Pyramid Volume 3 in These Issues (A Compilation of Tables of Contents
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Martial Arts
Stock #37-2614 COVER ART INTERIOR ART CONTENTS Bob Stevlic Greg Hyland JupiterImages FROM THE EDITOR . 3 HARDCORE . 4 by Stephen Dedman N HIS THE THREE BROTHERS I T SCHOOLS OF MARTIAL ARTS . 13 by Alan Leddon ISSUE FIGHT WHILE IN FLIGHT . 17 by Kelly Pedersen The righteous battle never ends – certainly not with this, the Martial Arts issue of Pyramid. With two new adventures, eight INSTANT TOURNAMENT. 21 new styles for GURPS Martial Arts, and other dojo-powered delights, this issue is sure to have something to add punch to THE GROOM OF your two-fisted campaigns. THE SPIDER PRINCESS . 24 Heroes need to get Hardcore in a modern-day adventure by J. Edward Tremlett centered on illegal (and immoral) underground fighting. Do the PCs have the guts and skill to break up this operation? RANDOM THOUGHT TABLE: NO BLOOD, What started as a school of martial arts run by three broth- NO GUTS, NO PROBLEM!. 35 ers has splintered into three different schools – each with its by Steven Marsh, Pyramid Editor own focus. Sadly, although the schools teach effective skills, they do not teach particularly honorable ones . Learn the ODDS AND ENDS . 37 secrets of this family business, plus three GURPS Martial Arts styles, in The Three Brothers School of Martial Arts. APPENDIX Z: Many martial-arts students have been criticized for having THE CRUMBLING GROUND . 38 their heads in the clouds, but Fight While in Flight shows the other side of this admonition. These five GURPS Martial Arts ABOUT GURPS . 40 styles are designed for fighters looking to make best use of their ability to fly, jump, or aerially maneuver. -
Lovecraft Research Paper Final Draft
Nagelvoort 1 Chris Nagelvoort Professor Walsh Humanities Core H1CS 13 June 2020 Becoming Anti-Human: How Lovecraftian Horror Philosophically Deconstructs Otherness The most horrifying monster is change. Having the comfort and consistency of normality be thrust into the foreign landscape of difference can be petrifying. The dormant mind can lose its sense of self, security, and, worst of all, control. In the horror genre, this is no different. Monsters are frightening because of the difference they impose on us and our identity. Imagining a world ruled by a zombie apocalypse or a ravenous vampire feasting at night may seem unobtrusive, but when the rabid ghoul trespasses the border of detached fiction into the interior of one’s identity, the cliche skeleton seems almost an afterthought. Much more terrifying than the grotesqueness or typicality of these horror villains is how they can turn one’s sense of self and control inside out. It invites the elusive glance inward, asking the subject to wonder if their pillars of psychological safety—identity, family, belief system, home—are very safe at all. This fear of something different is compartmentalized by the psyche as something so alien, so invasive, that it must be something Other. This effect is explored by the stories of Howard Philips Lovecraft, a horror writer whose stories are so bizarre that the average reader is stripped of all their preconceptions about reality and even their sense of self. This special subgenre of horror was pioneered by Lovecraft and is famously called “Lovecraftian horror” but is well known today as cosmic horror: A mesh of horror and science fiction that “erodes presumptions about the nature of reality” (Cardin 273). -
Transhuman Space Classic
THE EDGE OF NOWHERE The Deep Beyond is the solar system’s final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . as a Duncanite parahuman, a sapient AI, or even an enslaved bioroid. ! Dozens of organizations, from the rebel ghosts of Axon to the cyber-soldiers of the 82nd Spaceborne. ! New character types, from judges-for-hire to Jump RATS and Swarmdozers. ! New vehicles and technologies: ice-hulled Gypsy Angel spacecraft, portable lasers, prospector swarms – even the black hole power plant. Transhuman Space is required to use this supplement. GURPS Basic Set, Third Edition Revised, Compendium I, and Transhuman Space: In The Well are also recommended. FIRST EDITION,FIRST PRINTING PUBLISHED APRIL 2003 ISBN 1-55634-586-0 9!BMF@JA:RSTWUXoY`ZgZaZnZ` Printed in SJG02695 6703 the USA THE EDGE OF NOWHERE The Deep Beyond is the solar system’s final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries – and outlaws. Deep Beyond includes: ! Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn and Europa’s icy oceans! ! What it’s like to grow up in the Deep Beyond . -
