PETSCII – a Character Set and a Creative Platform
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New Book on Commodore’S First Computer, the Bil Herd — AKA “The Animal,” He PET
Fort Worth Dallas Atari, and Nintendo. Designer of New Book on Commodore’s first computer, the Bil Herd — AKA “The Animal,” he PET. His relationship with Jack designed the ill-fated Plus/4 Commodore Tramiel eventually soured with computer and later went on to disastrous consequences. design the Commodore 128. Known About the Book to wrestle executives in the hallways September 2005 Robert Yannes — Frustrated of Commodore. Responsible for The Spectacular Rise and Fall of musician and synthesizer aficionado. many holes in the walls of Commodore tells the story of Designed the Commodore 64 and Commodore headquarters. Commodore through first-hand its famous sound chip, the SID. accounts by the actual Commodore Jay Miner — Brilliant ex-Atari engineers and managers who made Al Charpentier — Chain smoking engineer responsible for the Atari the company. From their entry into computer graphics pioneer and 800 computer. Co-designer of the computers in 1976 until their demise architect of the VIC and VIC-II Atari 2600. Inventor of the ground in 1994, the Commodore years were chips. breaking Amiga computer for always turbulent and exciting. Commodore. All his projects were Commodore had astounding success Thomas Rattigan — One time co-designed by his faithful dog and with their computers, including the President and CEO of Commodore official Commodore employee, Pet, the Vic-20, the Commodore 64 computers who saved the company Mitchy. and the incredible Amiga computers. from bankruptcy, only to collide Although other companies received with financier Irving Gould. On his George Robbins — Designer of the more press, Commodore sold more last day with Commodore he was low cost Amiga 500 computer. -
Retrocomputing As Preservation and Remix
Retrocomputing as Preservation and Remix Yuri Takhteyev Quinn DuPont University of Toronto University of Toronto [email protected] [email protected] Abstract This paper looks at the world of retrocomputing, a constellation of largely non-professional practices involving old computing technology. Retrocomputing includes many activities that can be seen as constituting “preservation.” At the same time, it is often transformative, producing assemblages that “remix” fragments from the past with newer elements or joining together historic components that were never combined before. While such “remix” may seem to undermine preservation, it allows for fragments of computing history to be reintegrated into a living, ongoing practice, contributing to preservation in a broader sense. The seemingly unorganized nature of retrocomputing assemblages also provides space for alternative “situated knowledges” and histories of computing, which can sometimes be quite sophisticated. Recognizing such alternative epistemologies paves the way for alternative approaches to preservation. Keywords: retrocomputing, software preservation, remix Recovering #popsource In late March of 2012 Jordan Mechner received a shipment from his father, a box full of old floppies. Among them was a 3.5 inch disk labelled: “Prince of Persia / Source Code (Apple) / ©1989 Jordan Mechner (Original).” Mechner’s announcement of this find on his blog the next day took the world of nerds by storm.1 Prince of Persia, a game that Mechner single-handedly developed in the late 1980s, revolutionized computer games when it came out due to its surprisingly realistic representation of human movement. After being ported to DOS and Apple’s Mac OS in the early 1990s the game sold 2 million copies (Pham, 2001). -
Skyfox Fighter
OPERATING YOUR SKYFOX FIGHTER GETTING STARTED APPLE II COMMODORE 64 To start Skyfox Put the Skyfox disk in Plug joystick into Port 1. Turn on the disk the drive. Close the drive drive and the computer; insert the Skyfox door; turn on your computer disk. Type LOAD "EA",8,1 and press and monitor. Press the joystick RETURN. Wait until the program loads. button to start play. (If you have problems, type LOAD "SLOWER EA",8,1 instead.) Press the joystick button to start play. To restart the game Control R Control R To pause the game Control P Run/Stop To toggle sound on and off Control S Option unavailable To get help when you are at ESC Key H the base, or flying with your computer map up MAIN PLAY COMMANDS APPLE II COMMODORE 64 To turn plane left and right Joystick left and right Joystick left and right To move plane up and down Joystick forward and back Joystick forward and back To use afterburners Second joystick button Spacebar (or button on joystick 2 in Port 2) To engage automatic pilot A or both joystick buttons AorF7* To toggle radar scanner between SPACE BAR F1 overhead and forward views To fire laser cannons Joystick button Joystick button To arm (and disarm) guided missiles G G or F3 To arm (and disarm) heat-seeking H H or F5 missiles To fire armed missiles Joystick button Joystick button • Hold down the key long enough to see' its effect. Don't just give it a quick tap. 103619 GETTING STARTED ATARI ST COMMODORE AMIGA To start Skyfox Put the Skyfox disk in After kickstarting your Amiga, insert the the drive and turn on the Skyfox disk in the drive. -
