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Human, Arkaiun ™ Sample file 620_17929_Ch1.indd 1 8/2/04 1:46:47 PM DESIGNER: Thomas M. Reid DEVELOPER: Michael Donais EDITORS: Chris Sims, Chris Thomasson, Penny Williams MANAGING EDITOR: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MANAGER: Andrew J. Finch DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Joshua C.J. Fischer, Randall Crews ART DIRECTOR: Robert Raper COVER ARTIST: Sam Wood INTERIOR ARTISTS: Wayne England, Sam Wood, Richard Sardinha, Carl Frank, Chris Hawkes, Jason Engle, Christopher Rush, Ralph Horsley, Vince Locke, Mike Dubisch GRAPHIC DESIGNERS: Kate Irwin, Dee Barnett CARTOGRAPHER: Todd Gamble GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Jason Wiley SPECIAL THANKS: Richard Baker, Eric L. Boyd, George Krashos, Thomas M. Costa Sources include the FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo, Counselors & Kings Trilogy by Elaine Cunningham, Defenders of the Faith by Rich Redman and James Wyatt, Demihuman Deities by Eric L. Boyd, Dragon Magazine, Dwarves Deep by Ed Greenwood, Faiths & Avatars by Julia Martin with Eric L. Boyd, Faiths and Pantheons by Eric L. Boyd and Erik Mona, Magic of Faerûn by Sean K Reynolds, Duane Maxwell, and Angel McCoy, Masters of the Wild by David Eckelberry and Mike Selinker, Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo, Monster Manual II by Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter, Old Empires by Scott Bennie, Pages From the Mages by Ed Greenwood and Tim Beach, Pirates of the Fallen Stars by Curtis M. Scott, Player’s Guide to Faerûn by Richard Baker, Travis Stout, and James Wyatt, Powers & Pantheons by Eric L. Boyd, Prayers from the Faithful by Ed Greenwood, Races of Faerûn by Sean K Reynolds, Matt Forbeck, James Jacobs and Eric L. Boyd, The Shining South by Tom Prusa, Song and Silence by David Noonan and John D. Rateliff, Sword and Fist by Jason Carl, Tome and Blood by Bruce R. Cordell and Skip Williams, and Volo’s Guide to All Things Magical by Ed Greenwood with Eric L. Boyd. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. U.S., CANADA EUROPEAN HEADQUARTERS ASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. T Hofveld 6d P.O. Box 707 1702 Groot-Bijgaarden Renton WA 98057–0707 ™ Belgium (Questions?) 1–800–324–6496 +322–467–3360 10 9 8 7 6 5 4 3 2 1 First Printing: October 2004 Sample620-17929-001-EN file DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, FORGOTTEN REALMS, D20, D20 SYSTEM, WIZARDS OF THE COAST, Shining South, Player’s Handbook, Dungeon Master’s Guide, Monster Manual and their respective logos and all Wizards of the Coast product names are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks of Wizards of the Coast, Inc.Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Publishing. Distributed in Canada to the book trade by Fenn Ltd. Distributed worldwide by Wizards of the Coast, Inc., and regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fi ction. Any similarity to actual people, organizations, places, or events is purely coincidental.©2004 Wizards of the Coast, Inc. Printed in the U.S.A. Visit our website at www.wizards.com/forgottenrealms 620_17929_Ch1.indd 2 8/2/04 1:46:52 PM TABLE OF CONTENTS Introduction . 4 New Cleric Spells . 43 Chapter 8: Estagund and the Chapter 11: The Shaar and the What You Need to Play . 4 New Druid Spells . 43 Shining Lands . .109 Great Rift . .155 New Hathran Spell . 43 Geographic Overview . 109 Geographic Overview . 155 Chapter 1: Races and Regions . 5 New Paladin Spells . .43 Major Geographic Features . 109 Major Geographic Features . 155 Human, Arkaiun . 5 New Ranger Spells . 43 The Aerilpar Forest . 110 Azulduth, Human, Durpari . 8 New Sorcerer/ The Curna Mountains . .110 the Lake of Salt . .158 Human, Halruaan . 10 Wizard Spells . 43 The Dustwall . .112 The Channath Vale . 158 Human, Shaaryan . 12 New Spells . 44 The Golden Water . 112 Council Hills . 159 Loxo . 14 Raurin, the Dust Desert . 113 The Great Rift . .160 Thri-Kreen . 15 Chapter 4: Magic Items . 52 People of the The Landrise . .160 Age, Height, and Weight . 17 Armor . 52 Shining Lands . 114 Lake Lhespen . 160 Character Age . 17 Weapons . 54 Politics and Power . 116 The Rathgaunt Hills . 161 Height and Weight . 17 Wondrous Items . 55 Cities and Sites . 