Transhumanity's Fate
ECLIPSE PHASE: TRANSHUMANITY’S FATE The Fate Conversion Guide for Eclipse Phase RYAN JACK MACKLIN GRAHAM ECLIPSE PHASE: TRANSHUMANITY’S FATE Transhumanity’s Fate: ■ Brings technothriller espionage and horror in a world of upgraded humans to Fate Core. ■ Join Firewall, and defend transhumanity in the aftermath of near annihilation by arti cial intelligence. ■ Requires Fate Core to play. Eclipse Phase created by Posthuman Studios Eclipse Phase is a trademark of Posthuman Studios LLC. Transhumanity’s Fate is © 2016. Some content licensed under a Creative Commons License. Fate™ is a trademark of Evil Hat Productions, LLC. The Powered by Fate logo is © Evil Hat Productions, LLC and is used with permission. eclipsephase.com TRANSHUMANITY'S FATE WRITING DEDICATION Jack Graham, Ryan Macklin The Posthumans dedicate this book to Jef Smith, our ADDITIONAL MATERIAL companion of many days & nights around the table. Jef was a tireless organizer in Chicago's science-fiction/ Rob Boyle, Caleb Stokes fantasy fandom, including the Think Galactic reading EDITING group and spin-off convention, Think Galacticon. In Rob Boyle, Jack Graham 2015, he co-published the Sisters of the Revolution: A GRAPHIC DESIGN Feminist Speculative Fiction Anthology with PM Press. Adam Jury We will miss Jef's encouragement, wit, and bottomless COVER ART generosity. The person who lives large in the lives of their friends is not soon forgotten. Stephan Martiniere A portion of profits from Transhumanity's Fate will be INTERIOR ART donated to Jef's family. Rich Anderson, Nic Boone, Leanne Buckley, Anna Christenson, Daniel Clarke, Paul Davies, SPECIAL THANKS Alex Drummond, Danijel Firak, Nathan Geppert, Ryan thanks his wife, Lillian, for her support and Zachary Graves, Tariq Hassan, Josu Hernaiz, octomorph shenanigans, and blackcoat for being a font Jason Juta, Sergey Kondratovich, Ian Llanas, of feedback. -
Bram Stoker Award Is Awarded by the Horror Writers Association for “Superior Achievement” in Horror Writing
1 The Midnight Society Kaitlin Conner Readers’ Advisory Librarian, NoveList Gregg Winsor Reference Librarian, Johnson County Library, Kansas Autumn Winters Recommendations Lead, NoveList 2 libraryreads.org 3 Speculative Fiction Science Fiction Fantasy Horror What if our scientific theories are real? What if magic or magical creatures exist? What if our nightmares are real? 4 The Pull of the Grave 5 6 “It shows us that the control we believe we have is purely illusory, and that every moment we teeter on chaos and oblivion.” -Clive Barker Introduction to “Scared Stiff: Tales of Sex and Death” by Ramsey Campbell, 1987. 7 ‘Visceral’ Fiction 8 History of the Genre 9 Gothic Horror in the 18th Century A significant amount of horror fiction of this era was marketed towards a female audience, a typical scenario being a resourceful female menaced in a gloomy castle. 1764 1796 1797 10 19th Century Horror The gothic tradition turns to the genre modern readers call horror and many foundational characters are born. 1818 1839 1886 1897 11 Early 20th Century Pulp Fiction Pulp magazines emerged to give more genre writers an outlet. H.P. Lovecraft, Ray Bradbury, and Robert Bloch, among many others, published stories in magazines. 1928 1931 1937 12 Pre-Modern Era The real-life horrors of World War II and the looming paranoia and menace of the Cold War usher in a new generation as horror novels gain mainstream acceptability. 1954 1959 1967 1974 13 14 NoveList Appeals and Themes 15 Menacing Suspenseful Bleak Creepy Brooding Gruesome Atmospheric Compelling Darkly Strong female humorous Flawed Menacing Disturbing Intensifying Flawed Moody Violent 16 Cursed! Possessed! Trapped! P l Childhood trauma o Don’t go in there! t Evil transformations Witchcraft and the occult Zombie apocalypse 17 Trapped! Think isolated cabins, Arctic research bases, submarines, graves, or elevators. -
