THE EDGE OF NOWHERE The Deep Beyond is the ’s final frontier. A vast zone stretching from the belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the , gas giants, , and comets of the outer system. Visit the gas mines of and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . . . as a Duncanite parahuman, a sapient AI, or even an enslaved bioroid. ! Dozens of organizations, from the rebel ghosts of Axon to the cyber-soldiers of the 82nd Spaceborne. ! New character types, from judges-for-hire to Jump RATS and Swarmdozers. ! New vehicles and technologies: ice-hulled Gypsy Angel spacecraft, portable lasers, prospector swarms – even the black hole power plant.

Transhuman Space is required to use this supplement. GURPS Basic Set, Third Edition Revised, Compendium I, and Transhuman Space: In The Well are also recommended.

FIRST EDITION,FIRST PRINTING PUBLISHED APRIL 2003 ISBN 1-55634-586-0 9!BMF@JA:RSTWUXoY`ZgZaZnZ` Printed in SJG02695 6703 the USA THE EDGE OF NOWHERE The Deep Beyond is the solar system’s final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . . . as a Duncanite parahuman, a sapient AI, or even an enslaved bioroid. ! Dozens of organizations, from the rebel ghosts of Axon to the cyber-soldiers of the 82nd Spaceborne. ! New character types, from judges-for-hire to Jump RATS and Swarmdozers. ! New vehicles and technologies: ice-hulled Gypsy Angel spacecraft, portable lasers, prospector swarms – even the black hole power plant.

Transhuman Space is required to use this supplement. GURPS Basic Set, Third Edition Revised, Compendium I, and Transhuman Space: In The Well are also recommended.

FIRST EDITION,FIRST PRINTING PUBLISHED APRIL 2003 ISBN 1-55634-586-0 9!BMF@JA:RSTWUXoY`ZgZaZnZ` Printed in SJG02695 6703 the USA By David Pulver • Cover by Jesse DeGraff Edited by Steve Jackson • Illustrated by Attila Adorjany, Andy Clarkson, Jesse DeGraff, Dennis Detwiller, Thomas Floyd, Steve Hartley, Jeremy McHugh, Torstein Nordstrand, Klaus Scherwinski Map design contributions: Nelson Cunnington • Additional editing by Scott Haring

GURPS System Design ■ Steve Jackson Managing Editor ■ Andrew Hackard GURPS Line Editor ■ Sean Punch Transhuman Space Line Editor ■ David Pulver Project Administrator ■ Monique Chapman Art Director ■ Philip Reed Production Artist ■ Justin De Witt Print Buyer ■ Monica Stephens Errata Coordinator ■ Andy Vetromile Sales Manager ■ Ross Jepson

Lead Playtester: Kenneth Peters Playtesters: John Buston, Frederick Brackin, John Freiler, Juergen Hubert, Anthony Jackson, MA Lloyd, Phil Masters, David Morgan-Mar, Nana Yaw Ofori, Robert Prior, Jeff Raglin, Dalton Spence, Constantine Thomas

Special thanks to John Nowak, Sean Punch, Nelson Cunnington, and to everyone on Pyramid who participated in the playtest. The scanning, uploading, and distribution of this book via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials. Your support of the author's rights is appreciated. GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Transhuman Space, Pyramid, Deep Beyond, and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Transhuman Space: Deep Beyond is copyright © 2003 by Steve Jackson Games Incorporated. All rights reserved. Printed in the USA. ISBN 1-55634-586-0 12 3 4 5 6 7 8 9 10 STEVE JACKSON GAMES Saturn’s Rings ...... 56 THE SATURNIAN SYSTEM ...... 56 SATURN’S MOONS` ...... 57 Small Inner Moons ...... 58 Mimas ...... 58 THE TRAILING TROJANS ...... 32 Enceladus ...... 60 NTRODUCTION I ...... 4 617 Patroclus – Tethys ...... 60 ABOUT TRANSHUMAN SPACE ...... 5 “Varahamihira Station” ...... 32 Calypso and Telesto ...... 60 About GURPS ...... 5 THE MAIN BELT AND Dione ...... 60 TROJAN ECONOMY ...... 32 Helene ...... 60 1. THE ASTEROIDS ...... 6 THE SOLAR SYSTEM ...... 33 Rhea ...... 60 DISCOVERING THE ASTEROIDS ...... 7 ASTEROID MINING ...... 34 TITAN ...... 61 ASTEROIDS ...... 7 Commercial Asteroid Mining . . .35 Titan Statistics ...... 61 Asteroid Families ...... 7 Subsistence Asteroid Mining . . .36 Life on Titan? ...... 61 ASTEROID CHARACTERISTICS ...... 8 Asteroid Mining Techniques . . . .36 TITAN ...... 62-63 Asteroid Taxonomy ...... 8 Settlement ...... 64 Minor Asteroid Populations ...... 8 2. JUPITER ...... 37 Huygens City ...... 64 Asteroid Structure ...... 9 JUPITER ...... 38 Industries on Titan ...... 64 Main Belt Astrography ...... 9 Jupiter’s Composition ...... 38 Port Minos ...... 65 The Asteroid Environment . . . . .10 Jupiter Statistics ...... 38 Titan Wrestling ...... 65 The Horizon ...... 10 Jovian Weather ...... 39 Titanomachy ...... 66 SETTLING THE BELT ...... 11 SIRMA Cybershells ...... 39 Jiangli Station ...... 66 Dealing with Dust ...... 11 THE JOVIAN SYSTEM ...... 39 Getting Around on Titan ...... 66 MAIN BELT STATIONS ...... 12 Exploring Jupiter ...... 40 SATURN’S OUTER MOONS ...... 67 Main Belt Demographics ...... 12 Jovian Life ...... 40 Hyperion ...... 67 1 Ceres – Jupiter’s Magnetic Field Iapetus ...... 68 “Silas Duncan Station” ...... 13 Phoebe ...... 68 Green Duncanite Stations ...... 13 and Magnetosphere ...... 40 Life in Jupiter’s Rings ...... 40 2 Pallas – “Hesheng Station” . . .14 4. THE OCEAN OF NIGHT ...... 