Knowledge Organiser

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Knowledge Organiser 2019-2020 Knowledge Organiser YEAR GROUP: 7 TERM: 2 NAME FORM “Knowledge is a better weapon than a sword.” – Patricia Briggs Year 7 Knowledge organiser Term 2 Page: 1 How to use your knowledge organiser You are expected to bring your knowledge organiser to the academy every day This knowledge organiser contains all the key knowledge that you need to know for your learning this term. You should spend at least 30 minutes every evening using the knowledge organiser to complete a learning homework. You should record the subject or subjects on the learning homework page and show this to your form tutor on a weekly basis. You will be tested in lessons on your learning from this knowledge organiser. In some lessons, your teacher will ask you to learn specific sections of the knowledge organiser, but otherwise you should work through each subject independently, trying to memorise the information in the booklet. The more you can remember, the more useful it will be for your lessons. How to learn using a knowledge organiser The best way to use a knowledge organiser is to revise the information so that you can recall it when you are asked. The best methods to do this are: . Look, cover, write and check the key words and knowledge lists . Ask a family or friend member to test you on the knowledge . Create a mind map to remember the information in each section . Write down on a blank piece of paper as much as you can remember from the organiser . Use the knowledge organiser to help you complete work in school and at home Year 7 Knowledge organiser Term 2 Page: 2 Art Primary Colours are the 3 main colours. They cannot be made but are used to make other colours. Secondary Colours are made my mixing 2 primary colours together. Complementary Colours are opposite on the colour wheel. Harmonious Colours are next to each other on the colour wheel. Tint – when you add white to a colour to make it lighter. Making Objects Look 3 Dimensional Colour- blending To prevent your drawings from looking flat, you should Shade – when you add black to make use a range of tones and marks. Pressing harder and the colour darker. lighter and layering with your pencil creates different tones. Use the direction of your pencil to help enhance the 2D surface and you can include shadows which will also help objects appear 3 dimensional. Key facts. • She is a modernist painter. • Created more that 2000+ artworks. • The first female painter to gain respect in New York's art world in the 1920s. • She exhibited her first artwork when she was 11 years old. Year 7 Knowledge organiser Term 2 Page: 3 Computing Algorithms Office Skills- Microsoft PowerPoint Key Vocabulary Definition Key Vocabulary Definition A presentation- It is a set of problem solving methods to solve based software Computational Thinking solutions for a program. which uses Microsoft slides to Algorithm A step by step process of instructions. PowerPoint present A diagram which demonstrates inputs, outputs and information and Flowchart processes of instructions images The I/O box is used combined. when a question is A document which allows you to display information and asked to the user, or Slides Inputs/Outputs images together. or something is OUTPUT printed on the Master Slide Template slides to set the layout for the presentation. screen. Hyperlinks A link that takes you from one place to the other The decision box is A new version of ClipArt which allows you to use the used when a Online Pictures Microsoft Search Engine to use pictures under the creative question can be Decision DECISION commons licence. asked in a program, A way of inserting audio into the PowerPoint to add special Sounds such as an IF…ELSE effects. statement. A way of animating the objects on the slide to move off their Animations The process box is own accord when presenting. used to A way of animating the slides to move off to move off their Process demonstrate what PROCESS Transitions own accord when presenting. happens as a result of the program. The start and end Terminator TERMINATOR of a program Year 7 Knowledge organiser Term 2 Page: 4 Computing Animation Key Vocabulary Definition A program which allows the user to create Adobe Flash animations and videos A program that allows the user to edit and create Adobe Fireworks images. Sometimes even animations Storyboard A way to plan each stage of the animation per frame including ideas of information, audio and frame rate Frames are used in animation to move around objects. When you put them together they create an Frames animation. Layers We use layers in animation if we need to animate objects separately. It is the process of generating intermediate frames between two images, called key frames, to give the Tweening appearance that the first image evolves smoothly into the second image. Convert to Symbol The Create Symbol