Dragon Magazine #124

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Dragon Magazine #124 CONTENTS Magazine Issue #124 Vol. XII, No. 3 August 1987 SPECIAL ATTRACTIONS 17 AERIAL ADVENTURING: Publisher Give wings to your imagination. Mike Cook 18 Sailors on the Sea of Air Ed Greenwood The flying ships of the Forgotten Realms. Editor 22 On a Wing and a Prayer L. Gregory Smith Roger E. Moore The art and science and joy of gliders. Assistant editor Fiction editor 26 Flying the Friendly(?) Skies Thomas M. Kane ® Robin Jenkins Patrick L. Price The sky is the only limit with aerial adventures in the AD&D game. 34 The Wings of Eagles J.F. Keeping Editorial assistants Aarakocra as player characters in AD&D game campaigns. Eileen Lucas Barbara G. Young 37 Kocraa God of the Aarakocra Christopher Jones Georgia Moore A brief word about the lord of the bird-folk. The AD&D Game Second Edition Questionnaire Art director Dont miss this chance to tell us what you want! Roger Raupp OTHER FEATURES Production Staff Marilyn Favaro Gloria Habriga 8 Role-Playing Reviews Ken Rolston Game reviews are back and first in line is WARHAMMER FANTASY ROLEPLAY. Subscriptions Advertising 4 0 Kicks and Sticks Joseph R. Ravitts Pat Schulz Mary Parkinson Filipino martial arts at its best: escrima. 44 New Front-End Alignments Rich Stump Creative editors If youve ever gamed with a Neutral Montyhaul, youll love this article. Ed Greenwood Jeff Grubb 50 Arcane Lore Rich Balwin The secret spells of Odeen the Arch-Mage. Contributing artists 5 4 Packing It All Away Ian Chapman Teanna Byerts Richard Cameron Backpacks: Dont leave for the wilderness without one. Jeff Dee Diesel Larry Elmore Ernie Guanlao 56 The Ecology of the Gelatinous Cube Ed Greenwood Jim Holloway Paul Jaquays A lecture on the athcoid and the nature of old feuds. Dwain Meyer Ray Nadeau 58 The Game Wizards Michael Dobson Joseph Pillsbury Lawrence Raimonda The latest word from TSR: what, who, where, when, how, and why. Richard Tomasic David Trampier 62 Blasters & Blunderbusses Peter R. Jahn How can you control a player character with a howitzer? 66 A Shot in the Arm Jason Pamental and David Packard Making combat a little livelier in STAR FRONTIERS® games. 70 The Most Secret of Secrets Thomas M. Kane A few real-world projects for TOP SECRET® and TOP SECRET/S.I. games. 76 The Marvel®-Phile Jeff Grubb Meet the newest Hulk® of all and his most determined foes. 82 The Role of Computers Hartley and Patricia Lesser Black Magic and Realms of Darkness reviewed. 94 ORIGINS Awards 1987 The editors DEPARTMENTS 3 Letters 60 Index to Advertisers 96 Dragonmirth 4 World Gamers Guide 88 Gamers Guide 98 Snarfquest 6 Forum 91 Convention Calendar 101 Wormy 16 Sage Advice COVER A high-riding adventurer looks down over a forested valley in our cover painting by Pennsylvania native Teanna Byerts. One can only imagine what thoughts are passing through the mind of the wide-eyed rider, though the pegasus seems quite at ease with it all. 2 AUGUST 1987 Directions LETTERS In a previous column, I mentioned that we were still thinking of new services to provide for the hundreds of thousands of gamers who read each issue of DRAGON® Magazine. Our staff has tossed around numer- ous ideas to improve the quality and the time; currently, it alternates with The Role utility of the magazine as a whole Recordbusters of Books feature, but this may change soon. and provide you with more hard Your suggestion that we run the addresses of gaming information, more news on Dear Dragon: gamers is one that we ourselves have discussed, gaming events and issues, and more My friends and I are interested in breaking particularly with reference to a classified-ads of everything else as well. the worlds record for continuous AD&D® game section in which gamers could post listings of Weve considered classified ads, playing. Could you send me information on this items for sale, items needed, announcements of but given the wide circulation of the or tell me where to send for it? gaming groups, etc. It was also suggested to me Peter C. Rauch by a gamer on an Austin computer bulletin board magazine, any such section would Colorado Springs CO that we publish a list of phone numbers for BBSs probably cover a minimum of eight featuring role-playing game set-ups and sub- pages per issue. More important, Sorry, Peter (and the dozen or so other boards which discuss gaming topics. Wed like this feature is already covered quite gamers who have written to ask this question). more feedback on these ideas from readers well by POLYHEDRON Newszine. We have no idea where you can obtain informa- before we act on them (see this month's