21st World Scout Youth Programme Guide Page  21st Youth Programme Guide Page  Contents

1. Introduction...... Page 5

2. The Jamboree Programme ...... Page 6

3. Sub Camp Life ...... Page 7

4. Preparing for the Jamboree...... Page 8

5. Programme Timetable...... Page 9

6. Activity Modules...... Page 10

7. Choice Time Activities...... Page 11

8. Additional Activities...... Page 12

9. Post Jamboree...... Page 13

10. Appendices...... Page 14

21st World Scout Jamboree Youth Programme Guide Page  21st World Scout Jamboree Youth Programme Guide Page  Introduction

At the dawn of the new centenary for Scouting, the will host the 21st World Scout Jamboree in 2007, bringing together over 40,000 Scouts from all over the world under the theme of “One World One Promise”.

The 21st World Scout Jamboree The World Scout Jamboree is the largest regular event organised by the Scout Movement. It takes place every four years in a different country. It is above all an educational event to promote peace and understanding among young people all over the world. The 21st World Scout Jamboree will bring together some 28,800 young people – girls and boys, aged between 14 and 17 – and over 12,000 adult leaders from more than 150 countries. It will take place from 27 July to 8 August 2007 at Hylands Park, , 50 kilometres to the north-east of London. The 21st World Scout Jamboree is part of the world Centenary celebrations of Scouting.

The Jamboree Programme The Jamboree Programme is the complete experience of the young people during the Jamboree, which helps them achieve the global educational objectives of Scouting and the specific objectives of such an event. The Youth Progamme Guide presents the Jamboree Programme and all its components in detail.

21st World Scout Jamboree Youth Programme Guide Page  The Jamboree Programme

Like any Scout event, the World Scout Jamboree offers Participants a programme that enables them to develop all facets of their character. The Programme proposes a wide variety of activities and also places great importance on the way the young people take part, by offering them interaction and real participation in everyday life on their campsite. The Programme for the 21st World Scout Jamboree has been developed according to the following objectives. Objectives for the 2007 celebrations as agreed by the World Scout Committee: • to celebrate 100 years of Scouting • to demonstrate the unity of World Scouting • to improve and promote the quality of Scouting • to promote peace • to demonstrate the unique value of Scouting • to provide enjoyable and beneficial experiences • to demonstrate a commitment to nature and the environment • to show concern for all communities

Educational Objectives The Programme has been designed to help all Participants to develop physically, intellectually, emotionally, socially and spiritually. The Jamboree Programme Team also established three principles that should be evident in every aspect of the Programme, namely that is should: Excite Scouts about the possibilities the future can bring Motivate Scouts to take action, to change the way we live Challenge Scouts to think, to take physical challenges Additional objectives developed by the Programme Teams: • Encourage Scouts to take action upon their return home • Include all Participants equally • Be educational • Be balanced • Be active • Be well communicated • Show Scouting as a progressive and inclusive movement • Recognise the challenges faced by the global community • Be in a safe and stimulating environment Programme Development When planning the Programme, the team referred to the Guidelines on the organisation of World Scout and programme Guidelines developed by the World Organisation of the Scout Movement. Personal observations and experiences of adults and participants at previous Jamborees and current educational thinking also contributed to the programme development. The Programme was tested at EuroJam (, 2005) but with some necessary changes made for the different groupings and age range of Participants. Research was undertaken during and after EuroJam, and feedback was provided from Participants and adults at World, Regional and National level. The World Scout Bureau provided extensive reporting and the individual Jamboree Organising Teams and Management Team also completed reviews.

21st World Scout Jamboree Youth Programme Guide Page  Sub Camp Life

The Sub Camps form a key part of the 21st World Scout Jamboree. Sub Camps are where Scouts eat, sleep and meet every day. They are where Scouts can take part in activities and ceremonies together and connect with each other. Each Sub Camp lives according to its own rhythm and style. The young people are encouraged to help create a real Sub Camp spirit and their leaders are called upon to help with the daily management of the Sub Camp. There will be 16 Sub Camps at the Jamboree, with each one designed to become the home for up to 1,800 young people organised as 50 Troops. A Troop size is 36 young people and 4 adult Leaders. The Troop should be organised in to 4 Patrols of 9 young people. Most of the Troops will be made up of Scouts from one country. Others will be composed of Scouts from a number of countries that are sending smaller Contingents. The organisers will make up these ‘composite’ Troops. The 16 Sub Camps are grouped into four groups of four based around a ‘Hub’ which is a facilities based centre providing serviced for the Sub Camps. The Hubs are named after four key geographical environments. Each Sub Camp is named after a different habitat that is linked to the environment of the Hub. Each Sub Camp will also have an animal as a ‘mascot’ which is based on an endangered species found in the habitat the Sub Camp represents. Desert Hub Mountain Hub Ocean Hub Tropical Hub

21st World Scout Jamboree Youth Programme Guide Page  Preparing for the Jamboree

Participants should be prepared to participate actively in the Jamboree Programme.

Sub Camp and Evening Programme Troops should prepare a performance (lasting no more than five minutes) on an aspect of their culture (dance, drama, song etc) to perform in their Sub Camp. Stages and sound equipment will be provided – so bring CDs too! Troops should also prepare some activities or games to share with other Scouts on their Sub Camp. The games should be simple, easy to understand and participatory.

Food Festival There will be a Food Festival on the afternoon of Scouting’s Sunrise Day (Wednesday 1st August 2007). Troops should prepare some traditional food to represent their nation. They will share this with other members of their Sub Camp on the afternoon of 1st August 2007. Troops should bring some national costumes and flags to help decorate the area where the food will be served. NOTE TO CONTINGENT LEADERS: There are very strict laws that govern the import of good items to the UK, therefore please check the following information before travelling with food items: www.defra.gov.uk/animalh/illegali The Jamboree Team can assist Troops with the purchase of items in the UK. See page 15 of Bulletin 6 for more information.

Weather During the British summer you may experience hot sunshine, rain and cooler temperatures. Participants therefore need to “Be Prepared” for all weather conditions: • Participants should bring a hat, sunglasses and sun cream (a bottle for drinks will be provided to each Participant with lunch on the first day). • Participants should also bring waterproofs, warm clothing and suitable footwear for wet and cold weather. • Please refer to the list of equipment required for Off Site Programme activities in Appendix 3. Sharing A large part of the World Scout Jamboree is about meeting new people and making new friends. Here are some suggestions to help Participants share and contact new friends after the Jamboree: • Participants could print some “business cards” with contact details including the Troop name and Sub Camp details. They might also like to include a photograph. Participants should be reminded to be careful about who they give their personal details to. • Participants could bring some photographs of their family, their school, the place that they live etc. • Participants may wish to bring a few small gifts to the Jamboree, preferably linked in some way to their home country or Scouting in their country. These should not be of great value. • Participants could bring badges for swapping. (NB Please see the rules in Appendix 4.11 concerning the swapping of badges).

21st World Scout Jamboree Youth Programme Guide Page  Programme Timetable

The Programme is arranged into a series of different activities, enabling all Participants to take part in all aspects. There are three key types of activities: 1. Activity Modules These are the core activity modules that all Participants will take part in. These will either take place ‘On Site’ at Hylands Park or Off Site at different venues depending on the activity, which will involve Participants being transported by bus. 2. Choice Time Activities These are the activities that Participants can choose to take part in during their Choice Time. 3. Additional Activities These are activities that take place outside of the main Daily Programme of Activity Modules.

