Theriad's Lost Verses
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THERIAD'S LOST VERSES Sample file Credits Designer: Alan Patrick Additional Design: Ginny Loveday, Jennifer Patrick, Joshua Mendenhall Graphic Design and Layout: Rich Lescouflair Cover Art: Victor Tan Design ( http://victortandesign. com/, @VictorTanDesign on Instagram & Twitter) Interior Art: Noah Bradley, Christopher Burdett, Sam Burley, Critical Hit (www.critical-hit.biz), Eric Deschamps, Evyn Fong, Yeong-Hao Han, Tyler Jacobson, Chuck Lukacs, Seb McKinnon, Victor Adame Minquez, Peter Mohrbacher, Taylor Payton, James Ryman, Cynthia Sheppard, Matt Stewart, Chase Stone, Raymond Swanland, Cory Trego-Erdner, Some artwork © 2015 Dean Spencer, used with permission. All rights reserved. Cartography: Dyson Logos Disclaimer: "Honk". No matter what language you use, it always means the same thing: doom. Except for satyrs who think that it signals the start of the ultimate revel. DUNGEONSSample & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and allfile other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is ©2020 and published under the Community Content Agreement for Dungeon Masters Guild. New Campaign Options Theriad’s Lost Verses includes many new elements that MuLtifunctionaL PLate you can include in your ongoing Dungeons & Dragons Gold Piece Value: plate armor plus 50% game. While most of them are themed on the Theros campaign world, you may find that they have interesting fits These items are crafted by the faithful of Purphoros. in other campaigns. A pact of the titan warlock in Barovia, They provide standard plate armor benefits but can also perhaps, or maybe an aspect of the lamprey ranger in the be transformed into a wheelchair by adjusting the armor Forgotten Realms? And certainly, all of the archetypes pieces and attaching the wheels. Transforming the armor would be an easy insertion into Ravnica! takes five minutes, or one minute with help. In wheelchair mode, the wearer chooses one of the following when moving: the wearer has a movement rate New Items of 15 feet if using one hand and their bonus action when This supplement introduces several new items for the moving, or 40 feet if using two hands and their action when characters to acquire, interact with, or otherwise learn about. moving. The use of the action or bonus action is required Phoenix SteeL to operate the wheels and brakes. Regardless of choice, the armor value of this item is not changed. Gold Piece Value: priceless In standing mode, the legs can be locked in-place to allow This extremely rare ore is said to be dangerously difficult the wearer to perform standard actions and activities while to work, but eagerly absorbs magical energy during the remaining upright if they so desire. Enabling or disabling forging process. You only need half of the normal weight the locks requires an action, and the wearer’s movement of an object when forging something using phoenix steel, is reduced to 0 while the locks are enabled. The locks can so great is its malleability and tensile strength. Phoenix be broken and the wearer knocked down if they are shoved steel also possesses the unique property that it can only with a Strength (Athletics) check; the DC for this check is 8 be enchanted during the forging process, as it becomes + the wearer’s proficiency bonus + the wearer’s Strength or immune to magic and magical effects after that time. Constitution bonus (minimum 1 each), whichever is higher. Every hammer strike on the metal during forging rings out in a terrible keening cry, not unlike that of a phoenix, New Magic Items and creates a tremendous shower of sparks, causing 7 Several new magic items are introduced in this (2d6) thunder damage and 7 (2d6) fire damage per strike; supplement. a successful DC 20 Constitution saving throw reduces Agazeem, BattLemask of the Returned this damage by half. Failing this saving throw by 5 or more causes the blacksmith to become permanently deaf or blind. Wondrous item, legendary (requires attunement) If they fail by 10 or more, they become both deaf and blind. This intricately decorated bronze mask once belonged If the metal cools for too long before the final quenching, to Agazeem the Returned. Stories are whispered that it crumbles to useless grey ash. As forging most types of Agazeem is the only Returned to have reunited with her armor or weapon requires hundreds of hammer blows, eidolon, thus recovering her full memories and personality, only a legendary blacksmith can work phoenix steel to its and enabling her to hide from agents of the Underworld best capacity—and even then, it can only be accomplished that had set out to collect her. She and her