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Blood & Plunder | The 's Companion Vol1 Blood & Plunder | The Buccaneer's Companion Vol1 7 COMMANDERS Bartholomew Sharp

COMMANDER CHARACTER COMMANDER CHARACTER

MAY COMMAND ENGLISH MAY COMMAND ENGLISH BUCCANEERS AND . AND BRETHREN OF THE COAST. Main Weapons: Brace of Pistols Main Weapons: Brace of Pistols Standard Melee Weapon Standard Melee Weapon Side arms: None Side arms: None Command Range: 12" Command Range: 12" Command Points: 2 Command Points: 2 Special Rules: Special Rules: RUTHLESS | VERY INSPIRING INSPIRING | HIGH STANDING

SHIFTING COMMAND: In scenarios where this model is not SHIFTING COMMAND: In scenarios where this model is not named as the Commander of the force, this model may join a named as the Commander of the force, this model may join a unit following the normal rules for Characters (Fighting Men). unit following the normal rules for Characters (Fighting Men). This model’s Command Range is reduced to 0” and Command This model’s Command Range is reduced to 0” and Command Points reduced to 1. This Command point may only be spent on Points reduced to 1. This Command point may only be spent on a unit which this model has joined. Any Special rules this model a unit which this model has joined. Any Special rules this model has are applied to the unit and any special rules the joined unit has are applied to the unit and any special rules the joined unit has apply to this model. has apply to this model. Units containing a character with this rule may not take actions Units containing a character with this rule may not take actions outside of their activation granted by the use of another char- outside of their activation granted by the use of another char- acter's command points (including those of the Commander). acter's command points (including those of the Commander). Richard Sawkins

COMMANDER CHARACTER MAY COMMAND ENGLISH BUCCANEERS AND BRETHREN OF THE COAST.

Main Weapons: Brace of Pistols SHIFTING COMMAND: In scenarios where this model is not Standard Melee Weapon named as the Commander of the force, this model may join a Side arms: None unit following the normal rules for Characters (Fighting Men). This model’s Command Range is reduced to 0” and Command Command Range: 12" Points reduced to 1. This Command point may only be spent on Command Points: 2 a unit which this model has joined. Any Special rules this model Special Rules: has are applied to the unit and any special rules the joined unit has apply to this model. IMPULSIVE: All friendly units within this Commander's Com- Units containing a character with this rule may not take actions mand Range that are activated by a ♠ or ♥ card and are able outside of their activation granted by the use of another char- to Shoot or Charge an enemy unit within 8” must do so. If the acter's command points (including those of the Commander). Charge would require a Throw Grapples action, it may be at- tempted once as a free action. If successful, the unit must de- clare the Charge action. If unsuccessful, the unit may continue to act as normal.

www.firelockgames.com Blood & Plunder | The Buccaneer's Companion Vol1 Blood & Plunder | The Buccaneer's Companion Vol1 8 Peter Harris

COMMANDER CHARACTER COMMANDER CHARACTER

MAY COMMAND ENGLISH BUCCANEERS MAY COMMAND ENGLISH BUCCANEERS AND BRETHREN OF THE COAST. AND BRETHREN OF THE COAST. Main Weapons: Brace of Pistols Main Weapons: Brace of Pistols Standard Melee Weapon Standard Melee Weapon Side arms: None Side arms: None Command Range: 12" Command Range: 12" Command Points: 2 Command Points: 2 Special Rules: Special Rules: FATED: This model may not spend a Fortune Point to CHEAT SHIFTING COMMAND: In scenarios where this model is not DEATH as described on p. 126 of the Rulebook. named as the Commander of the force, this model may join a SHIFTING COMMAND: In scenarios where this model is not unit following the normal rules for Characters (Fighting Men). named as the Commander of the force, this model may join a This model’s Command Range is reduced to 0” and Command unit following the normal rules for Characters (Fighting Men). Points reduced to 1. This Command point may only be spent on This model’s Command Range is reduced to 0” and Command a unit which this model has joined. Any Special rules this model Points reduced to 1. This Command point may only be spent on has are applied to the unit and any special rules the joined unit a unit which this model has joined. Any Special rules this model has apply to this model. has are applied to the unit and any special rules the joined unit Units containing a character with this rule may not take actions has apply to this model. outside of their activation granted by the use of another char- Units containing a character with this rule may not take actions acter's command points (including those of the Commander). outside of their activation granted by the use of another char- acter's command points (including those of the Commander).

Edmund Cook

COMMANDER CHARACTER

MAY COMMAND ENGLISH BUCCANEERS AND BRETHREN OF THE COAST.

Main Weapons: Brace of Pistols Special Rules: Standard Melee Weapon POOR LEADERSHIP Side arms: None SHIFTING COMMAND: In scenarios where this model is not Command Range: 12" named as the Commander of the force, this model may join a unit following the normal rules for Characters (Fighting Men). Command Points: 2 This model’s Command Range is reduced to 0” and Command Points reduced to 1. This Command point may only be spent on a unit which this model has joined. Any Special rules this model has are applied to the unit and any special rules the joined unit has apply to this model. Units containing a character with this rule may not take actions outside of their activation granted by the use of another char- acter's command points (including those of the Commander).

www.firelockgames.com Blood & Plunder | The Buccaneer's Companion Vol1 Blood & Plunder | The Buccaneer's Companion Vol1 9 CHARACTERS Unknown African

Unit Restrictions: Any English Faction Unit Restrictions: English Buccaneers, French Command Range: 4" Buccaneers, and Brethren Command Points: 1 (may only give a Change of the Coast only. Sail Setting or Advanced Command Range: none Maneuver extra action) Command Points: none Special Rules: Special Rules: CAREFUL PLANNING INDOMITABLE: If this unit begins an activation with any amount of Fatigue, it immediately removes a point of Fatigue. If it was Shaken, and this would leave it with 2 points of Fatigue or less, it is no longer Shaken and may take actions normally. William, The Moskito Striker Unit Restrictions: English Buccaneers and Brethren of the Coast only. Command Range: None Command Points: None Special Rules: Unit Restrictions: English Buccaneers, French TOUGH: If this unit ends an activation with any amount of Fa- Buccaneers, and Brethren tigue, and it did not Push, it may remove a point of Fatigue at of the Coast only. the end of its activation. Command Range: none Command Points: none Special Rules: SCOUTS: This unit may move through Rough area terrain (not inside Structures and not while climbing) without the -1” move- ment penalty. DEADEYE: This unit may spend an additional action when attempting a Shoot Test with any Musket or Carbine, as long Unit Restrictions: English Buccaneers and as long as the Shoot Test is not taken as a Dedicated Action. If it does so, the target unit applies a +1 penalty to its Shoot Save Brethren of the Coast against that attack. A player must declare this before rolling the only. Shoot Test. Command Range: None Command Points: None Special Rules: TOUGH: If this unit ends an activation with any amount of Fa- tigue, and it did not Push, it may remove a point of Fatigue at the end of its activation.

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