Daily Timetable During the Jamboree all Participants will have an equal allocation of each of the Programme activities. A Sub Camp will be allocated to a specific Programme area at a specific time. A full timetable can be found in Appendix 1. Participants will take part in the following activities: Programme Activity Time Location World Village – AquaVille 1 day On Site World Village – TerraVille 1 day On Site Global Development Village ½ day On Site Elements ½ day On Site Trash ½ day On Site Starburst 1 day Off Site Gilwell Adventure 1 day Off Site Splash! 1 day Off Site Choice Time 3 x ½ days On Site

Timings Off Site Programme days: Buses depart between 08.00 and 10.00 and return between 16.00 and 19.00. Individual Troops will be notified of their times by their Sub Camp Team. On Site Programme days: Activities operate from 09.30 to 12.30 and from 14.00 to 17.00. NB The two World Villages (AquaVille and TerraVille) will operate from 10.00 to 16.00 with workshops in the morning and afternoon including a lunch break where alternative activities will be organised. Evening Programme: This will run on most days between 19.30 and 22.30 (with exceptions for the Opening and Closing Ceremonies and the Gifts for Peace Concert). Please note that the ‘quiet time’ on site is between 23.00 and 06.30 (with exceptions for the Opening and Closing Ceremonies and the Gifts for Peace Concert.) Due to the size of the site, Participants should consider the length of time it takes to walk from their Sub Camp to the different locations.

21st World Scout Jamboree Youth Programme Guide Page  Activity Modules

World Villages World Villages provide an opportunity to explore cultures, hobbies, arts, crafts, food and much more of the countries worldwide. Participants will spend one day in each of the two World Villages – TerraVille and AquaVille. Over 540 activities will be provided in the World Villages by National Scout Organizations attending the Jamboree. In addition to the activities, a spectacular show will take place during lunchtime.

Global Development Village (GDV) The GDV is a half day activity designed to help Participants reflect on issues and challenges facing the global community. The session will begin with a motivational drumming session, followed by a two hour workshop on one of four themes: environment, health, human rights or peace. The activity will end with a special event where Participants are encouraged to make a commitment to help make the world a little better when they return home.

Elements This science and technology based half day activity focuses on the science that affects us and can be learnt from each of the four elements: fire, air, water and earth. After a welcome activity for all Participants, they will be split up to spend time in one of the four Elements Activity Zones.

Trash This half day activity is designed to encourage Participants to think about how we can re-use everyday materials and what impact our actions have on the planet. In International Patrols, Participants will take part in the activity in each of the Music, Arts, Knowledge and Challenge Zones.

Starburst Participants will spend a whole day away from the Jamboree Site putting Scouting values into practice, working in and learning about the local community and environment. Everyone will take part in some practical work, for example clearing footpaths in forests to improve the habitat for wildlife, or repairing and painting a playground or wildlife area at a school for children with special needs. There will also be additional community based activities, for example walking or hiking through the English countryside or visiting a local place of interest.

Gilwell Adventure Gilwell Adventure is a one day activity at , the “Home of Scouting” in the UK, made up of 4 zones. In Challenge Valley Participants will get wet and muddy as they tackle an adventure course. In the Discovery Zone they will have a chance to find out more about the history of Scouting and to explore Gilwell Park. The Mountain and Motion Zone will offer a wide selection of adventurous activities and in the Scouting Skills Zone Participants will be able to try out a variety of traditional and more modern Scouting activities.

Splash! Splash! is a water themed day with activities both on and off the water and takes place 75km from Hylands Park at Alton Water Reservoir in Suffolk. All Participants will be given the option to take part in an activity on the water as well as Aqua Challenge – a selection of water themed challenges. Activities on the water include: kayaking, canoeing, dinghy sailing, bell boating, pulling and raft building.

21st World Scout Jamboree Youth Programme Guide Page 10 Choice Time Activities

Energise Participants can visit Energise and try activities provided under the five themes of: Circus, Life Skills, Active, Relax and Art. Participants can choose from a wide variety of activities and can stay on them as long as they wish.

Global Development Boulevard The Global Development Boulevard provides Participants with more opportunities to reflect on the issues and challenges facing the global community. The Boulevard is at the heart of the Jamboree Site. Here there will be over 70 interactive exhibitions / stands giving Participants the chance to find out something about the work of organisations in the UK and world who work together to combat global issues.

GloBus The GloBuses are six converted London Double Decker Buses located around the site – three in the Mountain Hub and three in the Tropical Hub. Each GloBus will have a range of differing activities under one of the six themes which are: HIV / AIDS, Children’s Rights, Global Travel / Eco Tourism, Women’s Rights, Slavery and Water.

Faith & Beliefs Zone This Zone offers Participants the opportunity to engage with the world of faiths and beliefs in a comfortable manner by exploring religious values and cultures. All activities are on a “walk in” basis during Choice Time. The Zone includes both informative displays and a range of activities offered in partnership with members of the World Scout Interreligious Forum and other faith communities represented in Scouting.

Scout Exhibitors There will be a range of Scout Exhibitors located in the Plaza including the International Badgers Club, International Scout and Guide Fellowship and the International Guild of Knot Tiers. Information about rules on badge swapping are included in Appendix 4.12.

Amateur Radio Also located in the Plaza will be an Amateur Radio Station operating 24 hours a day. This activity offers Participants the opportunity to contact other amateur radio stations around the world by a variety of methods. Participants will be able to experience radio communication as a 2-way activity in contrast to broadcasting, use radio as a means of tracking and locating and learn about electronic construction.

Hub Activities In each of the four Participant Hubs there will be a Programme Tent offering a range of activities including sports, games, arts and crafts.

21st World Scout Jamboree Youth Programme Guide Page 11 Additional Activities

SOUS-CAMP

S Sub Camp and Evening Programme

SUB CAMP The Sub Camp Programme runs throughout the event including during Choice Time and on some evenings. The Evening Programme will run every evening except on the evenings of the Opening Ceremony, Vigil, Sunrise Day and Closing Ceremony. At the start of the Jamboree there are orientation activities after Troops have arrived and set up their camp. These are followed by an opportunity to complete a series of Challenges in International Patrols and then for Troops to give a stage performance. Throughout the Jamboree, there are opportunities to entertain, to be entertained and to take part in sports, games, art and music activities. The penultimate night of the Jamboree (Monday 6th August) will give Participants the opportunity to take part in a carnival, ending with an open air disco in each Sub Camp.

Faith and Beliefs Daily Programme The Faith and Beliefs Programme includes the provision of reflection material for each Troop and for each Participant. There are also quiet areas for prayer and reflection in the Hubs, and there will be services, time for prayer, and Scouts Owns in the main Jamboree Programme.

Scouting’s Sunrise Day Wednesday August 1st 2007 is a special day when the whole Jamboree will join together to celebrate the Centenary of Scouting. The day will start with the Sunrise Ceremony and all Scouts will renew their promise. A Scout at Brownsea Island will lead the renewal by video link. Individual Faith Celebrations will take place in the morning after the Sunrise Ceremony, as well as a Scouts Own being held in each Sub Camp. In the afternoon, a food festival will take part in all Sub Camps, with Troops encouraged to also provide entertainment. The day will end with the Gifts for Peace Concert, featuring different styles of music and video messages showing the impact of the Gifts For Peace initiative in various parts of the world.

Ceremonies The Opening Ceremony will welcome all Participants to the Jamboree, will unite the Participants as “One World” and remind everyone of the Scout Law. The Scouting’s Sunrise Ceremony will take place during the Jamboree on 1st August. At the end of the Jamboree the Closing Ceremony will provide an opportunity to reflect on the time spent at the Jamboree.

