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A Ghastly Companion to Gothic Icons

A Ghastly Companion to Gothic Icons

Sample file A Ghastly Companion to Gothic Icons

A Supplement for

and Other OSR Games

Written and designed by Daniel James Hanley

Inspired by the works of , Sheridan Le Fanu, Bram Stoker, Dr John Polidori, Emily Brontë, , Sir , Johann Wolfgang von Goethe, E.T.A. Hofmann, and others.

DISCLAIMER: “A Ghastly Companion to Gothic Icons” is intended for mature gamers . It refects the conventions and topics of pre-Victorian Gothic and Romantic-era fction, and includes depictions of some subjects that may be distressing to certain readers. It also includes descriptions of historical situations and beliefs that modern people may fnd disturbing. All references to real historical fgures, institutions, and places are intended to be understood in a fctional context. All material in this supplement is meant for entertainment purposes only. In particular, Samplenothing herein is intended to disparage any real-world religion or ethnicity. file Released under the terms of the Open Game License. The title “A Ghastly Companion to Gothic Icons”; the distinctive text and layout of this document; and the distinctive design of the Ghastly Afair logo are all Product Identity for purposes of compliance with the terms of the Open Game License. Images and illustrations are from public domain historical images obtained via Wikimedia and The British Library. A complete copy of the Open Game License will be found at the end of this book. “A Ghastly Companion to Gothic Icons” is Copyright 2020, Daniel James Hanley Sample file Introduction

Most of the material for “A Ghastly Companion to The fourth chapter, “The Army of Damnation”, has Gothic Icons” frst appeared on my blog, The both literary and occult inspirations. The Fire King Engine of Oracles. I have not striven to be strikingly is drawn the writings of Matthew Lewis and Walter original or innovative, but rather endeavored to Scott. The Hell B east , of course, is a template for the make my interpretations and translations as creation of Hell Hounds, Hell Horses, and other consistent with the original sources as practical. I infernal animals of the type that fll European (and have, here and there, interpolated certain things – American) folklore. The Pact Devil is fgure that is such as creating a continuing story for Victor well known both from the Hoodoo lore of the and his Creature, or proposing an American South, and numerous European folktales intense and bitter rivalry between Countess Carmilla as well. The Seducer Devil is a translation of the lore Karnstein and Count Dracula. In every case I feel the of the Incubus / Succubus, drawing directly upon the innovation has been justifed by the possibilities actual medieval legends – with additional created for enjoyable gaming. inspiration from the demonic seductress Matilda (as described in Lewis’ “”). The frst chapter, “Those Who Thirst”, presents three from classic Gothic stories: Carmilla Chapter fve, “Three Very Bad Boys” begins with the Karnstein (from Sheridan Le Fanu’s “Carmilla”), real-life inspiration for Doctor Jekyll and Mister Count Dracula (from “Dracula”, and “Dracula's Hyde, Deacon William Brodie of Edinburgh. Next is Guest” by Bram Stoker), and (from the immortal Heathclif, brooding anti-hero of ’s “The Vampyre: A Tale”). “Wuthering Heights”. An fnally, I present to you the baddest of them all, the himself! The second chapter, “Horrors of Science”, includes the Clockwork Imposter (inspired by E.T.A A single group of friends, lovers, and acquaintances Hofmann’s “The Sandman”), and interpretations at an summer-long house-party are responsible for of both Victor Frankenstein and his Creature laying the foundation for all modern science fction directly inspired by Mary Shelley’s classic . The and stories in the English language. The book-accurate version of Frankenstein’s Creature sixth chapter, “, 1816”, presents write- presented here is a fast, clever superhuman who ups for Lord (model for every subsequent speaks aristocratic French, and expresses himself “”), Doctor John Polidori (whose satire with quotations from Milton. on , “The Vampyre”, created the image of as an aristocratic seducer), and Mary “The Unquiet Dead” is the third chapter. Here you’ll Shelley, the scandalous teenager whose “waking fnd the Amorous Revenant, inspired by Goethe’s dream” resulted in the birth of an iconic monster. “The Bride of Corinth” (which was itself inspired by an ancient Greek story about a young woman The seventh chapter, “Our Ways Are Not Your named Philinnion). The Reclaiming Revenant is Ways”, gives you a complete system for randomly inspired by the classic folktale of “The Golden Arm. creating mysterious villages of the type that fll the The inspirations of the Restless Spect er include the pages of Gothic stories. It perfectly compliments the ghost of the “Bleeding Nun” (as recounted in random tables found in “A Ghastly Companion to Mathew Lewis’ “The Monk”), and the ghost of Castles, Mansions, & Estates”, and is a product of Catherine Earnshaw (from Emily Brontë’s the same research that produced that book. “Wuthering Heights”). The Woman in White is a common type of ghost reported to haunt lakes The frst Appendix is a set of fun tables for creating across Europe and North America – and many the baroque and melodramatic titles typical of the Hispanic readers will already be quite familiar with original Gothic novel. The second Appendix gives the legends of La Llorona. you more-or-less ofcial guidelines for converting the creatures found in the “Ghastly Afair SamplePresenter’s Manual” for usefile in various Old-School role-playing games. What is “ Romantic Horror” ?

