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The European Bronze Age Sword……………………………………………….21
48-JLS-0069 The Virtual Armory Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ ____________________________ Patrick Feeney Jennifer Baulier _____________________________ Ian Fite February 18th 2013 Professor Jeffrey L. Forgeng. Major Advisor Keywords: Higgins Armory, Arms and Armor, QR Code 1 Abstract This project explored the potential of QR technology to provide interactive experiences at museums. The team developed content for selected objects at the Higgins Armory Museum. QR codes installed next to these artifacts allow visitors to access a variety of minigames and fact pages using their mobile devices. Facts for the object are selected randomly from a pool, making the experience different each time the code is scanned, and the pool adapts based on artifacts visited, personalizing the experience. 2 Contents Contents........................................................................................................................... 3 Figures..............................................................................................................................6 Introduction ……………………………………………......................................................... 9 Double Edged Swords In Europe………………………………………………………...21 The European Bronze Age Sword……………………………………………….21 Ancient edged weapons prior to the Bronze Age………………………..21 Uses of European Bronze Age swords, general trends, and common innovations -
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies at 1st Level: Alchemist Basic weapons, Natural, Crossbows, any other 1 Barbarian Basic weapons, Natural, any other 4 Bard Basic weapons, Natural, any other 3 Cavalier Basic weapons, Natural, Spears, any other 3 Cleric Basic weapons, Natural, deity’s weapon group, any other 2(3 groups if not following a deity) Druid Basic weapons, Natural, druid weapons, any other 1 Fighter Basic weapons, Natural, any other 5 Gunslinger Basic weapons, Natural, firearms, any other 3 Monk Basic weapons, and all monk weapons Inquisitor Basic weapons, Natural, deity’s weapon group, Bows or Crossbows, any other 3 (4 groups if not following a deity) Magus Basic weapons, Natural, any other 4 Oracle Basic weapons, Natural, any other 1 (+3 if taking Skill at Arms) Paladin/AntiPaladin Basic weapons, Natural, any other 4 Ranger Basic weapons, Natural, any other 4 Rogue Basic weapons, Natural, any other 3 Sorcerer Basic weapons, Natural, spears, crossbows , any other 1 Summoner Basic weapons, Natural, spears, crossbows , any other 1 Witch Basic weapons, Natural, spears, crossbows , any other 1 Wizard Basic weapons, Natural, spears, crossbows This system doesn’t change Racial Weapon Familiarity. Weapon Group Name: Weapons In Group: Axes bardiche, battleaxe, dwarven waraxe, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, light pick, mattock, orc double axe, pata, and throwing axe Basic club, dagger, quarterstaff, and sling Blades, Heavy bastard sword, chakram, double chicken saber, double -
Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
Nicholas Victor Sekunda the SARISSA
ACTA UNI VERSITATIS LODZIENSIS FOLIA ARCHAEOLOGICA 23, 2001 Nicholas Victor Sekunda THE SARISSA INTRODUCTION Recent years have seen renewed interest in Philip and Alexander, not least in the sphere of military affairs. The most complete discussion of the sarissa, or pike, the standard weapon of Macedonian footsoldiers from the reign of Philip onwards, is that of Lammert. Lammert collects the ancient literary evidence and there is little one can disagree with in his discussion of the nature and use of the sarissa. The ancient texts, however, concentrate on the most remarkable feature of the weapon - its great length. Unfor- tunately several details of the weapon remain unclear. More recent discussions o f the weapon have tried to resolve these problems, but I find myself unable to agree with many of the solutions proposed. The purpose of this article is to suggest some alternative possibilities using further ancient literary evidence and also comparisons with pikes used in other periods of history. 1 do not intend to cover those aspects of the sarissa already dealt with satisfactorily by Lammert and his predecessors'. THE PIKE-HEAD Although the length of the pike is the most striking feature of the weapon, it is not the sole distinguishing characteristic. What also distinguishes a pike from a common spear is the nature of the head. Most spears have a relatively broad head designed to open a wide flesh wound and to sever blood vessels. 1 hey are usually used to strike at the unprotected parts of an opponent’s body. The pike, on the other hand, is designed to penetrate body defences such as shields or armour. -