Jamboree Friendship Award During the Jamboree every Participant can work towards the Jamboree Friendship Award, which will be given to all Participants who complete the requirements. All Participants should be able to achieve the award, but they need to take part actively in the activities, not just ‘turn up’. A record of the activities will be kept in their Handbook. Once they have completed all the elements, they will be able to receive their Jamboree Friendship Award from their Sub Camp Team.

The Young Correspondents Programme Throughout the Jamboree there will be many opportunities to ‘tell the story’ of the Jamboree to others, both those attending the Jamboree and those at home. Young Correspondents are appointed by their National Scout Organization and will be working closely with the Marketing and Communications Team at the Jamboree, based in the Media Centre. Young Correspondents are Participants first, and so should take a full and active role in all aspects of the Jamboree Programme. There will be opportunities for each Young Correspondent to fulfil their additional role as part of their Choice Time and during evenings and other free time that they may have.

21st World Scout Jamboree Youth Programme Guide Page 12 Post Jamboree

The Jamboree experience is designed to encourage action after Participants leave the Jamboree. It is important that everyone who attends the Jamboree is able to share their experiences and the things that they have learnt, with many people on their return home.

Creating a better world As part of the Global Development Programme, Participants will be encouraged to make a pledge about things that they will do differently when they get home. This could be anything from turning the lights out when they leave a room, to recycling more. Troop Leaders should encourage Scouts to make a record of this commitment and to follow it up when they get home.

International Friendships We hope that as a result of the Jamboree, Participants will have made friends with other Scouts from all around the world. During the Jamboree Scouts will exchange contact details and we hope that they will stay in contact over the years to come. Jamboree Forums can be used to share stories and experiences over the few months following the Jamboree. Leaders could encourage Participants to think about ways in which they could stay in contact with other Scouts after the Jamboree. This could be through using modern technologies such as e-mail, instant messenger, text messaging, and also the regular mail service!

Showing the results of the Jamboree Programme During the Jamboree, the contribution that Scouts make will be documented on the website. For example, it will be possible to see the work achieved through the Starburst activity programme. There will also be an extensive photo library on the website: www.thejamboree.org

Supporting the Youth Programme After the Jamboree (until the end of 2007), information on many of the Programme Activities will be available online for Scouts to use and adapt in the future. There will also be information and links to partner organisations who are supporting the delivery of aspects of the Programme, such as the Global Development Village.

21st World Scout Jamboree Youth Programme Guide Page 13 Appendices

1. Programme Timetable

2. Evening Programme Timetable

3. Troop Leader Information Detailed

4. Information on each Programme area

4.1 World Villages 4.2 Global Development Village 4.3 Elements 4.4 Trash 4.5 Starburst 4.6 Gilwell Adventure 4.7 Splash! 4.8 Energise 4.9 Global Development Choice Time Activities 4.10 Faith and Beliefs Zone 4.11 Scout Exhibitors 4.12 Amateur Radio 4.13 Sub Camp 4.14 Evening Programme 4.15 Faith and Beliefs Daily Programme 4.16 Scouting’s Sunrise Day 4.17 Opening Ceremony 4.18 Closing Ceremony 4.19 Jamboree Friendship Award 4.20 Young Correspondents

21st World Scout Jamboree Youth Programme Guide Page 14 Appendix 1 - Programme Timetable Rainforest Mangrove Harbour Volcano Plateau Canyon Lagoon Glacier Tundra Jungle Beach Oasis Dune Wadi Fjord Atoll Friday 27

Arrivals July Orientation Saturday 28 July Sub Camp Activities Opening Ceremony Sunday 29 Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Splash! Splash! Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV July Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Monday Splash! Splash! Choice Choice Choice Choice Choice Choice Gilwell Gilwell 3 0 July Trash Trash GDV GDV Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Tuesday Splash! Splash! Choice Choice Choice Choice Choice Choice Gilwell Gilwell 3 1 July Trash Trash GDV GDV August Wed 1 Sunrise Day Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Thursday 2 August Splash! Splash! Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Friday 3 Splash! Splash! August Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Saturday 4 August Splash! Splash! Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV Adventure Adventure AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Sunday 5 Splash! Splash! August Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV Adventure Adventure Monday 6 AquaVille AquaVille Elements Elements Starburst Starburst TerraVille TerraVille Splash! Splash! August Choice Choice Choice Choice Choice Choice Gilwell Gilwell Trash Trash GDV GDV Tuesday 7 August Packing up Closing Ceremony August Wed 8

Departures

21st World Scout Jamboree Youth Programme Guide Page 15 Appendix 2 - Evening Programme Timetable Rainforest Mangrove Harbour Volcano Plateau Canyon Lagoon Glacier Tundra Jungle Beach Oasis Dune Wadi Fjord Atoll Friday 27

Arrivals July Orientation Saturday 28 July The Adventure Begins Opening Ceremony Sunday 29 July World Showcase World Showcase Challenge 100 Challenge 100 Monday 3 0 July Challenge 100 Challenge 100 World Showcase World Showcase Tuesday 3 1 July Vigil August Wed 1 Sunrise Day Thursday 2 August

Sub Camp Fiesta Hylands Games Party Time Spectrum Friday 3 August Hylands Games Party Time Spectrum Sub Camp Fiesta Saturday 4 August

Party Time Spectrum Sub Camp Fiesta Hylands Games Sunday 5 August Spectrum Sub Camp Fiesta Hylands Games Party Time Monday 6 August Carnival Tuesday 7 August Packing up Closing Ceremony August Wed 8 Departures

21st World Scout Jamboree Youth Programme Guide Page 16 Appendix 3 – Troop Leader Information

Timings Off Site Programme The Sub Camp Programme Manager will notify Troop Leaders of Troop’s departure time, which will be between 08.00 to 10.00 depending on the activity. For Splash! and Gilwell Adventure the buses will depart from the Main Bus Terminal and for Starburst the buses will depart from the Roundabout Bus Stop. World Villages 10.00 to 16.00 Other On Site Programme areas: Morning session 09.30 to 12.30 Afternoon session 14.00 to 17.00 The Sub Camp Programme Manager will tell Troop Leaders what time their Troop needs to be ready to depart for the Activity Modules as some of the locations require a 30 minute walk. Evening Programme 19.30 to 22.30 Quiet on site 23.00 to 06.30 Equipment No special clothing is required for any of the On Site activities, but Participants should be encouraged to take a full water bottle with them. Participants will need to take their packed lunch with them on AquaVille and TerraVille activity days. For the Off Site Programme activities (Splash!, Gilwell Adventure & Starburst), it is important to remember that Participants and Troop Leaders will be off site all day and, during a British summer day, we may experience hot sunshine as well as rain and cooler temperatures. They therefore need to be prepared for all weather conditions. To fully participate in these activities each Participant will need: • A hat, sunglasses and sun cream • Full Waterproofs and warm clothing • Swimwear • Clothes to get wet in. Denim jeans and heavy cotton trousers are NOT ALLOWED on any water activity for safety reasons • Footwear suitable to get wet - Old trainers or fully strapped sandals • Trainers • Long trousers and long sleeved top • Strong shoes (wellington boots or walking boots)

21st World Scout Jamboree Youth Programme Guide Page 17 Appendix 4.1 – World Villages

