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GURPS Ultra-Lite Folds and and Much More
TM ULTRA-LITE About GURPS Steve Jackson Games is committed to full support of slit on the dotted line in the middle of the sheet, below pages GURPS players. Our address is SJ Games, P.O. Box INSTRUCTIONS 6 and Back and above 3 and 2; if you cut to either edge of 18957, Austin, TX 78760. Please include a self- After you print this PDF, lightly fold the second page on the paper, you went too far! addressed, stamped envelope (SASE) any time you the faint lines. (Make all folds in both directions to loosen Fold the paper in half lengthwise, text-side-out, and – write us! We can also be reached by e-mail: the creases.) With the page folded in half in either direction, holding the Front and page 1 in one hand and pages 5 and [email protected]. Resources include: the joining edges should match; if they don’t, trim the overly 4 in the other – bring your hands together, so that the pages long edge(s). Then unfold the page and lay it flat. on the top layer (6 and Back) pop up and the pages on the New supplements and adventures. GURPS continues Look at the sheet landscape style, so the Ultra-Lite cover bottom layer (2 and 3) pop down. Looked at from a certain to grow – see what’s new at www.sjgames.com/gurps. is in the upper-right corner (see picture). Make a horizontal view, it should resemble a plus (+) sign. e23. Our e-publishing division offers GURPS adven- Fold page 6 toward page 5, then fold page 1 toward page tures, play aids, and support in PDF form . -
Deadlands: Reloaded Core Rulebook
This electronic book is copyright Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. This pdf may be printed for personal use. The Weird West Reloaded Shane Lacy Hensley and BD Flory Savage Worlds by Shane Lacy Hensley Credits & Acknowledgements Additional Material: Simon Lucas, Paul “Wiggy” Wade-Williams, Dave Blewer, Piotr Korys Editing: Simon Lucas, Dave Blewer, Piotr Korys, Jens Rushing Cover, Layout, and Graphic Design: Aaron Acevedo, Travis Anderson, Thomas Denmark Typesetting: Simon Lucas Cartography: John Worsley Special Thanks: To Clint Black, Dave Blewer, Kirsty Crabb, Rob “Tex” Elliott, Sean Fish, John Goff, John & Christy Hopler, Aaron Isaac, Jay, Amy, and Hayden Kyle, Piotr Korys, Rob Lusk, Randy Mosiondz, Cindi Rice, Dirk Ringersma, John Frank Rosenblum, Dave Ross, Jens Rushing, Zeke Sparkes, Teller, Paul “Wiggy” Wade-Williams, Frank Uchmanowicz, and all those who helped us make the original Deadlands a premiere property. Fan Dedication: To Nick Zachariasen, Eric Avedissian, Sean Fish, and all the other Deadlands fans who have kept us honest for the last 10 years. Personal Dedication: To mom, dad, Michelle, Caden, and Ronan. Thank you for all the love and support. You are my world. B.D.’s Dedication: To my parents, for everything. Sorry this took so long. Interior Artwork: Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman, -
Rules O' Play Rules O' Play
RULES O’ PLAY WELCOME TO DOOMTOWN! TABLE OF CONTENTS Welcome to Doomtown! . 2 The year is 1878, but the history is not our own. What Y’all Are Tryin’ to Git Done . 3 Stuff in the Box . 3 After almost two decades of bitter fighting, the American Civil War has ground Outfit Card . 4 Deed Card . 5 to a standstill. The Confederate States have retained their sovereignty. Much of Dude Card . 6 California has fallen into the Pacific Ocean. A superfuel called ghost rock advances Goods Card . 7 Spell Card . 8 technology by unpredictable leaps and sometimes dangerous bounds. The Sioux Action Card . 8 have retaken the Dakotas and the Coyote Confederation dances the Ghost Dance Joker Card . 9 Counters . 9 on the High Plains. Monsters stalk the deserts and prowl the dark streets of the Larnin’ the Ropes . 10 boomtowns. Some even say the dead walk among us. The Cards Are Always Right . Unless They’s Wrong . 10 Decks, Discards, and Boot Hill . 10 But where there are monsters, so there are heroes—hex-slingin’ hucksters, Card Values, Hands, and Cheatin’ . 11 Bootin’ Cards . 12 Bible-thumpin’ preachers, deadly gunfighters, fearless braves, wizened shamans, and Locations and Adjacency . 12 mad scientists armed with weird steampunk gadgets. Heroic, foolhardy, visionary, Owner and Controller . 13 Uniqueness . 14 or simply too headstrong to let some abomination tell them what to be afraid of, the Makin’ Plays and Reactin’ . 14 frontier is carved out by heroes who take a stand against the forces of terror. Setup . 14 Sequence o’ Play . 15 Gomorra, called “Doomtown,” needs such heroes. -
