The Races of Krynn
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Monstrous Compendium.Pdf
How To Use This Book Welcome to the fourth Monstrous Compendium volume. Here we detail rates are given in parentheses). Movements in different mediums are ab- the creatures unique to Krynn, the world of the DRAGONLANCE® saga. breviated as follows: Fl = fly, Sw = swim, Br = burrowing, Wb = web. As in previous volumes, all entries are given in alphabetical order on re- Flying creatures will also have a Maneuverability Class from A to E. movable loose-leaf sheets. The loose-leaf sheets can be placed in a master HIT DICE controls the number of hit points damage a creature can with- binder for easy reference as needed for an adventure. stand before being killed. Unless otherwise stated, Hit Dice are S-sided Important Note: These monsters should not be intermingled with the (l-8 hit points). The Hit Dice are rolled and the numbers shown are added monsters from the previous three volumes of the Monstrous Compen- to determine the monsters hit points. Some monsters will have a hit point dium; keep these monsters together in a separate section of your binder. spread instead of Hit Dice, and some will have additional points added to All monsters included here are typical for their type: likewise, the their Hit Dice. Thus, a creature with 4 +4 Hit Dice has 4d8 +4 hit points encounter tables are guidelines for general play. Variations of your own (8-36 total). Note that creatures with + 3 or more hit points are considered design are encouraged. Those DMs unfamiliar with the world of Krynn the next higher Hit Die for purposes of attack rolls and saving throws. -
Return to the Temple of Elemental Evil ERRATA and FAQ
Return to the Temple of Elemental Evil ERRATA AND FAQ A collaborative product of the members of Monte Cook's Return to the Temple of Elemental Evil web forum. Compiled, edited, and formatted by Siobharek. PDF version edited by ZansForCans. Modified: 11 February 2003 The definitive source for this errata and FAQ can be found in the ‘sticky’ threads at the top of the topic list on Monte Cook's Return to the Temple of Elemental Evil web forum. None of these errata or FAQ are official in any way (i.e. Monte or WotC have not said "That's right."), but most have been agreed to be accurate and true to the core rulebooks by many DMs running this adventure. NPC stats corrections are grouped in the appropriate chapter that the NPC appears in. In some cases, there is no ‘fix’ suggested—the errata is simply provided to alert you to a discrepancy. You didn’t think we’d do all the work for you, did you? It may seem like there are quite a lot of errata for this product. There are! Part of the explanation we have heard is that Monte was working on the adventure while D&D 3e was still being finalized. The rest we simply blame on his editors. ;) We welcome further corrections and additions to this list. However, when and if you find something that doesn't seem right, please check in every available rulebook. For instance, adding the right number of feats and stat increases to monsters with classes can be fiendishly hard but check it and double check it as much as you can. -
DRAGONLANCE! Actually, the Name of the World Is Krynn