69 National Asteroid Colonies ...... 14 Jupiter’s Ringlets ...... 41 The Ceres Tricentennial ...... 14 JUPITER’S SMALL INNER MOONS . . . .41 THE CENTAURS ...... 70 259 Aletheia – Aletheia Station .16 THE GALILEAN SATELLITES ...... 42 URANUS ...... 70 Corporate Research Stations . . . . .16 IO ...... 42 Uranus Statistics ...... 70 4 Vesta – “Exogenesis Station” . .17 Io Plasma Torus ...... 42 Yggdrasil Station ...... 70 Religious Stations ...... 19 Io Statistics ...... 42 Exploration and Exploitation . . .71 10 Hygeia – “Yametei Station” . .20 Settlement on Io ...... 43 Uranus’ Magnetosphere ...... 71 112434 Shezbeth – The Io-Jupiter Accelerator ...... 43 Rings of Uranus ...... 71 “Hawking Station” ...... 20 Conflict on Io ...... 44 Moons of Uranus ...... 71 185 Eunike – Lokavidu Station .20 EUROPA ...... 44 UNSIBA Aerostats ...... 71 Methane Diamonds? ...... 71 511 Davida – Life on Europa ...... 45 “New Covenant Station” . . . .21 Europa Statistics ...... 45 NEPTUNE ...... 72 Derelict Stations ...... 21 Surface Travel on Europa ...... 45 The Winds of Neptune ...... 72 Homestead Stations ...... 22 EUROPA ...... 46 Neptune’s Statistics ...... 73 334 Chicago – Wolf Station . . . .23 Europan Settlement ...... 47 Neptune’s Moons ...... 73 704 Interamnia – CRABE ...... 47 Triton ...... 73 Triton’s Statistics ...... 74 “Liberty Bell Station” ...... 24 The Europa Project ...... 47 Asteroid Refineries ...... 24 TheWar Under the Ice ...... 47 Settlement on Triton ...... 74 Fringer and Survivalist Stations . . .25 Genesis Station ...... 48 THE KUIPER BELT ...... 74 383544 Amberella – Manannan Station ...... 49 Settling the Kuiper Belt ...... 75 “Galliard Station” ...... 26 GANYMEDE ...... 50 Quaoar ...... 75 117561 Jiawen – Ganymede Statistics ...... 50 Comets ...... 76 “Tenglong Station” ...... 26 CALLISTO ...... 50 2051 BJ – “Topsy Station” . . . . .76 Criminal Stations ...... 26 Exploration and Settlement . . . . .50 The Tritium Affair ...... 76 Private Estates ...... 27 Valhalla Station ...... 51 Pluto ...... 77 252400 Behistun Rock – Callisto Statistics ...... 51 Pluto Statistics ...... 77 “Manasseh Station” ...... 28 Asgard Station ...... 52 THE EDGE OF THE SOLAR SYSTEM . .77 Sahasara Chaksu ...... 28 The Pukjeera Archive ...... 52 THE OORT CLOUD ...... 77 THE TROJANS ...... 29 JUPITER’S OUTER MOONS ...... 52 Primordial Black Holes ...... 78 The Trojan War ...... 29 Oort Cloud Expeditions ...... 78 Gravitational Lensing LEADING TROJANS ...... 30 3. SATURN ...... 53 and the Solaris Mission ...... 78 911 Agamemnon – “Freehaven” .30 SATURN ...... 54 1437 Diomedes – Saturn’s Composition ...... 54 INTERSTELLAR SPACE ...... 78 “Liang Mountain” ...... 31 Helium-3 Mining ...... 55 Xiang 63 ...... 79 Space Traffic ...... 31 Cassini Station ...... 55 61 Virginis ...... 79 Saturn Statistics ...... 55 Duncanite Charities ...... 101 Nootropics ...... 137 5. ORGANIZATIONS ...... 80 Europa Defense Force ...... 101 Weapon Table ...... 137 DUNCANITE SOCIETY ...... 81 Torsten Rademacher ...... 102 SPACECRAFT ...... 138 Silas Duncan Society of Isidore ...... 102 Asteroid Base ...... 138 and the Falkland Islands ...... 82 MARTIAN TRIADS ...... 103 Barricade-Class SDP ...... 139 The Ares Crew ...... 83 Xie Feng ...... 103 Shengzi-Class SCU ...... 139 Law and Order ...... 83 Triad Operations ...... 104 Mudlark-Class USV ...... 140 The Fundamental Contract ...... 83 PIRATES ...... 104 SATV ...... 141 Duncanite Security Companies . .84 Mutineers and Hijackers ...... 105 Lewis-Class HSTV ...... 141 The Aegis Group ...... 85 Privateers and Blackjackers . . .105 Chronos-Class TAV ...... 142 Immigration and Customs ...... 86 Rogue TSA AKVs ...... 105 Thule-Class DSOV ...... 142 Free Courts and the THE TROJAN MAFIA ...... 106 DFS-3C Archangel Space Ceres Bar Association ...... 86 Achilles Heel Data Services . . .106 Dominance Vessel ...... 143 Security Agencies in Action ...... 86 Brummagem ...... 106 Rogue AKVs ...... 143 Technology ...... 87 Erotogenics ...... 107 Rajasi-Class AKV (“Snark”) . . .144 Judge Pfil Tries a Case ...... 87 Fengyang Group ...... 107 OTHER VEHICLES ...... 144 Gypsy Angels Collective ...... 88 Omokage Laboratories ...... 107 Key ...... 144 CORPORATIONS ...... 89 Starhaven ...... 108 Asterius (Deep Sea Avatar Klusterkorp ...... 89 Trojan Horse ...... 108 Research Vessel) ...... 145 Biotech Euphrates ...... 89 AstroBug ...... 146 Columbia Aerospace ...... 89 6. CHARACTERS ...... 109 Landstrider ...... 146 Ceres Mutual ...... 90 CHARACTER TYPES ...... 110 Landstrider Dragoon ...... 147 Exogenesis ...... 90 Abolitionist ...... 110 World Rover ...... 148 Kirkwood Gap ...... 90 Apprentice ...... 110 Vehicular Weaponry ...... 148 Kosmodavit Tenno Tanjo ...... 90 Bioengineer or Gengineer . . . . .110 Titan Packhopper ...... 149 Nanodynamics ...... 90 Contract Enforcer ...... 110 CA-90 Titan Eagle Who Owns Space? ...... 90 Hired Judge (“Deemster”) . . . . .110 (“Bird-Plane”) ...... 150 The Titan Consortium ...... 91 Homesteader ...... 111 UH-92 Malamute Utility Vosper-Babbage ...... 91 Isolate ...... 111 Helicopter ...... 150 Xiao Chu ...... 92 Roughneck ...... 