Summary Description Example Activities: World Villages are designed to provide a ‘window on the Chile – ‘Emboque’ world’ – a chance to explore the cultures, pastimes, arts, crafts, food and much more of the countries that go into Participants will learn how to make a typical Chilean making up our diverse global community. Participants will toy, know and used by every Chilean child since colonial have a chance to challenge their beliefs about a nation and time. it’s people as well as learn about those they never knew Participants will learn how to play with the Emboque existed. that they will take with them as a souvenir. Educational Objectives Peru – ‘The Feast Dance’ By the end of the activity, Scouts will have: Participants, directed by the IST, will learn the basic steps of this dance with the accompaniment of the • recognised they are citizens of one world traditional music. • shared their culture, their beliefs and their way of The chosen dance is typical from the black (peruvian) life culture. • encouraged a spirit of brotherhood and mutual – Shoe Dancing ‘Tiesto Style’ respect Participants will have a short workshop with musical • discovered the heritage of the United Kingdom as support to learn about Dutch folklore and will also the host country for the 21st WSJ participate in a modernized shoedance. Activities Turkey – Sweet Making There will be two World Villages – AquaVille and TerraVille. Participants will make a traditional sweet. During this Participants will spend one ‘short day’ in each of the time they will learn about the heritage of sweet making villages. Within both of the World Villages there will be in Turkey. Once they have made the sweets they will over 400 activities – each provided by the National Scout then be able to eat them! Associations that make up the Jamboree’s attendance. Participants will spend the first half of the day in one half of one World Village and the rest of the day in the other half of the same World Village. During the lunchtime, Participants will be treated to an educational ‘live display’ in the arena located between the two World Villages. Timing A day at a World Village will start at 10.00 and finish at 16.00. Ticketing & Groupings There will be no ticketed activities – Participants will be able to participate in a range of activities of their choice – in a variety of groupings to suit the activity. Links / Partners Most of the activities provided in the World Villages are being provided by the National Scout Organizations taking part in the Jamboree. Layout & Location Both the World Villages can be found to the East of the Jamboree site. AquaVille is accessed from the rear of Tundra Sub Camp and TerraVille is accessed from the rear of Canyon Sub Camp.

21st World Scout Jamboree Youth Programme Guide Page 18 Appendix 4.2 – Global Development Village

Summary Description Example Activities: The Global Development Village is designed to help Environment Participants reflect on the issues and challenges facing the planet and the global community. Vetiver Grassroots in Thailand Educational Objectives Cash crops Water purification By the end of the activity, Scouts will have: Health • Become familiar with facts related to Global The Nutrition Game Development as seen through the key aspects of River Blindness health, tourism, the environment, peace, human rights and democracy HIV and AIDS, education awareness • Identified how local action and awareness can Human Rights impact on the global situation when people make We the World - Rights of indigenous peoples small lifestyle changes Is trade fair? • Recognised the importance of personal choice in Passages relation to lifestyle decisions and identified the Peace impact positively or negatively that a decision may Conflict Resolution have The Media and Peace Activities Living together in Harmony The session will begin with a motivational drumming session, followed by a two-hour workshop on one of four themes: • Environment • Health • Human rights • Peace

Timing This is a half day activity and will be open from 09.30 to 12.30 and 14.00 to 17.00. Ticketing & Groupings For the ‘workshop’ only Participants will be issued tickets directing them to their activity. These will be distributed to sub camps prior to the activity. Links / Partners Many large UK and World based organisations will be taking an active part in the Global Development Village. Layout & Location The Global Development Village is located in the centre of Jamboree site near to the Plaza and World Scout Centre. Personal Kit Required No special kit is required to participate.

21st World Scout Jamboree Youth Programme Guide Page 19 Appendix 4.3 – Elements

Summary Description Example Activities: This activity focuses on the science that affects and can be learnt from each of the four elements: fire, air, water and Water Zone earth. Salinity Solar Still Educational Objectives Buoyancy and Displacement By the end of the activity, Scouts will have: Moving Water Hydroelectric Power • Explored the power of the earths elements Water Treatment Wave Power • Identified the possible dangers of each of the Living Organisms in water elements to both the human and natural earth Water Quality Flooding / Flood Defences • Explored how we can harness the power of the Locks and Water Transport elements through science and technology Water Jets Steam Power Activities Fire Zone The activity will always begin in the Sub Camp. Upon arrival The Sun at the Elements area, Participants will join in a welcome Electricity from Solar Power activity around the volcano situated at the entrance and Volcanoes will then watch a short audio-visual presentation on the Fire Safety power of the earths elements. They will then spend the rest Smoke Chambers of their time in Elements in one of the four themed activity Rocket Propulsion areas: earth, fire, water and air. There will be between 35 Power from Chemical Reactions and 40 activities in each activity zone. Stars Timing Photosynthesis Wind Zone This is a half day activity and will be open from 09.30 to 12.30 and 14.00 to 17.00. Wind Turbine Pneumatics Ticketing & Groupings Air Zooka Range Participants will be allocated to their activity zone during Sail boats the ‘welcome activity’. None of the activities are ticketed Solar Sails so Participants are free to choose their own activities. Aerodynamics Some activities will be for individuals, some for groups. Can Crushing Ventri Painting Links / Partners Hurricanes and Tornadoes This activity area will be supported by some of the UK and Solar Winds the World’s leading scientific institutions. Vortex Chamber Earth Zone Layout & Location Magnetism Elements is located to the west of the arena. Earthquake Personal Kit Required Centrifugal Force and Gravity Geo-caching No special kit is required to participate in this activity. Natural Dyes Soil Dipping Your Carbon Foot Print Periodic Table Planets In Our Solar System Rock, Crystal, Fossil display The Moon and the Tides Soil Landfill Awareness

21st World Scout Jamboree Youth Programme Guide Page 20 Appendix 4.4 – Trash

Summary Description The Activities: This activity area is designed to encourage Participants to think about how we can re-use everyday materials and Music Zone what impact our actions have on the planet. Participants will be creating music by using a variety Educational Objectives of ‘re-cycled’ items ranging from cars parts and vehicle exhausts to oil drums and pipes, all led by a team of By the end of the activity, Scouts will have: innovative musicians. • Identified the impact our actions have on our Arts Zone environment As an International Patrol, Participants will be • challenged to create an artistic masterpiece using only a Developed creative skills and ways of thinking selection of re-cycled objects. Patrol members may also • Identified how abandoned materials can be re- become a part of the art! Once completed Patrols have used in innovative ways to take a photograph of the artwork from a high point which will then be displayed around the Jamboree Site. • Worked in an International Patrol Knowledge Zone Activities Each International Patrol will take part in a massive, interactive, video quiz, which will challenge what they Participants will enter the activity area and will take part as think they know about recycling and suggesting some part of an International Patrol, in a series of four activities ways you can make a difference to the environment just under four headings: by making small changes. • The Arts Zone Challenge Zone • The Challenge Zone In International Patrols, Participants will be tasked with a ‘mechanical’ challenge to complete, using only a • The Knowledge Zone selection of re-cycled or scrap items. • The Music Zone As Participants arrive they will be put into International Patrols, given a number and sent to one of the four zones. Within each of the four zones there will be posts with a number on. Each Patrol will go to the post with their team number on where they will complete the activity. Each activity zone will last around 30 minutes. Timing This is a half day activity and will be open from 09.30 to 12.30 and 14.00 to 17.00. Ticketing & Groupings Participants will placed in ‘international’ patrols when they arrive at the activity. They will complete their four activities in these patrols. Layout & Location Trash is located on the edge of the site near to the Roundabout Bus stop. The activity is laid out into each of the four distinct zones. Personal Kit Required No specialist kit is required for this activity.