concerned itself with catastrophes, irregularity, emotion, freedom, and the supernatural. Classicism promoted the power and perfectibility of humanity – instead emphasized the power and perfection of Nature. Romanticism also had a distinct tendency towards the morbid. In many cases, literary Romanticism was just a polite cover for writings that would otherwise have been tarred with the disreputable label of “Gothic”. Coleridge's “Rime of the Ancient Mariner”, a cornerstone of , is really a hallucinatory story of supernatural horror in verse. The modern Horror genre in fact is a development from the Gothic genre so heavily intertwined with Romanticism. It isn't so much that Gothic is Horror plus Romance, as the modern Horror genre is Gothic minus the Romanticism. Ghastly Afair is the “Gothic Game of Romantic Horror”. But what exactly is “Romantic Horror”? LOVE, to the Romantics, was the greatest force of The “Horror” part of the phrase is generally all, and staying true to love was more important understood, but how can “Horror” also be than life itself. Love and death for them were often “Romantic”? The question is perhaps further the two heads of a single beast. The most thrilling confused by the thee meanings of “Romantic” – one kiss is delivered on a precipice, under threat of fatal relating to expressions of love, the second relating to punishment, in defance of some terrible authority, literary and artistic “Romanticism”, and the third because one obeys the supreme authority of desire. relating to the historical period sometimes called The monsters that move through the pages of “The Romantic Era”. In the case of Ghastly Afair, Gothic are the rampaging incarnations of all three meanings are intended. desire – terrible and irresistible. The Horror of Ghastly Afair is Romantic, not only because it In the 18th century, the word “romance” was used to concerns itself with the dark corners of desire, but indicate what would be called “fantasy” today. A also because it works through the themes and motifs story that had fantastic and supernatural elements of Romanticism. It is the simultaneous stirring of was deemed a “Romance”, and thus the original terror and attraction, which erupts in an Gothic novels were (and are) called “Gothic irrepressible expression. Characters in Ghastly Afair Romances”. Romanticism was a historical may fnd themselves bound in love to monsters of movement of writers, artists, and musicians who every kind, whose monstrosity itself is magnetic. promoted imagination, and free expression of They exist in a world where reason breaks down, and personal truth. Literary Romantics included the the shadows are alive with incomprehensible things. poets Coleridge, Wordsworth, and Byron, and This world of horrors is flled with lovely people, writers such as and Chateaubriand who places, and things, some possessed of a beauty so followed Goethe. Beethoven was the premier extreme it terrifes. Romantic Horror is being musical Romantic. Artistic Romanticism was overcome with the feeling of arousing panic, of epitomized by the works of Friedrich, Turner, and being uplifted by fear, of inviting the lovely Delacroix. The great Romantic artist Hofmann to consume you. wrote, drew, and composed music. Where 18th century Classicism valued order, symmetry, rationality, First Published on “The Engine of Oracles” blog. restraint,Sample and the mundane world, Romanticism file Table of Contents

Those Who Thirst...... 8 Carmilla Karnstein (1798)...... 8 Count Dracula (1801)...... 11 Lord Ruthven (October, 1813)...... 14

Horrors of Science...... 18 Clockwork Impostor...... 18 Victor Frankenstein (1798)...... 20 Frankenstein's Creature (1798)...... 23

