Dead Simple Modern Espionage RPG Rules
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SOE21 – Modern Espionage RPG System Introduction Character Creation to Knowledge checks generally (does not stack with hacking bonus). During the second world war an elite secret force Attributes Blaster: The use of explosive devices to do was formed to attack the enemy from within. Its New Operatives have ten points to divide everything from open a lock to collapse a methods were subversion, sabotage, between the four attributes below. Each building. +2 to Craft checks with explosives. assassination and terror. Many of its agents did attribute must be given between one & four Burglar: How to avoid and disarm modern not survive. Often captured, tortured and points. security systems. +2 to Craft checks when executed, their work was cloaked in secrecy and Strength [STR] Dexterity [DEX] burgling. all but forgotten. They were the Special Intellect [INT] Willpower [WILL] Cat: Expert at climbing, abseiling, jumping etc. +2 Operations Executive (SOE). to Agility related tasks. At the end of the war they were sacrificed upon Skills [calculated from Attributes] Diver: Expert swimmer, SCUBA diver and in the the altar of political necessity and disbanded. The Skill Aptitude Examples underwater environment. victims of inter-agency rivalry. Or were they? Agility DEX x 2 Climb/Leap Evader: Able to avoid tails and surveillance. +2 to In the world of SOE21, not so very different from Craft DEX + INT Make, Repair Stealth. our own, Churchill secretly ordered that the SOE Fighting STR + INT Kill Grifter: Able to perform elaborate confidence was to continue, as the hidden and deniable Knowledge INT x 2 Analyze tricks. Also known as a Front Man. +2 to agent of Britain’s otherwise less acceptable Perception INT + WILL Spot, Hear Persuasion when fooling people. activities. Persuasion WILL x 2 Charm, Con Hacker: Breaking and entering the virtual One by one SOE’s top wartime agents ‘died’, environment. +2 to Knowledge checks when apparently at the hands of the fledgling KGB, and Shooting DEX + INT Kill hacking. even MI5 and MI6. In fact they took on new Speed STR + DEX Run, React Interrogator: Forcing people to tell you identities and became a deadly and effective Stealth DEX + WILL Sneak, Hide everything. +2 to Persuasion when beating or underground army. Even after Churchill lost Toughness STR + WILL Grit, Courage coercing information out of a target. power he continued to command the actions of Training Linguist: Fluent in five languages as well as the SOE. With the help of loyal civil servants the New Operatives are Trained in two skills & English, this person is trained also in the culture, SOE recruited men and women, to train and, in Familiar with three others of their choice. politics and accents of the countries whose times of need, to act on behalf of British The remainder are Untrained. languages he speaks. interests. Marksman: High level capability with firearms. +2 When Churchill died, he left as his legacy an Level Bonus Level Bonus to Shooting checks. independent and well-supported organisation, Untrained -1 Experienced +2 Martial Artist: You are a master of close combat. led by an appointed Council of former Familiar +0 Mastered +3 +2 to Fighting checks. Operatives, and working to the Charter. This Trained +1 Pilot: Able to fly helicopters, prop and jet Charter has 21 clauses and guides all actions of Skill Check aeroplanes. the Council and its active Operatives. Roll 15 or more on a twenty-sided die, modified Seducer: Making people want to tell you The SOE, now renamed SOE21, has Council by Aptitude and Training. Other modifiers from everything. +2 to Persuasion when charming members in all areas of Government and the equipment, background and specialities may information out of a target. British intelligence community. It has infiltrated apply. Survivalist: Able to survive in the wilderness. the top levels of the armed forces and many of Includes hunting and trapping prey. Britain’s largest corporations. Background Watcher: How to observe without being seen. +2 SOE21 recruits from all walks of life and has up to Everybody comes from somewhere. There are a to Perception or Craft checks when surveilling a 150 active Operatives both home and overseas at common range of backgrounds that SOE target. any one time. These Operatives are supported by Operatives are commonly recruited from that Wheel Man: Handling a vehicle at high speed, in nearly 1,000 other staff, many of them former give them modifiers to certain skills and a dangerous environment. Operatives. A commitment to SOE21 is for life as situations. Example: Jason Bourne has: Martial Arts, Burglar, you have to ‘die’, be willing to give up everything If you think of a different background discuss it Hacker, Marksman, Wheel Man and Evader. you own, to join. with your Controller and see if he will allow it. Although many of their methods are more subtle Military: Special Forces Troops are a common Improving Operatives nowadays their core competencies remain in source of high quality, well-motivated operatives. After an adventure the Operatives are given subversion, sabotage, assassination and terror. Former soldiers get +1 to Fighting, Shooting and Mission Points by the Controller, that they can Their main brief is to defend Britain and her Toughness. save up to use for improvements. legitimate interests from its enemies, foreign and Spook: The Secret Service and the Security Cost Improvement domestic. Service are another common recruiting ground. 