Commodore 64 Users Guide
INTRODUCTION Now that you've become more intimately involved with your Commo- dore 64, we want you to know that our customer support does not stop here. You may not know it, but Commodore has been in business for over 23 years. In the 1970's we introduced the first self-contained per- sonal computer (the PET). We have since become the leading computer company in many countries of the world. Our ability to design and manufacture our own computer chips allows us to bring you new and better personal computers at prices way below what you'd expect for this level of technical excellence. Commodore is committed to supporting not only you, the end user, but also the dealer you bought your computer from, magazines which publish how-to articles showing you new applications or techniques, and . importantly . software developers who produce programs on cartridge, disk and tape for use with your computer. We encourage you to establish or join a Commodore "user club" where you can learn new techniques, exchange ideas and share discoveries. We publish two separate magazines which contain programming tips, information on new products and ideas for computer applications. (See Appendix N). In North America, Commodore provides a "Commodore Information Network" on the CompuServe Information Service . to access this network, all you need is your Commodore 64 computer and our low cost VICMODEMtelephone interface cartridge (or other compatible modem). The following APPENDICEScontain charts, tables, and other informa- tion which help you program your Commodore 64 faster and more efficiently. They also include important information on the wide variety of Commodore products you may be interested in, and a bibliography listing of over 20 books and magazines which can help you develop your programming skills and keep you current on the latest information con- cerning your computer and peripherals. -
IEEE Spectrum: 25 Microchip
IEEE Spectrum: 25 Microchips That Shook the World http://www.spectrum.ieee.org/print/8747 Sponsored By Select Font Size: A A A 25 Microchips That Shook the World By Brian R. Santo This is part of IEEE Spectrum 's Special Report: 25 Microchips That Shook the World . In microchip design, as in life, small things sometimes add up to big things. Dream up a clever microcircuit, get it sculpted in a sliver of silicon, and your little creation may unleash a technological revolution. It happened with the Intel 8088 microprocessor. And the Mostek MK4096 4-kilobit DRAM. And the Texas Instruments TMS32010 digital signal processor. Among the many great chips that have emerged from fabs during the half-century reign of the integrated circuit, a small group stands out. Their designs proved so cutting-edge, so out of the box, so ahead of their time, that we are left groping for more technology clichés to describe them. Suffice it to say that they gave us the technology that made our brief, otherwise tedious existence in this universe worth living. We’ve compiled here a list of 25 ICs that we think deserve the best spot on the mantelpiece of the house that Jack Kilby and Robert Noyce built. Some have become enduring objects of worship among the chiperati: the Signetics 555 timer, for example. Others, such as the Fairchild 741 operational amplifier, became textbook design examples. Some, like Microchip Technology’s PIC microcontrollers, have sold billions, and are still doing so. A precious few, like Toshiba’s flash memory, created whole new markets. -
When High-Tech Was Low-Tech : a Retrospective Look at Forward-Thinking Technologies [Multiple Exhibits]
University of South Florida Scholar Commons Library and Community-based Exhibits Library Outreach 9-1-2003 When High-Tech was Low-Tech : A Retrospective Look at Forward-Thinking Technologies [Multiple exhibits] James Anthony Schnur, Follow this and additional works at: https://scholarcommons.usf.edu/npml_outreach_exhibits Scholar Commons Citation Schnur,, James Anthony, "When High-Tech was Low-Tech : A Retrospective Look at Forward-Thinking Technologies [Multiple exhibits]" (2003). Library and Community-based Exhibits. 43. https://scholarcommons.usf.edu/npml_outreach_exhibits/43 This Presentation is brought to you for free and open access by the Library Outreach at Scholar Commons. It has been accepted for inclusion in Library and Community-based Exhibits by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. When High-Tech was Low-Tech A Retrospective Look at Forward-Thinking Technologies Nelson Poynter Memorial Library University of South Florida St. Petersburg When High-Tech was Low-Tech When High-Tech was Low-Tech When High-Tech was Low-Tech The development of transistors after By the late 1970s, early “personal Before the widespread use of “floppy” World War II allowed manufacturers to computers” and game systems began to disks (in both 5¼ and 8 inch formats), build smaller, more sophisticated, and appear in homes. One of the most many early personal computers used less expensive devices. No longer did popular games of this period came from tape drives. “Personal computer consumers have to worry about Atari. This Ultra-Pong console, cassettes” usually held about 64,000 purchasing expensive tubes for heavy, released by Atari in 1977, included bytes of data and could take up to 30 bulky radios and televisions. -