21st World Scout Jamboree Youth Programme Guide Page 21 Appendix 4.5 – Starburst

Summary Description Example Activities: Participants will spend a whole day away from the Jamboree site putting Scouting values into practice, Community Project - Examples working in and learning about the community and Clearing footpaths in forests to improve the habitat for environment. Leaders will accompany Participants. wildlife and encourage people to visit the area. Educational Objectives Repairing and painting the playground and wildlife area By the end of the activity, Scouts will have: at a school for children with special needs. Building and planting a garden at a hospital for the • Assisted in the community and demonstrated care patients to enjoy. for the environment Conservation work to create natural habitats for wildlife. • Learned about the UK culture and values Footsteps - Examples • Been motivated to do something for someone else, to make a difference in the world and in their It won’t be hard work all day! Other experiences may include: own community Walking or hiking through the English countryside. Timing Opportunities to meet people from local communities. One day Visiting a local place of interest. Ticketing & Groupings This activity is organised in groups of 47 on one coach. The groups are likely to be mixed from different troops. It is vital that leaders go with their Scouts to support this activity. There is no ticketing or specific coach allocation apart from special needs considerations. Location Starburst projects are mostly based within a one hour drive of Hylands Park. Locations range from the coast to towns and cities. Personal Kit Required

• Walking boots or strong shoes • Long trousers and long sleeved shirt • Sun hat, sunglasses & sun cream • Waterproofs and warm clothing • Water in a drinking bottle & packed lunch

Bus Stop Information Participants and Leaders will be transported by Coach from the Roundabout Bus Stop. The Sub Camp Programme Manager will notify each Troop of their departure time.

21st World Scout Jamboree Youth Programme Guide Page 22 Appendix 4.6 – Gilwell Adventure

Summary Description Personal Kit Required

A fast paced day of adventurous activities and the chance • Trainers or walking boots to explore at Gilwell Park, the home of UK Scouting. • Long trousers and a long sleeved top Leaders will accompany Participants to Gilwell Adventure to be able to give any support necessary and will be • Swimwear - to be brought separately offered the opportunity to take part in activities if there is space available. • Waterproofs and warm clothing Educational Objectives • Sun hat, sunglasses and sun cream By the end of the activity, Scouts will have: • Towel • A change of clothes • Explored Gilwell Park and learned about the History of Scouting • A plastic sack to put wet clothes in • Built teamwork skills • Water in a drinking bottle and packed lunch • Been challenged physically through a variety of • If you wear glasses you will need a cord to hold adventurous activities them on. Participants must not wear any of the following: Jewellery • Experienced new activities and identified new - including necklaces and earrings (studs are ok), hats, opportunities combat style trousers or trousers with large buttons, studs or large zips on the pockets, or skirts. Activities Bus Stop Information Gilwell Adventure is a day where Participants spend time in Participants and Troop Leaders will be transported a number of zones and get the opportunity to participate in by Coach from the Main Bus Terminal. The Sub Camp different activities. The Zones will be: Programme Manager will notify each Troop of their departure time. • Mountain and Motion Zone Example Activities: • Discovery Zone • Scouting Skills Zone Discovery Zone • Challenge Valley Interactive Audio Visual Time Trail Artefacts around Gilwell Park Timing An educational look at the past and the present Mountain and Motion Zone Participants will spend 5 – 6 hours at Gilwell Park, which will include an hour in each of the zones as well as relaxing Archery and enjoying the entertainment and attractions in the Village Green. Grass Sledging Mountain Biking Ticketing & Groupings Trampolines All Participants will wear a wristband, which will be used to Zorbing control numbers on activities. Pedal Karts Location BMX Gilwell Park, 45km from Hylands Park. High Ropes Climbing Abseiling Revolving Climbing Wall Caving Low Ropes Prussaking Scouting Skills Zone Trek Cart Racing Scout Crafts, both traditional and modern Backwards Cooking Challenge Valley Take on the challenge of our adventure course

21st World Scout Jamboree Youth Programme Guide Page 23 Appendix 4.7 – Splash!

Summary Description Personal Kit Required Splash! is a water themed day with activities both on and • Swimwear off the water. • Clothes to get wet in - Two full sets are advised All Participants will be given the opportunity to take part in an activity on the water. and best if made of synthetic materials. Denim Jeans and heavy cotton trousers are NOT ALLOWED Leaders will accompany Participants to Splash! to be on any water activity for safety reasons. able to give any support necessary and will be offered the opportunity to take part in the activities if space is • A full set of waterproofs (jacket and trousers) - To available. protect against wind and water. Educational Objectives • Footwear to get wet - Old trainers or fully strapped By the end of the activity, Scouts will have: sandals (not flip flops or walking boots). • A hat, sunglasses and sun cream. • Experienced new activities • Towel • Participated in physical and mental challenges in a variety of adventurous activities • A plastic sack or waterproof bag - To put your clothes and rucksack in to keep it dry. Kit storage • Built team working skills in Aqua Challenge is outside. • Water in a drinking bottle and a packed lunch Timing • If you wear glasses you will need a cord to hold Splash! is a full day away from the main Jamboree Site. them on. Ticketing & Groupings Participants must not wear jewellery - including necklaces Tickets for Splash! will be distributed to unit leaders in and earrings (studs are ok). It is recommended that advance. Each Troop will be given tickets for a selection Participants come dressed ready for the activity. of different activities, with two tickets for each Participant Bus Information – one for the morning and one for the afternoon. Participants and Leaders will be transported by Coach from Participants may swap tickets within their own Sub Camp, the Main Bus Terminal. The Sub Camp Programme Manager but need one morning and one afternoon ticket. Any will notify each Troop of their departure time. unwanted tickets should be handed to the Sub Camp Programme Manager. Example Activities: Layout & Location Aqua Challenge Splash! is located 65 km from Hylands Park at Alton Water A half day of Water Themed Team Challenges for teams Reservoir in Suffolk. of 8 – either turn up with your tickets as a team of 8 or At Splash! there will be single sex, communal changing you can join others on the day to make up a team as areas in marquees. There will also be toilets with hand people arrive. washing facilities. Water Activities Drinks and cold snacks will be available for purchase. Kayaking Sit on Kayaking Bellboating Open Canoe Dinghy Sailing Pulling Raft Building

21st World Scout Jamboree Youth Programme Guide Page 24 Appendix 4.8 – Energise

Summary Description Example Activities: Energise is a Choice Time activity designed to either fill in spare moments or provide an opportunity to just ‘chill out’. Circus Educational Objectives Tight Rope Walking Juggling By the end of the activity, Scouts will have: Stilt walking • Identified the impact that both active and passive Trapeze activities have upon our physical and mental High Wire development Life Skills • Tried out a range of activities that are purely self selecting and enjoyable Abseiling / Climbing First Aid / Accident Simulation Activities Pioneering Activities are based on five themes: Zip Wire Giant Games • Circus Engine Challenge • Life Skills Active • Active Skateboarding • Relax BMX • Art Scuba Diving Orienteering Timing Tug of War Energise operates during morning and afternoon sessions Keep Fit and will be open from 09.30 to 12.30 and 14.00 to 17.00 to Team Sports those on Choice Time. Ticketing & Groupings Relax There are no tickets for Energise as Participants are free to Massage choose from a wide variety of activities and to stay on them Hair Braiding as long as they wish. Some pre-allocation will be required Water Bar for the Scuba Diving activity which will be done in Sub Camps. There is maximum capacity of 2000 Participants at Body Painting one time. Tai Chi Layout & Location Relax On The Beach or Sofa Energise is located to the west of the arena. Art Personal Kit Required Line Dancing Most activities do not require special clothing / DJ’ing equipment. The only activities that require special Puppet Theatre consideration are BMX and Scuba. Details about these will be available from the Sub Camp Programme Manager. Giant Art Samba Drumming Creative Corner – Just Make It!