editorial). Classifieds arent likely to appear. tion on the current records for any sort of As for a New Words department: Send more We also debated the merits of new gaming. We also have no interest in printing mail on this one, folks. How would you like such departments, columns, and features such records, whether they are legitimate world a feature set up? What information on a game records or not, because such stunts dont world do you think is important? RM and now you have two more encourage good health habits. (I cant imagine (Lords & Legends and Arcane sitting down and gaming for more than six Lore) which will appear at irregular hours at a stretch nowadays, anyway My son intervals. And, with this issue, you wouldnt stand for it.) RM Future writers now have a games-review column as well, a feature that has been sorely Dear Dragon: missed by many of our readers. I am a Dungeon Master with thoughts of col- More changes lege next year. if someone wanted to work for Other column ideas have been your magazine or one like it, what classes should suggested, several showing much Dear Dragon: he take and what are some good colleges to go merit, but there is a limit to the In the Letters section of issue #121, one of to? Also, is there any money in writing fantasy number of things we can add. the letters was headed More Columns. For material? Are there a lot of job opportunities for Some of the semiregular features some reason, the heading was followed by a a fantasy writer? Who can a young writer send will alternate with one another in question mark. Well, in that case, my answer is manuscripts to, to see if they are any good? various issues. Wed like to add more an emphatic yes. Michael Clement pages, but we have to wait for Niel Brandts idea for a New Worlds section Peshtigo WI advertising to increase sufficiently is excellent. Anything could be included The Known World, Greyhawk, Blackmoor, Middle- If youve read the past Profiles on the maga- to justify the increase in size. earth, the Wizards World (from Alan Dean zine staff members here at TSR, Inc., you are One other idea for a regular fea- Fosters Spellsinger novels), Mognamund (from undoubtedly aware that there is no established ture has occurred to us a one- the Lone Wolf gamebooks) the possibilities method for getting into the games or games page listing of modem-accessible are endless. magazine business. We currently have no open- bulletin board systems (BBSs) which I think you could expand your Gamers ings on our staff; our main interest now is in are gaming-oriented. Some of them Guide feature (you know, the one with ads for locating high quality freelance writers who can feature subboards with news from game merchants) to be more like the World produce gaming articles. The only requirements game companies, debates on game- Gamers Guide and Overseas Military Gamers for one to be such a writer are creativity famil- related topics (I hear that the Guide by including the addresses of U.S. iarity with games, and the ability to express ones ® gamers who play unusual, hard-to-find games or ideas clearly and neatly on paper (as per our second-edition AD&D game is a hot have lots of trouble finding gamers in their Writers Guidelines). topic), and on-line role-playing area. Also, since I (and a lot of other people I Is there any money in writing fantasy material? adventures. know) enjoy the posters you put out once in a That depends. We pay about $0.04 per word for Would you like a BBS page as a while, you could put in a two-page pull-out in articles in DRAGON® Magazine, and almost no regular or semiregular feature? the middle of the magazine each month, con- one has ever made enough from writing fantasy Write and tell us now and let us taining that issues cover art, or a promo for a gaming material to support himself without know how you like the changes new product, or whatever. A character of the having a regular job (unless he was employed as a weve made. month would be interesting as well. game designer). Even people who write fantasy Finally, puh-leeese bring back The Marvel®- fiction usually do it as a sideline to better-paying Phile and The Role of Computers as regular responsibilities. features! Please! If someone seriously wishes to write game P.S. Are you listed in the Readers Guide to material for any game company or periodical, I Periodical Literature? strongly recommend the following: Mike Sugarbaker (continued on page 60) Berkeley CA In reverse order: No, were not in the Readers Guide to Periodical Literature; gaming articles are not that important, I suppose.
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