GURPS VEHICLES STEVE JACKSON GAMES G from Rowboats to Racing Cars, Balloons to Battlesuits, Trains to U
® ™ ™ GAMES JACKSON FROM CHARIOTS TO CYBERTANKS . AND BEYOND! FROM CHARIOTS TO CYBERTANKS . AND BEYOND! By David Pulver SECOND EDITION By David Pulver SECOND EDITION GURPS STEVE GURPS VEHICLES STEVE JACKSON GAMES G From rowboats to racing cars, balloons to battlesuits, trains to U teleporters – if you can dream it R up, you can design it with GURPS Vehicles. P This massive book contains S everything GMs and players need V to build any vehicle, whether it drives, floats or flies to the stars. E H This all-new Second Edition includes: I A streamlined C vehicle design L process, with more E options, features S and accessories at every step. You choose the level of complexity you want – as simple as a bicycle or as detailed as a starship. And it’s all compatible with GURPS Robots! You can outfit your vehicle with any S weapon from the past, present or future . T E or use the detailed weapon design system to build V your own ideas – mechanical artillery, guns, bombs, E missiles, rockets, mines, liquid projectors, or beams. J Eleven fully-designed vehicles ready to take to the road . the seas . A the sky . or deep into space . C K And the only worksheet you’ll need is a piece of paper! S O Written by David L. Pulver N ISBN 1-55634-325-6 Edited by Sean Punch and G Susan Pinsonneault A Cover by John Zeleznik 9!BMF@JA:RSRQTSoYjZ]ZiZdZ` M E ® Illustrated by John Hartwell and Dan Smith S Printed in the SJG02495 6505 U.S.A. -
Theescapist 065.Pdf
The game was not terribly complex: The were quite familiar, encompassing ideas point of the game is, as CEO, to keep of companies that were no more, such as your fledgling dot-com in business. The “Butler-Hosted search engine,” or “Dot- Allen, I’m in the same boat as you on gameplay emerges through a careful Com Card Game” – whatever that is. this collectible card game thing – I don’t balance of personnel cards and skill And it was these cards that made the To The Editor: If Christian game get it. For those of you wondering, go cards, the personnel cards each carrying game really quite fun in a quirky sort of producers want to be taken seriously by have a read through Allen Varney’s an individual’s burn rate and his skill way, inspiring comments such as, “Wow, the mainstream market (in particularly article in this week’s issue of The level, and the skill cards representing an that really was a bad idea,” and “Yes! I the overseas European and Japanese Escapist, and you’ll see what I mean. action and the personnel skill required to remember the sock puppet!” market) they’re going to have to stop Perhaps this makes me a dimwit, as perform that action. designing their games as blatant well; certainly I’ll admit to some level of But I guess it’s easy to laugh in propaganda and misinformation. dimness on the topic, as many of these During the first couple of dot-com eras hindsight, knowing that these ideas were card games are a smashing success. -
Doomtown Rulebook Ashes to Ashes
Doomtown Rulebook Ashes To Ashes Welcome to the Weird West! The year is 1877, but the history is not our own. The Civil War grinds on. A huge earthquake has sunk California into the sea and formed a labyrinth of sea-canyons known as the Great Maze. The Sioux have retaken the Dakotas. The Coyote Confederation dances the Ghost Dance on the high plains. Monsters stalk the deserts and prowl the dark streets of the boomtowns. And the dead walk among us. This is the world of Doomtown. In 1863, Raven, an American Indian shaman, released the manitous—centuries- imprisoned demons—and a flood of supernatural energy. This awakened the Reckoners, mysterious beings that create deadlands on Earth—areas where humanity’s terror is so great it warps the land. The manitous and other monsters that roam the Weird West create fear for the Reckoners, though to what sinister end the Reckoners work has yet to be revealed. But where there are monsters, so there are heroes—hex-slingin’ hucksters, Bible-thumpin’ preachers, deadly gunfighters, fearless American Indians, wizened shamans, and mad scientists armed with weird steampunk gadgets. Gomorra, called "Doomtown," needs such heroes. A huge vein of the superfuel known as ghost rock was struck in the Maze there, turning it into a boomtown. Miners search the caverns or chip at the faces of the Maze’s towering mesas. After them come bartenders and soiled doves, outlaws and law dogs, politicians and other hard-bitten folk, all desperate to fleece the miners of the rock they spend their days scratching out of the unforgiving canyon walls. -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Revue De Recherche En Civilisation Américaine, 6
