Mathematical Alphanumeric Symbols Range: 1D400–1D7FF the Unicode Standard 3.1 Disclaimer Fonts Terms Of
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Package Mathfont V. 1.6 User Guide Conrad Kosowsky December 2019 [email protected]
Package mathfont v. 1.6 User Guide Conrad Kosowsky December 2019 [email protected] For easy, off-the-shelf use, type the following in your docu- ment preamble and compile using X LE ATEX or LuaLATEX: \usepackage[hfont namei]{mathfont} Abstract The mathfont package provides a flexible interface for changing the font of math- mode characters. The package allows the user to specify a default unicode font for each of six basic classes of Latin and Greek characters, and it provides additional support for unicode math and alphanumeric symbols, including punctuation. Crucially, mathfont is compatible with both X LE ATEX and LuaLATEX, and it provides several font-loading commands that allow the user to change fonts locally or for individual characters within math mode. Handling fonts in TEX and LATEX is a notoriously difficult task. Donald Knuth origi- nally designed TEX to support fonts created with Metafont, and while subsequent versions of TEX extended this functionality to postscript fonts, Plain TEX's font-loading capabilities remain limited. Many, if not most, LATEX users are unfamiliar with the fd files that must be used in font declaration, and the minutiae of TEX's \font primitive can be esoteric and confusing. LATEX 2"'s New Font Selection System (nfss) implemented a straightforward syn- tax for loading and managing fonts, but LATEX macros overlaying a TEX core face the same versatility issues as Plain TEX itself. Fonts in math mode present a double challenge: after loading a font either in Plain TEX or through the nfss, defining math symbols can be unin- tuitive for users who are unfamiliar with TEX's \mathcode primitive. -
Assessment of Options for Handling Full Unicode Character Encodings in MARC21 a Study for the Library of Congress
1 Assessment of Options for Handling Full Unicode Character Encodings in MARC21 A Study for the Library of Congress Part 1: New Scripts Jack Cain Senior Consultant Trylus Computing, Toronto 1 Purpose This assessment intends to study the issues and make recommendations on the possible expansion of the character set repertoire for bibliographic records in MARC21 format. 1.1 “Encoding Scheme” vs. “Repertoire” An encoding scheme contains codes by which characters are represented in computer memory. These codes are organized according to a certain methodology called an encoding scheme. The list of all characters so encoded is referred to as the “repertoire” of characters in the given encoding schemes. For example, ASCII is one encoding scheme, perhaps the one best known to the average non-technical person in North America. “A”, “B”, & “C” are three characters in the repertoire of this encoding scheme. These three characters are assigned encodings 41, 42 & 43 in ASCII (expressed here in hexadecimal). 1.2 MARC8 "MARC8" is the term commonly used to refer both to the encoding scheme and its repertoire as used in MARC records up to 1998. The ‘8’ refers to the fact that, unlike Unicode which is a multi-byte per character code set, the MARC8 encoding scheme is principally made up of multiple one byte tables in which each character is encoded using a single 8 bit byte. (It also includes the EACC set which actually uses fixed length 3 bytes per character.) (For details on MARC8 and its specifications see: http://www.loc.gov/marc/.) MARC8 was introduced around 1968 and was initially limited to essentially Latin script only. -
Letterlike Symbols Range: 2100–214F
Letterlike Symbols Range: 2100–214F This file contains an excerpt from the character code tables and list of character names for The Unicode Standard, Version 14.0 This file may be changed at any time without notice to reflect errata or other updates to the Unicode Standard. See https://www.unicode.org/errata/ for an up-to-date list of errata. See https://www.unicode.org/charts/ for access to a complete list of the latest character code charts. See https://www.unicode.org/charts/PDF/Unicode-14.0/ for charts showing only the characters added in Unicode 14.0. See https://www.unicode.org/Public/14.0.0/charts/ for a complete archived file of character code charts for Unicode 14.0. Disclaimer These charts are provided as the online reference to the character contents of the Unicode Standard, Version 14.0 but do not provide all the information needed to fully support individual scripts using the Unicode Standard. For a complete understanding of the use of the characters contained in this file, please consult the appropriate sections of The Unicode Standard, Version 14.0, online at https://www.unicode.org/versions/Unicode14.0.0/, as well as Unicode Standard Annexes #9, #11, #14, #15, #24, #29, #31, #34, #38, #41, #42, #44, #45, and #50, the other Unicode Technical Reports and Standards, and the Unicode Character Database, which are available online. See https://www.unicode.org/ucd/ and https://www.unicode.org/reports/ A thorough understanding of the information contained in these additional sources is required for a successful implementation. -
