La Bataille De Leipzig Scénarios
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La Bataille de Leipzig Scénarios Pour le Règlement de l’An XXX et Le Règlement des Marie-Louise 2 La Bataille de Leipzig December 19, 2013 • French Victory: Hold all hexes of Güldengossa, the Auenhain Farm, Markkleeberg, Dölitz and Connewitz, one hex each of All rules herein take precedence over any rules in the series rules, Gross Pössna and Seifertshain, and place Meerveldt’s II Corps which they may contradict. on Morale Level Three by the end of the scenario. Rules marked with an eagle or are shaded with a gray • French Tactical Victory: Hold one hex of Güldengossa, the background apply only to players using the Règlements de Auenhain Farm, all hexes of Markkleeberg, Dölitz, and l’An XXX. Connewitz and place Klenau’s IV Corps and Meerveldt’s II Corps on Morale Level Two by the end of the scenario. NOTE: All references to Artillery Ammunition Wagons (AAWs), Ammunition Supply, Artillery Ricochet, Cavalry Skirmishers and • Draw: Any result that is not a victory for either side. Grand Charges apply only to players using the Règlements de l’An XXX. • Coalition Tactical Victory: Hold all hexes of Güldengossa, the Manor House at Dölitz and place Lauriston’s V Corps on Morale Level Two by the end of the scenario. 1.0 INTRODUCTION La Batallie de Leipzig is a game of one day, the 16th, of the battle • Coalition Victory: Hold all hexes of Markkleeberg, that took place from October 14-19. Güldengossa, the Auenhain Farm, Gross Pössna, the Manor House at Dölitz and Dölitz or Connewitz by the end of the scenario. 2.0 RULES QUESTIONS • Coalition Decisive Victory: Hold all hexes of Wachau, Check the La Bataille forums on Consimworld: Liebertwolkwitz, Connewitz and Dölitz by the end of the http://www.consimworld.com or on http://boardgamegeek.com. scenario. 3.0 THE SOUTHERN BATTLE If Napoléon is killed or captured the Coalition is automatically granted a Decisive Victory. 3.1 Introduction If the Tsar or Emperor Francis I is killed or captured, France is This scenario represents the entire battle for the South covering automatically granted a Decisive Victory. Scenario 1 and Scenario 61 together. 3.2 Time If the King of Prussia is killed or captured increase the level of victory by one in France’s favor. Start Time: 9:00 AM. Finish Time: 6:00 PM (inclusive). Dusk begins with the 5:00 PM turn. Night begins with the 6:00 PM turn. 3.3 Play Area Use Maps 4, 5, 6 & 7. 3.4 Command This is simply a re-listing of the Army and Corps leaders involved in these scenarios. All command rules listed in the Exclusive Rules still apply. 3.4.1 French: Napoléon and Murat act as Army Leaders for the Southern Front. The following leaders generate CPs when present on the map: Napoléon, Murat, Oudinot, Mortier, Victor, Lauriston, Poniatowski, Augereau, and MacDonald for a total of 9 when all are on the map. 3.4.2 Coalition: Barclay de Tolly and Schwarzenberg act as Army Leaders and may activate Corps leaders as per the series rules. Barclay de Tolly may only activate Russian and Prussian Corps leaders. Schwarzenberg may only activate Austrian and Prussian Corps leaders in the Army of Bohemia. The following leaders generate CPs when present on the map: Schwarzenberg, Barclay de Tolly, Gorchakov, Schachafskoi, Raevski, Yermolov, Meerveldt, Klenau, F. Hessen-Homburg, and Kleist for a total of 10 when all are present. 3.5 Victory Conditions • French Decisive Victory: Exit 25 Increments of any type off the south map edge and hold all hexes of Güldengossa, the Auenhain Farm, Gross Pössna, Seifertshain, Markkleeberg, Dölitz, Connewitz and the Manor House at Dölitz by the end of the scenario. 3 minutes late. Roll separately for each group listed under the specified 3.6 French Deployment time. Within 5 hexes of Connewitz Lefol Infantry Division 10:40 AM: Enters on the northern road to Probstheida Guard Cavalry Corps Within 5 hexes of Dölitz and east of the Pleisse River VIII Corps 11:20 AM: Enters on north edge at Holzhausen 26th Division II Cavalry Corps 12th Infantry Regiment 14th Infantry Regiment 11:40 AM: Enters on north edge at Holzhausen th 15th Infantry Regiment 28 Light Cavalry Brigade/XI Corps East of the Pleisse within 5 hexes of the river and between Connewitz 12:00 PM: Enters on north edge at Holzhausen and Dölitz inclusive Marshal MacDonald, staff and Corps artillery VIII Corps st 27th Light Cavalry Brigade 31 Division/XI Corps 2nd Foot Artillery th 3rd Foot Artillery 35 Division/XI Corps 4th Foot Artillery th 36 Division/XI Corps Within 3 hexes of Markkleeberg th 39 Division/XI Corps VIII Corps Marshal Poniatowski and staff Enters on the northern road to Probstheida General Kamieniecki st Vistula Legion 1 Old Guard Division 1st Infantry Regiment nd 8th Infantry Regiment 2 Old Guard Division 16th Infantry Regiment 1st Foot Artillery Remainder of Guard Artillery (i.e. excluding those deployed 5th Foot Artillery with II Corps) 6th Foot Artillery 27th Light Cavalry Brigade 5:00 PM: Enters on the northern edge road to Probstheida Within 5 hexes of Dösen th IX Corps 8 Division/III Corps without artillery th Within 10 hexes of Dösen and north of the Gösel stream 11 Division/III Corps without artillery IV Cavalry Corps NOTE: The artillery had difficulty keeping up with the infantry Within 5 hexes of Probstheida through Leipzig and did not arrive before nightfall. 