Bestiary of Krynn, Revised
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Bestiary of Krynn, Revised Designers: Cam Banks, André La Roche Additional Design: Jamie Chambers, Christopher Coyle, Sean Macdonald, Trampas Whiteman Editing: Jamie Chambers Proofreading: Elizabeth Baldwin, Christy Everette, Margaret Weis Project Manager: Jamie Chambers Typesetter: Sean Everette Art Director: Renae Chambers, Christopher Coyle Cover Artist: Jeff Easley Interior Artists: Omar Dogan, Jason Engle, Mark Evans, Eric Fortune, Scott Harshbarger, Scott Hepburn, James Holloway, Jennifer Meyer, Stanley Morrison, Ron Spencer, Eric Vedder, Brad Williams, Kevin Yan, Jim Zubkavich Cover Graphic Designer: Ken Whitman Interior Graphic Designer: Kevin T. Stein Special Thanks: Shivam Bhatt, Ross Bishop, Neil Burton, Weldon Chen, Richard Connery, Luis Fernando De Pippo, Tracy Everette, Matt Haag, Ben Jacobson, Tobin Melroy, Ashe Potter, Joshua Stewart, Heine Kim Stick This d20 System® game accessory utilizes mechanics developed for the new DUNGEONS & DRAGONS® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. DUNGEONS & DRAGONS, D&D, Dungeon Master, DRAGONLANCE, the DRAGONLANCE Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2006 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2006. Printed in the USA. © 2006 Margaret Weis Productions, Ltd. Margaret Weis Productions and the Margaret Weis Productions Logo are trademarks owned by Margaret Weis Productions, Ltd. All rights reserved. Additional information and content available at www.dragonlance.com. Written & Published by Margaret Weis Productions, Ltd. 253 Center Street #126 Lake Geneva, WI 53147-1982 United States www.margaretweis.com Contents Chapter One: Monsters of Krynn ................................... 4 Ankholian Undead ................................... 4 Horax ...................................................63 Black Willow .......................................... 5 Huldrefolk ............................................64 Bloodrager ............................................ 7 Imp, Vapor ..............................................66 Centaur, Wendle ..................................... 8 Kalothagh .............................................67 Chaos Wretch ........................................ 10 Kani Doll ..............................................68 Child of the Sea ...................................... 12 Knight Haunt .........................................70 Daemonlord .......................................... 16 Kyrie ..................................................... 71 Daemon Warrior .................................... 17 Lizardfolk, Jarak-Sinn ............................73 Dark Thrall of Onysablet ........................ 19 Magori .................................................75 Demon, Malrauthin ................................20 Mandibear ............................................. 77 Disir .....................................................22 Mundane Animals ....................................78 Draconian, Noble (Flame) ........................25 Proto-Creature .....................................79 Draconian, Noble (Frost) ........................26 Qlippoth ................................................ 81 Draconian, Noble (Lightning) ..................27 Razhak ..................................................82 Draconian, Noble (Vapor) .......................28 Remnant ................................................83 Draconian, Noble (Venom) ......................29 Sacred Guardian ....................................84 Dragon, Amphi .......................................30 Saqualaminoi .........................................88 Dragon, Aquatic ....................................33 Shadow Wight .......................................89 Dragon, Fire ..........................................37 Skorenoi ................................................ 91 Dragon, Frost .......................................39 Skrit .....................................................92 Dragon Vassal .......................................42 Skyfisher ................................................93 Dragonspawn .........................................43 Slig .......................................................94 Dragonspawn, Abomination .....................45 Swarm, Turbidus Leech ............................97 Elemental Minion ....................................48 Tainted-Blood .......................................98 Eyewing ................................................. 51 Tayfolk .................................................100 Feeder ...................................................52 Troll, Mewling ......................................103 Flightless Birds ......................................53 Tylor ...................................................104 Forestmaster ..........................................55 Undead Beast, Stahnk .............................105 Funno ...................................................57 Undead Beast, Gholor ...........................107 Giant, Desolation ...................................57 Urkhan Worm .......................................108 Giant, Half-Giant ..................................59 Whisper Spider .......................................109 Goblin, Cave Lord ..................................60 Wichtlin ............................................... 112 Gurik Cha’ahl ........................................ 61 Wyndlass .............................................. 114 Hatori ...................................................62 Yaggol ................................................. 116 Chapter Two: Monstrous Prestige Classes ...................... 118 Ambient Tempest ................................................................................ 118 Branch of Zivilyn .............................................................................. 120 Child of Chemosh ............................................................................. 122 Dragon Ravager ................................................................................ 124 Scourge of Chaos ............................................................................. 125 Chapter Three: Monsters as Characters ......................... 127 Lacking Acceptance ........................................................................... 127 Acceptance Check ............................................................................. 127 Influencing Factors ........................................................................... 127 Byspassing Prejudices ......................................................................... 129 Acceptance and What It Means ............................................................ 129 In Summary ...................................................................................... 130 Areas Suited for Monstrous Characters ................................................ 130 Suggested Monster Races .....................................................................131 Appendix One: Wilderness Encounters ........................... 133 Appendix Two: Monsters in DRAGONLANCE ........................146 Foreword The draconians captured me first—more years ago than I The world is known for other unique creatures, too: the care to remember. (By Habbakuk’s fist, I think it was twenty chaos wights bent on stealing minds and memories; the brutal years past when we played D&D around an old kitchen table thanoi from the brutally cold south; the whimsical kender; the in Evansville, Indiana.) Man-like creatures birthed from the tinkering gnomes; the sea-going minotaurs who could be your corrupted eggs of dragons, they were quick to spirit me off best friend or your most terrifying foe... to Krynn and take my imagination on a wild, glorious ride. Passionate and powerful. They’ve held me prisoner ever since that first adventure, and Hideous and stunning. since that time, I’ve had the pleasure of liberally sprinkling Divine, demonic, pitiable, and mysterious. them throughout my DRAGONLANCE novels. To this day, The creatures of Krynn are all of those things and much, draconians remain unique to the world of Krynn. No much more. Masterfully created from the most talented minds commonplace orcs are they! in gaming to challenge the most stalwart of adventurers, I I was also captured by Ansalon’s great dragons—or perhaps think they are the heart of a DRAGONLANCE campaign. captivated is a better word choice. With their intricate schemes I wonder which creatures will capture you. and skillful manipulations of Krynn’s lesser beings, they were an unstoppable force to be feared by the D&D characters I played, and at the same time, they were the backbone of my DRAGONLANCE fiction. (I think the majestic blues of the Jean Rabe desert are my favorite—flying through gales and dancing with lightning. I still mourn the passing of the Storm Over Krynn.) Summer 2003 Introduction he thing entered the room swiftly despite its great bulk. the wicked, blood-drinking feeder. Lifted from the pages of the The scraping sound they had heard was caused by its storytellers, the monsters now can have their potential fully