Combined Weapons Price List Melee Weapons
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
World Builder Part 1
Table of Contents Book One: Stock-in-Trade 5 1:7 Cloth Patterns 45 Armor 8 1:8 Furs 48 Weapons 18 1:9 d20 Lodging & Board 55 Measurements 40 1:11 Ship’s Cargo 62 The Bazaar 43 2:1a Type of Rain & Visibility 64 The Tavern 56 2:1b Rainfall by Hour and Day 65 Transport 60 2:2 Ice Strength 66 2:3 Type of Snow & Visibility 66 Book Two: Geographics 63 2:4 Wind: Beaufort Wind Scale 66 Geography 64 2:5a Wind Pressure 67 Flora 82 2:5b: Wind Pressure on Sea 67 Fauna 100 2:6 Land Productivity 71 2:7 Water Spring Production 73 Book Three: Dwellings 103 2:8 MOH’s Hardness Scale 75 Materials & Construction 104 2:9 d20 Birth Stones Planet, Luck 76 Buildings 117 2:10 d20 Birth Stones 77 Rooms & Furnishings 127 2:11 d20 Metal/Stones/Gems 78-79 Populace 139 2:12 LA Metal/Stone/Gems 80-81 2:13 d20 Magical Affects of Herbs 97 Appendix A Random Generator 147 2:14 d20 The Horse 102 Appendix B Human Generator 155 2:15 d20 Other Common Animals 102 Appendix C Structures Generator 163 3:1 Tensile Strength Metals 105 Appendix D Colors 163 3:2 Melting Points Metals 105 Appendix E Light from a Flame 165 3:3 d20 Magical Metals 106 Appendix F Unusual Names 166 3:4a d20 Metals Value 107 Appendix G Gems 167 3:4b LA Metals Value 107 Appendix H Crimes Defined 174 3:5 Workmanship Value Addition 107 3:6 Hardness Scale (Extended) 108 Index 177 3:7 Common Uses for Wood 109 OGL 180 3:8 Materials Resistance to Crush 109 3:9 d20 Door Composition 110 Tables 3:10 d20 Weight of Things 112 1:1 d20 Armor 16 3:11 d20 Randomiz Concealment 114 1:2 d20 Head Covering & Helmets 17 3:12 Rope Strengths 114 1:3 d20 Shields 17 3:13 Construction Costs 115 1:4 d20 New Weapons 34-37 3:14 Computations 116 1:5 LA New Weapons 38 3:15 Person Based Measurements 120 1:6 LA Identifying Weapons 39 3:16 Cistern Capacity 124 3:17 Noble Coronets 140 Gary Gygax’s World Builder ARMOR PIECES AND GARMENTS Chausses: The close-fitting leg pieces of a suit of plate mail. -
Gary Gygax's World Builder
FOR a “GYGAXIAN” FANTASY WORLD THE ESSENTIAL TOOL fOR FANTASY WORLD CREATION! by Gary Gygax & Dan Cross GYGAXIAN FANTASY WORLDS , Vol. II Acknowledgements Authors: Gary Gygax & Dan Cross Cover Artist: Matt Milberger Contributing Authors: Carrie Cross, Michael Leeke, Title Logo: Matt Milberger Jamis Buck, Tommy Rutledge, Josh Hubbell, Stephen Vogel, Luke Johnson & Malcolm Bowers Production: Todd Gray, Stephen Chenault Artists: Dave Zenz, Andy Hopp, & & Davis Chenault Mark Allen Dan Cross: Special thanks to my lovely wife Carrie Cross for the Complete Herbalist lists, John Troy for his valuable suggestions and additions to the D20 material, and to Randall & Debbie Petras for their contributions to the “human descriptors” lists. And a very special thanks to Richard Cross for teaching his son how to write. Troll Lord Games, L.L.C. Or on the Web at PO Box 251171 http://www.trolllord.com Little Rock, AR 72225 [email protected] This book is published and distributed by Troll Lord Games, L.LC. All text in this book, other than this title page and page 180 concerning the Open Game License, is Copyright © 2004 Trigee Enterprises Company. All other artwork, illustration, maps, and trade dress is Copyright © 2004 Troll Lord Games, L.L.C. All Rights Reserved. Lejendary Adventure, the Lejendary Adventure logo, and Gary Gygax’s World Builder are Trademarks of Trigee Enterprises Company. All Rights Reserved. Troll Lord Games and the Troll Lord Games logo are Trademarks of Troll Lord Games, L.L.C. All Rights Reserved. ‘D20 System’ and the ‘D20 System’ logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. -