Another world, another adventure. Another reality to explore, a thrilling new … library? A library, complete with the faintly musty smell of old tomes. Long tall stacks of books, scrolls, and tablets run the length of the chamber you find yourself in. Seated at a desk near the back of the chamber is a lone figure. He scratches away with quill and ink on a scroll, pausing only to wet his quill in a small inkpot and look into a crystal globe located to his left. “Astinus of Palanthas, Master of the Library of Palanthas and Historian of Krynn. He keeps a record of everything that happens here. Everything of note, at least. Most people think he’s immortal or some kind of god. No one seems to know for certain, though.” No one? Your Benefactor smiles one of those little smiles you’ve become so familiar with. “Well, maybe not no one. Maybe you’ll figure it out and tell me all about it?” Seemingly bored with that train of thought, your Benefactor turns away from you and runs their hands along the stacks. “So here we are: DRAGONLANCE! Actually, the name of the world is Krynn. Dragonlance is the title given to the intellectual property created, ‘created,’ by Margret Weiss and Tracy Hickman. So, if you’d like to take a minute to read up on what this place is about, now’s the time and here’s the place to do it. Or I can just give you the Chain’s Notes. Get it? Chain’s Notes? It’s like Cliff’s Notes, but … never mind.” “In the beginning was The High God and from the Beyond he called forth Paladine, Gilean and Takhisis, good, neutral and evil gods respectively. -
Indian Infrastructure R
INDIA INFRASTRUCTURE REPORT 2008 Managing Editors: ANUPAM RASTOGI, PREM KALRA, AND AJAY PANDEY Anoop Singh [email protected] IIT Kanpur Anupam Rastogi [email protected] Infrastructure Development Finance Company Ltd. Ashoke Bhattacharjya [email protected] Johnson and Johnson Medical Asia Pacific Ashvini Parashar [email protected] Uttaranchal Infrastructure Development Company Ltd., UDeCK Bhaskar Chakrabarti [email protected] IIM, Kolkata D.R. Prasada Raju [email protected] Byrraju Foundation D.S. Ratna Devi [email protected] Byrraju Foundation G. Raghuram [email protected] IIM, Ahmedabad Jim Hogan [email protected] PA Consulting Jyoti Gujral [email protected] Infrastructure Development Finance Company Ltd. K. Rama Raju [email protected] Byrraju Foundation Neeraj Gupta [email protected] Global Institute of Technology, GIT, Jaipur P.V. Indiresan [email protected] Former Director, IIT Chennai Partha Mukhopadhyay [email protected] Centre for Policy Research Piyush Tiwari [email protected] University of Aberdeen, UK Pradeep Varma [email protected] KnowledgeOnline Company Pvt. Ltd. Prem Kumar Kalra [email protected] IIT, Kanpur Puneet Sapra [email protected] Johnson and Johnson Medical Asia Pacific Rachna Gangwar [email protected] IIM, Ahmedabad (IIMA) Ramakrishna Nallathiga [email protected] Centre for Good Governance, Hyderabad Ranjan Kumar Jain [email protected] Rail Vikas Nigam Ltd. Ravikant Joshi [email protected] Consultant Rekha Jain [email protected] IIM, Ahmedabad Runa Sarkar [email protected] IIT, Kanpur Shreemoyee Patra [email protected] Lucid Solutions, New Delhi Sonia Sethi [email protected] Infrastructure Development Finance Company Ltd. & IAS Verghese Jacob [email protected] Byrraju Foundation Vivek Agarwal [email protected] Indian Administrative Services Vivek S. -
Eberron Jumpchain
Eberron Jumpchain By Jim the Hate Fish Welcome to the wonderful world of Eberron! Twelve moons hang in the sky, with a belt of shattered rocks suffusing it. The twelve Dragonmarked houses rule over all aspects of life, each sponsoring a member of the Twelve, wizards dedicated to keeping the peace. Swashbuckling rogues work alongside ingenious craftsmen, wielding swords and shield and automatic crossbows. Robotic soldiers, remnants of the last great war, tread the streets, living the closest they can to normal lives, albeit typically normal lives as mercenaries. Spellslingers craft works of true arcana, ships that travel the sky, trains fuelled by lightning, and stone tablets that can communicate over great distances. You have 1000CP to spend. In addition, you get an Origin, Race, Class and Starting Location for free, as well as being able to set your age and gender as you please. Starting Location You may either roll an eight-sided die, starting at the relevant location, or pay 50CP to choose. The location you start at within each given area is at your discretion. 