Revue de recherche en civilisation américaine 6 | 2016 Les femmes et la bande dessinée: autorialités et représentations Women and Comics, Authorships and Representations Édition électronique URL : http://journals.openedition.org/rrca/723 ISSN : 2101-048X Éditeur David Diallo Référence électronique Revue de recherche en civilisation américaine, 6 | 2016, « Les femmes et la bande dessinée: autorialités et représentations » [En ligne], mis en ligne le 19 décembre 2016, consulté le 16 mars 2020. URL : http://journals.openedition.org/rrca/723 Ce document a été généré automatiquement le 16 mars 2020. © Tous droits réservés 1 SOMMAIRE Editorial Amélie Junqua et Céline Mansanti Women Comics Authors in France and Belgium Before the 1970s: Making Them Invisible Jessica Kohn L’autoreprésentation féminine dans la bande dessinée pornographique Irène Le Roy Ladurie Empowered et le pouvoir du fan service Alexandra Aïn Women W.a.R.P.ing Gender in Comics: Wendy Pini’s Elfquest as mixed power fantasy Isabelle L. Guillaume A 21st Century British Comics Community that Ensures Gender Balance Nicola Streeten Hors thème Book review Sabbagh, Daniel. L’égalité par le droit, les paradoxes de la discrimination positive aux Etats- Unis Paris, Economica, collection « Etudes Politiques », 2003 [2007], 458 p. Laure Gillot-Assayag Revue de recherche en civilisation américaine, 6 | 2016 2 Editorial Amélie Junqua and Céline Mansanti 1 Aux Etats-Unis, les utilisatrices de Facebook représentent aujourd’hui 53% des utilisateurs de Facebook qui lisent de la bande dessinée, 40% de plus qu’il y a trois ans. Pourtant, moins de 30% des personnages et des écrivains de BD sont des femmes, même si ces chiffres progressent également (http://www.ozy.com/acumen/the-rise-of-the- woman-comic-buyer/63314). -
“Why So Serious?” Comics, Film and Politics, Or the Comic Book Film As the Answer to the Question of Identity and Narrative in a Post-9/11 World
ABSTRACT “WHY SO SERIOUS?” COMICS, FILM AND POLITICS, OR THE COMIC BOOK FILM AS THE ANSWER TO THE QUESTION OF IDENTITY AND NARRATIVE IN A POST-9/11 WORLD by Kyle Andrew Moody This thesis analyzes a trend in a subgenre of motion pictures that are designed to not only entertain, but also provide a message for the modern world after the terrorist attacks of September 11, 2001. The analysis provides a critical look at three different films as artifacts of post-9/11 culture, showing how the integration of certain elements made them allegorical works regarding the status of the United States in the aftermath of the attacks. Jean Baudrillard‟s postmodern theory of simulation and simulacra was utilized to provide a context for the films that tap into themes reflecting post-9/11 reality. The results were analyzed by critically examining the source material, with a cultural criticism emerging regarding the progression of this subgenre of motion pictures as meaningful work. “WHY SO SERIOUS?” COMICS, FILM AND POLITICS, OR THE COMIC BOOK FILM AS THE ANSWER TO THE QUESTION OF IDENTITY AND NARRATIVE IN A POST-9/11 WORLD A Thesis Submitted to the Faculty of Miami University in partial fulfillment of the requirements for the degree of Master of Arts Department of Communications Mass Communications Area by Kyle Andrew Moody Miami University Oxford, Ohio 2009 Advisor ___________________ Dr. Bruce Drushel Reader ___________________ Dr. Ronald Scott Reader ___________________ Dr. David Sholle TABLE OF CONTENTS ACKNOWLEDGMENTS .......................................................................................................................... III CHAPTER ONE: COMIC BOOK MOVIES AND THE REAL WORLD ............................................. 1 PURPOSE OF STUDY ................................................................................................................................... -
A Dark, Uncertain Fate: Homophobia, Graphic Novels, and Queer