111 Tenzan Heavy Industries ...... 92 Main Belt Personals ...... 111 Freehaulers ...... 92 BIOROIDS, PARAHUMANS, SECURITY COMPANIES ...... 93 AND UPLIFTED ANIMALS . . . . .112 Executive Decisions Adventures with Sentient Snacks .114 Incorporated ...... 93 CYBERSHELL TEMPLATES ...... 116 Five Dragons Security ...... 93 Eidolons ...... 120 The Judge Ajax War ...... 93 Kinetic Logic ...... 94 BIOMODS ...... 121 Mutual Assured Defense ...... 94 ADVANTAGES, DISADVANTAGES, Trojan Hawk ...... 94 AND SKILLS ...... 123 Other Duncanite Security Wealth and Status ...... 123 Companies ...... 94 PEOPLE ...... 124 Outlaws and Bounties ...... 95 Miho Gallagher ...... 124 GOVERNMENTS ...... 95 Charlie Sparrowhawk ...... 125 U.S. Titan Territory ...... 95 Sinetär ...... 126 GOVERNMENT AGENCIES ...... 96 CAMPAIGN THEMES ...... 128 European Space Agency ...... 96 ECHNOLOGY National Aeronautics 7. T ...... 131 PPENDIX ESIGN PTIONS and Space Administration . . . .96 HABITATS ...... 132 A : D O . . .152 United States Astrographical Cole Habitats ...... 132 NEW SPACECRAFT COMPONENTS . . .152 Survey ...... 96 Track Habitats ...... 132 Railgun Fire ...... 152 Electromagnetic Armor ...... 153 Intelligence Agencies ...... 97 Shell Habitats ...... 133 Beehive Habitats ...... 133 WALKER DESIGN NOTES ...... 154 MILITARY FORCES ...... 98 British Forces Aletheia ...... 98 PROSPECTOR SWARMS ...... 134 CRUSH DEPTH AND TEST DEPTH . . .154 Grognards ...... 98 Red Ants ...... 134 DESIGNING HABITATS ...... 155 U.S. Outer System Command . . .99 EXOTIC TECHNOLOGIES ...... 134 LOSSARY 82nd Spaceborne Cyber-Infantry Black Hole Gravitic Fusion . . .135 G ...... 156 Company Organization ...... 99 Black Hole Computing ...... 135 Useful Formulas ...... 156 India’s National Biodegradable and Edible Small Body Designations . . . . .156 Security Guards ...... 100 Computers ...... 135 IBLIOGRAPHY PLAN-SF Deep Space Fleet . . .100 Stabilized Metallic Hydrogen . .135 B ...... 158 Starswarm ...... 136 NGOS, ACTIVISTS, AND INDEX ...... 159 TERRORISTS ...... 100 PERSONAL AND EXPEDITION GEAR . .136 Axon Group ...... 100 Gestalt Cyberswarms ...... 136 Laser Weapons ...... 137 The Deep Beyond is the solar system’s last frontier. It The isolation of the Deep Beyond is a fertile womb is the region of space outside the orbit of Mars, encom- for outlaw subcultures, nonhuman life, and exotic tech- passing the countless asteroids of the Main Belt; the four nologies, but it’s also a source of valuable resources and giant planets Jupiter, Saturn, Uranus, and Neptune, and scientific innovation vital to the interests of powerful their many moons; the two clusters of Trojan asteroids; nations and transnationals. This clash of ways and memes and the icy realm of the Centaurs and Kuiper Belt. Its neb- breeds conflict, from crime and terrorism to the threat of ulous boundary is the vast Oort Cloud, where Sol system interplanetary war. merges with interstellar space. BOUT A ABOUT GURPS Steve Jackson Games is committed to full support TRANSHUMAN SPACE of the GURPS system. Our address is SJ Games, Box The Transhuman Space series presents a unique 18957, Austin, TX 78760. Please include a self- hard-science and high-biotech universe for roleplaying. addressed, stamped envelope (SASE) any time you Set in the Solar System in the year 2100, it is a setting rich write us! Resources include: in adventure, mystery, and ideological conflict. The core Pyramid (www.sjgames.com/pyramid/). Our book is Transhuman Space, which presents an overview online magazine includes new GURPS rules and arti- of the setting. Other books available include Fifth Wave cles. It also covers Dungeons and Dragons, Traveller, (focusing on ), In the Well (Mars and the inner sys- World of Darkness, Call of Cthulhu, and many more tem) Orbital Decay (terror in Earth orbit), Spacecraft of top games – and other Steve Jackson Games releases the Solar System (a compendium of spacecraft), and Per- like In Nomine, Illuminati, Car Wars, Toon, Ogre sonnel Files (a collection of detailed, ready-made charac- Miniatures, and more. Pyramid subscribers also have ters), with more to follow. access to playtest files online! New supplements and adventures. GURPS contin- ues to grow, and we’ll be happy to let you know what’s new. For a current catalog, send us a legal-sized or 9”×12” SASE – please use two stamps! – or just visit www.warehouse23.com. Errata. Everyone makes mistakes, including us – but we do our best to fix our errors. Up-to-date errata sheets for all GURPS releases, including this book, are available on our website – see below. Gamer input. We value your comments, for new products as well as updated printings of existing titles! Internet. Visit us on the World Wide Web at www.sjgames.com for errata, updates, Q&A, and much more. GURPS has its own Usenet group, too: rec.games.frp.. GURPSnet. This e-mail list hosts much of the online discussion of GURPS. To join, send e-mail to [email protected] with “subscribe GURPSnet-L” in the body, or point your web browser to gurpsnet.sjgames.com. The Transhuman Space: Deep Beyond web page is at www.sjgames.com/transhuman/deepbeyond/.