1: Breland. Breland is one of the five nations of central Khorvaire, lying in the southwest of the continent enjoying one of the largest areas of the nations and territories. Breland is a mix of open farmland, woodland and sprawling metropolis, the most famous of which is Sharn. 2: The Mournland. Once, Cyre shone more brightly than any of its sibling nations in the kingdom of Galifar. The Last War took a toll on the nation and its citizens, until disaster struck. -
Fugitive Anne a Romance of the Unexplored Bush
Fugitive Anne A Romance of the Unexplored Bush Praed, Rosa Campbell (1851-1935) A digital text sponsored by Australian Literature Electronic Gateway University of Sydney Library Sydney, Australia 2002 http://setis.library.usyd.edu.au/ozlit © University of Sydney Library. The texts and images are not to be used for commercial purposes without permission Source Text: Prepared from the print edition published by John Long, London 1902 All quotation marks are retained as data. First Published: 1902 Australian Etext Collections at women writers novels 1890-1909 Fugitive Anne A Romance of the Unexplored Bush London John Long 1902 Fugitive Anne - Part I Chapter I - The Closed Cabin IT was between nine and ten in the morning on board the Eastern and Australasian passenger boat Leichardt, which was steaming in a southerly direction over a calm, tropical sea between the Great Barrier Reef and the north-eastern shores of Australia. The boat was expected to arrive at Cooktown during the night, having last stopped at the newly-established station on Thursday Island. This puts time back a little over twenty years. The passengers' cabins on board the Leichardt opened for the most part off the saloon. Here, several people were assembled, for excitement had been aroused by the fact that the door of Mrs Bedo's cabin was locked, and that she had not been seen since the previous day. Mrs Bedo was the only first-class lady passenger on the Leichardt. Three men stood close to her cabin door. These were Captain Cass, the captain of the Leichardt; the ship's doctor, and Mr Elias Bedo, the lady's husband. -
Looting the Dungeon: the Quest for the Genre Fantasy Mega-Text
Looting the Dungeon: The Quest for the Genre Fantasy Mega-Text Thesis submitted in accordance with the requirements of the University of Liverpool for the degree of Doctor in Philosophy by Aidan-Paul Canavan. April 2011 Aidan-Paul Canavan University of Liverpool Abstract Popular genre fantasy diverges in a number of significant ways from Tolkien’s mythic vision of fantasy. As a result of the genre’s evolution away from this mythic model, many of the critical approaches used to analyse genre fantasy, often developed from an understanding of Tolkien’s The Lord of the Rings, do not identify new norms and developments. The RPG, a commercial codification of perceived genre norms, highlights specific trends and developments within the genre. It articulates, explains and illustrates core conventions of the genre as they have developed over the last thirty years. Understanding the evolution of the genre is predicated on a knowledge of how the genre is constructed. Assuming the primacy of Tolkien’s text and ignoring how the genre has changed from a literary extension of myth and legend to a market-driven publishing category, reduces the applicability of our analytical models and creates a distorted perception of the genre. This thesis seeks to place the RPG, and its related fictions, at the centre of the genre by recognising their symbiotic relationship with the wider genre of fantasy. By acting as both an articulation of perceived genre norms, and also as a point of dissemination and propagation of these conventions, the RPG is essential to the understanding of fantasy as a genre. -