A DARK, UNCERTAIN FATE: HOMOPHOBIA, GRAPHIC NOVELS, AND QUEER IDENTITY By Michael Buso A Thesis Submitted to the Faculty of The Dorothy F. Schmidt College of Arts and Letters In Partial Fulfillment of the Requirements for the Degree of Master of Arts Florida Atlantic University Boca Raton, Florida May 2010 ACKNOWLEDGMENTS This thesis would not have been possible without the fundamental assistance of Barclay Barrios, the hours of office discourse with Eric Berlatsky, and the intellectual analysis of Don Adams. The candidate would also like to thank Robert Wertz III and Susan Carter for their patience and support throughout the writing of this thesis. iii ABSTRACT Author: Michael Buso Title: A Dark, Uncertain Fate: Homophobia, Graphic Novels, and Queer Identity Institution: Florida Atlantic University Thesis Advisor: Dr. Barclay Barrios Degree: Master of Arts Year: 2010 This thesis focuses primarily on homophobia and how it plays a role in the construction of queer identities, specifically in graphic novels and comic books. The primary texts being analyzed are Alan Moore’s Lost Girls, Frank Miller’s Batman: The Dark Knight Returns, and Michael Chabon’s prose novel The Amazing Adventures of Kavalier and Clay. Throughout these and many other comics, queer identities reflect homophobic stereotypes rather than resisting them. However, this thesis argues that, despite the homophobic tendencies of these texts, the very nature of comics (their visual aspects, panel structures, and blank gutters) allows for an alternative space for positive queer identities. iv A DARK, UNCERTAIN FATE: HOMOPHOBIA, GRAPHIC NOVELS, AND QUEER IDENTITY TABLE OF FIGURES ....................................................................................................... vi I. INTRODUCTION ................................................................................................... 1 Theoretical Framework .................................................................................................. -
Transhuman Space Classic
THE EDGE OF NOWHERE The Deep Beyond is the solar system’s final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . as a Duncanite parahuman, a sapient AI, or even an enslaved bioroid. ! Dozens of organizations, from the rebel ghosts of Axon to the cyber-soldiers of the 82nd Spaceborne. ! New character types, from judges-for-hire to Jump RATS and Swarmdozers. ! New vehicles and technologies: ice-hulled Gypsy Angel spacecraft, portable lasers, prospector swarms – even the black hole power plant. Transhuman Space is required to use this supplement. GURPS Basic Set, Third Edition Revised, Compendium I, and Transhuman Space: In The Well are also recommended. FIRST EDITION,FIRST PRINTING PUBLISHED APRIL 2003 ISBN 1-55634-586-0 9!BMF@JA:RSTWUXoY`ZgZaZnZ` Printed in SJG02695 6703 the USA THE EDGE OF NOWHERE The Deep Beyond is the solar system’s final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . -
Transhumanity's Fate
ECLIPSE PHASE: TRANSHUMANITY’S FATE The Fate Conversion Guide for Eclipse Phase RYAN JACK MACKLIN GRAHAM ECLIPSE PHASE: TRANSHUMANITY’S FATE Transhumanity’s Fate: ■ Brings technothriller espionage and horror in a world of upgraded humans to Fate Core. ■ Join Firewall, and defend transhumanity in the aftermath of near annihilation by arti cial intelligence. ■ Requires Fate Core to play. Eclipse Phase created by Posthuman Studios Eclipse Phase is a trademark of Posthuman Studios LLC. Transhumanity’s Fate is © 2016. Some content licensed under a Creative Commons License. Fate™ is a trademark of Evil Hat Productions, LLC. The Powered by Fate logo is © Evil Hat Productions, LLC and is used with permission. eclipsephase.com TRANSHUMANITY'S FATE WRITING DEDICATION Jack Graham, Ryan Macklin The Posthumans dedicate this book to Jef Smith, our ADDITIONAL MATERIAL companion of many days & nights around the table. Jef was a tireless organizer in Chicago's science-fiction/ Rob Boyle, Caleb Stokes fantasy fandom, including the Think Galactic reading EDITING group and spin-off convention, Think Galacticon. In Rob Boyle, Jack Graham 2015, he co-published the Sisters of the Revolution: A GRAPHIC DESIGN Feminist Speculative Fiction Anthology with PM Press. Adam Jury We will miss Jef's encouragement, wit, and bottomless COVER ART generosity. The person who lives large in the lives of their friends is not soon forgotten. Stephan Martiniere A portion of profits from Transhumanity's Fate will be INTERIOR ART donated to Jef's family. Rich Anderson, Nic Boone, Leanne Buckley, Anna Christenson, Daniel Clarke, Paul Davies, SPECIAL THANKS Alex Drummond, Danijel Firak, Nathan Geppert, Ryan thanks his wife, Lillian, for her support and Zachary Graves, Tariq Hassan, Josu Hernaiz, octomorph shenanigans, and blackcoat for being a font Jason Juta, Sergey Kondratovich, Ian Llanas, of feedback.