The Unicode Standard 5.1 Code Charts
Letterlike Symbols Range: 2100–214F The Unicode Standard, Version 5.1 This file contains an excerpt from the character code tables and list of character names for The Unicode Standard, Version 5.1. Characters in this chart that are new for The Unicode Standard, Version 5.1 are shown in conjunction with any existing characters. For ease of reference, the new characters have been highlighted in the chart grid and in the names list. This file will not be updated with errata, or when additional characters are assigned to the Unicode Standard. See http://www.unicode.org/errata/ for an up-to-date list of errata. See http://www.unicode.org/charts/ for access to a complete list of the latest character code charts. See http://www.unicode.org/charts/PDF/Unicode-5.1/ for charts showing only the characters added in Unicode 5.1. See http://www.unicode.org/Public/5.1.0/charts/ for a complete archived file of character code charts for Unicode 5.1. Disclaimer These charts are provided as the online reference to the character contents of the Unicode Standard, Version 5.1 but do not provide all the information needed to fully support individual scripts using the Unicode Standard. For a complete understanding of the use of the characters contained in this file, please consult the appropriate sections of The Unicode Standard, Version 5.0 (ISBN 0-321-48091-0), online at http://www.unicode.org/versions/Unicode5.0.0/, as well as Unicode Standard Annexes #9, #11, #14, #15, #24, #29, #31, #34, #38, #41, #42, and #44, the other Unicode Technical Reports and Standards, and the Unicode Character Database, which are available online. -
Character Properties 4
The Unicode® Standard Version 14.0 – Core Specification To learn about the latest version of the Unicode Standard, see https://www.unicode.org/versions/latest/. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trade- mark claim, the designations have been printed with initial capital letters or in all capitals. Unicode and the Unicode Logo are registered trademarks of Unicode, Inc., in the United States and other countries. The authors and publisher have taken care in the preparation of this specification, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. The Unicode Character Database and other files are provided as-is by Unicode, Inc. No claims are made as to fitness for any particular purpose. No warranties of any kind are expressed or implied. The recipient agrees to determine applicability of information provided. © 2021 Unicode, Inc. All rights reserved. This publication is protected by copyright, and permission must be obtained from the publisher prior to any prohibited reproduction. For information regarding permissions, inquire at https://www.unicode.org/reporting.html. For information about the Unicode terms of use, please see https://www.unicode.org/copyright.html. The Unicode Standard / the Unicode Consortium; edited by the Unicode Consortium. — Version 14.0. Includes index. ISBN 978-1-936213-29-0 (https://www.unicode.org/versions/Unicode14.0.0/) 1. -
Letterlike Symbols Number Forms
ISO/IEC JTC1/SC2/WG2 N2392 Title: A Report of Korean Script ad hoc group meeting on Oct. 15, 2001 Participants: Kim Kyongsok (ROK), Mun Hwang Ryong, Park Dong Ki, Yang Song Jin, Yun Chang Hwa (four from D P R of Korea), Kobayashi (not present when the report was written) Source : Korean script ad hoc group. Date: 2001-10-16 References: WG2 N2374, WG2 N2376, WG2 N2390, WG2 N2243 1. D P R of Korea nominated Mr. YANG, Song Jin as a co-chair from D P R of Korea. 2. Adding a 6th column to CJK and CJK Ext. A tables of ISO/IEC 10646-1:2000 [WG2 N2376] - D P R of Korea proposed that they would prepare a sample output of one page so that IRG and WG2 can review it, on the condition that IRG Rapporteur, IRG Technical Editor and Contributing Editor provide D P R of Korea with current CJK fonts and related software used to produce the current CJK tables. When the sample output proves acceptable, DPRK would prepare CJK and CJK Ext. A tables. - Detailed milestones can be discussed at WG2. 3. Adding 70 symbols [WG2 N2374, WG2 N2390] 3.1 For the following 47 characters, no issues were raised and propose that they be added to BMP. Letterlike Symbols Proposed Shape Character Name UCS LIMITED LIABILITY SIGN U+214C # 004C 0054 0044 PARTNERSHIP SIGN U+214D # 0050 0054 0045 FACSIMILE SIGN U+214E # 0046 0041 0058 Number Forms Proposed Shape Character Name UCS VULGAR FRACTION ONE HALF WITH U+2151 HORIZONTAL BAR # 00BD VULGAR FRACTION ONE THIRD WITH U+2184 HORIZONTAL BAR # 2153 VULGAR FRACTION TWO THIRDS WITH U+2185 HORIZONTAL BAR # 2154 VULGAR FRACTION -
Unicode Character Properties