21st World Scout Jamboree Youth Programme Guide Page 25 Appendix 4.9 – Global Development Choice Time Activities

Summary Description Activities: As well as the timetabled Global Development Village GloBus workshops, Participants will be able to visit the Global Development Boulevard and GloBuses during their Choice There will be six London double decker buses located Time. These are designed to help Participants reflect on around the site – three in Mountain Hub and three in the issues and challenges facing the planet and the global Tropical Hub. Visiting the GloBuses will be an activity community. available to Participants during Choice Time. Each GloBus will have a range of differing activities under one of the six In addition, there will be Global Development InfoPoints themes which are: HIV / AIDS, Children’s Rights, Global around the site, highlighting some significant facts on a Travel / Eco Tourism, Women’s Rights, Slavery and Water. global theme. Boulevard Educational Objectives The Global Development Boulevard can be found at the By the end of the activity, Scouts will have: heart of the Jamboree. There will be over 70 exhibitions / stands giving Participants the chance to find out • Become familiar with the facts related to Global something about the work of organisations in the UK and Development as seen through the key aspects of world who work to combat global issues. health, tourism, the environment, peace, human InfoPoints rights and democracy There will be a large number of global development facts • Identified how local action and awareness can presented in a variety of ways around the site – from large impact on the global situation through making ‘advertising hoardings’ to small posters and postcards. small lifestyle changes Each will be located in an appropriate place e.g. water facts near to taps, retail / consumerism issues near to the • Recognised the importance of personal choice in trading venues. relation to lifestyle decisions and to identify the impact positively or negatively that decision may have

Timings GloBus and Boulevard are completed during Choice Time and will be open from 09.30 to 12.30 and 14.00 to 17.00. Ticketing & Groupings None. Links / Partners Many large UK and World based Organisations will be taking an active part in the activities. Layout & Location The Boulevard is located in the centre of Jamboree Site near to the Plaza and World Scout Centre. Three GloBuses can be found in the Mountain Hub and three in the Tropical Hub. Personal Kit Required No special kit is required to participate.

21st World Scout Jamboree Youth Programme Guide Page 26 Appendix 4.10 – Faith and Beliefs Zone

Summary Description Example Activities: This area focuses on the place of religion in human life and its contribution to world culture. Educational Objectives Icon workshop – icon painting By the end of the activity, Scouts will have: Genealogy centre – researching your family history Origami lotus – writing prayers for peace and making a • Discovered how faith and beliefs impact on lotus flower out of paper. individual lives Wonmani – making a small figure out of cord and beads • Articulated their own faith and belief as a reminder to do a good turn. The Book of Kells – finding out about and making an • Learned respect for the faith and beliefs of others illuminated manuscript. • Recognised the benefit of having a personal faith Arabic Calligraphy – learning the basics of writing in through a relationship with God Arabic. • Developed their own relationship with God Jewish Exhibition – finding out about the Jewish Way of Life. Meditation – learning the art of prayer and meditation. Activities This zone offers Participants the opportunity to engage with the world of faith and beliefs by exploring religious values and cultures. All activities are run on a “walk in” basis. The Zone includes both informative displays and a range of activities. Timing The Faith and Beliefs zone is part of the Choice Time programme, and will be open from 09.30 to 12.30 and 14.00 to 17.00. Ticketing & Groupings Participants may come as individuals or as part of a group. Activities are not ticketed. Links / Partners The activities in the Faith and Beliefs Zone are offered in partnership with members of the World Scout Interreligious Forum and other faith communities represented in Scouting. Groups represented include the World Buddhist Scout Brotherhood, International Conference of Catholic Scouts, Council of Protestant Guides and Scouts, DESMOS, International Union of Muslim Scouts, International Forum of Jewish Scouts, the Church of Jesus Christ of the Latterday Saints, and Won-Buddhism Scouts. Layout & Location The Faith and Beliefs zone is located near to the Plaza. Personal Kit Required No specialist equipment required.

21st World Scout Jamboree Youth Programme Guide Page 27 Appendix 4.11 Scout Exhibitors

Summary Description Example Activities: There will be a range of Scouting exhibitors in the Plaza. The exhibitors will include: Badge Swapping The International Badgers Club centre is located in the • The International Guild of Knot Tiers Plaza. Participants can bring badges to trade with others • The International Scout and Guide Fellowship and make new friends! • ICCS International Conference of Catholic Scouts However, badge swapping between adults (Leaders, visitors, IST, etc.) and Participants is not permitted. • IUMS International Union of Muslim Scouts When Participants trade, they are dealing in an • Rotary club of Great Britain alternative currency. This means that attention must • Esperanto be paid to ensure that everyone is happy with the exchange. • Puppets Badges must not be taken off uniforms, and badges that • International Badge club Participants have earned should not be swapped. • Amateur Radio In the swap area no money should change hands for badges. Activities Informative displays and a range of activities. Timing Most of the exhibitors will be open from 09:30 until 22:00 each day. Ticketing & Groupings There will be no tickets for any of the exhibitors. These will be walk in activities during Choice Time or in the evening.

21st World Scout Jamboree Youth Programme Guide Page 28 Appendix 4.12 – Amateur Radio GB100J

Summary Description Example Activities: This activity offers the opportunity to contact other amateur radio stations around the World by a variety of methods. Worldwide Communication Participants can discover what can be achieved with Brief introduction simple equipment. Preparation of an international greeting Educational Objectives Speaking to someone across the radio waves By the end of the activity, Scouts will have: (preferably a Scout) Preparing a card to confirm the contact • Experienced radio communication as a 2-way activity in contrast to broadcasting. Trying Morse code Amateur radio using computers • Used radio as a means of tracking and locating. • Been introduced to electronic construction. Radio Orienteering Finding transmitters hidden around the site using as Activities special radio receiver • Worldwide Communication Electronic Construction • Electronic Circuits Building a simple electronic circuit • Radio Related Activities Radio related activities Scout powered electricity generator Timing Amateur TV Participating visitors will be offered as many of the Historical Radio activities as they have time to complete. The station will Hat Cam operate 24 hours each day. Scouting’s Sunrise display Ticketing & Groupings This is a ‘walk-in activity’ and tickets are not required. Layout & Location The station is in a marquee situated in the Plaza. Links / Partners Yaesu and Kenwood have offered to lend equipment and other organisations that may support the station include Waters & Stanton, Rapid Electronics, OFCom and the Radio Society of Great Britain. Personal Kit Required None.

