GraphicGraphic DesignersDesigners ResearchResearch

MASSIMO

VIGNELLI

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and established his new new his established and

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- Interna Unimark founding - Universi and Architecture of School

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American Airlines American

(1967) 1957 1971 1965

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(1970)

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(1977 ) (1977

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created a small design studio: the Lella Lella the studio: design small a created Unimark International was launched launched was International Unimark

Married and together they they together and Vignelli Lella Married

Politecnico di Milano. di Politecnico

chitecture degree from the the from degree chitecture

Massimo received his ar his received Massimo -

W I M C R O U W E L

- designed ex He has also positions, album covers He and identity systems. type- has published two and Gridnik, faces Fodor digitized versions of both The from are available Foundry.

- er and typographer born in typographer er and In 1963 the Netherlands. - the studio To he founded - called To now tal Design, well His most tal Identity. has been for work known His Museum. the Stedelijk is extremely typography and based on planned well very of grids. strict systems Crowel is a graphic design is a graphic Crowel

S A B A U L S S Saul Bass was an American graph- He hand draws ic designer. He was most of his de- best known for his signs. He also design of motion Saul is best known makes anima- picture title se- for simple, geomet- tions. He uses quences, film, film ric shapes and their visual meta- posters, and clas- symbolism. He made phors. Lines are sic logo designs. them to deliver a common in his He’s collaborations powerful message. work West side are with: Alfred Bass captures the story “Catch me Hitchcock, Stanley mood of a film with if you can”. Kubrick and Martin simple shapes and Scorsese Saul Bass images instead of (1920-1996) using boring pho- tographs of a film start.

nevillebrody and The Observer. British Newspapers The Guardian new lookto2of the mostleading azine alsohehas givenindifferent for FaceMagazine and Arena Mag- i mentionedearlierhehasworked his artworkismagazinedesignlike at theRoyalCollegeofart. A lotof cation Art andDesigndepartment is alsothenewheadofcommuni founding memberofFontworks. He Research Studiosin1994andis a Magazine. Hecreatedthecompany work inFaceMagazineand Arena Director. Heisbestknown forhis ic Designer, Typographer and Art Neville BrodyisaEnglishGraph - - He begins to push the boundries with a lot of his work. He studied a BA in Graphics at London College of Printing. From 1980-1993 initially working in re- cord cover design he made his popularity of his work with Face Magazine when it was first published in 1980. With his own design company Research Studios he has since open more in places such as , Berlin and Barcelona. a aul P r che S Paula Scher is a contemporary American artist and graphic designer best known for her posters, logo designs, and album covers. In her paintings, Scher portrays large-scale maps filled with intricate lettering that indicate political and societal connections between countries and regional borders. “The job of the designer is to make things understandable, usable, accessible, enjoyable, and important to a public, that involves the public,” she has explained. Born on October 6, 1948 in Washington, D.C., she went on to study at the Tyler School of Art in Philadelphia before moving to New York, where she worked as a layout artist for Random House. In the years that followed, Scher held posi- tions at both Atlantic Records and CBS Re- cords, during which time she received four Grammy nominations for her album de- signs. The artist later joined Pentagram, a design consulting firm in New York, where she continues to live and work. Today, Scher’s works are held in the collections of The in New York, the Library of Congress in Washington, D.C., and the Philadelphia Museum of Art, among others. STEFAN

SAGMEISTER

Born in Austria in 1962, Stefan Sagmeister was originally on a path to become an engineer. After shifting his course in life towards design he studied at the University of Applied Arts in Vienna andd was accepted at the in New York on a Fullbright Scholarship after that. He first started working professionally in the field for Leo Burnett, in their Hong Kong office in 1991. After a short stint there he began working with Tibor Kalman at his studio M&Co. It wasn’t long after that that Tibor announced he was closing the doors on M&Co, in 1993, and Sagmeister formed Sagmeister, Inc. He has been there ever since.

His studio is very small in size and he works only with clients that ap- peal to him. He astonished the de- sign community in 2000 when he closed the doors on his studio and took a year off for personal reflec- tion. When he came back he pub- lished his first book, Made You Look. Thoroughly convinced that the re- flection process was important in his continued creativity he has toured the design circuit giving many lec- tures and presentations about his personal success.

He continues to operate his studio where he works for clients from a wide range of industries including fashion and music. DavidCarsonCarson

David Carson is an American graph- ic designer and art director. He is best known for his innovative magazine de- sign, and use of experimental typography. He was the art director for the mag- azine Ray Gun, in which he employed much of the typographic and layout style for which he is known. In particular, his widely imitated aesthetic defined the so- called “grunge typography” era. Designers all over the world were try- ing imitate his style. It was in 1995 that he finally left Ray Gun to open up his He is seen as in- own studio in New credibly influential in York, David Carson the world of design, Design, where he is being described as still currently working. ‘the most influential designer of the last 20 years’ by News- week and a ‘mas- ter of typography’ by Graphis Magazine. He was even named in I.D. magazines list of ‘most innovative designers’. His layouts in magazines featured distortions or mixes of vernacular typefaces and fractured imagery.

He rendered them almost illegible, leaving it all up to the mind of the viewer. SStetepphenhen BlissBliss Stephen Bliss is an Eng- lish-born, New York based artist, illustrator, muralist and writer who’s career has spanned over thirty years and three continents. He was Senior Artist at Rockstar Games from 2001 to 2016 and established the highly recognizable illustra- tive style that defined the look, feel and positioning He also painted game of the gaming phenomenon box covers, international Grand Theft Auto (the most magazine covers, posters, successful entertainment billboards and promo mer- product of all time). chandise for games such as: The Warriors, LA Noire and Red Dead Redemption. Long before Rockstar, Bliss started his career as an in-house artist with Japa- nese fashion brand Hysteric Glamour. He returned to London four years later and found homes for his quirky design aes- thetic at Wall of Sound Records, BMG Re- cords, a Massive Attack album cover, MTV, Aardman Animation, The Cartoon Network, Nintendo, Sony, Arena and Burton Snow- He currently works as a boards. freelance illustrator and gallery artist. Recent clients have included ad campaigns for Coor’s Wicked Beer, posters for the movie Atomic Blonde, the Pixies and Blink 182