command creates symbol definitions from drawing objects. A key frame in animation and filmmaking is a drawing that defines the starting and ending points of any Key frames smooth transition A motion tween is a type of Flash-generated animation that requires the use of symbols and is best for Motion Tween creating movement, size, and rotation changes, fades, and colour effects. The frequency at which frames in a television picture, film, or video sequence are displayed Frame Rate Year 7 Knowledge organiser Term 2 Page: 5 English Key Ideas: Folklore (noun) . Folklore refers to the tales people tell – folk stories, fairy tales, tall tales, and even urban legends. Folklore is typically passed down by word of mouth, rather than being written in books (although sometimes people write down collections of folklore in order to preserve the stories of a particular community). Folklore has no specific author – it just emerges from the culture and is carried forward by constant retelling. Folklore (etymology) Folk, old English folc - common people, nation, tribe, relating to the people Lore, old English lar - learning, what is taught, knowledge, instruction BRITISH FOLKLORE Main folklore characters we will be studying: Barghest - a monstrous dog, with huge teeth and claws, that appears only at night. It was believed that those who saw one clearly would die soon afterwards. Green Man - the Green Man is mainly associated with the symbol of rebirth, representing the cycle of growth each spring. Some say he is the ancient guardian of the forest. Grindylow - a Grindylow is a pale green water demon that lives in the weed beds at the bottom of lakes in Britain. The creature is described as humanoid in shape, with long arms, long, brittle fingers, sharp little horns and small green teeth. The Grindylow is said to use its long arms to grab people who venture too near the edge of ponds and marshes, pull them into the water and eat them. Goblin - a Goblin is a mischievous, and usually very unpleasant, vengeful, and greedy creature whose primary purpose is to cause trouble to humankind. Fairy - also spelled faerie or faery, a mythical being of folklore and romance usually having magic powers and dwelling on earth in close relationship with humans. Pixie - also spelled pixy, in the folklore of south-western England are tiny magical, elflike spirits who are often dressed in green and like to dance and play music. Their skin may be flesh-coloured, blue, or green. Their eyes and ears are often slightly pointed. Witch - a witch is a person who practices witchcraft, using magic spells and calling upon spirits for help or to bring about change. Most witches are thought to be pagans doing the Devil’s work. Year 7 Knowledge organiser Term 2 Page: 6 English - The Weirdstone of Brisingamen by Alan Garner Important Information Name of Book: The Plot Weirdstone of Brisingamen When Susan and Colin explore Alderley Edge, they are chased by svarts and hunted by Date Published: 1960 Grimnir for a teardrop shaped stone that Susan has on her wrist. After meeting the wizard Author: Alan Garner Cadellin, they seek to recapture the stone and bring it to him. With the help of Fenodryree Genre: Fantasy / Adventure and Durathror, they begin their escape through Alderley Edge. Themes Courage, Determination, Curiosity, Strength, Friendship, Good Vs Evil and Loyalty. Setting The novel is set in the real landscape of Alderley Edge (Cheshire) and features fictional characters interacting with genuine sites such as open mine pits, the Beacon, the Wizard’s Inn, Castle Rock, Stormy Point, the Druid Stones and Old Quarry. Characters Colin and Susan Protagonists - Made to stay with Bess and Gowther while their Key Vocabulary mother was sent to spend six months abroad with their father. What Can the Book Teach thrice archaic term for ‘three times’ or sometimes ‘extremely’ Gowther Mossock Friendly and trusting farmer that Colin and Susan were sent to. Us? a full-length, water-proof coat Bess Mossock Wife of Gowther Mossock who once owned the weirdstone. mackintosh Age does not define Selina Place Shape-shifting witch who wants to help Grimnir steal the Pennines a range o mountains and hills separating North West courage. England from Yorkshire and North East England stone and is also known as the Morrigan. to detach / remove yourself from something / someone Svart alfar Goblin-like small men who attack Susan and Colin. Imagination and magic can disassociate Cadellin Silverbrow Wizard attached to the legend of a white mare and 140 be found in nature. fissures a split, gap or vent magically sleeping soldiers until they need to be awoken. fatigue suffering from extreme tiredness and unable to continue Nastrond The Great Spirit of Darkness who was defeated by a king and Quotes a building or position which is strongly defended fled into Ragnarok still spreading black thoughts.
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