121 The Riftwood . 161 Character Regions . 17 Minor Artifacts . 57 Assur (Large Town) . .121 The River Shaar . 162 Reading the Major Artifacts . 58 Chavyondat (Metropolis) . 121 The Shaarwood . 162 Region Descriptions . .18 Beguiler . 60 Old Vaelen The Sharawood . 162 Forest of Amtar Region . 18 (Large Town) . 123 The Uthangol Mountains . 162 Loxo Region . 18 Chapter 5: Ormpé (Large Town) . .123 People of the Shaar . 163 Misty Vale Region . 18 Monsters of the South . 60 Pyratar (Metropolis) . 124 Politics and Power . 169 Rathgaunt Hills Region . .18 Behir, Halruaan . 61 Vaelan (Metropolis) . 124 Cities and Sites . 171 Rethild Region . .19 Dark Tree . 62 Heroes and Monsters . .124 Blaskaltar . 171 Swagdar Region . .19 Dragon, Rattelyr . 63 Delzimmer (Small City) . 171 Thri-Kreen Region . 19 Giant, Cyclops . 64 Chapter 9: Halruaa . .124 Eartheart (Metropolis) . 172 New Feats . 19 Laraken . 66 Geographic Overview . 124 Hammer and Anvil Allied Defense [General] . 19 Loxo . 67 Major Geographic Features . 124 (Small City) . .173 Ankheg Tribe Ambush Mantimera . 68 The Akhlaur Swamp . 124 Hardcastle (Small Town) . .173 [Regional] . 19 Starsnake . 69 The Bandit Wastes . 126 Khôltar (Small City) . 174 Cheetah Tribe Sprint Tall Mouther . 70 Lake Halruaa . 126 Lhesper . .174 [Regional] . 19 Tasloi . 71 The Nath . 127 Peleveran . 174 Cover Your Tracks Thri-kreen . 72 The Rivers . 127 Shaarmid (Large City) . .174 [General] . 20 Chapter 6: Campaigns . 74 The Walls . .128 Heroes and Monsters . .174 Eagle Tribe Vision Organizations of the South . 74 People of Halruaa . 128 [Regional] . 20 The Conclave . 74 Politics and Power . 131 Chapter 12: Halruaan Adept Church of Loviatar . 75 Cities and Sites . 134 Border Areas . .175 [Regional] . 20 House Jordain . 75 Aluarim (Small Town) . .134 The Border Kingdoms and the Heat Tolerance [General] . 20 The Maquar . .75 Chasolné . 134 Lake of Steam . 175 Hold The Line [General] . 20 Quinix the Glabrezu . 75 Galdel (Large Town) . 135 The Duskwood and the Hyena Tribe Hunter Shadow Wizards . 75 Halagard (Small City) . 135 Querth Forest . .175 [Regional] . 20 Others . 76 Halarahh (Small City) . .136 The Chondalwood . 176 Initiate of Loviatar Dungeons in the House Jordain . 138 Ruthien-Than . .176 [Initiate] . .20 Shining South . 77 Khaerbaal (Small City) . 138 The Firesteap Mountains . 176 Lion Tribe Warrior Wilderness Maeruhal (Village) . .139 Innarlith (Metropolis) . 176 [Regional] . 20 Encounter Tables . 78 Mount Talath Lapaliiya . 177 Natural Scavenger Encounter Chance . 78 (Small Town) . 139 Ormpur (Large City) . 177 [General] . 21 How to Use the Talathgard . 140 Sheirtalar (Metropolis) . 177 Nomadic Trekker Encounter Tables . 79 Yaulazna (Bay of Pirates) The Mhair Jungles . 177 [Regional] . 21 Group Descriptions . .79 (Hamlet) . 140 Mulhorand . 178 Resist Disease [General] . .21 Natural Hazards . 91 Zalazuu (Large Town) . 141 The Dragonsword Rhinoceros Tribe Charge Random Weather . 92 Heroes and Monsters . .141 Mountains . .178 [Regional] . 21 The Plains of Purple Dust . 179 Chapter 10: Luiren . .142 Selective Spell [Metamagic] . 21 Chapter 7: Dambrath . 94 The Shining Sea . 179 Geographic Overview . 142 Tall Mouther Hunter Geographic Overview . 94 Ulgarth . 179 Major Geographic Features . 142 [Regional] . 21 Major Geographic Features . 94 Kelazzan (Large Town) . .180 The Lluirwood . 142 Woodwise [Regional] . 21 The Bay of Orvyltar (Large City) . 180 The Luirenstrand . 144 Dancing Dolphins . 94 Unther . 180 Chapter 2: Prestige Classes . 22 The Mortik Swamp . 144 The Forest of Amtar . 96 The Black Ash Plain . 180 Crinti Shadow Marauder . 23 Quelthiir . 144 The Gnollwatch Mountains . 97 The Green Lands . 180 Great Rift Deep Defender . 24 The Hills of the Dead Kings 98 The Southern Lluirwood . 144 Halruaan Elder . 27 Rethild, the Great Swamp . 98 The Toadsquat Chapter 13: Adventure Sites . .181 Halruaan Magehound . 29 The Swagdar Mountains . .144 The Astral Inn . .181 Hand of the Adama . 31 (Outlaw Waste) . .100 People of Luiren . 145 The Ground Floor . 181 Jordain Vizier . 33 People of Dambrath . 100 Politics and Power . 148 The Game . .183 Luiren Marchwarden . 35 Politics and Power . 103 Cities and Sites . 151 The Theft . .184 Maquar Crusader . ..
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