From Utilitarian to Artistic Weapons. Arnament of the Army of the Polish-Lithuanian Commonwealth in XVIII Century
Т. Цесельский (T. Ciesielski) (Poland) FROM UTILITARIAN TO ARTISTIC WEAPONS. ARMAMENT OF THE ARMY OF THE POLISH – LITHUANIAN COMMONWEALTH IN XVIII CENTURY T THE BEGINNING of the 18th century in almost all European A countries the unification process of the equipment of units, military formations and even entire armies had been finished. As far as the armament was concerned the main principle was that all soldiers of an independent unit, i.e. a regiment, had to be equipped with identical firearms and melee weapons. As early as by the half of the 18th century in some European armies this principle applied to entire formations (infantry, dragoons, cavalry of various types). This was caused by attempts at minimizing the costs of equipping expanding armies on the one hand, and at increasing their combat efficiency on the other. As a result two issues had to be harmonized – the lowest possible price of the equipment, its good quality with regard to certain simplicity of use and efficiency aimed at eliminating the opponent, as well as operational durability. The latter resulted from legal regulations applicable in specific armies, which stipulated that firearms were subject to replacement every 10, 12 or even 15 years. As far as melee weapons were concerned their lifespan was slightly shorter, i.e. 6–10 years. As for the defensive armaments, in the case of cavalry formations where it had been retained, they were to remain a part of the equipment until they could be no longer used due to damage. All those requirements along with manpower count, which in the case of countries operating actively in international political arena amounted to between 180 thousand and over 300 thousand soldiers, effected a large scale of armament production in specialized manufactories. -
The Terminology of Armor in Old French
1 A 1 e n-MlS|^^^PP?; The Terminology Of Amor In Old French. THE TERMINOLOGY OF ARMOR IN OLD FRENCH BY OTHO WILLIAM ALLEN A. B. University of Illinois, 1915 THESIS Submitted in Partial Fulfillment of the Requirements for the Degree of MASTER OF ARTS IN ROMANCE LANGUAGES IN THE GRADUATE SCHOOL OF THE UNIVERSITY OF ILLINOIS 1916 UNIVERSITY OF ILLINOIS THE GRADUATE SCHOOL CO oo ]J1^J % I 9 I ^ I HEREBY RECOMMEND THAT THE THESIS PREPARED UNDER MY SUPER- VISION BY WtMc^j I^M^. „ ENTITLED ^h... *If?&3!£^^^ ^1 ^^Sh^o-^/ o>h, "^Y^t^C^/ BE ACCEPTED AS FULFILLING THIS PART OF THE REQUIREMENTS FOR THE DEGREE OF. hu^Ur /] CUjfo In Charge of Thesis 1 Head of Department Recommendation concurred in :* Committee on Final Examination* Required for doctor's degree but not for master's. .343139 LHUC CONTENTS Bibliography i Introduction 1 Glossary 8 Corrigenda — 79 Digitized by the Internet Archive in 2014 http://archive.org/details/terminologyofarmOOalle i BIBLIOGRAPHY I. Descriptive Works on Armor: Boeheim, Wendelin. Handbuch der Waffenkunde. Leipzig, 1890, Quicherat, J, Histoire du costume en France, Paris, 1875* Schultz, Alwin. Das hofische Leben zur Zeit der Minnesinger. Two volumes. Leipzig, 1889. Demmin, August. Die Kriegswaffen in ihren geschicht lichen Ent wicklungen von den altesten Zeiten bis auf die Gegenwart. Vierte Auflage. Leipzig, 1893. Ffoulkes, Charles. Armour and Weapons. Oxford, 1909. Gautier, Leon. La Chevalerie. Viollet-le-Duc • Dictionnaire raisonne' du mobilier frangais. Six volumes. Paris, 1874. Volumes V and VI. Ashdown, Charles Henry. Arms and Armour. New York. Ffoulkes, Charles. The Armourer and his Craft. -
Dragon Magazine #127
CONTENTS Magazine Issue #127 Vol. XII, No. 6 SPECIAL ATTRACTIONS November 1987 15 Cal1 to Arms: The fighters world, from berserkers to battlefields. 16 Lords & Legends Kyle Gray Four famous warriors from European myth and legend. 22 No Quarter! Arn Ashleigh Parker Publisher Mike Cook Creative combat for fighters with style. 