Unicode character properties Document #: P1628R0 Date: 2019-06-17 Project: Programming Language C++ Audience: SG-16, LEWG Reply-to: Corentin Jabot <[email protected]> 1 Abstract We propose an API to query the properties of Unicode characters as specified by the Unicode Standard and several Unicode Technical Reports. 2 Motivation This API can be used as a foundation for various Unicode algorithms and Unicode facilities such as Unicode-aware regular expressions. Being able to query the properties of Unicode characters is important for any application hoping to correctly handle any textual content, including compilers and parsers, text editors, graphical applications, databases, messaging applications, etc. static_assert(uni::cp_script('C') == uni::script::latin); static_assert(uni::cp_block(U'[ ') == uni::block::misc_pictographs); static_assert(!uni::cp_is<uni::property::xid_start>('1')); static_assert(uni::cp_is<uni::property::xid_continue>('1')); static_assert(uni::cp_age(U'[ ') == uni::version::v10_0); static_assert(uni::cp_is<uni::property::alphabetic>(U'ß')); static_assert(uni::cp_category(U'∩') == uni::category::sm); static_assert(uni::cp_is<uni::category::lowercase_letter>('a')); static_assert(uni::cp_is<uni::category::letter>('a')); 3 Design Consideration 3.1 constexpr An important design decision of this proposal is that it is fully constexpr. Notably, the presented design allows an implementation to only link the Unicode tables that are actually used by a program. This can reduce considerably the size requirements of an Unicode-aware executable as most applications often depend on a small subset of the Unicode properties. While the complete 1 Unicode database has a substantial memory footprint, developers should not pay for the table they don’t use. It also ensures that developers can enforce a specific version of the Unicode Database at compile time and get a consistent and predictable run-time behavior. -
Unicode Characters in Proofpower Through Lualatex
Unicode Characters in ProofPower through Lualatex Roger Bishop Jones Abstract This document serves to establish what characters render like in utf8 ProofPower documents prepared using lualatex. Created 2019 http://www.rbjones.com/rbjpub/pp/doc/t055.pdf © Roger Bishop Jones; Licenced under Gnu LGPL Contents 1 Prelude 2 2 Changes 2 2.1 Recent Changes .......................................... 2 2.2 Changes Under Consideration ................................... 2 2.3 Issues ............................................... 2 3 Introduction 3 4 Mathematical operators and symbols in Unicode 3 5 Dedicated blocks 3 5.1 Mathematical Operators block .................................. 3 5.2 Supplemental Mathematical Operators block ........................... 4 5.3 Mathematical Alphanumeric Symbols block ........................... 4 5.4 Letterlike Symbols block ..................................... 6 5.5 Miscellaneous Mathematical Symbols-A block .......................... 7 5.6 Miscellaneous Mathematical Symbols-B block .......................... 7 5.7 Miscellaneous Technical block .................................. 7 5.8 Geometric Shapes block ...................................... 8 5.9 Miscellaneous Symbols and Arrows block ............................. 9 5.10 Arrows block ........................................... 9 5.11 Supplemental Arrows-A block .................................. 10 5.12 Supplemental Arrows-B block ................................... 10 5.13 Combining Diacritical Marks for Symbols block ......................... 11 5.14 -
Unicode Characters and UTF-8
Software Design Lecture Notes Prof. Stewart Weiss Unicode and UTF-8 Unicode and UTF-8 1 About Text The Problem Most computer science students are familiar with the ASCII character encoding scheme, but no others. This was the most prevalent encoding for more than forty years. The ASCII encoding maps characters to 7-bit integers, using the range from 0 to 127 to represent 94 printing characters, 33 control characters, and the space. Since a byte is usually used to store a character, the eighth bit of the byte is lled with a 0. The problem with the ASCII code is that it does not provide a way to encode characters from other scripts, such as Cyrillic or Greek. It does not even have encodings of Roman characters with diacritical marks, such as ¦, ¡, ±, or ó. Over time, as computer usage extended world-wide, other encodings for dierent alphabets and scripts were developed, usually with overlapping codes. These encoding systems conicted with one another. That is, two encodings could use the same number for two dierent characters, or use dierent numbers for the same character. A program transferring text from one computer to another would run the risk that the text would be corrupted in the transition. Unifying Solutions In 1989, to overcome this problem, the International Standards Organization (ISO) started work on a universal, all-encompassing character code standard, and in 1990 they published a draft standard (ISO 10646) called the Universal Character Set (UCS). UCS was designed as a superset of all other character set standards, providing round-trip compatibility to other character sets. -