Military Technology in the 12Th Century
Zurich Model United Nations MILITARY TECHNOLOGY IN THE 12TH CENTURY The following list is a compilation of various sources and is meant as a refer- ence guide. It does not need to be read entirely before the conference. The breakdown of centralized states after the fall of the Roman empire led a number of groups in Europe turning to large-scale pillaging as their primary source of income. Most notably the Vikings and Mongols. As these groups were usually small and needed to move fast, building fortifications was the most efficient way to provide refuge and protection. Leading to virtually all large cities having city walls. The fortifications evolved over the course of the middle ages and with it, the battle techniques and technology used to defend or siege heavy forts and castles. Designers of castles focused a lot on defending entrances and protecting gates with drawbridges, portcullises and barbicans as these were the usual week spots. A detailed ref- erence guide of various technologies and strategies is compiled on the following pages. Dur- ing the third crusade and before the invention of gunpowder the advantages and the balance of power and logistics usually favoured the defender. Another major advancement and change since the Roman empire was the invention of the stirrup around 600 A.D. (although wide use is only mentioned around 900 A.D.). The stirrup enabled armoured knights to ride war horses, creating a nearly unstoppable heavy cavalry for peasant draftees and lightly armoured foot soldiers. With the increased usage of heavy cav- alry, pike infantry became essential to the medieval army. -
Thomas Del Mar Ltd in Association with Sotheby’S Antique Arms, Armour & Militaria London Wednesday 10Th December 2008
Thomas Del Mar Ltd In association with Sotheby’s Antique Arms, Armour & Militaria London Wednesday 10th December 2008 Thomas Del Mar Ltd In association with Sotheby’s 25 Blythe Road London W14 0PD Tel: +44 (0) 207 602 4805 Fax: +44 (0) 207 602 5973 Email: [email protected] www.thomasdelmar.com AUCTION ENQUIRIES AND INFORMATION Sale Number: 007 Code name: Formosa Enquiries Catalogue Thomas Del Mar £15 plus postage Ian Eaves Clair Boluski George Duckett Thomas Del Mar Ltd 25 Blythe Road London W14 0PD Tel: +44 (0) 207 602 4805 Fax: +44 (0) 207 602 5973 Email: [email protected] Online Catalogue: www.thomasdelmar.com www.antiquestradegazette.com/thomasdelmar Thomas Del Mar Ltd gratefully acknowledges Peter Smith for his assistance in the preparation of this catalogue. Front cover: lot 233 Back cover: lot 155 Thomas Del Mar Ltd In association with ANTIQUE ARMS, ARMOUR & MILITARIA TO BE SOLD BY AUCTION AT Thomas Del Mar Ltd 25 Blythe Road London W14 0PD PUBLIC EXHIBITION Sunday 7th December 12 noon to 5pm Monday 8th December 10am to 8pm Tuesday 9th December 10am to 5pm DAY OF SALE Wednesday 10th December 2008 at 12 noon, precisely This auction is conducted by Thomas Del Mar Ltd in accordance with our Conditions of Business printed in the back of this catalogue. All questions and comments relating to the operation of this sale or to its contents should be addressed to Thomas Del Mar Ltd and NOT to Sotheby’s. view catalogue and contact us online at www.thomasdelmar.com www.antiquestradegazette/thomasdelmar.com i ii Important Information for Buyers All lots are offered subject to Thomas Del Mar Ltd’s Condition’s of Business and to reserves. -