Nov. 25Th MOS Technology [Sept 9], Where Nov
supportive, so he, Bill Mensch [Feb 9], and five others, left for EPICAC Nov. 25th MOS Technology [Sept 9], where Nov. 25, 1950 Peddle headed a team working on the 650x family of “EPICAC” is a short story by Kurt Philipp Matthäus processors. The most famous Vonnegut which was published member of that family was the on this day in Collier’s Weekly. Hahn 6502, released in 1976, which could be purchased for roughly EPICAC is the largest, smartest Born: Nov. 25, 1739; 15% of the price of an Intel 8080 computer on Earth, and is given Scharnhausen, Germany [April 18]. Not surprisingly, it the part-time job of writing poetry for the story's narrator Died: May 2, 1790 soon found use in a multitude of products, including the Apple II (and EPICAC operator) to give to Hahn was a priest and also a [June 5], VIC-20 [May 00], NES Pat, his girlfriend. An renowned clockmaker and [Oct 18], Atari 8-bit computers unintended side-effect is that inventor. He designed the first [Nov 00], many arcade games, EPICAC learns to love Pat, but popular mechanical calculator and the BBC Micro [Dec 1]. also realizes that she cannot based on Leibniz’s Stepped reciprocate that love for a mere Reckoner [July 1], which he first machine. EPICAC short- got working in 1773, although circuiting himself to end the he spent a few more years misery. making the tens-carry mechanism reliable, partly by The story was published four reshaping the rectangular years after ENIAC was unveiled machine to be circular. -
Microprocessors in the 1970'S
Part II 1970's -- The Altair/Apple Era. 3/1 3/2 Part II 1970’s -- The Altair/Apple era Figure 3.1: A graphical history of personal computers in the 1970’s, the MITS Altair and Apple Computer era. Microprocessors in the 1970’s 3/3 Figure 3.2: Andrew S. Grove, Robert N. Noyce and Gordon E. Moore. Figure 3.3: Marcian E. “Ted” Hoff. Photographs are courtesy of Intel Corporation. 3/4 Part II 1970’s -- The Altair/Apple era Figure 3.4: The Intel MCS-4 (Micro Computer System 4) basic system. Figure 3.5: A photomicrograph of the Intel 4004 microprocessor. Photographs are courtesy of Intel Corporation. Chapter 3 Microprocessors in the 1970's The creation of the transistor in 1947 and the development of the integrated circuit in 1958/59, is the technology that formed the basis for the microprocessor. Initially the technology only enabled a restricted number of components on a single chip. However this changed significantly in the following years. The technology evolved from Small Scale Integration (SSI) in the early 1960's to Medium Scale Integration (MSI) with a few hundred components in the mid 1960's. By the late 1960's LSI (Large Scale Integration) chips with thousands of components had occurred. This rapid increase in the number of components in an integrated circuit led to what became known as Moore’s Law. The concept of this law was described by Gordon Moore in an article entitled “Cramming More Components Onto Integrated Circuits” in the April 1965 issue of Electronics magazine [338]. -
The Ultimate C64 Overview Michael Steil, 25Th Chaos Communication Congress 2008
The Ultimate C64 Overview Michael Steil, http://www.pagetable.com/ 25th Chaos Communication Congress 2008 Retrocomputing is cool as never before. People play Look and Feel C64 games in emulators and listen to SID music, but few people know much about the C64 architecture A C64 only needs to be connected to power and a TV and its limitations, and what programming was like set (or monitor) to be fully functional. When turned back then. This paper attempts to give a comprehen- on, it shows a blue-on-blue theme with a startup mes- sive overview of the Commodore 64, including its in- sage and drops into a BASIC interpreter derived from ternals and quirks, making the point that classic Microsoft BASIC. In order to load and save BASIC computer systems aren't all that hard to understand - programs or use third party software, the C64 re- and that programmers today should be more aware of quires mass storage - either a “datasette” cassette the art that programming once used to be. tape drive or a disk drive like the 5.25" Commodore 1541. Commodore History Unless the user really wanted to interact with the BA- SIC interpreter, he would typically only use the BA- Commodore Business Machines was founded in 1962 SIC instructions LOAD, LIST and RUN in order to by Jack Tramiel. The company specialized on elec- access mass storage. LOAD"$",8 followed by LIST tronic calculators, and in 1976, Commodore bought shows the directory of the disk in the drive, and the chip manufacturer MOS Technology and decided LOAD"filename",8 followed by RUN would load and to have Chuck Peddle from MOS evolve their KIM-1 start a program. -
