The Quarter-Staff After Joseph Swetnam, 1617
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The European Bronze Age Sword……………………………………………….21
48-JLS-0069 The Virtual Armory Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ ____________________________ Patrick Feeney Jennifer Baulier _____________________________ Ian Fite February 18th 2013 Professor Jeffrey L. Forgeng. Major Advisor Keywords: Higgins Armory, Arms and Armor, QR Code 1 Abstract This project explored the potential of QR technology to provide interactive experiences at museums. The team developed content for selected objects at the Higgins Armory Museum. QR codes installed next to these artifacts allow visitors to access a variety of minigames and fact pages using their mobile devices. Facts for the object are selected randomly from a pool, making the experience different each time the code is scanned, and the pool adapts based on artifacts visited, personalizing the experience. 2 Contents Contents........................................................................................................................... 3 Figures..............................................................................................................................6 Introduction ……………………………………………......................................................... 9 Double Edged Swords In Europe………………………………………………………...21 The European Bronze Age Sword……………………………………………….21 Ancient edged weapons prior to the Bronze Age………………………..21 Uses of European Bronze Age swords, general trends, and common innovations -
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies at 1st Level: Alchemist Basic weapons, Natural, Crossbows, any other 1 Barbarian Basic weapons, Natural, any other 4 Bard Basic weapons, Natural, any other 3 Cavalier Basic weapons, Natural, Spears, any other 3 Cleric Basic weapons, Natural, deity’s weapon group, any other 2(3 groups if not following a deity) Druid Basic weapons, Natural, druid weapons, any other 1 Fighter Basic weapons, Natural, any other 5 Gunslinger Basic weapons, Natural, firearms, any other 3 Monk Basic weapons, and all monk weapons Inquisitor Basic weapons, Natural, deity’s weapon group, Bows or Crossbows, any other 3 (4 groups if not following a deity) Magus Basic weapons, Natural, any other 4 Oracle Basic weapons, Natural, any other 1 (+3 if taking Skill at Arms) Paladin/AntiPaladin Basic weapons, Natural, any other 4 Ranger Basic weapons, Natural, any other 4 Rogue Basic weapons, Natural, any other 3 Sorcerer Basic weapons, Natural, spears, crossbows , any other 1 Summoner Basic weapons, Natural, spears, crossbows , any other 1 Witch Basic weapons, Natural, spears, crossbows , any other 1 Wizard Basic weapons, Natural, spears, crossbows This system doesn’t change Racial Weapon Familiarity. Weapon Group Name: Weapons In Group: Axes bardiche, battleaxe, dwarven waraxe, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, light pick, mattock, orc double axe, pata, and throwing axe Basic club, dagger, quarterstaff, and sling Blades, Heavy bastard sword, chakram, double chicken saber, double -
Illusionists: Illusionists Are a Special Class of Magic Light
WARLOCK Rules for the Universe of 1999-2000 Credits Original Rules Robert Cowan; Basic Combat System Dave Clark; Basic Magic System Kenneth M. Dahl; Basic Clerical System Mike Lowry and Pat Shea; Thievish Rules Nick Smith; Other Systems and Rules Previous Version Bart Hibbs Current Version Mike Riley; Editor who actually do things in the world of your referee, but the Introduction players control them. We suggest you have only a small Several years ago, the first copies of a new game called number of player characters per player. In our games we Dungeons and Dragons appeared on the market. Fantasy allow any player to involve any 2 of his characters in any fans and gamers in general were enthralled at the one adventure or expedition. Whether these player possibilities. Most of them became hooked on the game, due characters are Fighters or Elves, Clerics or Dwarves, to its unusual and imaginative nature. You could actually do remember that in their own world, they are people, and treat unusual things: slay dragons, rescue the downtrodden, and them accordingly. just grab loot. Characteristics: There are eight things that are When our group first started playing the game, our determined for each character at his or her creation: overall reaction was that it had great ideas, "but“but maybe Strength, Intelligence, Wisdom, Constitution, Dexterity, we should change the combat system, clarify the Magic, and Agility, Charisma, and Size. These are called redo the monsters".monsters”. Warlock is not intended to ‘characteristics’. See the rules on ‘Creating Player replace D&D, and, indeed would not exist without that Characters’ for more. -