1st Young Guard Corps 2nd Young Guard Corps North of Wachau within 10, but at least 6 hexes from the village II Corps 3rd Guard Foot Artillery 4th Guard Foot Artillery 5th Guard Foot Artillery 6th Guard Foot Artillery Within 2 hexes of Liebertwolkwitz or the Galgenberg V Corps Within 4 hexes of Zuckelhausen I Cavalry Corps Within 4 hexes of Bebel Siedlung V Cavalry Corps On the Galgenberg Napoléon, Murat, their staffs and escort units 3.7 French Reinforcements Reinforcement arrival times are variable. On the turn of arrival roll one die. On a 1 or 2 the units arrive on the current turn, on a 3 or 4 the units arrive 20 minutes late, on a 5 or 6 the units arrive 40 4 La Bataille de Leipzig Prussian II Corps Reserve Artillery 3.8 Coalition Deployment Coalition Left Wing Within 10 hexes of Siefertshain – Hetman Platov and his Cossacks In the Markleeberg Manor House on west side of the Pleisse, 3.9 Coalition Reinforcements opposite Markkleeberg – Austrian 1st Battalion of Kaunitz IR Nr. 20 Reinforcement arrival times are variable. On the turn of arrival roll Infantry, II Corps. one die. On a 1 or 2 the units arrive on the current turn, on a 3 or 4 the units arrive 20 minutes late, on a 5 or 6 the units arrive 40 Within 10 hexes of Gautzsch minutes late. Roll separately for each group listed under the specified time. Prince Schwarzenberg and staff and any Headquarters Escort units of the Coalition player’s choice 11:00 AM: Enter on the south map edge within 20 hexes of the road to Krustewitz. Austrian II Corps including the Pontoon and Pioneer companies, Meerveldt and staff less 1/IR Nr. 20 Prince Gallitzin and staff and the Life Guard Light Cavalry Division Within 10 hexes of Krustewitz 11:20 AM: Enter on the south map edge within 20 hexes of the road GL Kleist and staff to Krustewitz. Prussian 12th Infantry Brigade/II Corps Russian 2nd Cuirassier Division Russian 14th Infantry Division/I Corps Russian 3rd Cuirassier Division less those units attached to the Coalition Left Wing. Russian Starodoub and Novgorod Cuirassier regiments/3rd Cuirassier Division of the Russian Guard Cavalry Corps 11:40 AM: Enter on the south map edge within 20 hexes of the road NOTE: Treat these units as Army Assets. to Krustewitz. Coalition Center Wing Russian III Grenadier Corps Within 2 hexes of the Tsar hex - Alexander I, Francis I, Frederick 1:20 PM: Enter on the south map edge within 5 hexes of the road to William III, their staffs and any Headquarters Escort units of the Krustewitz. Coalition player’s choice. Austrian Reserve Cavalry Within 10 hexes of Güldengossa 1:40 PM: Enter on the south map edge within 5 hexes of the road to Barclay de Tolly, Wittgenstein and their staffs and any Krustewitz. Headquarters Escort units of the Coalition player’s choice Austrian Reserve Corps Russian II Corps Austrian Reserve Artillery GL Pahlen III and his cavalry 2:00 PM: Enter on the south map edge within 20 hexes of the road to Prussian 9th Infantry Brigade, Prussian II Corps Krustewitz. Within 5 hexes of Störmthal Gallitzin and staff, Russian Guard Cavalry Corps including 1st Life Guard Light Cavalry Division, 1st Cuirassier Division and Russian I Corps artillery. Gorchakov and Staff Russian 5th Division 2:40 PM: Enter on the south map edge, east of and within 20 hexes of Corps artillery the Pleisse River. Prussian 10th Infantry Brigade/II Corps Constantine and staff Silesian Kürassier Regiments from the Prussian Reserve Cavalry Russian V Life Guard Corps Brigade NOTE: Treat this unit as an Asset of the Prussian II Corps. Russian Army Artillery Reserve st Coalition Right Wing Russian 1 Cuirassier Division Within 8 hexes of Gross Pössna Prussian Guard Infantry Brigade Austrian IV Corps Prussian Guard Cavalry Brigade Prussian Reserve Cavalry Brigade less the Silesian Kürassier Regiment attached to 10th Infantry Brigade Prussian 11. Infanterie Brigade/II Corps 5 Within 5 hexes of Lindenau or Plagwitz Leipzig Garrison 4.0 LINDENAU 39th Division General Margaron 4.1 Introduction 2/96 Line Initially Schwarzenberg planned to have the Armee von Schlesien 2/103 Line and Gyulai’s Korps attack Lindenau and bottle Napoléon’s army up.