Enciclopedia Delle Illustrata Delle Armi Bianche
Enciclopedia delle illustrata delle armi bianche Abbasi Versione del Rajput della spada lunga indiana con lama rinforzata da nastri di metallo perforato. La Abbasai Talwar è una sciabola del Punjab. Accetta (vedi anche Scure); (Ing. Battle-axe; fr. Hache d'armes; ted. Streitaxt) Piccola scure molto in uso in Europa centro-orientale nel 1500-1600. A e B: Accetta; C e D: Scure d'arme; E: Accetta alla siciliana; F: Steigerhacke; G: Scure del guastatore. L’accetta alla siciliana è molto lavorata ed era arma cerimoniale nel 1600-1700. La Steigerhacke era arma cerimoniale dei minatori tedeschi e svedesi dal 150 al 1700. (Immagine di C. De Vita) 1 Enciclopedia delle illustrata delle armi bianche Achico Tipo di bolas con tre palle. Acinaces (meglio Akinakes) Corta spada persiana (500 a. Cr.) originaria degli Sciti (ricostruzione di fantasia). Aclys Corto giavellotto romano Adarga Arma che pare fosse usata dai nel 1400 dagli arabi; era formata da uno scudo con una lama infissa perpendicolarmente su di esso e dall’impugnatura formata da due 2 Enciclopedia delle illustrata delle armi bianche lance contrapposte. Agny Astra Specie di razzo incendiario lanciato da un tubo di bambù, in uso presso gli antichissimi Hindu. Ahir Corta spada ricurva dei Mahratta (immagine di una riproduzione di fantasia). Ahlspiess Quadrellone munito di ampio disco di arresto alla base del ferro; in uso in ambiente tedesco nel 1400. Aikuchi, Kusungobu La parola aikuchi indica una particolare montatura del coltello giapponese, senza guardia con lama lunga 0,95 piedi (cm. 27,5 circa) e di solito senza nastratura con in vista la pelle di razza e le borchie (menuki). -
1455189355674.Pdf
THE STORYTeller’S THESAURUS FANTASY, HISTORY, AND HORROR JAMES M. WARD AND ANNE K. BROWN Cover by: Peter Bradley LEGAL PAGE: Every effort has been made not to make use of proprietary or copyrighted materi- al. Any mention of actual commercial products in this book does not constitute an endorsement. www.trolllord.com www.chenaultandgraypublishing.com Email:[email protected] Printed in U.S.A © 2013 Chenault & Gray Publishing, LLC. All Rights Reserved. Storyteller’s Thesaurus Trademark of Cheanult & Gray Publishing. All Rights Reserved. Chenault & Gray Publishing, Troll Lord Games logos are Trademark of Chenault & Gray Publishing. All Rights Reserved. TABLE OF CONTENTS THE STORYTeller’S THESAURUS 1 FANTASY, HISTORY, AND HORROR 1 JAMES M. WARD AND ANNE K. BROWN 1 INTRODUCTION 8 WHAT MAKES THIS BOOK DIFFERENT 8 THE STORYTeller’s RESPONSIBILITY: RESEARCH 9 WHAT THIS BOOK DOES NOT CONTAIN 9 A WHISPER OF ENCOURAGEMENT 10 CHAPTER 1: CHARACTER BUILDING 11 GENDER 11 AGE 11 PHYSICAL AttRIBUTES 11 SIZE AND BODY TYPE 11 FACIAL FEATURES 12 HAIR 13 SPECIES 13 PERSONALITY 14 PHOBIAS 15 OCCUPATIONS 17 ADVENTURERS 17 CIVILIANS 18 ORGANIZATIONS 21 CHAPTER 2: CLOTHING 22 STYLES OF DRESS 22 CLOTHING PIECES 22 CLOTHING CONSTRUCTION 24 CHAPTER 3: ARCHITECTURE AND PROPERTY 25 ARCHITECTURAL STYLES AND ELEMENTS 25 BUILDING MATERIALS 26 PROPERTY TYPES 26 SPECIALTY ANATOMY 29 CHAPTER 4: FURNISHINGS 30 CHAPTER 5: EQUIPMENT AND TOOLS 31 ADVENTurer’S GEAR 31 GENERAL EQUIPMENT AND TOOLS 31 2 THE STORYTeller’s Thesaurus KITCHEN EQUIPMENT 35 LINENS 36 MUSICAL INSTRUMENTS -