War of the Lance
War of the Lance Designers: Tracy Hickman, Margaret Weis, Jamie Chambers Additional Design: Cam Banks, Neil Burton, Richard Connery, Christopher Coyle, Sean Everette, Luis Fernando De Pippo, Matt Haag, André La Roche, Sean Macdonald, Joe Mashuga, Angela Stachowiak-Bagamery, Trampas Whiteman Editing: Pat McGilligan • Proofreading: Sean Everette Project Manager: Jamie Chambers • Typesetter: Jamie Chambers Art Director: Renae Chambers • Cover Artist: Larry Elmore Interior Artists: Drew Baker, Chris Dien, Jason Engle, Alan Gutierrez, James Holloway, Darin Klatt, Larry Elmore, Jennifer Meyer, Beth Trott Cartographers: Robert Lee, Sean Macdonald, Douglas Malachi Penney, Craig Zipse Cover Graphic Designer: Ken Whitman • Interior Graphic Designer: Kevin T. Stein Special Thanks: Michael Dobson, Jeff Grubb, Laura Hickman, Harold Johnson, Bruce Nesmith, Roger Moore, Douglas Niles, Ashe Potter, Elizabeth Riedel, Jason Rosenstock, Carl Smith, Garry Spiegle, Michael Williams This d20 System® game accessory utilizes mechanics developed for the new Dungeons & Dragons® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. Dungeons & Dragons, D&D, Dungeon Master, Dragonlance, the Dragonlance Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2004 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2004. Printed in China. -
Bestiary of Krynn, Revised
Bestiary of Krynn, Revised Designers: Cam Banks, André La Roche Additional Design: Jamie Chambers, Christopher Coyle, Sean Macdonald, Trampas Whiteman Editing: Jamie Chambers Proofreading: Elizabeth Baldwin, Christy Everette, Margaret Weis Project Manager: Jamie Chambers Typesetter: Sean Everette Art Director: Renae Chambers, Christopher Coyle Cover Artist: Jeff Easley Interior Artists: Omar Dogan, Jason Engle, Mark Evans, Eric Fortune, Scott Harshbarger, Scott Hepburn, James Holloway, Jennifer Meyer, Stanley Morrison, Ron Spencer, Eric Vedder, Brad Williams, Kevin Yan, Jim Zubkavich Cover Graphic Designer: Ken Whitman Interior Graphic Designer: Kevin T. Stein Special Thanks: Shivam Bhatt, Ross Bishop, Neil Burton, Weldon Chen, Richard Connery, Luis Fernando De Pippo, Tracy Everette, Matt Haag, Ben Jacobson, Tobin Melroy, Ashe Potter, Joshua Stewart, Heine Kim Stick This d20 System® game accessory utilizes mechanics developed for the new DUNGEONS & DRAGONS® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. DUNGEONS & DRAGONS, D&D, Dungeon Master, DRAGONLANCE, the DRAGONLANCE Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2006 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2006. Printed in the USA. © 2006 Margaret Weis Productions, Ltd. Margaret Weis Productions and the Margaret Weis Productions Logo are trademarks owned by Margaret Weis Productions, Ltd. -
Herald Chp1.Pdf
Book VI ® THE HERALD ©2014 Wizards of the Coast LLC. This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC. Published by Wizards of the Coast LLC. Manufactured by: Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by: Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Forgotten Realms, Dungeons & Dragons, D&D, Wizards of the Coast, and their respective logos are trademarks of Wizards of the Coast LLC, in the U.S.A. and other countries. All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. All Wizards of the Coast characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast LLC. Printed in the U.S.A. Prophecy by: James Wyatt Cartography by: Mike Schley Cover art by: Tyler Jacobson First Printing: June 2014 9 8 7 6 5 4 3 2 1 ISBN: 978-0-7869-6460-4 ISBN: 978-0-7869-6549-6 (ebook) 620A4360000001 EN Cataloging-in-Publication data is on file with the Library of Congress Contact Us at Wizards.com/CustomerService Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA USA & Canada: (800) 324-6496 or (425) 204-8069 Europe: +32(0) 70 233 277 Visit our website at www.dungeonsanddragons.com CHAPTER 1 The Triumph of Night he nights are growing longer, and betimes the earth T shakes!” young Lady Wyrmwood hissed, leaning forward in her excitement and granting the table a splendid view of the six linked silver dragons arrayed on fine chains across her décolletage. -