Thedagit Blog: Dagit.Github.Io Motorola in 1970’S
Jason Dagit Twitter: @thedagit Blog: dagit.github.io Motorola in 1970’s * 1971 Microprocessor project starts * Chuck Peddle joined in 1973 as an engineer * In 1974, Chuck grew Frustrated with management For ignoring customers (asking For $25 processor) * $300 in 1974 is $1300 in 2010 2 6500 Project at MOS * Chuck Peddle, Bill Mensch, and 6 other engineers leFt Motorola * MOS was eager to break into processor market * Based on Motorola 6800 experience * Goals: * Needed to outperform 6800 * Cheaper than 6800 * Every interested engineer and hobbyist can get access 3 Lowering the Cost * Size = money * 3510 transistors (modern CPUs use billions!) * Defect rate at the time of 70% * Morally the first RISC processor 4 Defect Rate * In 1970’s processors were designed by hand * Images had to be reduced to fit on the waFer * MOS developed a process For clariFying reduction at each step * 70% Failure rate during Fabrication è 70% success rate * Bill Mensch: Legendary layout engineer 5 6 RISC Processor * Simplified addressing modes * Dropped 16bit index register * Three-state control oF bus removed * Only the essential instructions: 56 instructions * Not completely true: included non-essential BCD arithmetic * Very Few registers: PC, SP, A, X, Y, Status 7 Instruction Set 8 Improvements over 6800 * Pipelining * Zero-page addressing * Allowed indirect indexing to give 128 pseudo registers * Faster than normal memory access * Programmers trained on the 6800 found the 6502 intuitive * Almost the same clock speed, but nearly 4x the computational power 9 Marketplace -
How to Get Hundreds of Free Programs for the VIC·20 And
Second Class Mail Registration no. 5918, Shelburne, Ontario The INDEPENDENT Commodore Users' Magazine No. 20 JUNE 1983 ~'),~() VIC, PET Making Games, Finding Games, and Playing Games. C-64 GAMES Is It Good or Bad? How to get Hundreds of Free Programs for the VIC·20 and Commodore 64 see page 2 10610 BAYVIEW (Bayview Plaza) RICHMOND HILL, ONTARIO, CANADA L4C 3N8 (416) 884-4165 C64-LINK' The Smart 64 RTC Call or write payments Serial by VISA, Cartridge Audio 1/0 MASTERCARD Expansion Slot Switch RF Video Port Cassette Port Users Port or BANK TRANSFER. Mail orders also by certified check, etc. IEEE Disks (2031) (4040) Tape VIC Modem (8050) (8250) (9090) lEE E Printers 1541 Drive or VL3 Cable Many more 64s And V L 16 (4022) (8023) to Parallel 1525 Printer (8300) Printer etc. or 1515 Printer Wf fl (future) lEE E to Par a II e I IEEE to Serial or VL4 Cable Interface Cartridge Interface to Standard Parallel M other Board True Serial Modem Devices Devices Give These Expanded Capabilities To Your 64 * The ability to transfer data from any type of device to another (IEEE, Serial, Parallel) ,it I * BASIC 4.0 which allows you to run more PET BASIC programs and gives you extended disk and 110 commands. I And * The ability to have several 64s on line together - sharing common IEEE PAL © devices such as disks or printers with Spooling Capability. * Built-in machine language monitor I * A built-in terminal or modem program which allows the system to communi Spooling Other cate through a modem to many bulletin board systems and other computer mainframes. -
Imitation and Limitation
Fake Bit: Imitation and Limitation Brett Camper [email protected] ABSTRACT adventure and role-playing games, which are traditionally less A small but growing trend in video game development uses the action-oriented. Several lesser known NES games contributed to “obsolete” graphics and sound of 1980s-era, 8-bit microcomputers the style early on as well, such as Hudson Soft’s Faxanadu (1989) to create “fake 8-bit” games on today’s hardware platforms. This and Milon’s Secret Castle (1986), as well as Konami’s The paper explores the trend by looking at a specific case study, the Goonies II (1987). In more recent decades, the Castlevania series platform-adventure game La-Mulana, which was inspired by the from Konami has also adopted and advanced the form, from Japanese MSX computer platform. Discussion includes the Symphony of the Night (1997) on PlayStation, through Portrait of specific aesthetic traits the game adopts (as well as ignores), and Ruin (2006) for the Nintendo DS. the 8-bit technological structures that caused them in their original La-Mulana is an extremely well made title that ranks among the 1980s MSX incarnation. The role of technology in shaping finest in this genre, displaying unusual craftsmanship and aesthetics, and the persistence of such effects beyond the lifetime cohesiveness. Its player-protagonist is Professor Lemeza, an of the originating technologies, is considered as a more general archaeologist explorer charting out vast underground ruins in a “retro media” phenomenon. distant, unspecified corner of the globe (Indiana Jones is an obvious pop culture reference, but also earlier examples like H.