Nameless HP 80 AC 14
Nameless None None Character Name Player Name Deity Region Alignment Slayer 7, Fighter 4 Half-Elf (Elf-Raised) / Humanoid Medium / 5 ft. 0' 0" / 0 lbs. Low-Light Vision CLASS RACE SIZE / FACE HEIGHT / WEIGHT VISION 11 (10) 15840 / 220000 44 Male 25 Character Level (CR) EXP/NEXT LEVEL AGE GENDER EYES HAIR Points ABILITY NAME BASE BASE ABILITY ABILITY TEMP TEMP WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION SPEED SCORE MOD SCORE MOD SCORE MOD HP 80 Walk 30 ft. STR 18 +4 18 +4 hit points Strength AC : : = + + + + + + + + + + + + DEX 18 +4 18 +4 armor class 14 10 14 10 0 0 4 0 0 0 0 0 0 0 0 0 Dexterity BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- DODGE Morale Insight Sacred Profane MISC TOTAL FLAT TOUCH ARMOR TION BONUS BONUS CON 14 +2 14 +2 Constitution INITIATIVE +6 = +4 + +2 modifier 0 +0 0 INT 13 +1 13 +1 TOTAL DEX MISC MISS Arcane ARMOR SPELL ACID COLD ELECT. FIRE Intelligence MODIFIER MODIFIER CHANCE Spell CHECK RESIST RESIST RESIST RESIST RESIST Failure PENALTY WIS 11 +0 11 +0 Encumbrance TOTAL SKILLPOINTS: 61 MAX RANKS: 11/11 Wisdom Light SKILLS KEY ABILITY SKILL ABILITY RANKS MISC SKILL NAME MODIFIER MODIFIER MODIFIER CHA 7 -2 7 -2 ✓ = + + Charisma Acrobatics DEX 18 4 11 3 SAVING THROWS TOTAL BASE ABILITY MAGIC MISC EPIC TEMP ✓ = SAVE Appraise INT 1 1 FORTITUDE +11 = +9 + +2 + +0 + +0 + +0 + ✓ Bluff CHA -2 = -2 (constitution) ✓ Climb STR 18 = 4 + 11 + 3 = + + + + + REFLEX +10 +6 +4 +0 +0 +0 ✓ Craft (Untrained) = (dexterity) INT 1 1 ✓ = = + + + + + Diplomacy CHA -2 -2 WILL +3 +3 +0 +0 +0 +0 ✓ = (wisdom) Disguise CHA -2 -2 ✓ Escape Artist DEX 4 = 4 Conditional Save Modifiers: ✓ Fly DEX 4 = 4 +1 Will vs. -
Semi-Historical Arms and Armor, Abbreviated New Fighting Styles
Semi-Historical Arms and Armor, abbreviated New Fighting Styles: The following features can be selected by classes that have the Fighting Style class feature. Fighting Style: Baroque: So long as you are not carrying a shield, you may treat any piercing or slashing melee weapon used in one hand as a finesse weapon. While you have a melee weapon in one hand and no shield or weapon in the other, you gain +1 AC. Fighting Style: Tempo: You are trained to measure the rhythm of battle and counter foes by beating an adversary’s attack. You may treat the following weapons as finesse weapons: quarterstaff, arming sword, long sword, great sword, small sword, estoc, partisan and spear. If you are not wearing heavy armor, you also gain +1 to attack rolls you make with finesse weapons. New Feats: Butcher: You have mastered the use of pendulum weapons; the handaxe, battleaxe, greataxe, and any polearm while using an axe or greataxe head (e.g. a pollaxe). You gain the following benefits when using any of these weapons: +1 bonus to attack rolls. On a critical hit, reroll the weapon’s entire damage die and add it as extra damage to the critical hit. Whenever you hit a creature while you have advantage on the attack roll, reduce the hit creature’s AC by 2, stacking, for the remainder of the encounter. Einhander: You have mastered the use of a one-handed sword, such as the short sword, arming sword, and longsword in one hand. You gain the following benefits when using any of these weapons: +1 bonus to attack rolls. -
