The Physical World As a Virtual Reality, Brian Whitworth
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Life Without Meaning? Richard Norman
17 Life Without Meaning? Richard Norman The Alpha Course, a well‐known evangelical Christian programme, advertises itself with posters displaying the words THE MEANING OF LIFE IS_________, followed by the invitation ‘Fill in the blanks at alpha.org’. Followers of the course will discover that ‘Men and women were created to live in a relationship with God’, and that ‘without that relationship there will always be a hunger, an emptiness, a feeling that something is missing’.1 We all have that need because we are all sinners, we are told, and the truth which will fill the need is that Jesus Christ died to save us from our sins. Not all Christian or other religious views about the meaning of life are as simplistic as this, but they typically share the assumptions that the meaning of life is to be found in some belief whose truth we need to recognize, and that this is a belief about the purpose for which we exist. A further implication is that this purpose is the purpose intended by the God who created us, and that if we fail to identify and live in accordance with that purpose, our lives will lack meaning. The assumption is echoed in the question many humanists will have encountered: if you don’t believe in a God, what’s the point of it all? And many people who don’t share the answer still accept the legitimacy of the question – ‘What is the meaning of life?’ – and assume that what we need is a correct belief, religious or non‐religious, which will fill the blank in the sentence ‘The meaning of life is …’. -
The Polarization of Reality †
AEA Papers and Proceedings 2020, 110: 324–328 https://doi.org/10.1257/pandp.20201072 The Polarization of Reality † By Alberto Alesina, Armando Miano, and Stefanie Stantcheva* Evidence is growing that Americans are voters have been illustrated in the political sci- polarized not only in their views on policy issues ence literature. Bartels 2002 shows that party and attitudes toward government and society identification shapes (perception) of economic but also in their perceptions of the same factual indicators that can be seen as the government’s reality. In this paper, we conceptualize how to “performance indicators” e.g., unemployment think about the polarization of reality and review or inflation , with Republicans( being more opti- recent papers that show that Republicans and mistic than) Democrats on economic variables Democrats as well as Trump and non-Trump during the Reagan presidency.1 Similar results voters since (2016 view the same reality through about the importance of partisan assessment a different lens. Perhaps) as a result, they hold of the government’s performance in shaping different views about policies and what should perceptions of economic indicators is found in be done to address different economic and social Conover, Feldman, and Knight 1987 . More issues. recently, Jerit and Barabas 2012( shows) that The direction of causality is unclear. On the people perceive the same reality( in a) way consis- one hand, individuals could select into political tent with their political views and that learning affiliations on the basis of their perceptions of is selective: partisans have higher knowledge reality. On the other hand, political affiliation for facts that corroborate their world views and affects the information one receives, the groups lower knowledge of facts that challenge them. -
Descartes' Influence in Shaping the Modern World-View
R ené Descartes (1596-1650) is generally regarded as the “father of modern philosophy.” He stands as one of the most important figures in Western intellectual history. His work in mathematics and his writings on science proved to be foundational for further development in these fields. Our understanding of “scientific method” can be traced back to the work of Francis Bacon and to Descartes’ Discourse on Method. His groundbreaking approach to philosophy in his Meditations on First Philosophy determine the course of subsequent philosophy. The very problems with which much of modern philosophy has been primarily concerned arise only as a consequence of Descartes’thought. Descartes’ philosophy must be understood in the context of his times. The Medieval world was in the process of disintegration. The authoritarianism that had dominated the Medieval period was called into question by the rise of the Protestant revolt and advances in the development of science. Martin Luther’s emphasis that salvation was a matter of “faith” and not “works” undermined papal authority in asserting that each individual has a channel to God. The Copernican revolution undermined the authority of the Catholic Church in directly contradicting the established church doctrine of a geocentric universe. The rise of the sciences directly challenged the Church and seemed to put science and religion in opposition. A mathematician and scientist as well as a devout Catholic, Descartes was concerned primarily with establishing certain foundations for science and philosophy, and yet also with bridging the gap between the “new science” and religion. Descartes’ Influence in Shaping the Modern World-View 1) Descartes’ disbelief in authoritarianism: Descartes’ belief that all individuals possess the “natural light of reason,” the belief that each individual has the capacity for the discovery of truth, undermined Roman Catholic authoritarianism. -