21st World Scout Jamboree Youth Programme Guide Page 29 Appendix 4.13 – Scouting’s Sunrise Day

Summary Description Example Activities through the day: Wednesday 1st August is a special day when the entire Jamboree will celebrate the 100th anniversary of Scouting Scouting’s Sunrise Ceremony and reflect on the real meaning of ‘One World One The Sunrise Ceremony is a unique opportunity for all Promise’. the Jamboree Participants to join together to renew the Educational Objectives Scout Promise. A Scout at Brownsea Island will lead the renewal by video link. The Ceremony will also feature By the end of the activity, Scouts will have: a presentation showing the spread of Scouting across the world and a celebration of how different faiths can • Experienced a fantastic day of celebration and work together. The theme of being one under the flag of gained a sense of being part of history in the Scouting will be a strong focus and we will conclude by making taking part in an act of sharing. • Demonstrated how Scouting brings people of Faith Celebrations different faiths and backgrounds together The different faith communities at the Jamboree will • Shown the potential of Scouting as an instrument host celebration events around the site to mark the historic moment. for peace and understanding • Demonstrated how the Scout Promise can be International Food Festival made real through the Gifts for Peace initiatives Participants will prepare and serve food representing their own culture and host Scouts from their Sub Camp. Activities / Timings There will be opportunities to share culture and to swap gifts, meet each other and learn about similarities • Sunrise Ceremony 07.45 – 09.15 and differences. Entertainers will tour the areas to add • Faith Celebrations 11.00 – 12.00 atmosphere. Gifts For Peace Concert • Sub Camp Food Festival 14.00 – 18.00 • The evening concert will feature a number of different Gifts for Peace Concert 19.30 – 22.30 styles of music on the arena stage. The concert will be Ticketing & Groupings interspersed with video messages to show the impact of the Gifts for Peace initiative in various parts of the world. Fireworks will complete the day’s events. None. Personal Kit Required Sunrise Ceremony: Warm clothing and waterproofs if the weather is not good, purple World Scout flags if you would like to bring them Faith celebrations / food festival: Warm clothing and waterproofs if the weather is not good Gifts for Peace Concert: Warm clothing and waterproofs if the weather is not good and a torch

21st World Scout Jamboree Youth Programme Guide Page 30 SOUS-CAMP Appendix 4.14 – Sub Camp Programme S

SUB CAMP

Summary Description Example Activities: The Sub Camp is where Participants live, meet others, develop and take part in a variety of activities and The Adventure Begins meaningful moments. Each Sub Camp will have its own Sub Camp Decorating rhythm, activities and style. Mascot Making The Sub Camp Programme will start with a series of Wall of Friendship activities to enable Participants to find their way around the site, get to know others on their Sub Camp and feel at Site Tours home. It will continue during Choice Time and on some DVD – Looking Ahead evenings when a variety of different activities available. International Welcome Game The Carnival will take place on the penultimate evening as the start of the Grand Finale of the Jamboree. Sub Camps Choice Time Activities will be encouraged to prepare their entries. Football Educational Objectives Volleyball By the end of the activity, Scouts will have: Parachute Games Boules • Helped to establish the Sub Camp identity Giant draughts, chess, connect 4 • Been involved in relaxed, creative and fun Cards activities Jenga • Developed friendships and a feeling of belonging Twister • Been informed of the opportunities available Swingball • Been assisted to find their way around the site Badminton Carnival Timing An exciting, colourful, musical, extravaganza for the All day Friday 27th and Saturday 28th: The Adventure Begins whole Jamboree. There will be lots to prepare in Participants spare time Choice Time Activities will be available throughout the to get ready for the grand procession around the site. event The Carnival will be a night to remember with music, Thursday 2nd August: Carnival costumes, laughter, ending with Hub and Sub Camp disco’s.

21st World Scout Jamboree Youth Programme Guide Page 31 Appendix 4.15 – Evening Programme

Summary Description Example Activities: Each Hub with its four adjacent Sub Camps will participate in the same activity as shown on the Evening Programme Challenge 100 Timetable. Participants are free to take part in activities in A set of 100 activities, based in and around the Sub any of the Hubs and should not just feel confined to their Camps and Hubs. Participation will be in mixed Groups own Hub. (formed through the Jamboree Welcome Game). Each Group will be challenged to complete the 100 activities Early in Jamboree Sub Camps will take part in: between them during the evening and will have a Challenge 100 Challenge 100 Record sheet where progress will be recorded. The Sub Camp Team will hand out stickers out World Showcase on completion of an activity. All Participants completing Later in the Jamboree Sub Camps will take part in: the challenge will receive a ‘100’ ribbon from their Sub Camp Team. Hyland Games World Showcase Spectrum An evening to showcase Troop performances on their Sub Camp Fiesta Sub Camp stage and to introduce different nationalities and cultures as well as continuing to build Jamboree Party Time atmosphere. Educational Objectives Hyland Games • to promote the Centenary Theme and continue A wide range of sports and games in the Hub and orientation of site. Sub Camps including: football, volleyball, basket ball, boules, garden games, quizzes, traditional national • To involve everyone in relaxed, creative and fun games, centenary games, hula hoop champion, cheer activities leading and bridge-building. • To generate feeling of friendship and belonging Spectrum • To reinforce Jamboree principles A wide range of cultural music and art from around the world including: Campfires, World Showcase items, • To enable Participants to choose their own Circus skills, drums, dance, carnival preparations, activities and make their own Jamboree balloon sculptures, scout bands, poster designs and experience craft market place. • To inform young people about different lifestyles Sub Camp Fiesta • To recognise that Scouting is in tune with today’s Share a meal with other Participants. young people One Patrol will remain in their own Troop site to prepare the evening meal for the visiting 3 patrols. This is an • To have fun! opportunity for Troops to make this a special occasion using decorations, activities etc. Timing There will be low key entertainment and activities in the Hub. 19.30 to 22.30 on the evening’s of Sunday 29th, Monday 30th July and Thursday 2nd to Sunday 5th August Party time Activities Karaoke, Discos, Entertainers, Dance Mats, Line Dancing, talent shows, bubble mania, zorbs etc A Daily update sheet and visual demonstration in the programme marquees in the Hubs will inform Troop Leaders exactly what is happening and where. Participants will be encouraged to choose the activities that appeal to them, they may be in their own Sub Camp, a neighbouring Sub Camp or the Hub. Some may require a group in order to take part, some will be for individuals. There will be themed entertainment or activities on the Sub Camp and Hub stages.

21st World Scout Jamboree Youth Programme Guide Page 32 Appendix 4.16 – Faith and Beliefs Daily Programme

Summary Description Example Activities: The Faith and Beliefs Daily Programme offers Participants the opportunity to deepen their understanding of what it Time to Think Cards is to be a Scout, to explore the lived faith of others and to honour their own religious observance. A selection of activities and texts to help Troop reflection on the theme of the day. Educational Objectives Participant Cards Through the Faith and Beliefs Programme Participants will have had the opportunity to: A small card with a saying and picture to help individual reflection on the theme of the day. • state Scouting values, demonstrate their Quiet Tents commitment to them and accept them as a code of conduct for life Space for getting away and for personal prayer. • develop their religious commitment through Religious Services maintaining their normal religious practice during Mass, Prayer, Meditation, Scouts Own. the Jamboree • recognise the benefit of having a personal faith; • discover how faith and beliefs impact on individual lives • articulate their own faith and belief • respect the faith and beliefs of others

Activities The Faith and Beliefs Programme includes the provision of reflection material for each Troop and for each Participant, quiet areas of prayer and reflection of the Hubs, and the presence of services, times of prayer, and Scouts Owns in the main Jamboree Programme. Timing Various. Ticketing & Groupings Participants are welcome at any of the Scouts Owns or religious services that take place during the Jamboree. Daily reflection may take place as a Troop, Patrol or in a different grouping.

21st World Scout Jamboree Youth Programme Guide Page 33 Appendix 4.17 – Vigil

Summary Description Example Programme: The Vigil is a scouting tradition. The focus will be on the special qualities of Scouts and Scouting that we can take from the past into the future of scouting. Gathering with Flags – messages of hope to display and Educational Objectives share with others. The Vigil offers Participants the opportunity to Theme of how scouting values help to bring hope to the future. • contemplate their own unique qualities, skills, Testimonials by Scouts linked to the theme. faith and beliefs Music and shared activities including reflection and • share their values and hopes with others discussion. • respect the values and hopes of others Prayers around the theme. • experience some of the cultural heritage represented by faith traditions and human creativity • state scouting values, demonstrate their commitment to them and accept them as a code of conduct for life

Activities The Vigil offers Participants the opportunity to engage with others exploring scouting values and tradition while preparing for the future of Scouting. Timing The Vigil is part of the evening programme and will run from 21.30 - 22.30 on 31st July 2007. Ticketing & Groupings Participants may come as individuals or as part of a group. Layout & Location The Vigil will take place around each of the Hub stages.