26 Bazaar of the Bizarre The readers Editor A magical treasury of bows and bolts for arcane archers. Roger E. Moore 32 Two Hands Are Better Than One Donald D. Miller Assistant editor Fiction editor When a two-handed sword becomes a three-handed sword, and other handy facts. Robin Jenkins Patrick L. Price 36 In Defense of the Shield Tim Merrett Editorial assistants A good shield might be the best friend youll ever have. Eileen Lucas Barbara G. Young 38 Fighting for Keeps Roy G. Schelper Debbie Poutsch Georgia Moore Your new castle is full of orcs? Its BATTLESYSTEM supplement time! Art director 46 In the Heat of the Fight Sean Holland Roger Raupp Berserkers, ambushes, fanatics, tribal champions all in a days work. Production Staff 48 A Menagerie of Martial Arts Len Carpenter Marilyn Favaro Gloria Habriga Twenty all-new martial-arts styles for Oriental Adventures. Colleen OMalley OTHER FEATURES Subscriptions Advertising 8 Role-playing Reviews Ken Rolston Pat Schulz Mary Parkinson Game designers rush in where deities fear to tread. Creative editors 56 The Ecology of the Yeti Thomas Kiefer Ed Greenwood Jeff Grubb A particularly chilling encounter on the high glaciers. 62 Arcane Lore Arthur Collins Selections from a lost tome on lifes little illusions. -
Armour As a Symbolic Form
Originalveröffentlichung in: Waffen-und Kostümkunde 26 (1984), Nr. 2, S. 77-96 Armour As a Symbolic Form By Zdzislaw Zygulski Jr. „It is perfectly possible to argue that some distinctive objects are made by the mind, and that these objects, while appearing to exist objectively, have only a fictional reality." E. W. Said, Orientalism, New York 1979 Somewhere in the remote past of mankind armour was born, its basic purpose being to protect the soft and vulnerable human body in combat. It is somewhat surprising that in the course of Darwinian evolution man lost his natural protective attributes, above all hair, and slowly became what is called, with some malice, ,,the naked ape". Very soon man the hunter adopted animal skins as his first dress and also as armour. The tradition of an armour of leather is very ancient and still lingers in the word ,,cuirass". Various natural substances such as hard wood, plant fibres, bones, hoofs, or even tusks were used to make the body protection more resistant, but as soon as metallurgy had been mastered metal became the supreme material for all kinds of weaponry, both offensive and defensive. Since a blow to the head was often lethal, special attention was paid to the pro tection of that principal part of the body: early bronze helmets of conical shape are represented in the Sume rian art as early as the third millennium B. C.l. The shield, a prehistoric invention, although detached from the body and movable, may also be considered as a kind of armour. In the course of centuries a great number of types of armour and innumerable actual specimens were crea ted. -
Gary Gygax's World Builder
FOR a “GYGAXIAN” FANTASY WORLD THE ESSENTIAL TOOL fOR FANTASY WORLD CREATION! by Gary Gygax & Dan Cross GYGAXIAN FANTASY WORLDS , Vol. II Acknowledgements Authors: Gary Gygax & Dan Cross Cover Artist: Matt Milberger Contributing Authors: Carrie Cross, Michael Leeke, Title Logo: Matt Milberger Jamis Buck, Tommy Rutledge, Josh Hubbell, Stephen Vogel, Luke Johnson & Malcolm Bowers Production: Todd Gray, Stephen Chenault Artists: Dave Zenz, Andy Hopp, & & Davis Chenault Mark Allen Dan Cross: Special thanks to my lovely wife Carrie Cross for the Complete Herbalist lists, John Troy for his valuable suggestions and additions to the D20 material, and to Randall & Debbie Petras for their contributions to the “human descriptors” lists. And a very special thanks to Richard Cross for teaching his son how to write. Troll Lord Games, L.L.C. Or on the Web at PO Box 251171 http://www.trolllord.com Little Rock, AR 72225 [email protected] This book is published and distributed by Troll Lord Games, L.LC. All text in this book, other than this title page and page 180 concerning the Open Game License, is Copyright © 2004 Trigee Enterprises Company. All other artwork, illustration, maps, and trade dress is Copyright © 2004 Troll Lord Games, L.L.C. All Rights Reserved. Lejendary Adventure, the Lejendary Adventure logo, and Gary Gygax’s World Builder are Trademarks of Trigee Enterprises Company. All Rights Reserved. Troll Lord Games and the Troll Lord Games logo are Trademarks of Troll Lord Games, L.L.C. All Rights Reserved. ‘D20 System’ and the ‘D20 System’ logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. -
Xvi Cent. Italian Partisan and Spetum
