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AR Traction Will Power Next Evolution of Devices Michael J. Palma Research Director IDC Semiconductors & Enabling Technologies

© IDC The Evolution of AR & VR HMDs Technology Searching for a Use Case

Real World Searching Traction for a Killer App Glass and the Beginning

© IDC 2 Market Turns Commercial

At what stage would you say your company is Share of Shipments for Commercial regarding AR? Customers 90

80

70

60

50

40

30

20

10 Share of SystemShare Shipments(%) 0 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 AR VR Note: Includes tethered and stand-alone HMDs

© IDC 3 The Augmented and Opportunity

Augmented and Virtual Reality HMD Opportunity 35,000 50,000

45,000 30,000 40,000

25,000 35,000

30,000 20,000 25,000 15,000 20,000

10,000 15,000

10,000 System Revenues ($M) System Revenues System System Shipments(Ku) 5,000 5,000

0 0 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 AR Revenues VR Revenues AR Units VR Units CAGR 185% 48% 188% 54%

© IDC 4 Sensor opportunity

. Evolving growth of sensor usage on HMDs – Increasing use of sensors to capture context • AR – Initially just IMUs, a basic camera, and a microphone, • Now seeing multiple IMUs, cameras, and microphones, along with other additions • VR – Different set of priorities, still a limited use of IMUs, but growing use of cameras, especially for inside-out position tracking

© IDC 5 Sensors to Drive New HMI and Position Tracking

Smarter Faster Smaller Lower Power

Camera Based . Eye Tracking . 3D sensing . Position Tracking . Gesture Recognition . Display control Optical & Proximity . Replace Buttons Movement . System Power Control . Tracking precision Microphone . Headset and controller . Voice Interaction Lidar/Rada . Audio position sensing . Spatial mapping . Obstacle detection © IDC 6 Processor Ecosystem Augmented Reality Processor Relationships Virtual Reality Processor Relationships TI Intel Intel NVIDIA Qualcomm Samsung Allwinner Rockchip

Epson X X Facebook X X X Pico X X X X Xiaomi X RealWear X HTC X Google X X X DPVR X Magic Leap X Lenovo X Atheer X Baofeng X DAQRI X Inlife-Handnet X X Intel X Omimo X Lenovo X Dlodlo X X ODG X Magicsee X Nibiru X Pico X © IDC 7 Driving the Next Generation of Experiences

Processing Connectivity Displays

Connecting HMDs to devices and beyond

Experience & Performance . Real-Time Performance • Limiting impact of ambient lighting . Image Processing • Size and power consumption . Position/tracking • Field of view • Transparency . HMI • Growth of tethered HMDs in • How will ecosystem respond AR dependent on WiGig to the opportunity? • 5G will improve video delivery • How will AI requirements be met?

© IDC 8 Essential Advice

. Offer buyers end-to-end solutions with precisely targeted projects that drive discernable benefits that don’t overpromise and underdeliver. . Driving AR into more enterprise companies will require platforms for managing AR and developing compelling content – focus on your ecosystems . AR vendors must accommodate an IT organization’s eventual move from mobile AR to headset-based solutions. For VR, most organizations will not understand the complexities of deploying VR; partners will be critical. . The opportunity is now, evaluate partners on ability to execute now, in addition to a vision for the future. . For VR, technology will drive platforms, but use cases must be demonstrated and ROI established for enterprise opportunities.

© IDC 9 For More Information

Michael J. Palma [email protected] 650-350-6246 www.idc.com

Twitter https://twitter.com/@IDC LinkedIn https://www.linkedin.com/company/idc

© IDC 10