21st World Scout Jamboree Youth Programme Guide Page 34 Appendix 4.18 – Opening Ceremony

Summary Description Example Activities: The evening of the 28th July is the first time the whole Sub Camps led to Arena Jamboree comes together in the arena to celebrate the opening of the 21st World Scout Jamboree. Following on from each Sub Camp’s own opening ceremony, the Participants will be led by knights on horseback to the main arena to join together for the Opening Ceremony. Educational Objectives Opening Ceremony • To unite the Participants from all of the countries The formal opening of the 21st World Scout Jamboree at present at the Jamboree into “One World” Hylands Park, Chelmsford. • To demonstrate harmony by being together Through the Ceremony we welcome everyone with an through a truly memorable experience of introduction to the UK and we unite all the Participants Jamboree. as “One World”. We remind all of the Scout Law, gather flags from all nations and officially open the Centenary • To offer an occasion to celebrate the opening of World Scout Jamboree. st the 21 World Scout Jamboree together. Live Band Following the formal opening of the Jamboree, Activities / Timings Participants are invited to mingle and meet fellow Scouts from around the world, or return to their Sub- • Sub Camp Opening Ceremonies: exact time will be Camps if they feel tired and ready to go to bed. notified by your Sub Camp Team • Sub Camps led to Arena : from 19.30 • Opening Ceremony: 21.00 • Live band: 22.10 – 23.00

Ticketing & Groupings Whole Jamboree experience

Personal Kit Required

• Uniform • Warm clothing and waterproofs if the weather is not good • Torch

21st World Scout Jamboree Youth Programme Guide Page 35 Appendix 4.19 – Closing Ceremony

Summary Description Example Activities: The Closing Ceremony will signal the end of the 21st World Scout Jamboree when every Participant comes Sub Camps led to Arena together in the arena for one last celebration. There The Arena, which has played host to key Scouting will be time too to reflect on the Jamboree and to look celebrations for the past 10 days, will be transformed back on the sharing of both fun and activities. Following into a huge carnival space with street entertainers and acts from around the globe, the UK will pass the World performers that will interact with Participants as they Scout Flag to the Scouts of Sweden in an impressive gather. Each Sub Camp will be led to the Arena by a performance by both National Scout Organizations. different Scout band, creating a joyous, unrestrained A giant party will follow the Ceremony to complete carnival buzz. an extraordinary summer where Participants have Closing Ceremony joined new friends and are ready to move forward with enthusiasm for the future. The Closing Ceremony bids farewell to the 21st World Scout Jamboree. This will be a truly international We leave to make this world a better one for all. affair to equal the elaborate and sensationally staged Opening Ceremony that brought Scouting back to its roots. Educational Objectives The arena will once again host the Participants affording • To provide awareness and understanding that the opportunity to reflect and share in this life-changing experience through video footage and song. The Scouting is a global Movement by bringing adults international performers, the cast, the handing over of and young people together in one space. flags and more importantly, the renewal of the Promise • To demonstrate through imagery that scouting has is all followed by a parade of light and Participants end a Jamboree “AS ONE”. concern for others' welfare. The party continues • To illustrate that ‘One World One Promise’ can be achieved by each individual accepting A relaxed giant party in triumphant style will follow the responsibility for their own behaviour by renewing Ceremony, celebrating the end of the Jamboree. the Scout Promise. • To facilitate networking, linkages, exchange and interaction amongst adults and young people from a diverse range of nations. • Through reflection, using imagery & video footage and quotations that express the attitudes and appreciations of Participants, sharing in the realisation that the Jamboree has been a life changing experience for each individual.

Activities / Timings • Sub Camps led to Arena: from 19.30, exact time to be notified by your Sub Camp Team • Closing Ceremony : 21.00 • Party: 22.15 – 23.00

Ticketing & Groupings Whole Jamboree experience

Personal Kit Required

• Uniform • Warm clothing and waterproofs if the weather is not good • Torch

21st World Scout Jamboree Youth Programme Guide Page 36 Appendix 14.19 – Jamboree Friendship Award

The Jamboree Friendship Award is open to all Participants at the Jamboree. The requirements of the award are as follows: • Take part in the Sub Camp opening activities as part of an international patrol • Join another Troop for a meal during the Jamboree • Find 10 new friends and exchange contacts with them • Participate in AquaVille and complete at least 5 activities in the World Village Passport • Participate in TerraVille and complete at least 5 activities in the World Village Passport • Complete a Global Development Village Workshop • Visit two of the GloBuses • Visit the Global Development Boulevard and visit at least 5 stands • Visit the Faith and Beliefs Zone and take part in at least two activities • Commit yourself to do something that will make a difference to your community when you get back home from the World Scout Jamboree

To receive the award you will need to have completed all the requirements stated above. To show that you have completed a requirement, the corresponding section of the Participants Handbook will be marked. Once everything has been completed, Participants can claim their Jamboree Friendship award from your Sub Camp Team.

21st World Scout Jamboree Youth Programme Guide Page 37 Appendix 4.21 – Young Correspondents

Summary Description Example Activities: Throughout the Jamboree there will be many opportunities to ‘tell the story’ of the Jamboree to others, both those Provide stories to the media in their own country attending the Jamboree and those at home. The Young While the creation of opportunities for coverage in Correspondents Team will be working closely with the home media is the responsibility of the NSO, the Young Marketing and Communications team at the Jamboree, and Correspondents Programme can provide equipment, will be based in the Media Center. training and support to facilitate the process of story Educational Objectives development with the young people. The Young Correspondent Programme will provide Newspaper opportunities for training in media topics and to attain the Young Correspondents will have the opportunity to confidence to use their skills once they arrive back in their contribute articles to the daily Jamboree newspaper. own country. Radio Activities Young Correspondents interested in radio broadcasting Young Correspondents are Participants first, and so should will not only have the chance to complete basic training take a full and active role in all aspects of the Jamboree in the use of this medium for projecting their messages, Programme. but will also be able to freely visit the radio station, see Young Correspondents will have opportunities to work on how things work and record pieces of their own to be newspaper, radio, website and television. broadcast. Timing Website The Programme will run before and during the World Scout There will be a dedicated area of the Jamboree website Jamboree, while providing NSOs with the tools and ideas where each Young Correspondent will have a profile to continue participation upon return to the home country. including all the stories they have written. There will also be the opportunity for these stories to be used as At the Jamboree, the Programme will run during Choice and news items and features on the main Jamboree website. Evening and any other free time that Participants have. TV Ticketing & Groupings Young Correspondents will have the opportunity to Young Correspondents are nominated by their respective complete basic training in the use of television as a NSOs. medium for transmitting their messages, as well as Layout & Location learning how to use video cameras and edit recordings. What’s more, there will be a chance for Young The Young Correspondents Team will be based in the on- Correspondents to front the daily news programme on site Media Centre. Jamboree TV. Personal Kit Required Young Correspondents do not require any special equipment.

21st World Scout Jamboree Youth Programme Guide Page 38 21st World Scout Jamboree Youth Programme Guide Page 39