XVI CENT. ITALIAN PARTISAN AND SPETUM SOURCES ACHILLE MAROZZO, Opera Nova, book IV, 1536 ANTONIO MANCIOLINO, Opera Nova, book VI, 1531 FRANCESCO ALTONI, Monomachia, book II, XVI cent RELATORS Andrea Morini & Devis Carli – SALA D'ARME ACHILLE MAROZZO Polearms are metal weapons put on a very long wooden shaft (which can be reinforced by metal strips) in order to increase their offensive and defensive distance. Their shapes heavily depend on the type of polearm, place and date of fabrication. Dimensions vary depending on the type of weapon. Since the shafts were made of wood, which is a very perishable material, we don’t have many original weapons. Most of them are blades put on a new shaft, or blades alone. The peculiarity of these weapons is their length, which influences offensive, defensive potential and wielding. Agriculture tools were used in war even without modification, but were only slightly improved to reach their full performance as weapons. In the treatises is fairly common the use of: poleaxe, halberd, bill, spetum, partesan, big partesan, spear and pike. ANDREA MORINI & DEVIS CARLI XVI CENT. ITALIAN PARTISAN AND SPETUM PARTISAN Pietro Monte (Book I, Chap. 1) tells us the partisan is a roughly two meters long weapon, that is to say the distance from ground level to the raised hand of a man. The partisan had a simple triangular blade, put on a square or octagonal (says Francesco Altoni) shaft. Both its edges were sharp. Two prongs (curved little wings) were later added in the blade’s base. The first kind of partisans (without prongs) disappeared during the XVII century, while a lot of the second kind (with prongs), with maybe a better finish and slightly more decorative, managed to survive. -
THE ARMOURER and HIS CRAFT from the Xith to the Xvith CENTURY by CHARLES FFOULKES, B.Litt.Oxon
GQ>0<J> 1911 CORNELL UNIVERSITY LIBRARY BOUGHT WITH THE INCOME OF THE SAGE ENDOWMENT FUND GIVEN IN 1891 BY HENRY WILLIAMS SAGE Cornell University Ubrary NK6606 .F43 1912 The armourer and his craft from the xith C Date iSIORAGE 3 1924 030 681 278 Overs olin a^(Mr;= :3fff=iqfPfr.g^h- r^ n .^ I aAri.^ ^ Cornell University Library XI The original of this book is in the Cornell University Library. There are no known copyright restrictions in the United States on the use of the text. http://www.archive.org/details/cu31924030681278 THE ARMOURER AND HIS CRAFT UNIFORM WITH THIS VOLUME PASTE By A. Beresford Ryley < 'A w <1-1 K 2; < > o 2 o 2; H ffi Q 2; < w K o w u > w o o w K H H P W THE ARMOURER AND HIS CRAFT FROM THE XIth TO THE XVIth CENTURY By CHARLES FFOULKES, B.Litt.Oxon. WITH SIXTY-NINE DIAGRAMS IN THE TEXT AND THIRTY-TWO PLATES METHUEN & CO. LTD. 36 ESSEX STREET W.G. LONDON Kc tf , First Published in igi2 TO THE RIGHT HONOURABLE THE VISCOUNT DILLON, Hon. M.A. Oxon. V.P.S.A., Etc. Etc. CURATOR OF THE TOWER ARMOURIES PREFACE DO not propose, in this work, to consider the history or develop- ment of defensive armour, for this has been more or less fully I discussed in v^orks which deal with the subject from the historical side of the question. I have rather endeavoured to compile a work which will, in some measure, fill up a gap in the subject, by collecting all the records and references, especially in English documents, which relate to the actual making of armour and the regulations which con- trolled the Armourer and his Craft. -
1 IQP-48-JLS-0062 Pikes for the People: an Interactive Pike
1 IQP-48-JLS-0062 Pikes for the People: An Interactive Pike Demonstration Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ _____________________________ Jotham Kildea Huan Lai _____________________________ _____________________________ Kevin McManus Matthew Sonntag February 14, 2010 _______________________________ Professor Jeffrey L. Forgeng. Major Advisor 2 Contents Abstract ................................................................................................................................ 4 Introduction .......................................................................................................................... 5 Acknowledgements: .............................................................................................................. 8 The Evolution of Military Organization and the Rise of Military Professionalism ................. 9 By Huan Lai ...................................................................................................................... 9 Technological Development and Its Effects on Warfare .............................................. 12 Medieval Military Strategies and Tactics ..................................................................... 15 Economic and Political Implications of Warfare in Medieval Europe .......................... 18 An overview of the historical context of war in Europe between 1500 and 1650. ................