Armsequipg.Pdf
620_88159_001_A&E Guide2.qxd 1/10/03 12:44 PM Page 2 CONTENTS CONTENTS Cost of Hirelings. 61 Adventuring, Hirelings, and Hazard Pay . 61 Introduction . 3 Skill Level of Hirelings . 61 Incorporating Items into Your Campaign . 3 Craft and Profession Skills. 63 What’s in This Book . 3 Hiring Spellcasters . 64 Nonhuman Hirelings. 64 Chapter 1: Weapons and Armor. 4 Mercenaries . 65 Larger and Smaller Weapons . 4 Paying for Mercenaries . 65 New Weapons . 5 Mercenary Leaders . 67 Weapons and Technology. 11 Types of Mercenaries. 68 Weapon Equivalents . 11 Mercenary Statistics . 69 Weapon Materials. 12 Exotic Troops . 69 Special Weapon Materials . 12 Exotic Mounts for Mercenaries . 72 New Armor Types . 14 Companions, Pets, and Mounts . 72 Armor and Technology . 17 Intelligent Creatures . 72 Armor Equivalents . 18 Training . 72 New Armor Materials . 18 New Feat: [Creature Type] Trainer . 73 Pets . 73 Chapter 2: Adventuring Gear . 21 Guard Creatures . 74 New Equipment . 21 New Guard Creatures . 76 Adventuring in Low- or Mounts. 78 No-Magic Campaigns . 26 Care and Feeding. 78 Class Tools and Skill Kits. 28 New Equipment. 78 Outfits . 29 Magic Items. 79 Specific Clothing . 30 Other Animal Mounts . 80 Jewelry and Accessories. 30 Animal and Magical Beast Mounts . 81 Food and Drink . 30 New Mounts . 83 Unique Alcoholic Beverages . 30 Monster Mounts . 84 Alcohol and Intoxication . 32 New Magic Item: Amulet of Ooze Riding . 85 Special and Superior Items. 32 New Exotic Mounts . 87 Alchemical Items . 32 Vermin Mounts . 89 Alchemy or Magic? . 35 New Potion: Queen Pheromone Admixture 90 Superior Items. 35 Poisons . 36 Chapter 5: Magic Items . 92 New Poisons. -
The Halberd and Other Polearms of the Late Medieval Period
The Halberd and Other Polearms of the Late Medieval Period George A. Snook, MD Starting at sometime in the 13th century and slowly evolving over 200 years was a weapon that in conjunction with the missile types of armaments resulted in the decline of dominance of the armored horseman. This weapon was the halberd, and I believe that this weapon and the other polearms are one of the more neglected subjects in the study of weapons. There have been a few attempts to remedy this situation, but the field is still mostly ignored. In a sense this is a paradox, because some of them are still used as the symbol of protection, as in the case of the Swiss Guards of the Papacy. In books about medieval weapons, they are usually relegated to a short chapter or sometimes simply a captioned photograph (usually incorrectly identified). The field is still waiting for a complete and definitive study. by the facts that the axe was already in use and the sword was Why is this weapon so neglected? There are several too valuable to be used in this manner. reasons. There is an aura about the sword in Europe, where it The primitive axe consisted of a stone head placed in a I is symbolic of the military, of Justice, and of the romance of cleft pole and secured with sinews or rawhide thongs. The chivalry. In Japan, it is practically deified. Swords were used strength was improved by inserting the shaft into a hole in by the wealthy classes, and because of their value, they were the head. -
Goods and Gear