Bering's Voyages : an Account of the Efforts of the Russians To
Given in Loving Memory of Raymond Braislin Montgomery Scientist, R/V Atlantis maiden voyage 2 July - 26 August 1931 Woods Hole Oceanographic Institution Physical Oceanographer 1940-1949 Non-Resident Staff 1950-1960 Visiting Committee 1962-1963 Corporation Member 1970-1980 Faculty, New York University 1940-1944 Faculty, Brown University 1949-1954 Faculty, Johns Hopkins University 1954-1961 Professor of Oceanography, Johns Hopkins University 1961-1975 ^^ BERING'S VOYAGES VOLUME II *-v AMERICAN GEOGRAPHICAL SOCIETY V RESEARCH SERIES NO. 2 VV. L. G. JoERG, Editor BERING'S VOYAGES ^f^ An Account of the Efforts of the Russians to Determine the Relation of Asia and America BY F. A. GOLDER IN TWO VOLUMES VOLUME II: Steller's Journal of the Sea Voyage from Kamchatka to America and Return on the Second Expedition 1741-1742 TRANSLATED AND IN PART ANNOTATED lY LEONHARD STEJNEGER RAmCAL^OCIETY BiCu0^3l^i^DWiK' AT STI^ET ^ LABOHATCRY Re^ iSRARY WOODS HOLE, MASS. W. H. 0. I. COPYRIGHT, 1925 BY THE AMERICAN GEOGRAPHICAL SOCIETY OF NEW YORK Reprinted 1935 DOUGLAS C. MCMURTRIE NEW YORK Reprinted from plates by the LORD BALTIMORE PRESS, BALTIMORE, MD. CONTENTS PAGE Preface vii Biographical Note on Steller i Steller 's Journal of the Sea Voyage from Kamchatka TO America and Return 9 Appendix A: Steller 's Description of Bering Island 189 Appendix B: Steller 's Letter to Gmelin About the Voyage 242 Bibliography 251 Index to Both Volumes 267 LIST OF ILLUSTRATIONS Fig. Page 1 Reduced facsimile of fol. 15 of IMS copy of Steller's journal 38 2 Facsimile of corresponding page from published version of Steller's journal, as edited by Pallas 39 3 Khitrov's sketch map of St. -
Manual Text LAWRENCE SCHICK LAWRENCE SCHICK Artistic Director with SANDY PETERSEN MICHAEL HAIRE Manual Editor Lead Programmer JEFFERY L
SWORD OF THE SAMURAI Computer Game MICROPROSE SOFTWARE INC. 180 Lakefront Drive, Hunt Valley, MD 2 1030 (410) 771-I 151 All rights reserved Copyright 0 I989 by MicroProse Software, inc. This bk may not be reproduced in whole or in part by any means without permission, except the quotation of brief passages for reviews. PRINTING HISTORY First printing 1989 Printing: 9 8 7 6 5 4 3 2 1 Sword of the Samurai is MicroProse Software’s trademark for its computer game of feudal Japan. SWORD OF THE SAMURAI Game Design/Project Leader Manual Text LAWRENCE SCHICK LAWRENCE SCHICK Artistic Director with SANDY PETERSEN MICHAEL HAIRE Manual Editor Lead Programmer JEFFERY L. BRIGGS JIM SYNOSKI Print Media Director Role-Playing Program IRIS IDOKOCI JIM SYNOSKI Full-Page Illustrations with SID MEIER RONNIE ORDANZA and MARCELL CIOLA Melee Program Spot Illustrations JOHN KENNEDY OSCAR RATTI* Battle Program Layout DAVID McKlBBlN MICHAEL HAIRE and MURRAY TAYLOR with DAN CHANG Paper Map Graphics Duel Program MARCELL CIOLA SID MEIER MURRAY TAYLOR and MICHAEL REIS Music and Sound Quality Assurance KEN LAGACE and JIM McCONKEY ALAN ROIREAU, CHRIS TAORMINO, Music by JEFFERY L. BRIGGS and RUSS COONEY Computer Graphics Packaging Design MICHAEL HAIRE MARK CIOLA and JOHN EMORY with JACKIE ROSS Type Fonts by BARBARA BENTS *(from Secrets of the Samurai by Oscar Ratti and Adele Westbrook; used by permission of the publisher, the Charles E. Tuttle Company, Inc.) CONTENTS INTRODUCTION THE LIFE OF A SAMURAI General Overview: Another Time, Another Culture 3 Quickstart: On the -
Bangor University DOCTOR of PHILOSOPHY Image and Reality In
Bangor University DOCTOR OF PHILOSOPHY Image and Reality in Medieval Weaponry and Warfare: Wales c.1100 – c.1450 Colcough, Samantha Award date: 2015 Awarding institution: Bangor University Link to publication General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying the publication in the public portal ? Take down policy If you believe that this document breaches copyright please contact us providing details, and we will remove access to the work immediately and investigate your claim. Download date: 24. Sep. 2021 BANGOR UNIVERSITY SCHOOL OF HISTORY, WELSH HISTORY AND ARCHAEOLOGY Note: Some of the images in this digital version of the thesis have been removed due to Copyright restrictions Image and Reality in Medieval Weaponry and Warfare: Wales c.1100 – c.1450 Samantha Jane Colclough Note: Some of the images in this digital version of the thesis have been removed due to Copyright restrictions [i] Summary The established image of the art of war in medieval Wales is based on the analysis of historical documents, the majority of which have been written by foreign hands, most notably those associated with the English court. -
THE ARMOURER and HIS CRAFT from the Xith to the Xvith CENTURY by CHARLES FFOULKES, B.Litt.Oxon