Page References Rules and statistics in this book are specifically for the GURPS Basic Set, Third Edition. Any page reference that begins with a B refers to the GURPS Basic Set – e.g., p. B102 means p. 102 of the GURPS Basic Set, Third Edition. Page references that begin with CI indicate GURPS Compendium I. References to Transhuman Space books are are FW for Fifth About the Author Wave, ITW for In The Well, SSS for Spacecraft of the David Pulver has been a fan since before Solar System, and TS for Transhuman Space itself. he learned to read and a gamer since 1978. The creator The abbreviation for this book is DB. For a full list of and editor of the Transhuman Space line, he lives in abbreviations, see p. CI181 or the updated web list at Victoria, British Columbia. David has authored or co- www.sjgames.com/gurps/abbrevs.html. authored over 50 roleplaying games and sourcebooks. environments. XCDD provides expert engineers, XIAO CHU construction cybershells, microbots, biogenesis tanks, The attentions of China’s giant space development bioroids, fauxflesh vats, and similar technology. An corporation are focused on Mars (see In The Well), but it XCDD specialty is the rapid expansion of a base facility has not neglected the Deep Beyond. Its regional headquar- from a smaller seed – the mushroom-like growth of ters is Hesheng Station on Pallas (p. 14). Although prima- Jisheng Station on Titan is due to their expertise. XCDD rily concerned with research, Xiao Chu is also involved in also coordinates the subcontracting of comet farming oper- Chinese asteroid mining and comet herding operations that ations to freelance comet herders. support Mars development. Two divisions handle opera- The Outer Solar Region Office of the XCDD is based tions in the Deep Beyond: at Hesheng Station, headed by its hard-nosed new director, Xiao Chu Development Division supports other Chi- Chen Jianxin, formerly deputy director of Mercury mining nese colonization operations in the Deep Beyond. Its mis- operations. Jianxin, whose father was a Hong Kong public sion is to bootstrap Chinese colonization efforts. The security officer who died in the line of duty, has no sym- Chinese government (including the PLA) and other corpo- pathy for Martian Triad gangsters. He has begun a cam- rations hire XCDD to help them build bases in hostile paign to root out corruption in Hesheng Station, while also urging PLAN-SF to cooperate with (or at least not hinder) the Royal Navy’s own campaign against the Tri- ads. Last month Jianxin began receiving death threats, culminating in the murder of a deputy by a Triad assassin. FREEHAULERS Xiao Chu Research Division is very active, The high cost of deep space vessels (usually at least M$30 for a with a half-dozen major laboratories in the Deep cheap spacecraft) means that most vessels are operated by large cor- Beyond. These centers include NEMS Laborato- porations – but there are exceptions. ry 28 (developing advanced military and ter- Freehaulers are tramp space freighters – independently-owned raforming cyberswarms with gestalt AI) at transport spacecraft. Most are second hand (or older) vessels. Their Hesheng, the Neogenesis Field Laboratory at owners are usually Gypsy Angel (p. 88), families, small asteroid free- Jisheng Station on Titan, and the secretive Bio- holds that want to have a deep space vessel for emergencies but can’t chemical Engineering Laboratory 72 at an undis- afford to keep it idle, or ex-company spacers who have pooled their closed location (see Tenglong Station, p. 26). funds to fulfill a dream of owning their own vessel. Some craft are run strictly as a business; others, especially Gypsy Angel craft, are also homes, sometimes with children. TENZAN HEAVY INDUSTRIES Freehaulers can’t usually compete on the main trade routes, such Tenzan Heavy Industries (THI) was forged as Earth/Luna-Mars-Mercury, but can eke out a precarious existence in 2032 from a coalition of Japanese aerospace, by charter trips to smaller stations and colonies. Such runs are not mining, defense, and electronics firms with heavy viable for the larger spacecraft used by the major companies like government investment. It has since become a Mars Interplanetary. Freehaulers rarely make a big profit, but most of true multinational, but retains a strong Japanese them are in it for the lifestyle or to pay expenses on a ship they need flavor. Tenzan (the name means “heavenly moun- for other reasons, and are reasonably happy to break even. Those who tain”) made its fortune mining Luna and near- tire of it can usually find a market for their vessel. earth asteroids and using the material to Freehaulers charge higher fees to go to small stations if there’s lit- manufacture orbital stations and solar power tle chance of picking up a second charter for the trip back. However, satellites. a customer willing to accept a more roundabout route (as the space- Tenzan is a pioneer in mass driver construc- craft visits intermediate destinations) may get a discount. It’s also tion, space construction techniques, and cyber- possible to arrange transfers between different vessels through com- shell design. Its semi-autonomous asteroid panies like Trojan Horse (p. 108) and the Farhaulers’ Guild (p. TS98). prospecting swarms (p. 134) continue to catalog At present, one of the more profitable freehauler runs is trans- Main Belt resources. A subsidy, Tenzan Defense porting homesteaders and their equipment from Earth-Luna space to Systems, is the leading supplier of platforms and the asteroid belt. This can be interesting (and occasionally risky), as weaponry for the Japanese Self Defense Force some asteroid settlers are highly eccentric. Freehaulers who want to and other PRA militaries, and is believed to con- fill their holds will usually arrange to take on multiple charters to duct sensitive experiments at Yametei Station in nearby stations. the Main Belt. About 60% of all Freehaulers are members of the Farhaulers’ The new chief Tenzan executive in the Main Guild. For Freehaulers, the Guild also coordinates charters and help Belt is the stationmaster of Yametei Station, with loans and insurance. Ryoko Arimori. She was program manager of the initial Tenzan prospector swarm project. Versatile [5]; Very Handsome/Very Beautiful (Off- the-Shelf Looks, -50%) [13]. Disadvantages: Lecherousness [-15]; Mute [-25]; BIOROIDS, Reduced Hit Points -2 [-10]. Skills: Free Fall at DX [2]. PARAHUMANS, AND Features: Can purr; pointed ears and catlike eyes. Date: 2091. Cost: $50,000.