Download The
RPG REVIEW Issue #33, December 2016 ISSN 2206-4907 (Online) Transhumanism Interview with Rob Boyle ¼ Designer©s Notes for Cryptomancer¼ Reviews of Eclipse Phase and supplements ¼. A Cure for Aging? GURPS Transhuman ¼ Aeorforms for Blue Planet ¼ APP setting for Big Damn Sci-Fi .. RPGaDay 2016 ¼ Morlocks for GURPS ¼ Doctor Strange and Arrival Movie Reviews ¼ and much more! 1 RPG REVIEW ISSUE 33 December 2016 TABLE OF CONTENTS Administrivia, Coop News, Editorial many contributors p2-6 Interview with Rob Boyle with Rob Boyle p7-10 Transhumanism is Total Nonsense by Karl Brown p11-13 Have We Found A Cure for Aging? by Karl Brown p14-15 Cryptomancer Designer©s Notes by Chad Walker p16-17 Cryptomancer Review by Lev Lafayette p18-19 Transhuman RPG Reviews by Lev Lafayette p20-40 Aeroforms for Blue Planet by Karl Brown p41-42 Sue Gurney, Infomorph Slave Robot by Adrian Smith p43-44 APP for Big Damn Sci-Fi by Nic Moll p45-46 Morlocks for GURPS by Gideon Kalve Jarvis p47-48 RPGaDay 2016 with Lev Lafayette and Karl Brown p49-57 Doctor Strange Movie Review by Andrew Moshos p58-60 Arrival Movie Review by Andrew Moshos p61-63 Next Issue: RPG Design by many people p64 ADMINISTRIVIA RPG Review is a quarterly online magazine which will be available in print version at some stage. All material remains copyright to the authors except for the reprinting as noted in the first sentence. Contact the author for the relevant license that they wish to apply. Various trademarks and images have been used in this magazine of review and criticism. -
From Rolling to Reading an Analysis of the Adaptation of Narrative Between Role-Playing Games and Novels
From Rolling to Reading An Analysis of the Adaptation of Narrative Between Role-Playing Games and Novels Nikolai Bjädefors Butler 5/17/2018 Lunds universitet Nikolai Bjädefors Butler Masterprogram Litteratur – kultur - medier LIVR07 Handledare Alexander Bareis 2018-05-29 Table of Contents Introduction ............................................................................................................................2 Background – What is a Role-Playing Game? .....................................................................4 Purpose and Problem ..........................................................................................................6 Literature ............................................................................................................................8 Method ............................................................................................................................. 10 Analysis ............................................................................................................................... 11 From Rulings to Readings................................................................................................. 11 From Players to Print ........................................................................................................ 19 From Metagaming to Metafiction ..................................................................................... 23 From Page to Table.......................................................................................................... -
A STUDY of NIHILISM and SCIENTIFIC UPHEAVAL Brandon L