Design and Evaluation of a Perceptually Adaptive Rendering System for Immersive Virtual Reality Environments Kimberly Ann Weaver Iowa State University
Iowa State University Capstones, Theses and Retrospective Theses and Dissertations Dissertations 2007 Design and evaluation of a perceptually adaptive rendering system for immersive virtual reality environments Kimberly Ann Weaver Iowa State University Follow this and additional works at: https://lib.dr.iastate.edu/rtd Part of the Cognitive Psychology Commons, and the Computer Sciences Commons Recommended Citation Weaver, Kimberly Ann, "Design and evaluation of a perceptually adaptive rendering system for immersive virtual reality environments" (2007). Retrospective Theses and Dissertations. 14895. https://lib.dr.iastate.edu/rtd/14895 This Thesis is brought to you for free and open access by the Iowa State University Capstones, Theses and Dissertations at Iowa State University Digital Repository. It has been accepted for inclusion in Retrospective Theses and Dissertations by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. Design and evaluation of a perceptually adaptive rendering system for immersive virtual reality environments by Kimberly Ann Weaver A thesis submitted to the graduate faculty in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Major: Human Computer Interaction Program of Study Committee: Derrick Parkhurst (Major Professor) Chris Harding Shana Smith Iowa State University Ames, Iowa 2007 Copyright © Kimberly Ann Weaver, 2007. All rights reserved. UMI Number: 1449653 Copyright 2007 by Weaver, Kimberly Ann All rights reserved. UMI Microform 1449653 Copyright 2008 by ProQuest Information and Learning Company. All rights reserved. This microform edition is protected against unauthorized copying under Title 17, United States Code. ProQuest Information and Learning Company 300 North Zeeb Road P.O. -
The Absurd Author(S): Thomas Nagel Reviewed Work(S): Source: the Journal of Philosophy, Vol
Journal of Philosophy, Inc. The Absurd Author(s): Thomas Nagel Reviewed work(s): Source: The Journal of Philosophy, Vol. 68, No. 20, Sixty-Eighth Annual Meeting of the American Philosophical Association Eastern Division (Oct. 21, 1971), pp. 716-727 Published by: Journal of Philosophy, Inc. Stable URL: http://www.jstor.org/stable/2024942 . Accessed: 19/08/2012 01:08 Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at . http://www.jstor.org/page/info/about/policies/terms.jsp . JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. Journal of Philosophy, Inc. is collaborating with JSTOR to digitize, preserve and extend access to The Journal of Philosophy. http://www.jstor.org 7i6 THE JOURNAL OF PHILOSOPHY The formerstands as valid only if we can findcriteria for assigning a differentlogical formto 'allegedly' than to 'compulsively'.In this case, the criteriaexist: 'compulsively'is a predicate, 'allegedly' a sentenceadverb. But in countless other cases, counterexamplesare not so easily dismissed.Such an example, bearing on the inference in question, is Otto closed the door partway ThereforeOtto closed the door It seems clear to me that betterdata are needed beforeprogress can be made in this area; we need much more refinedlinguistic classificationsof adverbial constructionsthan are presentlyavail- able, ifour evidenceconcerning validity is to be good enough to per- mit a richerlogical theory.In the meantime,Montague's account stands: thereis no reason to thinka morerefined theory, if it can be produced, should not be obtainable within the frameworkhe has given us. -
Notes on Pragmatism and Scientific Realism Author(S): Cleo H
Notes on Pragmatism and Scientific Realism Author(s): Cleo H. Cherryholmes Source: Educational Researcher, Vol. 21, No. 6, (Aug. - Sep., 1992), pp. 13-17 Published by: American Educational Research Association Stable URL: http://www.jstor.org/stable/1176502 Accessed: 02/05/2008 14:02 Your use of the JSTOR archive indicates your acceptance of JSTOR's Terms and Conditions of Use, available at http://www.jstor.org/page/info/about/policies/terms.jsp. JSTOR's Terms and Conditions of Use provides, in part, that unless you have obtained prior permission, you may not download an entire issue of a journal or multiple copies of articles, and you may use content in the JSTOR archive only for your personal, non-commercial use. Please contact the publisher regarding any further use of this work. Publisher contact information may be obtained at http://www.jstor.org/action/showPublisher?publisherCode=aera. Each copy of any part of a JSTOR transmission must contain the same copyright notice that appears on the screen or printed page of such transmission. JSTOR is a not-for-profit organization founded in 1995 to build trusted digital archives for scholarship. We enable the scholarly community to preserve their work and the materials they rely upon, and to build a common research platform that promotes the discovery and use of these resources. For more information about JSTOR, please contact [email protected]. http://www.jstor.org Notes on Pragmatismand Scientific Realism CLEOH. CHERRYHOLMES Ernest R. House's article "Realism in plicit declarationof pragmatism. Here is his 1905 statement ProfessorResearch" (1991) is informative for the overview it of it: of scientificrealism. -