UPLIFTED ANIMALS Another Omokage design sold to the Martian Triads, The Main Belt and Leading Trojans are centers for this pleasure bioroid is intended for people who want a parahuman design and bioroid manufacturing, both legal sentient bed-warmer rather than a companion. It looks like and illicit. Many designs far more extreme than those usu- an extremely attractive, perfectly formed human, save for ally permitted on Earth are found here. Examples include: green catlike eyes (easily concealed by glasses, if desired) and cute pointed ears. But while it can understand lan- Algonaut 136 points guage, it is completely incapable of speech – it can make Attribute Modifiers: ST -2 [-15]; HT +3 [30]. animal sounds, and even has a throaty purr, but it can’t Advantages: Acceleration Tolerance [10]; form words. It was based on Tennin genetics, and as such Beautiful/Handsome [15]; Breath-Holding 4 [8]; is adapted for microgravity, making it popular on beehive Bioroid Body [0]; Double-Jointed [5]; Extra Encum- habitats and spacecraft. brance [5]; Hard to Kill 2 [10]; Immunity to Disease [10]; Less Sleep 3 [9]; Recovery [10]; Regrowth Europan 18 points (small extremities only, -50%) [20]; Sanitized Advantages: Bioroid Body [0]; Enhanced Move (Swim- Metabolism [5]; Sensie Talent 2 [4]; Temperature ming) 1/2 [5]; Extra Fatigue 3 [9]; Faz Sense [10]; Fit Tolerance 2 [2]; Very Fit [15]; Very Rapid Healing [5]; Gills (cannot breathe air) [0]; Longevity [5]; Nic- [15]. tating Membrane 1 [10]; Night Vision [10]; Sanitized Disadvantages: Lecherousness (if afraid or helpless, Metabolism [5]; Temperature Tolerance 4 (-5 to 55 -70%) [-4]; Low Pain Threshold [-10]; Weak Will -1 degrees) [4]. [-8]. Disadvantages: Aquatic [-40]; Reduced Move (Running) Date: 2095. Cost: $186,000. 1 [-5]. Features: Bioluminescent skin; exotic features, flippers Omokage Labs produced this design as an alternative instead of feet. to the Submissa series of pleasure bioroids (p. ITW87). An Date: 2090. Cost: $69,000. Algonaut can feel pain – more intensely than an average human – but it’s very hard to badly injure one, allowing These are humanoid beings adapted for the Europa more extreme forms of “play.” environment by Avatar Klusterkorp genetic engineers. The Algonaut’s skeleton is based on combat bioroid Europans look like a hybrid of mermen and catfish, with designs, so it can spend long periods in restraint without long whiskers that sense water vibrations, large eyes, permanent damage. A modified windpipe and enhanced tough skin, webbed fingers, and frog-like flippers rather lung capacity allow it to survive strangulation or immer- than feet. Their skin is bioluminescent. Their metabolism sion in water for much longer periods than a human, with includes the antifreeze protein (AFP) gene and adaptations reduced risk of death or brain damage. Cellular modifica- for a sulfur-rich environment (near Europa’s vents), and tions inspired by salamanders enable the Algonaut to they possess gills, based on biomimetic designs inspired regenerate lost extremities – it can lose fingers, toes, or by walking catfish. Their gill structures are located beneath even its tongue and grow them back in a few weeks or their ribs, rather than in the neck. months, while skin quickly recovers from dermal scarring. Some Algonauts are bioroids; others are bioshells. An Proto-Tennin 4 points escaped Algonaut is a viable character – it may have a few Attribute Modifiers: ST -1 [-10]; HT -1 [-10]. psychological problems stemming from abuse, but its abil- Advantages: 3D Spatial Sense [10]; Disease-Resistant ities also make it a dangerous enemy. [5]; No Degeneration in Zero-G [3]; Radiation Toler- ance 3 [7]. Elf Kitten -5 points Disadvantages: Skinny [-5]. Attribute Modifiers: ST -2 [-15]; DX +1 [10]; IQ -1 Skills: Free Fall at DX+1 [4]. [-10]; HT +2 [20]. Features: Home gravity of 0 G. Increase height by up to Advantages: Bioroid Body [0]; Longevity [5]; Radiation 8” over the norm for the lowered ST, but weight is Tolerance 5 [10]; Sanitized Metabolism [5]; 75% of normal. Date: 2050.Cost: $54,000. vessels. It’s a roughly spherical chunk of ice carved CHRONOS-CLASS TAV out of a Kuiper Belt Object, into which chambers and The Chronos was designed by Columbia Aerospace corridors have been melted. for the Titan environment, and is the workhorse spaceplane Most of its interior space goes to the vessel’s fusion for civilian and military space operations between Titan, drive and water tanks, but it has room for cargo holds, Titan orbit, and Saturn’s other moons. When lifting off quarters, labs and minifacs. Sensors, a trio of laser towers, from Titan, a Chronos boosts to cruising speed using its and two large external cradles (landing pads) are mounted fission air-ram, then ignites its fission rocket engine to on the vessel’s surface. Performance does not change reach orbit. The rocket is fueled by indigenous methane appreciably with the cradles loaded. fuel (abundant in Titan’s atmosphere), drastically lowering AGypsy Angel craft this size will support up to 40 its fuel costs, although the engine can also use hydrogen or people in comfort, although it can carry up to 80. About water. The TAV can also be used as a conventional super- one-third the volume of the Thule is waste space – ice – sonic transport: using its air-ram it can cruise indefinitely which provides moderate armor protection and good radi- in Titan’s atmosphere at up to 1,100 mph, or reach ation shielding 2,500 mph if using both the air-ram and fusion drive. The delta-V of the Thule is deceptive. It can be Aprototype of theChronos flew in Titan’s atmos- dramatically increased by cannibalizing the hull’s phere in 2079. Since 2086, the TAVs have been built waste space to feed the vessel’s fuel tanks. This will by Columbia Aerospace on Rhea or Titan itself, reduce hull thickness and hence its cDR and cPF, but although many of their components are imported. At may be desirable on long voyages. present, 17 Chronos-class TAVs are in service, 11 with A dozen of these vessels are in service. Most were the Titan Consortium and six with the USAF’s 30th given names suggestive of legendary, mythical, or dis- Space Wing. The spacecraft itself is a streamlined tant lands, e.g., Asgard, Lemuria, Ultima Thule. delta 100’ long. In its usual configuration it can carry The spacecraft itself is a sphere 150’ in diameter. 