GQ>0<J> 1911 CORNELL UNIVERSITY LIBRARY BOUGHT WITH THE INCOME OF THE SAGE ENDOWMENT FUND GIVEN IN 1891 BY HENRY WILLIAMS SAGE Cornell University Ubrary NK6606 .F43 1912 The armourer and his craft from the xith C Date iSIORAGE 3 1924 030 681 278 Overs olin a^(Mr;= :3fff=iqfPfr.g^h- r^ n .^ I aAri.^ ^ Cornell University Library XI The original of this book is in the Cornell University Library. There are no known copyright restrictions in the United States on the use of the text. http://www.archive.org/details/cu31924030681278 THE ARMOURER AND HIS CRAFT UNIFORM WITH THIS VOLUME PASTE By A. Beresford Ryley < 'A w <1-1 K 2; < > o 2 o 2; H ffi Q 2; < w K o w u > w o o w K H H P W THE ARMOURER AND HIS CRAFT FROM THE XIth TO THE XVIth CENTURY By CHARLES FFOULKES, B.Litt.Oxon. WITH SIXTY-NINE DIAGRAMS IN THE TEXT AND THIRTY-TWO PLATES METHUEN & CO. LTD. 36 ESSEX STREET W.G. LONDON Kc tf , First Published in igi2 TO THE RIGHT HONOURABLE THE VISCOUNT DILLON, Hon. M.A. Oxon. V.P.S.A., Etc. Etc. CURATOR OF THE TOWER ARMOURIES PREFACE DO not propose, in this work, to consider the history or develop- ment of defensive armour, for this has been more or less fully I discussed in v^orks which deal with the subject from the historical side of the question. I have rather endeavoured to compile a work which will, in some measure, fill up a gap in the subject, by collecting all the records and references, especially in English documents, which relate to the actual making of armour and the regulations which con- trolled the Armourer and his Craft. -
1 Words in Wills Glossary
Words in Wills Glossary: Accident/accidence Grammar book that deals with the inflection of words. Accompt Account. Adze Similar to an axe but with the blade at right angles to the handle, for smoothing wood surfaces. Alembic Apparatus used in distilling. Also see limbeck. Allhollantide All Saints’ Day, 1st November. Almain rivets Kind of light, flexible armour. Almerye Cupboard. Alum Potassium (or sodium or ammonium) aluminium sulphate used in dyeing as a mordant, and also in tanning. Ambling mare Amble is a term used to describe a four-beat gait, faster than a walk, but slower than a canter or gallop and gave a very comfortable ride for long distances. Andirons Pair of bars with brackets for supporting a roasting spit. Angel noble Gold coin introduced in 1465 worth between 6s. 8d and 10s. Angelot Gold coin, first used in France, also known as an angel, in 1340, and introduced into England. Aniseed Seed of the aniseed plant used for digestive disorders. Answerable Related to, responsible for. Apparel Personal clothing. Apparitor An official sent to carry out the orders of a magistrate, judge, or court. Apple roaster Iron utensil used for roasting apples over an open fire. Apron Floor to waist protective panel on the front of a woman’s dress, sometimes practical, sometimes very decorative. Aquavite ‘Water of life’, used to describe any form of distilled spirits, such as brandy. Armiger Person entitled to heraldic arms. Arming sword A straight, double-edged weapon with a single-handed cruciform hilt and a blade length of about 70 to 80 centimetres (28 to 31 in). -
Old World Armoury.Pdf
FANTASY FLIGHT GAMES 1975 West County Road B2 Roseville, MN 55113 USA No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise without the prior permission of the publishers. Warhammer Fantasy Roleplay © Games Workshop Limited 2005. This edition © Games Workshop Limited 2009. Games Workshop, Warhammer, Warhammer Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer Fantasy Roleplay game setting are either ®, TM and/or © Games Workshop Ltd 2000-2009, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners. For more information about the Warhammer Fantasy Roleplay line, free downloads, answers to rules questions, or to participate in the online community, visit us online at: www.FantasyFlightGames.com Credits TM MILITARIA & MISCELLANIA Design and Writing: Robert J. Schwalb Additional Material: Kate Flack and Rick Priestly Development: Chris Pramas Editing: Kara Hamilton Graphic Design and Art Direction: Hal Mangold Cover Art: Dave Gallagher WFRP Logo: Darius Hinks Interior Art: Toren “Macbin” Atkinson, John Blanche, Alex Boyd, Paul Dainton, Dave Gallagher, John Gravate, Kennon James, Naula Kinrade, Eric Lofgren, Pat Loboyko, Britt Martin, Val Mayerik, Michael Phillippi, Eric Polak, Scott Purdy, Rock Sardinha, Adrian Smith, Steve Tappin, Franz Vohwinkel, and John Wigley WFRP Development Manager: Kate Flack Project Manager: Ewan Lamont Head of Black Industries: Simon Butler A Black Industries Publication © Copyright Games Workshop Limited 2005. -
Swordcraft Simplified Rules 2015-03-18