KENZER AND COMPANY PRESENTS A PLAYER’S ADVANTAGE™ GUIDE: GOODSGOODS ANDAND GEAR:GEAR: THE ULTIMATE ADVENTURER'S GUIDE by Mark Plemmons and Brian Jelke CREDITS HackMaster Conversions: Steve Johansson, Cover Illustrations: Keith DeCesare, Lars Grant-West Don Morgan, D. M. Zwerg Interior Illustrations: Caleb Cleveland, Storn Cook, Additional Contributors: Jeff Abar, Jolly Blackburn, Keith DeCesare, Thomas Denmark, Marcio Fiorito, Lloyd Brown III, Eric Engelhard, Ed Greenwood, Mitch Foust, Brendon and Brian Fraim, Richard Jensen, Steve Johansson, David Kenzer, Ferdinand Gertes, Lars Grant-West, Noah Kolman, Jamie LaFountain, James Mishler, David Esbri Molinas, CD Regan, Kevin Wasden. Don Morgan, Travis Stout, John Terra, Playtesters: Mark Billanie, Jim Bruni, Anne Canava, Phil Thompson, Paul Wade-Williams, D.M. Zwerg Doug Click, Gigi Epps, D. Andrew Ferguson, Editors: Eric Engelhard, Brian Jelke, Steve Johansson, Sarah Ferguson, Charles Finnell, Donovan Grimwood, David Kenzer, Don Morgan, Mark Plemmons Daniel Haslam, Mark Howe, Patrick Hulley, Project Manager: Brian Jelke Steven Lambert, Mark Lane, Jeff McAuley, Alan Moore, Production Manager: Steve Johansson Mark Prater, Anthony Roberson, Daniel Scothorne, Art Coordinator: Mark Plemmons David Sink Jr., Mark Sizer, Joe Wallace, John Williams Behind the Scenes: Jennifer Kenzer and John Wright. © Copyright 2004 Kenzer and Company. All Rights Reserved. Questions, Comments, Product Orders? Printed in China Phone: (847) 540-0029 Kenzer & Company Fax: (847) 540-8065 email: [email protected] 511 W. Greenwood Visit our website: Waukegan, IL 60087 www.kenzerco.com This book is protected under international treaties and copyright laws of the PUBLISHER’S NOTE: United States of America. No part of this book may be reproduced, without This is a work of fiction. -
Semi-Historical Arms and Armor the Following Are Some Notes About the Weapons and Armor Tables in D&D 5Th Edition, As They P
Semi-Historical Arms and Armor The following are some notes about the weapons and armor tables in D&D 5th edition, as they pertain to their relationship to modern understandings of historical arms and armor. In general, 5th edition is far more accurate to ancient and medieval sources regarding these topics than prior editions, but for the sake of balance and ease of play without the onerous restrictions of reality, there are still some expected incongruences. This article attempts to explain some particular facets about the use of arms and armor throughout our long, shared history, and to offer some suggestions (imbalanced as they may be) on how such items would have been used in particular times and places. A note on generalities: One of the best things 5th edition offers in these tables is the generalization of particular weapons and armor compared to prior editions. Is there a significant, functional difference between a half-sword, arming sword, backsword, wakizashi, tulwar, or any other various forms of predominately one-handed pokey and slashy things with 13 inch, sometimes 14 or 20 or even 30 inch blades? Well, actually yes, but that level of discrimination is often not noticeable in the granularity of the combat mechanics of most systems, and, more importantly, how modern readers often distinguish them is often anachronistic. For instance, almost all straight sword-like weapons, be it arming swords, half-swords, back swords, longswords or even great swords like claymores (but not Messers!) are referred to in ancient and medieval texts (MS I.33, Liberi, etc) as… swords.