64 people and 60 tons of cargo. Typical payload is Typical payload is 1,258.6 tons. It uses 27,000 tons of 66.4 tons. It uses 276 tons of methane as reaction water as reaction mass. It has 12.28 spaces of empty mass. space. Chronos-class vessels are named after the titans Crew: Pilot/Navigator (Astrogation, Piloting of Greek myth. (Low-Performance Spacecraft)), Communications/ Crew: Pilot and Co-Pilot, each with Astrogation, Sensor Operator (Electronics Operation (Communica- Piloting (High-Performance Spacecraft, Piloting tions), Electronics Operation (Sensors)), Weapons (Aerospace), Electronics Operation (Sensors), Elec- Officer (Gunner (Beams), 8 Engineers (Armoury tronics Operation (Communications). Co-Pilot is nor- (Spacecraft Weapons), Mechanic (Fusion Drive), mally an infomorph residing in the vessel’s computer. Mechanic (Robotics), Engineer (Mining), other Design: Streamlined Delta (64 spaces, nanocom- Mechanic skills as appropriate). Also carries other spe- posite, light frame, lifting body, smart, responsive cialists such as medics, planetologists, educators, hull); cDR/cPF 1.4/1 [F], 1/1 [S, B] (nanocomposite biotechnicians, depending on the owning family. armor). Design: Asteroid Hull (3,375 spaces, ice, light Modules: New cockpit; small fixed PESA [F]; frame); cDR/cPF 1/10 (ice armor); hull radiators (15 small fixed radar [F]; 0.5 compact fission drive ksf). (methane); 0.5 fission air-ram; 46 tanks (ultralight, Modules: 2 Old basic bridge; 30 high-impulse fusion methane); 4 passenger seats (64 passengers); small entry torch (water); 1,800 tanks (water); 1 medium PESA; 1 module; 12 cargo (60 tons). small PESA; 1 medium radar [F]; 1 small ladar; 3 2.5-MJ Statistics: EMass 53; CMass 257; LMass 395. Cost laser towers [S]; 2 hall; 40 luxury cabins; 3 small entry M$54.26. cHP 60. Size Modifier +8. HT 12. Maintenance modules; 1 large entry module; 2 lab; 4 minifac work- Interval: 5.43 hours (17.7 hours/day). RRA 0. shops; 10 refinery; 5 rock crushers; 100 ksf folding solar Performance: sAccel: 0.22 G. Burn Endurance: 0.5 panels; 1 spacedock (32 spaces, 40’ × 20’ × 20’); 2 exter- hours. Burn Points: 396. Delta-V: 1.21 mps. Air speed 0.7 nal cradles (10 spaces, 1,250 tons each); 250 cargo (1,250 mps (0.32 mps with air-ram only). Stall speed 0.025 mps. tons). On Titan, air speed is 0.32 mps (0.15 mps with air-ram Statistics: EMass 17,494.2; CMass 32,252; LMass only), but stall speed is 0.017 mps. 45,752. Cost M$186.92. cHP 527. Size Modifier +9. HT 12. Maintenance Interval: 1.46 hours (65 hours/day). RRA 15. THULE-CLASS DSOV Performance: sAccel: 0.001 G. Burn Endurance: This Deep Space Operations Vessel is a typical Gypsy 2,500 hours. Burn Points: 9,000. Delta-V: 27.5 mps. Air Angel design, using components mostly purchased speed 0. from Rust China’s MAST or salvaged from other Direction générale de la sécurité Gestalt cyberswarms, 136. extérieure, 97. Gesture skill, 123. Disadvantages, 123. Giovanni, 60. Doberman Defenders, 94. Glossary, 156. Doppleganger Bodysculpt biomod, Governments, 95; agencies, 96. 121. Gravitational lensing, 78. Dosmodavit Tenno Tanjo, 90. Gravity formula, 156. Drill rig, microgravity, 136. Gravity, asteroid, 10. 61 Virginis, 79. Carbonaceous-volatile asteroids, 9. Drivetrains, walker, 154. Green Duncanite, 48; stations, 13. Abbey, Lokavidu, 21. Carme, 52. Duncan, Silas, 81. Grognards, 98. Abolitionist character type, 110. Cassini AFB, 60. Duncanite bazaars, 88. Gypsy Angels, 54, 81, 88. Achilles Heel Data Services, 31, Cassini Saturn Orbiter, 61. Duncanite society, 81. Habitats, 132, designing, 155. 106. Cassini Station, 55. Dust mining, 34, 36. Hawking Industries, 20. Activists, 100. Centaur asteroids, 8, 70, 76. Dust, 11. Hawking Station, 20. Adrastea, 41. Ceres Asteroid Patrol, 94. Dyson trees, 70. Heavy space transport vehicle, 141. Advantages, 123. Ceres Bar Association, 86. Eccentric asteroids, 8. Helene, 60. Aegis Group, 85, 87. Ceres Free Clinic, 101. Economy, Trojan, 32. Helicopter, 150. Aerorover template, 116. Ceres Mutual, 90. EDF, see Europa Defense Force. Helium-3 mining, 55, 71. Agamemnon, 30. Ceres, 8, 9, 13, 81; tricentennial, 14. Edge of the solar system, 77. Herschel, 59. AKVs, rogue, 105, 143. Chameleon advantage, 123. Edible computers, 135. Hesheng Station, 14. Aletheia Station, 14, 16. Chaotic terrain, 45. Eidolons, 120. Hijackers, 105. Algonaut template, 112. Character types, 110. Elara, 52. Himalia, 52. All-terrain vehicle, 148. Characters, 109. Electromagnetic armor, 153. Hired Judge character type, 110. Amalthea, 41. Charities, Duncanite, 101. Elf Kitten template, 112. Homestead stations, 22. Amberella, 26. Charon, 77. Enceladus, 60. Homesteader character type, 111. Ammunition, supercavitating, 136. Chicago, 23. Environment, asteroid, 10. Horizon, asteroid, 10. Anake, 52. China, 95. Epimetheus, 58. Huygens City, 64. Andro-Womb biomod, 121. Chiron, 70. Erotogenics, 107. Huygens Station, 64. Anu, 113. Chronos-class TAV, 142. ESA, see European Space Agency. Hydrogen, stabilized metallic, 135. Apprentice character type, 110. Citizen’s Cyberdemocratic Christian Escape velocity formula, 156. Hygeia, 9, 20. Aquatic disadvantage, 123. Initiative, 28. Estates, private, 27. Hyperevolutionists, 21. Ares Conspiracy, 12. Cobalt, 34. Eunike, 20. Hyperion, 67. Ares Crew, 82. Cole habitats, 132, 155. Eupraxia, 22. Iapetus, 67. Ariel, 72. Color, asteroid, 10. Europa, 37, 44; life on, 45; map, 46; Immigration, Duncanite, 86. Armor, electromagnetic, 153. Columbia Aerospace, 89. settlement, 47; surface travel on, India’s National Security Guards, Asgard Station, 52. Comet herders, 88. 