Information, Characters, Unicode
Information, Characters, Unicode Unicode © 24 August 2021 1 / 107 Hidden Moral Small mistakes can be catastrophic! Style Care about every character of your program. Tip: printf Care about every character in the program’s output. (Be reasonably tolerant and defensive about the input. “Fail early” and clearly.) Unicode © 24 August 2021 2 / 107 Imperative Thou shalt care about every Ěaracter in your program. Unicode © 24 August 2021 3 / 107 Imperative Thou shalt know every Ěaracter in the input. Thou shalt care about every Ěaracter in your output. Unicode © 24 August 2021 4 / 107 Information – Characters In modern computing, natural-language text is very important information. (“number-crunching” is less important.) Characters of text are represented in several different ways and a known character encoding is necessary to exchange text information. For many years an important encoding standard for characters has been US ASCII–a 7-bit encoding. Since 7 does not divide 32, the ubiquitous word size of computers, 8-bit encodings are more common. Very common is ISO 8859-1 aka “Latin-1,” and other 8-bit encodings of characters sets for languages other than English. Currently, a very large multi-lingual character repertoire known as Unicode is gaining importance. Unicode © 24 August 2021 5 / 107 US ASCII (7-bit), or bottom half of Latin1 NUL SOH STX ETX EOT ENQ ACK BEL BS HT LF VT FF CR SS SI DLE DC1 DC2 DC3 DC4 NAK SYN ETP CAN EM SUB ESC FS GS RS US !"#$%&’()*+,-./ 0123456789:;<=>? @ABCDEFGHIJKLMNO PQRSTUVWXYZ[\]^_ `abcdefghijklmno pqrstuvwxyz{|}~ DEL Unicode Character Sets © 24 August 2021 6 / 107 Control Characters Notice that the first twos rows are filled with so-called control characters. -
Character Repertoire of Symbola
Symbola, version 8.00, October 2015, Unicode Fonts for Ancient Scripts, George Douros Symbola Basic Latin, IPA Extensions, Spacing Modifier Letters, Combining Diacritical Marks, Greek and Coptic, Cyrillic, Cyrillic Supplement, General Punctuation, Superscripts and Subscripts, Currency Symbols, Combining Diacritical Marks for Symbols, Letterlike Symbols, Number Forms, Arrows, Mathematical Operators, Miscellaneous Technical, Control Pictures, Optical Character Recognition, Enclosed Alphanumerics, Box Drawing, Block Elements, Geometric Shapes, Miscellaneous Symbols, Dingbats, Miscellaneous Mathematical Symbols-A, Supplemental Arrows-A, Braille Patterns, Supplemental Arrows-B, Miscellaneous Mathematical Symbols-B, Supplemental Mathematical Operators, Miscellaneous Symbols and Arrows, Supplemental Punctuation, Yijing Hexagram Symbols, Combining Half Marks, Specials, Aegean Numbers, Ancient Greek Numbers, Ancient Symbols, Phaistos Disc, Coptic Epact Numbers, Byzantine Musical Symbols, Musical Symbols, Ancient Greek Musical Notation, Tai Xuan Jing Symbols, Counting Rod Numerals, Mathematical Alphanumeric Symbols, Mahjong Tiles, Domino Tiles, Playing Cards, Enclosed Alphanumeric Supplement, Enclosed Ideographic Supplement, Miscellaneous Symbols and Pictographs, Emoticons, Ornamental Dingbats, Transport and Map Symbols, Alchemical Symbols, Geometric Shapes Extended, Supplemental Arrows-C, Supplemental Symbols and Pictographs, Symbols of occasional mathematical interest, et al. Symbola version 8.00 2015 Symbola is not a merchandise; it is free for -
Globalization Support Oracle Unicode Database Support
Globalization Support Oracle Unicode database support An Oracle White Paper May 2005 Oracle Unicode database support Introduction ....................................................................................................... 3 Requirement....................................................................................................... 3 What is UNICODE? ........................................................................................ 4 Supplementary Characters........................................................................... 4 Unicode Encodings ...................................................................................... 5 UTF-8 Encoding ...................................................................................... 5 UCS-2 Encoding ...................................................................................... 6 UTF-16 Encoding.................................................................................... 6 Unicode and Oracle .......................................................................................... 7 AL24UTFFSS................................................................................................ 7 UTF8 .............................................................................................................. 8 UTFE.............................................................................................................. 8 AL32UTF8 .................................................................................................... 8 AL16UTF16 .................................................................................................