.of.building.a.character,.and.nudge.them. •. Bonus.spells.are.shown.using.a.series.of.vertical. when.they.forget.to.use.rage.or.sneak.attack ..You. checkboxes ..Start.by.filling.in.the.first.column. should.try.to.be.familiar.with.the.character.sheets. from.the.top.with.the.relevant.ability.modifer. your.players.will.be.using . (usually.INT,.WIS.or.CHA) ..Fill.in.the.next.column. There.are.also.a.number.of.sheets.towards.the.back. with.four.fewer,.the.next.with.four.fewer,.etc ..Add. that.you.may.find.useful.in.running.a.campaign . the.filled.boxes.in.each.row.to.find.the.bonus. •. Various.map.grids,.including.hex.and.isometric spells.at.that.level . •. Timelines.to.show.the.chronology.of.historical. This.is.your.character.and.these.are.your.character. events.and.plot.points sheets,.so.nobody.can.tell.you.how.to.use.it.-.as.long. as.you.don’t.cheat . •. Simplified.character.sheet.for.an.NPC •. Party.summary,.useful.for.when.you.need.to.roll. ADAPTING TO YOUR GAME secret.checks.against.a.PC’s.scores . •. Similar.NPC.group.summary There.are.as.many.versions.of.Dungeons.and. Dragons.as.there.are.groups.playing.it;.and.more. Which.of.these.you.choose.to.make.use.of.is.entirely. prestige.classes,.house.rules.and.variants.than.I. up.to.you.–.there’s.no.one.correct.way.to.run.a. could.ever.hope.to.encompass.here . campaign . Where.possible,.I’ve.included.versions.of.the.sheets. that.are.more.generic,.with.space.for.customisation .. This.includes.a.version.of.the.character.information. page.where.the.skills.list.is.blank,.and.adaptable. versions.of.several.of.the.common.base.classes . If.you.need.something.special,.how.about.making.it. yourself?.As.well.as.being.free,.these.sheets.are.open. source ..You.can.download.the.original.files.to.make. changes .

5 HOW THEY WERE CREATED CREDITS The.bulk.of.the.sheets.were.made.using.Adobe. Creator Illustrator ..This.introduction.was.created.in. Marcus Downing InDesign,.the.backgrounds.and.front.cover.were. Contributors made.in.Photoshop,.and.the.document.was. DrWonton Scorpions__ assembled.in.Acrobat . Illustrations At.some.point.I.expect.I’ll.figure.out.a.way.to.work. crazyred After.Effects.into.the.list . Playtesters and suggestions All.these.files.are.available.in.the.open.source. Vangor Bob790 Cosmicnut repository . Doctor7 Soruk Paul Belsey Darkfire valadil lsfreak FEEDBACK & PARTICIPATION Cedrass DragonWraith PId6 Bakkan Random832 These.sheets.will.continue.to.evolve.based.on.your. Eldariel Evil the Cat Thespianus feedback ..Drop.me.a.line.on.the.discussion.thread.in. qoalabear kosjsjach Seracain the.links.at.the.end . I.don’t.promise.to.do.everything.people.ask.-.they.are. free,.after.all.-.but.I’ll.consider.sensible.requests . LINKS

If.you’d.like.to.contribute.yourself,.you.can.download. Character Sheets the.original.files.from.the.open.source.repository .. http://dyslexic-st.blogspot.com You’ll.need.Adobe.Illustrator.CS3.to.edit.the.files .. Send.them.back.to.me,.either.directly.or.via.a. Open source repository discussion.on.a.forum . http://code.google.com/p/charactersheets If.your.submissions.prove.to.match.the.quality.of.the. existing.sheets,.and.you.are.able.to.use.Subversion,. , Inc. I.may.choose.to.grant.you.access.to.the.repository. http://www.wizards.com yourself ..More.likely.though.is.that.I’ll.accept.your. The Artistic License work.with.a.little.modification.to.preserve.the.existing. http://dev.perl.org/licenses/artistic.html standard . Discussion and feedback thread HOW TO SHOW YOUR APPRECIATION http://www.giantitp.com/forums/showthread.php?t=126909 If.you’re.ever.passing.through.Basingstoke,.I.rarely. D&D Doodles refuse.a.pint . http://dandddoodles.blogspot.com

COPYRIGHT Dungeons.&.Dragons.and.all.related.trademarks.and. copyrights.remain.the.property.of.Wizards.of.the. Coast.Inc . The.illustrations.were.generously.provided.by.the. artist.of.the.D&D.Doodles.blog,.crazyred . This.document.is.released.entirely.free.of.charge,. under.the.Artistic.License.2 .0 ..It.is.not.for.sale.under. any.conditions,.nor.are.its.constituents ..You.are.free. to.make.and.distribute.modifications,.provided.no. version.of.this.sheet.is.ever.charged.for.or.released. under.a.commercial.license .