The Application of Virtual Reality in Engineering Education
applied sciences Review The Application of Virtual Reality in Engineering Education Maged Soliman 1 , Apostolos Pesyridis 2,3, Damon Dalaymani-Zad 1,*, Mohammed Gronfula 2 and Miltiadis Kourmpetis 2 1 College of Engineering, Design and Physical Sciences, Brunel University London, London UB3 3PH, UK; [email protected] 2 College of Engineering, Alasala University, King Fahad Bin Abdulaziz Rd., Dammam 31483, Saudi Arabia; [email protected] (A.P.); [email protected] (M.G.); [email protected] (M.K.) 3 Metapower Limited, Northwood, London HA6 2NP, UK * Correspondence: [email protected] Abstract: The advancement of VR technology through the increase in its processing power and decrease in its cost and form factor induced the research and market interest away from the gaming industry and towards education and training. In this paper, we argue and present evidence from vast research that VR is an excellent tool in engineering education. Through our review, we deduced that VR has positive cognitive and pedagogical benefits in engineering education, which ultimately improves the students’ understanding of the subjects, performance and grades, and education experience. In addition, the benefits extend to the university/institution in terms of reduced liability, infrastructure, and cost through the use of VR as a replacement to physical laboratories. There are added benefits of equal educational experience for the students with special needs as well as distance learning students who have no access to physical labs. Furthermore, recent reviews identified that VR applications for education currently lack learning theories and objectives integration in their design. -
Newton.Indd | Sander Pinkse Boekproductie | 16-11-12 / 14:45 | Pag
omslag Newton.indd | Sander Pinkse Boekproductie | 16-11-12 / 14:45 | Pag. 1 e Dutch Republic proved ‘A new light on several to be extremely receptive to major gures involved in the groundbreaking ideas of Newton Isaac Newton (–). the reception of Newton’s Dutch scholars such as Willem work.’ and the Netherlands Jacob ’s Gravesande and Petrus Prof. Bert Theunissen, Newton the Netherlands and van Musschenbroek played a Utrecht University crucial role in the adaption and How Isaac Newton was Fashioned dissemination of Newton’s work, ‘is book provides an in the Dutch Republic not only in the Netherlands important contribution to but also in the rest of Europe. EDITED BY ERIC JORINK In the course of the eighteenth the study of the European AND AD MAAS century, Newton’s ideas (in Enlightenment with new dierent guises and interpre- insights in the circulation tations) became a veritable hype in Dutch society. In Newton of knowledge.’ and the Netherlands Newton’s Prof. Frans van Lunteren, sudden success is analyzed in Leiden University great depth and put into a new perspective. Ad Maas is curator at the Museum Boerhaave, Leiden, the Netherlands. Eric Jorink is researcher at the Huygens Institute for Netherlands History (Royal Dutch Academy of Arts and Sciences). / www.lup.nl LUP Newton and the Netherlands.indd | Sander Pinkse Boekproductie | 16-11-12 / 16:47 | Pag. 1 Newton and the Netherlands Newton and the Netherlands.indd | Sander Pinkse Boekproductie | 16-11-12 / 16:47 | Pag. 2 Newton and the Netherlands.indd | Sander Pinkse Boekproductie | 16-11-12 / 16:47 | Pag. -
The Absurdity of Life Without God (Craig)
The Absurdity of Life Without God (Craig) 1. Life Without God is Meaningless: William Lane Craig argues that, if there is no God, then life itself lacks meaning, value, and purpose. The primary motive of this conclusion is the idea that, without God, there is no immortality. And, without immortality, then each and every one of us is doomed to die. Life is, as Craig notes, merely a brief transition out of oblivion and back into oblivion. Not only that, but the human race—indeed, the entire universe—is doomed to die. In 5 billion years, the Sun will engulf the Earth in a fiery death. Billions of years after that, the entire universe, as it expands and cools, will one day be nothing but a litter of dead, cold stars, forever getting further and further from one another, travelling forever into the dark recesses of dead, cold, lifeless space. (1) Life is Meaningless: If we are all doomed to die, then nothing really matters. No one’s life has any ULTIMATE significance. Our advancements to expand human knowledge, to alleviate human suffering, to learn to live in peace will all eventually be meaningless. Craig claims that, because human beings are doomed to be here for only a short time, astronomically speaking, we are no more significant than a “swarm of mosquitos”; and man, “because he ends in nothing, he IS nothing”. But, he says, even if we could live forever, life would still be meaningless. It is not MERE eternity that gives life meaning. There must be something that GIVES it meaning. -
Lightdb: a DBMS for Virtual Reality Video