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by CSUSB ScholarWorks California State University, San Bernardino CSUSB ScholarWorks Electronic Theses, Projects, and Dissertations Office of Graduate Studies 3-2014 THE DYNAMICS OF XENOGENETICS AND SECTRANRIANISM IN LOVECRAFTIAN HORROR: A STUDY OF NIHILISM AND SCIENTIFIC UPHEAVAL Brandon L. Matsalia California State University San Bernardino, [email protected] Follow this and additional works at: http://scholarworks.lib.csusb.edu/etd Recommended Citation Matsalia, Brandon L., "THE DYNAMICS OF XENOGENETICS AND SECTRANRIANISM IN LOVECRAFTIAN HORROR: A STUDY OF NIHILISM AND SCIENTIFIC UPHEAVAL" (2014). Electronic Theses, Projects, and Dissertations. Paper 6. This Thesis is brought to you for free and open access by the Office of Graduate Studies at CSUSB ScholarWorks. It has been accepted for inclusion in Electronic Theses, Projects, and Dissertations by an authorized administrator of CSUSB ScholarWorks. For more information, please contact [email protected]. THE DYNAMICS OF XENOGENETICS AND SECTRANRIANISM IN LOVECRAFTIAN HORROR: A STUDY OF NIHILISM AND SCIENTIFIC UPHEAVAL _____ A Thesis Presented to the Faculty of California State University, San Bernardino _____ In Partial Fulfillment of the Requirements for the Degree Master of Arts In English Composition _____ by Brandon Linn-Spendi Matsalia March 2014 THE DYNAMICS OF XENOGENETICS AND SECTRANRIANISM IN LOVECRAFTIAN HORROR: A STUDY OF NIHILISM AND SCIENTIFIC UPHEAVAL _____ A Thesis Presented to the Faculty of California State University, San Bernardino _____ by Brandon Linn-Spendi Matsalia March 2014 Approved by Dr. Chad Luck, Committee Chair, English Dr. David Carlson, Committee Member © 2014 Brandon Linn-Spendi Matsalia ABSTRACT The purpose of this thesis project is to affix the attention of Lovecraftian scholarship on the oft ignored racism that pervades many of H.P. -
2101, First Quarter
TM TM 2101, FIRST QUARTER Written by JAMAIS CASCIO, PHIL MASTERS, KENNETH PETERS, PATRICK SWEENEY, and JON F. ZEIGLER Edited by PHIL MASTERS Illustrated by MARCIO FIORITO An e23 Sourcebook for GURPS® STEVE JACKSON GAMES ® Stock #37-6708 Version 1.0 – February 2010 CONTENTS 2101, FIRST QUARTER . 3 Traveler’s Tale . 5 Search for the Oldest Living Human. 3 Record Attendance at UN General Assembly . 5 A Monstrous Ego? . 3 Divad Blasts to the Finish in Too Much to Swallow? . 3 Mars-Earth Plasma Sail Race . 5 Esperante Executive Assassinated . 4 Noted Philosopher Turns Isolate . 6 Gaza Desalination Plant Goes Online . 4 InVid Review: The Tempest . 6 Triplanetary Lines Offers Discount Mars Rates . 4 About GURPS Steve Jackson Games is committed to full support of more. To discuss GURPS with our staff and your GURPS players. Our address is SJ Games, P.O. Box 18957, fellow gamers, visit our forums at forums.sjgames.com. Austin, TX 78760. Please include a self-addressed, stamped The web page for Transhuman Space: Teralogos News is envelope (SASE) any time you write us! We can also be at www.sjgames.com/transhuman/teralogos. reached by e-mail: [email protected]. Resources include: Bibliographies. Many of our books have extensive bibli- ographies, and we’re putting them online – with links to let New supplements and adventures. GURPS continues to you buy the resources that interest you! Go to each book’s grow – see what’s new at www.sjgames.com/gurps. web page and look for the “Bibliography” link. e23. Our e-publishing division offers GURPS adven- Errata. -
Transhumanism
T ranshumanism - Wikipedia, the free encyclopedia http://en.wikipedia.org/w/index.php?title=T ranshum... Transhumanism From Wikipedia, the free encyclopedia See also: Outline of transhumanism Transhumanism is an international Part of Ideology series on intellectual and cultural movement supporting Transhumanism the use of science and technology to improve human mental and physical characteristics Ideologies and capacities. The movement regards aspects Abolitionism of the human condition, such as disability, Democratic transhumanism suffering, disease, aging, and involuntary Extropianism death as unnecessary and undesirable. Immortalism Transhumanists look to biotechnologies and Libertarian transhumanism other emerging technologies for these Postgenderism purposes. Dangers, as well as benefits, are Singularitarianism also of concern to the transhumanist Technogaianism [1] movement. Related articles The term "transhumanism" is symbolized by Transhumanism in fiction H+ or h+ and is often used as a synonym for Transhumanist art "human enhancement".