45. 100. Asterius, 145. Comets, 76. Europa Defense Force, 49, 101. Industries, on Titan, 64. Asteroids, 6; base, 138; Commercial asteroid mining, 35. Europa Project, 47. Inner moons, of Jupiter, 41; of carbonaceous, 35; environment, Components, spacecraft, new, 152. Europa: War Under the Ice Uranus, 71. 10; families, 7; metallic, 34; Computers, biodegradable, 135 campaign theme, 128. Insurance, tort, 84. mining, 34; mining techniques, edible, 135. Europan template, 112. Intelligence agencies, 97. 36; near-earth, 35; refineries, 24; Concentrator, solar, 153. European Space Agency, 96. Interamnia, 24. rotation, 10; stony-iron, 34; Conflict, on Io, 44. European Union, 95. International Galilean Expedition, taxonomy, 8; Contract Enforcer character type, Executive Decisions Incorporated, 47, 50. Asteroid Work and Welfare 110. 93. Interstellar space, 78. Association, 101. Corporate research stations, 16. Exogenesis Conflict campaign Intimate Estranger, 95. AstroBug, 66, 146. Corporations, 89. theme, 128. Io Plasma Torus, 42. Astrography, Main Belt, 9. CRABE, 47. Exogenesis Station, 17, 44, 90, 138. Io Station, 44. Astropus, 19, 21. Criminal stations, 26. Exotic Technologies, 134. Io, 42; conflict on, 44; settlement on, Atlas, 58. Crossing the Deep Beyond, 129. Expedition gear, 136. 43. Avatar Klusterkorp, 47, 48, 89. Crush depth, 154. Expeditions, Oort cloud, 78. Io-Jupiter Accelerator, 43. Axon, 44, 100. Customs, Duncanite, 86. Exploration, of Callisto, 50. Iron, 34. Barricade-class SDP, 139 Cyber-infantry, 99. Exploration, Trade, and Settlement Isolate character type, 111. Bazaars, Duncanite, 88. Cybershell templates, campaign theme, 128. Ithaca Chasm, 60. Beehive habitats, 133, 155. 116. Exploring Jupiter, 40. Janus, 58. Behistun Rock, 28. Cybershells, Exports, Main Belt, 34. Jargon, 156. Bibliography, 158. SIRMA, 39. Eye of God monastery, 59. Jefferson Mission, 28. Biodegradable computers, 135. Cyberswarms, Falkland Islands, 81. Jiangli Station, 66. Bioengineer character type, 110. gestalt, 136. Farhaulers’ Guild, 92. Jiawen, 26. Biomods, 112, 121. Data haven, 51. Fengyang Group, 31, 107. Jovian Instrumentality for Artificial Biotech Euphrates, 89. Davida, 21. Fidelity, 17. Life (JOVIAL), 40. Bird-plane, 67, 150. Decelerationists, 26. Five Dragons Security, 93. Judge Ajax War, 93. Black hole, computing, 135; gravitic Deemster, 110. Formulas, 156. Judges, 87. fusion, 135; power plant, 152; Deep Beyond, crossing the, 129. Free courts, 86. Jump RATS template, 119. primordial, 78. Deep sea research vessel, 145. Free Minor’s Association, 101. Jupiter, 37; life, 40; outer moons of, Black Ops campaign theme, 129. Deep space operations vessel, 142. Freehaulers, 88, 92. 52; system map, 39; weather, 39. Blackjackers, 105. Deep Space Patrol campaign theme, Freehaven, 30, 108. Kaneda Station, 13, 14. Bode, Johann, 7. 130. Fringer stations, 25. Kinetic Logic, 94. Bounties, 95. Deep Time Foundation, 50. Frontier Justice campaign theme, Kirkwood gaps, 7, 90. Brainbugs, 107. Demographics, Main Belt, 12. 129. Kuiper Belt, 74, 76. British Forces Aletheia, 98. Depth, 154. Frozen volatile asteroids, 9. Kumo template, 113. Brummagem, 106. Derelict stations, 21. Fundamental Contract, 83, 87. Lactonarcotic Bioreactors biomod, Buddhism, 21. Design notes, walker, 154. Galilean satellites, 42. 121. Bureau 10, 97. Design options, 152. Gallagher, Miho, 124. Landscape, asteroid, 10. CA-90 Titan Eagle, 150. Designations, small body, 157. Galliard Station, 26. Landstrider, 146; dragoon, 147. Callisto Deep Time project, 50. DFS-3C Archangel Space Ganymede, 37, 50. Laser weapons, 137. Callisto, 47, 50. Dominance Vessel, 143. Gas Giant Aerobots template, 118. Law and Order, Duncanite, 83. Calypso, 60. Diapirs, 45. Gas stations, 24. Leading Trojans, 30. Camp McAuliffe, 66. Digital creationist movement, 23, Gear, 136. Leda, 52. Campaign themes, 128. 102. Genesis Station, 48. Legs, walker, 154. Candor, 17. Diomedes, 31. Gengineer character type, 110. Lewis-class HSTV, 141. Carbonaceous asteroids, 9, 35. Dione, 60. Liang Mountain, 31. Pasiphae, 52. Settlement, of Europa, 47; of Tholin, 61. Liberty Bell Station, 24. Patroclus, 32. Callisto, 50; of Io, 43; of Titan, Thule-class DSOV, 142. Life on Titan?, 61. Pellegrino Station, 25. 64; of Triton, 74. Titan, 61; settlement of, 64; suit, Life, on Europa, 45. Performance, walker, 154. Shadows, 88. 137. Light combat walker, 147. Periods, comet, 76; rotational, 10. Shadow-swap, 88. Titan AFB, 66. Lokavidu Station, 20. Permanent designations, 157. Shell habitats, 133. Titan Consortium, 54, 55, 91. Luna Farside telescope, 78. Personal gear, 136. Shengzi-class SCV, 139. Titan Wrestler template, 115. Lysithea, 52. Personals, Main Belt, 111. Shezbeth, 20. Titan wrestling, 65, 115. Mafia, Trojan, 106. Phoebe, 67. SIA, see Space Intelligence Agency. Titanomachy, 66. Magnetic field, Jupiter, 40. Piazzi Underport, 13. Silas Duncan Station, 13, 81, 138. Topsy Station, 75, 76, 88. Magnetosphere, Jupiter, 40; Uranus, Piazzi, Giuseppe, 7. Silicate asteroids, 8. Tort insurance, 84. 71. Pirates, 104. Sinetär, 126. Track habitats, 132. Main Belt, 7; astrography, 9; Pistol, laser, 138. Sinope, 52. Trade, 32. stations, 12. PLAN-SF Deep Space Fleet, 100. SIRMA cybershells, 39. Traffic, space, 31. Manannan Station, 49. Plasma Torus, Io, 42. SIS, see Secret Intelligence Service. Trailing Trojans, 32. Manasseh Station, 28. Platinum, 34. Skills, 123. Triads, Martian, 103, 104, 130. Map, Europa, 46; Jovian system, 39; Plutinos, 74. Slag armor, 36. Tricentennial, Ceres, 14. Saturnian system, 56; solar Pluto, 77. Slang, 156. Tritium Affair, 76. system, 33. Plymouth Rock organization, 28. Small body designations, 157. Triton swarms, 136. Marines, space, 100. Pogo, 123; stick, 136. Snarks, 105, 144. Triton, 73. Mars Triadgate, 97. Port Minos, 65. Society of Isidore, 23, 102. Trojans, 7, 8, 29; economy, Martian Triads campaign theme, Portable vapor deposition gun, 136. Solar concentrator, 153. 