LightDB: A DBMS for Virtual Reality Video Brandon Haynes, Amrita Mazumdar, Armin Alaghi, Magdalena Balazinska, Luis Ceze, Alvin Cheung Paul G. Allen School of Computer Science & Engineering University of Washington, Seattle, Washington, USA {bhaynes, amrita, armin, magda, luisceze, akcheung}@cs.washington.edu http://lightdb.uwdb.io ABSTRACT spherical panoramic VR videos (a.k.a. 360◦ videos), encoding one We present the data model, architecture, and evaluation of stereoscopic frame of video can involve processing up to 18× more LightDB, a database management system designed to efficiently bytes than an ordinary 2D video [30]. manage virtual, augmented, and mixed reality (VAMR) video con- AR and MR video applications, on the other hand, often mix tent. VAMR video differs from its two-dimensional counterpart smaller amounts of synthetic video with the world around a user. in that it is spherical with periodic angular dimensions, is nonuni- Similar to VR, however, these applications have extremely de- formly and continuously sampled, and applications that consume manding latency and throughput requirements since they must react such videos often have demanding latency and throughput require- to the real world in real time. ments. To address these challenges, LightDB treats VAMR video To address these challenges, various specialized VAMR sys- data as a logically-continuous six-dimensional light field. Further- tems have been introduced for preparing and serving VAMR video more, LightDB supports a rich set of operations over light fields, data (e.g., VRView [71], Facebook Surround 360 [20], YouTube and automatically transforms declarative queries into executable VR [75], Google Poly [25], Lytro VR [41], Magic Leap Cre- physical plans. -
The Missing Link Between Information Visualization and Art
Visualization Criticism – The Missing Link Between Information Visualization and Art Robert Kosara The University of North Carolina at Charlotte [email protected] Abstract of what constitutes visualization and a foundational theory are still missing. Even for the practical work that is be- Classifications of visualization are often based on tech- ing done, there is very little discussion of approaches, with nical criteria, and leave out artistic ways of visualizing in- many techniques being developed ad hoc or as incremental formation. Understanding the differences between informa- improvements of previous work. tion visualization and other forms of visual communication Since this is not a technical problem, a purely techni- provides important insights into the way the field works, cal approach cannot solve it. We therefore propose a third though, and also shows the path to new approaches. way of doing information visualization that not only takes We propose a classification of several types of informa- ideas from both artistic and pragmatic visualization, but uni- tion visualization based on aesthetic criteria. The notions fies them through the common concepts of critical thinking of artistic and pragmatic visualization are introduced, and and criticism. Visualization criticism can be applied to both their properties discussed. Finally, the idea of visualiza- artistic and pragmatic visualization, and will help to develop tion criticism is proposed, and its rules are laid out. Visu- the tools to build a bridge between them. alization criticism bridges the gap between design, art, and technical/pragmatic information visualization. It guides the view away from implementation details and single mouse 2 Related Work clicks to the meaning of a visualization. -
Virtual Reality and Audiovisual Experience in the Audiovirtualizer Adinda Van ’T Klooster1* & Nick Collins2
EAI Endorsed Transactions on Creative Technologies Research Article Virtual Reality and Audiovisual Experience in the AudioVirtualizer Adinda van ’t Klooster1* & Nick Collins2 1Durham University (2019) and independent artist, UK 2 Durham University Music Department, UK Abstract INTRODUCTION: Virtual Reality (VR) provides new possibilities for interaction, immersiveness, and audiovisual combination, potentially facilitating novel aesthetic experiences. OBJECTIVES: In this project we created a VR AudioVirtualizer able to generate graphics in response to any sound input in a visual style similar to a body of drawings by the first author. METHODS: In order to be able to make the system able to respond to any given musical input we developed a Unity plugin that employs real-time machine listening on low level and medium-level audio features. The VR deployment utilized SteamVR to allow the use of HTC Vive Pro and Oculus Rift headsets. RESULTS: We presented our system to a small audience at PROTO in Gateshead in September 2019 and observed people’s preferred ways of interacting with the system. Although our system can respond to any sound input, for ease of interaction we chose four previously created audio compositions by the authors of this paper and microphone input as a restricted set of sound input options for the user to explore. CONCLUSION: We found that people’s previous experience with VR or gaming influenced how much interaction they used in the system. Whilst it was possible to navigate within the scenes and jump to different scenes by selecting a 3D sculpture in the scene, people with no previous VR or gaming experience often preferred to just let the visuals surprise them.