6 CHARACTER SHEET 3.5e CHARACTER

Player Name FEMALE LAWFUL

Joe Furst MALE GOOD Jonas Patrick Forsyth CHAOTIC Campaign Race Size EVIL Size The treasure of Witch’s Hill Gnome Small -1 Modifier XP Your skill ranks 8106 CLASSES Skill Ranks Hit Die Level Level each level are the Adjustment 1 Druid 4d 8 class’s + your INT. The three-level ABILITIES 5 abbreviations (like Ability Item Ability Temp Temp 2 d 0 “WIS”) always Score Bonus Modifier Bonus Modifier Effective 3 d Character The hit points you refer to an ability STR STR STR Level gain each level are modifier, not a 8 -1 4 d the class’s hit die score. CON 14 CON+2 CON 5 d 5 + your CON. SKILLS DEX 14 DEX DEX Gnomes get +2 Racial, Favoured Armour Max = ECL + 3 Skill Class Skills Ranks Feats, Misc Enemy Check +2 Constitution, INT 12 INT INT Ranks 8 / 4 5 ranks in Craft: +1 Untrained Bonus 12 3 4 5 Synergy Bonus Penalty -2 Strength Alchemy gives WIS WIS WIS Appraise INT1 2 +2 for alchemy 16 +3 3 a +2 bonus to Balance DEX - 1 Appraise on Use the boxes with CHA 8 CHA-1 CHA Bluff CHA alchemic targets big grey borders Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down) Climb STR 1 for temporary SPECIAL ABILITIES FEATS - changes, like buffs Concentration CON2 and nerfs. Low-light vision Track Decipher Script INT Speak with Scribe Scroll Diplomacy CHA-1 animals 1/day Disable Device INT Disguise CHA Animal Companion Escape Artist DEX 1 Nature Sense - Forgery INT Wild Empathy CHA Woodland Stride Gather Information Trackless Step Handle Animal 4 CHA-1 5 Resist Nature’s Heal WIS3 Hide DEX - Size Lure mod x4 - 1 + Size Wild Shape 1/day Intimidate CHA diff x4 Jump STR - 1 +2 racial bonus Listen WIS 3 8 3 2 to Listen Move Silently 2 DEX2 1- 1 Open Lock DEX 5 ranks in Handle Ride 7 DEX2 3 2 INT Animal gives a +2 Search bonus to Ride Sense Motive WIS Sleight of Hand DEX - 1 Spellcraft 4 INT1 3 Spot 6 WIS3 3 Survival 8 WIS3 5 +2 in nature 5 ranks in Track Trained 8 SURVIVAL Knowledge: Nature gives a +2 Swim STR - 1 per 5lb × 2 -1 -1 2 carried - 2 bonus to Survival Tumble DEX - 1 in a natural Use Magic Device CHA environment Use Rope DEX Knowledge: Nature 6 INT1 5 +2 racial bonus Craft: Alchemy 8 1 5 2 The base LANGUAGES to Craft Alchemy languages for Common your race and Gnome class, plus one for each point of Druidic INT modifier. Knowledge - INT Knowledge WIS - Profession Other skills: Craft - INT - CHA Perform

EXAMPLE Gnome Druid 5

7 ATTACKS INITIATIVE

INITIATIVE BONUS Feats Misc Masterwork Longbow (small) INIT2 = DEX2 + + Range Type Attack BonusDamage Critical SPEED 100ft 20 sq Piercing +6 d 6 × 3 Ammo Special Ammo SPEED Speed with Armour Temp Speed ## Arrows 40 20 ft4 sq 20 ft4 sq ft sq Swim Speed Fly Speed Climb Speed Masterwork Quarterstaff (small) Range Type Attack BonusDamage Critical ft sq ft sq ft sq

ft sq Bludgeoning +3 / +3 d 4 × 2 BASE ATTACK BASE MELEE RANGED Melee = ATTACK BONUS ATTACK ATTACK BAB + STR Attack BonusDamage Critical Range Type +3 +2 +5 Ranged = BAB + DEX ft sq d × Temp Attack Morale Power Bonus Bonus Buffs Nerfs Attack + 1 = 1 + - - A level 5 bard’s Range Type Attack BonusDamage Critical Temp Damage Morale Power “inspire courage” ft sq d × Bonus Bonus Buffs Nerfs Attack gives the party a + 1 = 1 + - + +1 morale bonus

Range Type Attack BonusDamage Critical +1 /kobolds and goblins ft sq d ×

Ammo Special Ammo GRAPPLE ## Size Modifier GRAPPLE BONUS × 4 Misc Remember the Ammo Special Ammo ## × 4 STR size modifier,