32; leading, 30; trailing, 130. Power plant, black hole, 152. Solar Infrared Mongolfiere 32. Martian Triads, 103, 104, 130. Powerboat skill, 123. Aerobots, 39. Trojan Hawk, 31, 94. Metallic asteroids, 8, 34. Prehensile Tongue biomod, 122. Solar system, edge of, 77; map, 33. Trojan Horse, 30, 108. Methane diamonds, 71. Primordial black holes, 78. Solaris mission, 78. Trojan Mafia, 31, 106. Metis, 41. Private estates, 27. Sondes, 136. Trojan War, 29. Microgravity drill rig, 136. Privateers, 105. Space defense platform, 139. Trojan War campaign theme, Microgravity RATS template, 117. Processing, ore, 36. Space Intelligence Agency, 97. 130. Military forces, 98. Prometheus, 58. Space Marines, 100. TSA agencies, 97. Mimas, 58. Prospector swarms, 35, 134. Space traffic, 31. Tumbleweed template, 120. Mining Worm template, 118. Proto-Tennin template, 112. Space, interstellar, 78. U.S. Outer System Command, Mining, asteroid, 34; commercial Provisional designations, 157. Spacecraft components, new, 152. 99. asteroid, 35; dust, 34, 36; helium- Pukjeera Archive, 51, 52. Spacecraft, 138. U.S. Titan Territory, 64, 95. 3, 55, 71; on Uranus, 71; Quadrupedal Retromorphosis Sparrowhawk, Charlie, 125. UH-92 Malamute utility subsistence asteroid, 36; biomod, 122. Sports skill, 123. helicopter, 150. techniques, 36. Quaoar, 75. Stabilized metallic hydrogen, 135; United States, 95. Ministry of Public Security, 97. Racial templates, 112. rocket, 153. United States Astrographical Mini-UCAV template, 118. Rademacher, Torsten, 102. Starhaven, 30, 108. Survey, 96. Minoan Sea, 63. Railguns, 152. Starswarm, 74, 78, 100, 136. Uplifted animals, 112. Miranda, 72. Rajasi-class AKV, 144. Stations, corporate research, 16; Uranium, 34. Momji Station, 13. Rat King template, 114. criminal, 26; derelict, 21; fringer, Uranus, 70. Moons, of Jupiter, 41, 52; of Red Duncanites, 81. 25; Green Duncanite, 13; Vacuum Support advantage, Neptune, 73; of Saturn, 57, 58; of Refineries, asteroid, 24, 153. homestead, 22; Main Belt, 12; 123. Uranus, 71, 72. Religious stations, 19. religious, 19; survivalist, 25. Valhalla Station, 51. Morrigan Station, 138. Research and Intelligence Wing, 97. Statistics, Callisto, 51; Europa, 45; Varahamihira Station, 32. Morrigan’s Rock, 26. Revised Outer Space Treaty, 90. Ganymede, 50; Jupiter, 38; Vehicles, other, 144. Mudlark-class USV, 140. Rhea, 60. Neptune, 73; Pluto, 77; Saturn, Ventworms, Europan, 45. Mutineers, 105. Rifle, laser, 138. 55; Titan, 61; Triton, 74; Uranus, Venus Flytrap biomod, 122. Mutual Assured Defense, 94. Rights, sapients, 84. 70. Verity, 17. Nanarchists, 88. Ringlets, of Jupiter, 41; of Neptune, Status, 123. Vesta, 9, 17. Nanodynamics, 18, 24, 44, 90. 73. Stony asteroids, 8. Vestal Station, 19. Nark Puggsee, 76. Rings, of Jupiter, 40; of Saturn, 56; Stony-iron asteroids, 8, 34. Virginia, 79. National Aeronautics and Space of Uranus, 71. Structure, asteroid, 9. Void Flyer template, 116. Administration (NASA), 96. Rocket, stabilized metallic Subsistence asteroid mining, 36. Vosper-Babbage, 20, 91. National Technical Intelligence hydrogen, 153. Supercavitating ammunition, 136. Walker, design notes, 154; light Bureau, 97. Rogue AKVs, 143. Surface installations, designing, 155. combat, 147. Near-earth asteroids, 8, 35. Rogue TSA AKVs, 105. Surface travel, on Europa, 45. Wealth, 123. Neptune, 72. Rotation, asteroid, 10. Survivalist stations, 25. Weapon table, 137. New Covenant Station, 21. Rotational periods, 10. Swarmdozer template, 120. Weapons, laser, 137. NGOs, 100. Roughneck character type, 111. Swarms, prospector, 35, 134. Weather, on Jupiter, 39; on Saturn, Nickel, 34. Royal Marines Commachio Group, Synedrion, 22. 54. Nootropics, 137. 98. System Technologies AG, 18. White Rabbit, 136. Nuclear pellet factory, 152. Royal Navy Space Service Assets, Table, weapon, 137. Winds, of Neptune, 72. Nullball, 123. 98. Tactical laser, 138. Wing set, 137. Odysseus, 60. Rubble piles, 9. Taxonomy, asteroid, 8. Winged Retromorphosis biomod, Omokage Laboratories, 107. Sahasara Chaksu, 28, 78, 79. Technology, 131; Duncanite, 87; 122. Oort cloud, 76, 77. Sapients rights, 84. exotic, 134. Wolf Laboratories, 90. Operations, triad, 104. Saturn, 53; composition of, 54; Telescope, 78. Wolf Station, 23. Ore processing, 36. moons of, 57, 58; outer moons of, Telesto, 60. World Rover, 66, 148. Organizations, 80. 67; rings of, 56; system map, 56; Templates, cybershell, 116; racial, World Trade Organization (WTO), Outer moons, of Jupiter, 52; of weather on, 54. 112. 97. Saturn, 67; of Uranus, 72. SATV, 141. Tenglong Station, 26. Wrestling, titan, 65. Outlaws, 95. Second Order of Phineas, 28. Tennin II template, 113. Xenostriker biomod, 122. Packhopper, 67, 149. Secret Intelligence Service, 97. Tennin III template, 115. Xiang, 63, 79. Palermo Station, 14. Security agencies in action, 86. Tenzan Heavy Industries, 92. Xiao Chu, 71, 92, 134. Pallas, 9, 14. Security companies, 93; Duncanite, Terrorists, 47, 49, 100. Xie Feng, 103. Pan, 58. 84. Test depth, 154. Yametei Station, 14, 20. Pandora, 58. Sentient Snacks template, 114. Tethys, 60. Yggdrasil Station, 70. Parachutes, 152. Sessile disadvantage, 123. Thebe, 41. Youth disadvantage, 123. Parahumans, 112. Themes, campaign, 128. Zones of courtesy, 90. STUCK FOR AN ADVENTURE? NO PROBLEM. Warehouse 23 sells high-quality game adventures and supplements in print and PDF formats.

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