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Doodle 4 By: Caitlin Davey Duration: 1 hour

LEVEL SUBJECTS PROVINCES / TERRITORIES TOOL

Grades 1-3, Art, and Across Scratch 4-6 Technology

Overview Key Coding Concepts

In this lesson students will brainstorm and code a Events Canadian themed . Learners create paper doodles, then design their doodle in Scratch Sequence and program it to dance to a beat. Loops Prep Work Curricular Connections ● Print the ​Solution Sheet ​ for Activity 3: bit.ly/-solution ​ (see below) Students learn processes, ● You will need some arts supplies to materials, technologies, run the brainstorm activities including: tools, and techniques to markers, pencils, large paper, other drawing support creative works. tools.

Lesson This lesson was built in partnership with Google Canada

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Create a Doodle 4 Google in celebration of Canada’s 150th birthday! ● Have students review past Google​ Doodles​. (​google.com/doodles​) ● Think about design ○ Constraints ○ Inspiration ○ Opportunities

Activity 1

In groups of 6 have students brainstorm a theme that they will use across their team doodle. These themes could include: Canada’s history, Canada today, Canadian foods, Canadian animals, Canadian technology, Canadian etc.

Students will play a game that is traditionally called exquisite corpse where they will each add a letter drawing inspired by their theme to their doodle

● Have students fold a sheet of paper into 6 even parts (a larger sheet of paper may be best). ● Students should decide the order they want to go in from 1-6. ● Students will draw a letter on the sheet then fold it to hide their letter from the next person. ● Have the first student draw their doodle just for the letter ‘G’, the second ‘O’, third ‘O’, fourth ‘G’, and so on until the group has drawn Google. ● Once every student has drawn a letter, have the group unfold the paper to look at their completed doodle.

Have the small groups reflect on what they liked about the activity, what they noticed (are there similarities in some of the drawings), and what they think they will change when creating their own original doodles.

Activity 2

● Watch these two to get students inspired to doodle. ○ Imagine:​ https://www.youtube.com/watch?v=2xfrdrkDZkA​ ○ Create: https://www.youtube.com/watch?v=W82fLngt0P8​ ● Using any materials available have students individually create a doodle. ○ This could include: clay, paint, pencils, or any other materials that allow them to express their inner artist.

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Activity 3: Scratch Code Along

● Open up a new Scratch project at scratch.mit.edu and click on “create” (top, left corner). ● Point out the main elements: Stage, Sprites, and Scripts (especially the “sounds” category). Demonstrate how to drag and connect blocks. ● Give learners a few minutes to click on blocks and explore. ● Go through 1-2 challenges with the group, where learners are tasked with trying to make something happen in Scratch. For example, “Try to make Scratch move” or “Try to make Scratch say something when the space key is pressed” (See the Code-Along Challenges doc​ for more examples and solutions)

Work Session

Open the ​starter project​ (h​ ttp://bit.ly/google-doodle-starter ​ ) and review the Sprites and backgrounds. Have learners open the starter project on their screens and click "."

Use the ​Solution Sheet​ to guide learners through the following steps: ● Design your letter ● Animate your letter ● Finish your design

Assessment Hold a doodle gallery so students can take turns presenting their work to their peers and seeing the works of their classmates.

Have students explain why they chose the drawing technique they did, what inspired them, what theme did they have in mind, how did they make their letters fit/or differ in style.

Extensions Extend the song the letters are dancing to or add in different layered instruments as the letters dance.

Have students extend their drawings by creating a custom background.

Create a “coding train” where learners complete part of the doodle, then share it with another student and have them remix + continue, then pass on to another student to do the same. (etc)

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Artmaking with Scratch ​ | Solution Sheet

Doodle 4 Google

STEP 1: Open the Starter Project

1. Sign in to scratch: s​ cratch.mit.edu 2. Open the starter project: b​ it.ly/google-doodle-starter 3. Remix the project & change the project name

STEP 2: Design your letter 1. Select the letter “G” sprite 2. Open the “Costumes” tab to design the letter 3. Use the paintbrush, paint bucket, etc to design the first letter 4. Show learners how to in using the magnifying glass in the bottom corner 5. Learners can undo mistaktes by clicking on the “undo” icon (top, left)

Solution Sheet created for ​Canada Learning Code ​ More info on Scratch: scratch.mit.edu

Artmaking with Scratch ​ | Solution Sheet

**Show learners how to animate their letters before they design their entire doodle (Designing the letters can take a very long time, so we don’t want to run out of time and not get to the coding part!)

STEP 3: Animate your letter 1. Go back to the “Scripts” tab 2. Make your letter move using the blue motion scripts (eg. move 10 steps) 3. Make your letter make sounds using the purple sounds scripts (e.g. play drum) 4. Try to use loops to make things happen more than once 5. Make all of these animations happen when the sprite is clicked (or another event)

​OR ​

STEP 4: Finish your design 1. Give learners time to finish designing and animating their letters 2. Each letter needs its own instructions - learners can either add new animations, or copy instructions over by clicking and dragging the scripts to another letter in the Sprites area.

ADD-ON: Extra animations ● Try using broadcast , like this example: https://scratch.mit.edu/projects/152619693/ ● Add background music and animate letters to dance to the song ● Make the letters say something and narrate the theme of the doodle ● Make letters change colours (try looping the “change color effect by” script)

Solution Sheet created for ​Canada Learning Code ​ More info on Scratch: scratch.mit.edu