-2= Base + -4 + -1 + x4! Attack SAVES HEALTH FORTITUDE SAVE Base Racial Misc Temp HIT POINTS Wounds Dying Stable Non-lethal Unconcious Counting down the hit points as FORT = CON+ + + 28 25 21 14 hp-2 hp 6 2 4 + hp you’re injured. REFLEX SAVE ARMOUR CLASS REF3 =DEX2+ 1 + + Natural Size Deflection + ARMOUR CLASS Armour AC Shield AC Armour Modifier Modifier Misc WILL SAVE AC18 = 10 + DEX2+ 3 + + - -1 + 2 + WILL7 = WIS3+ 4 + + + FLAT-FOOTED ARMOUR CLASS Be careful of Evasion Improved Endurance Trap double negatives -1 Evasion Sense AC16 = 10 / + 3 + + - + 2 + on the size +2 racial bonus TOUCH ARMOUR CLASS modifier! to saves against +2 /illusions illusions AC15 = 10 + DEX2 /// - -1 + 2 +

Temp AC Spell Resistance Conditional Modifiers AC +4 /giants EFFECTS Damage Reduction / METAMAGIC COMBAT ABILITIES

Many thanks to crazyred for the doodles.

EXAMPLE Gnome Druid 5

8 INVENTORY ARMOUR EQUIPMENT Value Weight Head Antique walking stick Studded Leather Armour Travelling clothes (small) Properties Properties Sacred robes (small) Type Max Speed Max AC DEX Fake Magic Ring Unidentified Ancient Artifact Light20 ft 4 sq +5 Face Check Penalty Weight Spell Failure Armour AC Evening clothes (small) -1 20 lb 15 % +3AC Properties SHIELD Bag of Drugged Nuts

The random stuff Maid’s outfit (small) Neck / Throat Properties adenturers always Unidentified dagger Amulet of Retributive Healing pick up. Properties (transmutation magic?) Check PenaltyWeight Spell Failure Shield AC When healing someone, also recieve lb % AC healing effects myself Bag of Holding: Shoulders Piano King of Argor’s head Properties This guy in the Alchemy Tools middle exists to be Anvil scribbled on. Arms / Wrists Poor guy. Properties

Body

Properties

Torso

Properties

Hands Waist

Properties Properties

Ring Feet Ring of Protection +2 Properties Properties +2 deflection bonus to AC

Ring

Properties Properties

MONEY VALUABLE ITEMS Value Since there are Copper , 1 9 cp Letter to the King of Argor slots for wands, King of Argor’s Signet Ring scrolls and Silver , ,2 7 6 sp potions on the druid’s sheet, we’ll Gold 3 3 4 8 gp , , use the version Platinum , , 6 2 pp of the inventory sheet without Carried Items lb Total , , 3995, .79 these. Light Load Weapons, Ammo 20 lb lb 50 coins weighs 1lb coins (It has room Armour, Shield lb for more loot Medium Load Worn Items Debts , , . instead!) lb lb Scrolls, Potions, Heavy Load Valuables , , . Wands, Components lb Also, consider lb using a party Coins lb Other items , , . Max Load funds sheet to keep your shared Total Weight lb Total , , , . lb spoils.

The money fields are lined up to make adding up easier: 10 copper = 1 silver 10 silver = 1 gold EXAMPLE 10 gold = 1 platinum Gnome Druid 5

9 A character’s alignment isn’t always the same as their deity’s.

Caster PREPAREDPREPARED SPELLS Level 5 DRUID Detect Magic Level + Bonus Cure Minor Wounds x 2 0

DEITY LAWFUL Flare

GOOD

CHAOTIC Purify Food & Drink Garl Glittergold In the first column EVIL Use the of check boxes, Charm Animal checkboxes to fill in as many SPELLS Entangle keep track of the Spell Spells Base Bonus Spells bonus spells as = + Cure Light Wounds x 2 1 spells you’ve used your relevant Save DC per day Spells today. Beast Claws modifier; in the 13 0 5 5 second column, WIS WIS - 4 WIS - 8 WIS - 12 Whether you start 14 1 4 3 the same - 4; Bull’s Strength with the boxes in the third 15 2 3 2 empty and cross column, the Warp Wood them off, or start 16 3 2 1 same - 8. Frost Breath 2 with them full and 4 rub them out, is Since our druid’s 5 up to you. wisdom modifier is 3, he gets 3 6 bonus spells in 7 Cure Moderate Wounds the first column 8 3

and none in the Spell DC: +1 for illusion others. 9

Spell Save DC = 10 + WIS + Spell Level WILD SHAPE

Times per day Times Today 4 For details of a specific wild 1 shape, refer to the separate sheet. Current Shape 5

6 The most important bit of the sheet. 7

8

WANDS Cure Moderate Wounds 9 # 2d8 + 5 20 SCROLLS POTIONS CHARGES Produce Flan Summon Monster II Holy Water x 3 # Mage Armour Enlarge Person Defective Item 50 Shrink Person CHARGES Haste

# CHARGES

# CHARGES

# CHARGES

EXAMPLE Gnome Druid 5

10