Swordcraft Weapon and Shield Construction Rules 1. WEAPON CONSTRUCTION AND USE 1.1 Swordcraft and its Field and Equipment Check Marshals reserve the right to refuse any weapon on safety grounds. 1.2 As a general rule, only commercially manufactured foam or latex prop weapons may be used. Home made weapons may be approved subject to detailed information of construction technique, and investigation which may include destructive investigation of items. 1.3 Weapon construction: (a) Weight and dimensions: Weights and dimensions are shown in Table 3 Weapon Size and Weight, for each category of weapon. (b) Weapons must be designed so as to minimise the risk of serious or permanent injury to persons, and damage to foam prop weapons. (c) Cores of weapons may be either fibreglass or carbon fibre rods or tubes that break cleanly or “feather” rather than result in splinters. The hafts of pole arms may also be constructed of wood or bamboo. (d) Weapons must be padded with injection or closed cell foam, or equivalent, so that: (i) Damage dealing surfaces, and any surfaces likely to come into contact with another player are soft to touch; (ii) The solid core on any part likely to come into contact with another player is not readily apparent to firm finger pressure; and (iii) A blow struck to an unarmoured part of the body with normal force will not cause greater injury than a temporary stinging sensation. (e) Rigidity: the core of a hand weapon should be reasonably rigid so as to simulate a real weapon without being likely to result in blows being struck with excessive force. -
Dungeons & Dragons 3.5 Edition Index
Dungeons & Dragons 3.5 Edition Index – Equipment http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php April 14, 2006 Table of Contents Armors & Shields.....................................................................2 Weapons Errata......................................................................20 Light Armor ........................................................................2 Weapon Features...............................................................20 Medium Armor....................................................................3 Resizing Weapons.............................................................21 Heavy Armor.......................................................................4 Weapon Equivalencies......................................................21 Shields.................................................................................5 Superior Equipment ...............................................................22 Options................................................................................6 Alchemy Items ..................................................................22 Melee Weapons........................................................................7 Superior Materials.............................................................26 Unarmed Melee Weapons ...................................................7 Other Items........................................................................26 -
The Investigation and Identification of a Sixteenth-Century Shipwreck
Solving a Sunken Mystery: The Investigation and Identification of a Sixteenth-Century Shipwreck By Corey Malcom A thesis submitted to the University of Huddersfield in partial fulfilment of the requirements for the degree of Doctor of Philosophy The University of Huddersfield School of Music, Humanities, and Media March 2017 2 COPYRIGHT STATEMENT I. The author of this thesis (including any appendices and/or schedules to this thesis) owns any copyright in it (the “Copyright”) and s/he has given The University of Huddersfield the right to use such Copyright for any administrative, promotional, educational and/or teaching purposes. II. Copies of this thesis, either in full or in extracts, may be made only in accordance with the regulations of the University Library. Details of these regulations may be obtained from the Librarian. III. The ownership of any patents, designs, trademarks and any and all other intellectual property rights except for the Copyright (the “Intellectual Property Rights”) and any reproductions of copyright works, for example graphs and tables (“Reproductions”), which may be described in this thesis, may not be owned by the author and may be owned by third parties. Such Intellectual Property Rights and Reproductions cannot and must not be made available for use without the prior written permission of the owner(s) of the relevant Intellectual Property Rights and/or Reproductions. 3 ABSTRACT In the summer of 1991, St. Johns Expeditions, a Florida-based marine salvage company, discovered a shipwreck buried behind a shallow reef along the western edge of the Little Bahama Bank. The group contacted archaeologists to ascertain the significance of the discovery, and it was soon determined to be a Spanish ship dating to the 1500’s.