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- Analysis of Social Networks in a Virtual World Gregory Thomas Stafford University of Arkansas, Fayetteville
- Study of 3D Virtual Reality Picture Quality Meixu Chen, Student Member, IEEE, Yize Jin, Todd Goodall, Xiangxu Yu, and Alan C
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- A Platform for Virtual Reality Assisted Biological Data Integration and Visualization
- Ubiquitous Virtual Reality: the State-Of-The-Art
- Analysis of V-Commerce As the New Online Sales Channel
- Virtual Reality: a Railroad for Structural Bioinformatics Towards Advanced Cancer Research
- 3D User Interfaces for Games and Virtual Reality Instructor
- Augmented Virtual Reality: Combining Crowd Sensing and Social Data Mining with Large-Scale Simulation Using Mobile Agents for Future Smart Cities †
- Enriching Augmented Reality with Text Data Mining: an Automated Content Management System to Develop Hybrid Media Applications
- Virtual, Augmented, & Mixed Reality in Construction
- The Physical World As a Virtual Reality, Brian Whitworth
- Visualizing Big Data with Augmented and Virtual Reality: Challenges and Research Agenda
- Perspective on Ubiquitous Computing
- Scientific Applications of Visualization, Virtual Reality and High Performance Visualisation Computers
- The Pennsylvania State University Schreyer Honors College
- An Empirical Study of User Interfaces for Immersive Virtual Environments
- Virtual Reality in Ubiquitous Computing Environment
- And Virtual Reality (VR) in Online Retailing
- Ieee Journal of Biomedical and Health Informatics
- Impact of Virtual Reality (VR) Experience on Older Adults’ Well-Being
- Virtual Reality/Computer Simulation & the Implications for UDL
- Special Issue on Virtual Reality, Augmented Reality and Commerce
- Understanding Immersive Computing's Place Beside Virtual Reality and Augmented Reality
- Download Via Sourceforge.Net (Sweet Unitymol R676 Ever, VR Has Not Been Used to Integrate Heterogeneous Bio- Beta R7) [29]
- Q-VR: System-Level Design for Future Mobile Collaborative Virtual Reality
- User Experience Guidelines for Designing HMD Extended Reality Applications
- 3D User Interface Design and Usability for Immersive VR
- Database Model Visualization in Virtual Reality: a Webvr and Benediktine Space Approach
- Virtual Reality Features for E-Commerce 3D Pdf Advertising Najihah Mohd Zauki Universiti Utara Malaysia 2009
- Theoretical Bases for Using Virtual Reality in Education
- Virtual Reality: Beyond Visualization Mohamed El Beheiry, Sébastien Doutreligne, Clément Caporal, Cecilia Ostertag, Maxime Dahan, Jean-Baptiste Masson
- Ubiquitous Computing and Augmented Realities
- Visualcloud Demonstration: a DBMS for Virtual Reality
- Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing
- Virtual Reality: Patent Landscape Analysis
- An Audio-Driven System for Real-Time Music Visualisation
- On the Design of Virtual Reality Learning Environments in Engineering
- VR•AR•MR Experiences That Provide Opportunities for Self-Discovery, Virtual, Augmented, and Problem Solving, and Correcting Mixed Reality Technologies Mistakes
- Immersive Virtual Reality for E-Commerce
- Networked VR: State of the Art, Solutions, and Challenges
- Interactive Computer Graphics Stanford CS248, Spring 2018 Virtual Reality (VR) Vs Augmented Reality (AR)
- Towards a Taxonomy of Virtual Reality User Interfaces, Proceedings of the International Conference on Information Visualisation (IV97) 27-29 August 1997, London
- Virtual Reality in Bioinformatics
- 2020 Augmented and Virtual Reality Survey Report
- Evaluation of Graphical User Interfaces Guidelines for Virtual Reality Games
- Augmented Reality + Virtual Reality
- Improving Big Data Visual Analytics with Interactive Virtual Reality Andrew Moran
- Telepresence Realization with Virtual Reality
- The Safety of Domestic Virtual Reality Systems a Literature Review
- Augmented & Virtual Reality Glossary
- Improving Performance of Virtual Reality Applications Through Parallel Processing
- A Review on Mixed Reality: Current Trends, Challenges and Prospects
- Augmented Reality and Ubiquitous Computing Using HCI
- Depth of Field Rendering Algorithms for Virtual Reality
- A Public Database of Immersive VR Videos with Corresponding Ratings of Arousal, Valence, and Correlations Between Head Movements and Self Report Measures
- Molecular Visualization and Simulation in VR
- USER EXPERIENCE GUIDELINES for DESIGN of VIRTUAL REALITY GRAPHICAL USER INTERFACES Controlled by Head Orientation Input
- Reimagining Reality: Human Rights and Immersive Technology
- How Virtual Reality, Augmented Reality and Mixed Reality Are Making a Positive Impact on Enterprise
- Database Model Visualization in Virtual Reality: Exploring Webvr and Native VR Concepts
- Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality Grégoire Dupont De Dinechin, Alexis Paljic
- Setting the Future of Digital and Social Media Marketing Research Perspectives and Research Propositions
- What's Real About Virtual Reality?
- The Virtual Reality Conjecture 1 Brian Whitworth Institute of Information and Mathematical Sciences, Massey University, Albany, Auckland, New Zealand
- Augmented Reality Transforms the Retail Experience Move Over Ecommerce, Vcommerce Is Here! by Donald Brady, Allan Cook, and Jiten Dajee
- Creating Augmented and Virtual Reality Applications
- Nomadic Virtual Reality: Overcoming Challenges of Mobile Virtual Reality Head-Mounted Displays C 2019
- PCWTA Research Summary Virtual Reality November 2017 1