[2] Although the first known use of the term dates from 1957, the Organizations contemporary meaning is a product of the 1980s when futurists in the United States Applied Foresight Network Alcor Life Extension Foundation began to organize what has since grown into American Cryonics Society the transhumanist movement. Transhumanist Cryonics Institute thinkers predict that human beings may Foresight Institute eventually be able to transform themselves Humanity+ into beings with such greatly expanded Immortality Institute abilities as to merit the label "posthuman".[1] Singularity Institute for Artificial Intelligence Transhumanism is therefore sometimes Transhumanism Portal · referred to as "posthumanism" or a form of transformational activism influenced by posthumanist ideals.[3] The transhumanist vision of a transformed future humanity has attracted many supporters and detractors from a wide range of perspectives. -
Eoghain Hamilton
Edited by Eoghain Hamilton The Gothic - Probing the Boundaries Critical Issues Critical Issues Series Editors Dr Robert Fisher Dr Daniel Riha Advisory Board Dr Alejandro Cervantes-Carson Dr Peter Mario Kreuter Professor Margaret Chatterjee Martin McGoldrick Dr Wayne Cristaudo Revd Stephen Morris Mira Crouch Professor John Parry Dr Phil Fitzsimmons Paul Reynolds Professor Asa Kasher Professor Peter Twohig Owen Kelly Professor S Ram Vemuri Revd Dr Kenneth Wilson, O.B.E A Critical Issues research and publications project. http://www.inter-disciplinary.net/critical-issues/ The Ethos Hub ‘The Gothic’ 2012 The Gothic - Probing the Boundaries Edited by Eoghain Hamilton Inter-Disciplinary Press Oxford, United Kingdom © Inter-Disciplinary Press 2012 http://www.inter-disciplinary.net/publishing/id-press/ The Inter-Disciplinary Press is part of Inter-Disciplinary.Net – a global network for research and publishing. The Inter-Disciplinary Press aims to promote and encourage the kind of work which is collaborative, innovative, imaginative, and which provides an exemplar for inter-disciplinary and multi-disciplinary publishing. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without the prior permission of Inter-Disciplinary Press. Inter-Disciplinary Press, Priory House, 149B Wroslyn Road, Freeland, Oxfordshire. OX29 8HR, United Kingdom. +44 (0)1993 882087 ISBN: 978-1-84888-088-7 First published in the United Kingdom in eBook format in 2012. First Edition. Table -
A Critical Evaluation of Poe's the Fall of the House of Usher
International Journal of English Literature and Social Sciences (IJELS) Vol-2, Issue-5, Sep - Oct, 2017 https://dx.doi.org/10.24001/ijels.2.5.6 ISSN: 2456-7620 Writing, as Mysterious as a Cat: a Critical Evaluation of Poe’s the fall of the House of Usher Abhik Maiti M.A in English., University of Calcutta, Pursuing M.A in History, P.G Diploma in Tagore Literature, Diploma in Fine Arts, Kolkata, India Abstract—Edger Allan Poe occupies a unique place in Germans) it admitted real diablerie and permitted great American Literature. A master of the horror tale and the license of situation and action; in Mrs. Radcliffe’s and in patron saint of the detective story, Poe, in his most, through not quite at all, of her minor followers, it supernatural fiction, usually deals with paranoia rooted was strictly ‘proper’, and employed a curious, ingenious, in personal psychology, physical or mental enfeeblement, and at the time highly realised machinery, which has been obsessions, the damnation of death, feverish fantasies and accurately enough called the ‘explained supernatural’. the cosmos as source of horror and inspiration, without Both these methods of applying supernatural element bothering himself explicitly with such supernatural beings were revived in the sensational novels of the third quarter as ghosts, werewolves or vampires. The terror infused in of the nineteenth century and sporadically since.” his works is not fantastic or ‘German’ but it is realistic The gothic fiction, which is considered as a subgenre of and based on true principles of human nature and gothic-horror first originated in the hands of the british conduct.