allies would correctly if the smith possesses Akmon, hammer of eventually go on to defeat the devil goose during a Purphoros (chapter 5, Mythic Odysseys of Theros). Great Honking in ages past. The mask now houses her personality and seeks out a new host to wear her into glory once more. Phoenix Steel in Theros Blank Slate. While wearing Agazeem, battlemask of the This legendary metal can only be forged by truly legendary Returned, you can’t communicate via telepathy except to blacksmiths. Perhaps one can be found among the the battlemask, nor can your thoughts be read by magic or flamespeakers in Akros, or elsewhere in that polis. But magic effects. Furthermore, you are affected by permanent forging the phoenix steel is only part of the process, for mindblank and nondetection spells. These effects can’t be enchantments must be laid into it during the forging process. dispelled except by removing your attunement or entering SampleIt is said that there is a thaumaturge in Phaela, near the polis file an antimagic field. of Meletis, who has recovered evidence of powerful, lost magic from the southern ruins. theriad's Lost Verses 3 upon its wearer. As she defended Setessa in life from the devil goose, she desires to protect the world from it for the rest of time. She craves honorable combat and is eager to partake in legendary battles. If you go more than one day without participating in honorable combat against a competent threat, Agazeem, battlemask of the Returned grows frustrated and imparts disadvantage on your saving throws until you complete your next honorable combat challenge. Sentience. Agazeem, battlemask of the Returned, is a sentient lawful neutral item with an Intelligence score of 13, a Wisdom score of 16, and a Charisma score of 19. It has hearing and darkvision out to a range of 120 feet. The battlemask can speak, read, and understand Common and Sylvan, and can communicate with its wearer telepathically. Its voice is droning and sonorous. While you are attuned to it, Agazeem, battlemask of the Returned also understands every language you know. Phoenix SteeL Armor Armor (any metal), legendary (requires attunement) Armor created from phoenix steel weighs only half of the normal amount of the desired armor. During the forging of the armor, the enchanter chooses one type of resistance to embed within it (as armor of resistance), and the final work provides a +2 armor bonus. Fiery Rebirth. If the wearer’s hit points are reduced to 0 and their soul is not prevented from returning, the armor flares with brilliant energy at the beginning of the wearer’s Cursed Attunement. When an intelligent creature first touches Agazeem, battlemask of the Returned, they next turn. The wearer returns to life with full hit points must succeed on a DC 22 Charisma saving throw or they and two levels of exhaustion (replacing any they previously immediately attune to it. If the creature has already used all had), and all of the armor’s enchantments cease to function of their attunement slots, they immediately lose attunement until the next full moon. During this time the wearer can’t to one of those items at random and replace it with this remove their attunement to this armor. item. Creatures that succeed on their saving throw can Immune to Magic. After the armor has been forged rebuff Agazeem’s forceful will and know that someone and given its initial enchantment, it can never again be resides within the mask. A creature that attunes to the affected by magic except wish and antimagic field. This battlemask of the Returned can’t remove the mask or their protection is not extended to the wearer. If the wearer attunement to it by any means until their death, at which would shapechange (by polymorph or any similar effect), point the attunement immediately ends. the armor simply falls to the ground, as it can’t be included in that effect. Hunter’s Oath. When you make an attack roll, you can whisper an oath against that creature. The target of your Phoenix SteeL Weapon attack becomes your sworn enemy until it dies or you Weapon (any metal melee weapon), legendary (requires declare an oath against a new sworn enemy. You may only attunement) have one sworn enemy from this feature at a time. When Weapons crafted from phoenix steel include a +2 bonus to you make an attack roll against your sworn enemy, you attack and damage rolls, along with one of the following have advantage on the roll; if you are a hoplite and you enchantments: berserker, dragon slayer, flame tongue, giant are using a hoplite weapon, your first attack roll against slayer, smiting (as mace of smiting), or speed (as scimitar your sworn enemy each round is an automatic critical of speed) hit.