50 Improve Attribute by +1 Churchill was well aware of the possibility that Former spooks get +1 to Knowledge, Perception 25 Improve a Skill’s training by +1 SOE21 could itself become a weapon for and Persuasion. 100 Acquire a new Speciality. subversion of the British government and put Law Enforcement: Police Officers from the into place his ‘Hounds’. These are an elite and Investigation, Anti-Terrorist and Special Branches shadowy group of Operatives who fanatically make good operatives. Former coppers get +1 on Operative Equipment ensure that the Charter is obeyed by the Council Knowledge, Craft (Surveillance) and Shooting. Weapons and its Operatives. Anybody in SOE21 could be a The Press: Journalists have contacts all over the CE74 - Ceramic Pistol ‘Hound’, and their only tool is assassination. world and a good nose for a lead. They are skilled These slender and elegant weapons are the Break the Charter and you die, simple as that. In at getting people to tell them things other, more sidearm of preference for most Operatives. They the last 50 years the Hounds have executed 37 official service would never hear. Former are 5.56mm calibre automatics with a maximum Operatives and 6 Council members. They also Journalists get +2 to Persuasion & Knowledge magazine capacity of 12 caseless rounds. They publicly executed a former ‘Master of Hounds’ in (Research). are accurate up to about 150m which is normally a particularly gruesome fashion (a slow burn The Underworld: Criminals are used to working is more than enough for most uses. incendiary device in a public telephone box on a world without rules, and avoiding unnecessary Their slender profile and low weight makes then the Strand). attention. Former Criminals get +1 to Stealth, eminently concealable. As there are no metallic In this role-playing game the players are a new Craft (Burglary) and Fighting. components they do not set off most standard team of Operatives, recently ‘recruited’ from a detectors. range of backgrounds. The 21st century is already Specialities However, they are somewhat fragile and should proving very challenging for SOE21 and its There are no set professions in this game. Instead not be used to club opponents senseless. Their resources are being stretched to the limit. Thus it players choose three specialities from the list fragility also means that every 240 rounds or so has set about a large campaign of recruitment. below: they need to be returned for maintenance. Analyst: Bringing information together from There are no accessories for the CE74 other than disparate sources to form a useful hypothesis. +2 a silencer. Again this is ceramic and extends the © Craig Cartmell May 2011 September 2010 SOE21 – Modern Espionage RPG System barrel length by 50% making it less concealable. It M101 Glove Each mobile has an emergency 'man-down' code also halves the accurate range. These appear to be simple black leather gloves. (triple *) as well as an autodestruct code (triple Their ammunition is as unusual as the weapon The fingers and knuckles are lined with ridged #). The autodestruct charge is in the battery. itself being made of a carborundum grit set in a ceramic plates backed with gel pads. These Operatives also frequently make use of ‘burn hard resin. This gives is good body penetration protect the hands of operatives in fights and phones’. These are pay-as-you-go phones that characteristics and after entry it tends to shatter prevent suspicious bruising. Operatives have can be discarded after one or two uses. removing all ballistic evidence. These rounds are named these 'Tysons'. 2. Credit cards. Every operative has a Chameleon not good against body armour though and Other weaponry. Card or 'C-Card'. This card can mimic any type of operatives often carry one magazine with Sniper rifles, machine pistols, and larger amounts card and can have the ID details changed in tungsten tipped ammunition when expecting to of explosives are all available for the right seconds. To change the card requires a call or come up against it. missions. SOE21 don't tend to go in for large text through to the 'Secure Lending Centre' at The CE74 has a vicious built-in safety feature. scale, and thus public, acts of violence. Thus it is SOE21and they change it through the mobile Should the magazine be removed a fresh one better not to ask for RPG's or grenades.