Page 1 CATALOG SECTION -1 a B C D E F G H I J K L M N O
CATALOG SECTION -1 ABCD EFG H I JKLMN OPQR STU 0 VWX Y Z 9 1 www.lendingelibrary.tripod.com SECTION -2 TITLES PAGE NO. (EBOOKS) HARRY POTTER 1-6 (EBOOKS) THE COMPLETE CONSPIRACY - 89 EBOOKS 3 BEGINNER DRAWING EBOOKS 3 EBOOKS FOR MAKING CASH 12 HYPNOSIS EBOOKS 15,000+EBOOKS+AUTOMATION 20 ENGLISH-LEARNING EBOOKS 22 EBOOKS ON JOBS RESUMES INTERVIEWS 24 ISLAMIC EBOOKS BY FISABILILLAH PUBLICATIONS 32 FOREX EBOOKS COLLECTION 43 UML AND MDA EBOOKS AND SEVERAL TUTORIALS 32 MUST HAVE HACKERS EBOOKS 49 HEALTH EBOOKS - INC SEX - SMOKING - SKIN – HAIR 57 COOKING E-BOOKS 70 SEXUAL E-BOOKS 82 NEW EBOOKS WITH RESALE 98 DOT NET EBOOKS 126_ORACLE_BOOKS(GREATEST_COLLECTION) 181 EBOOKS ON HEALTH,PERSONAL FINANCE,NUTRITION EDUCATION, ETC A BATCH OF PHYSICS EBOOKS (MECHANICS, QUANTUM, CHEMISTRY, THERMODYNAMICS,), PROBLEMS AND FORMULAS A COLLECTION OF 155 BUSINESS EBOOKS 2 www.lendingelibrary.tripod.com A FEW ENCYCLOPEDIAS A_COLLECTION_OF_FITNESS,_WEIGHTLIFTING,_STRETCHING_EBOOKS ADOBE CS2 EBOOKS ALEISTER CROWLEY RARE COLLECTION AMAZING_PALMISTRY_SECRETS ANNE RICE ARIFICIAL INTELLIGENCE A-Z NON-FICTION BIOTECNOLOGIE EBOOKS PACK2 BIOTECNOLOGIE EBOOKS PACK7 BOOKS[MATHCAD,ANSYS,SOLIDEDGE] BOOKS-MATHS BOTANY EBOOKS CHESS EBOOKS CHESS PROBLEMS & STUDIES BY SUPERKASP CHILDCARE CIRCUITS COMICS COLLECTIONS VOL-1,2,3,4 CISCO REFERENCE SUITE COMICS-ADVENTURES OF TINTIN-THE COMPLETE COLLECTON OF TINTIN- EBOOKS COMPLETE HOME - HOW TO GUIDES 158IN1 (AIO) - EBOOK PDF - DO IT YOURSELF GUIDES COMPTIA A+ CERTIFICATION EBOOKS COMPUTER EBOOKS CD 3 www.lendingelibrary.tripod.com -
Dragon Magazine #223
Issue #223 Vol. XX, No. 6 November 1995 The Lords of the NineColin 10 McComb Publisher TSR, Inc. The Lords of the Nine Layers of Baator have been revealed at last. Do you dare Associate Publisher read about them? Brian Thomsen Primal RageRob Letts and Wayne A. Haskett Editor-in-Chief 24 Straight to your campaign from the hottest video game of our Pierce Watters time come three new demigods. Editor The Right Monster for the Right AdventureGregory Anthony J. Bryant 81 W. Detwiler Picking your scenario appropriately will make the many Associate editor Dave Gross horrors of the Cthulhu Mythos that much more terrifying. Fiction editor Barbara Young FICTION Art director Larry W. Smith Winters KnightMark Anthony 92 Adarr was ancient, but he was Queen’s Champion; only he Editorial assistant could face the great wyrm and save the land from desolation. Michelle Vuckovich Production staff Tracey Isler REVIEWS Subscriptions Janet L. Winters Role-Playing ReviewsRick Swan 42 Bugs take over Chicago, Rick considers Asia, and TSR parodies U.S. advertising the tabloid industry. Cindy Rick The Role of BooksJohn C. Bunnell U.K correspondent 51 What’s good and what’s not in the latest F&SF books? and U.K. advertising Carolyn Wildma DRAGON® Magazine (ISSN 0279-6848) is published Kingdom is by Comag Magazine Marketing, Tavistock monthly by TSR, Inc., 201 Sheridan Springs Road, Road, West Drayton, Middlesex UB7 7QE, United Lake Geneva, WI 53147, United States of America. Kingdom; telephone: 0895-444055. The postal address for all materials from the United Subscription: Subscription rates via second-class States of America and Canada except subscription mail are as follows: $30 in U.S.