The Unquiet Dead...... 26 Amorous Revenant (Bride of Corinth)...... 26 Reclaiming Revenant...... 28 Restless Specter...... 30 Woman in White (La Llorona)...... 33

The Army of Damnation...... 36 Devils and Demons in Ghastly Afair...... 36 Fire King...... 38 Hell Beast...... 41 Pact Devil (Black Man of the Crossroads)...... 43 Seducer Devil (Incubus/Succubus)...... 47

Three Very Bad Boys...... 52 Deacon Brodie (January, 1788)...... 52 Heathclif (1782)...... 57 Marquis de Sade (October, 1767)...... 60

Villa Diodati, 1816...... 64 Lord Byron (June, 1816)...... 64 Doctor Polidori (June 16, 1816)...... 67 Mary Shelley (June 16, 1816)...... 70

Our Ways Are Not Your Ways...... 74

Appendix I: Random Titles for 18th Century Gothic Romances...... 94

Appendix II: Using Ghastly Afair Creatures in Other OSR Games...... 97

INDEX...... 103 Legal InformationSample – The Open Game License...... file106 Sample file Those Who Thirst

Carmilla Karnstein (1798) The obsessive lover – and bloodthirsty killer – of lonely young women

Full Name: Mircalla, Countess Karnstein Charisma: 20 Intelligence: 14 Wisdom: 12 Aliases: Carmilla, Millarca (her aliases are always Strength: 8 (22 when uses her Inhuman anagrams of “Mircalla”) Strength) Dexterity: 10 Constitution: 8 Class: Everywoman (Aristocrat) / Vampyre Perversity: 15 Level: 5 / 10 Assets: Incredibly Beautiful Appearance/Most Memorable Characteristic: A Afflictions: Obsessive stunningly beautiful young woman with large dark eyes, fne features, thick golden-brown Speed: 9 (10 in wildcat form) hair, and a slim fgure. Her manner is graceful Hit Points: 60 but languid. She has extremely sharp, cat-like Attacks: 1 (bite or punch – Carmilla dislikes fangs that she does her best to avoid showing. changing into Vampyric Form to use her claws, Apparent Age: About 20 but may attack in wildcat form.) Damage Bonus: +12

Everywoman Special Abilities: Everywoman Weaknesses: • Profession (Aristocrat). • Phobia (Funerals) • Avocation (Actress). • Prejudice (Peasants) • Afection (Young Women). • Inheritance. (The ruined village and Vampyre Weaknesses castle of Karnstein) • Blood-Lust • Social Contacts (Twenty allies at the • Vampyric Debilities: highest levels of Styrian society, plus ◦ Afected by Holy Symbols numerous servants bound in Dark ◦ Cannot Enter Homes Uninvited Devotion.) ◦ Must Rest in Original Tomb (1 hour per day) Vampyre Special Abilities: ◦ Permanent Fangs • Assume Vampyric Form ◦ Haunted • Revenant Immunities ◦ Hunted • Rise From Death ◦ Obsessive Love • Supernatural Combatant ◦ Vulnerable to Iron • Vampyric Powers: Hypnotism, Inspire ◦ Vulnerable to Holy Water Dark Devotion, Inhuman Strength, ◦ Obsessed with Anagrams (can only use Unnatural Charisma, Infict Love, aliases that are anagrams of Transform Self into Cat, Bond With “Mircalla”) Victim, Create Vampyre, Walk Through Walls, Walk Through Shadows.

Typical Equipment Carried: A lovely dress. Antique jewelry. A valise (with dresses, chemises, a hand mirror,Sample combs, and other small personal items). file Residence: Her tomb in the deserted village of Karnstein, in Styria (southeast Austria). A household with a lone young woman.

TABLE OF CONTENTS 8 INDEX Those Who Thirst

Carmilla’s Background

• 1678: Mircalla Karnstein is born in Castle Karnstein in Styria. The Karnsteins are already renowned for their bloodthirsty natures and infamous crimes. • 1698: Mircalla, Countess Karnstein is killed by a Vampyre in her family castle, and cursed to become one herself. • 1718: The Village of Karnstein becomes plagued with Vampyres. The Baron Vordenburg, a Demon Hunter who had been living in Moravia, takes it on himself to destroy all the Vampyres of Karnstein. Unfortunately, the Baron had actually been Mircalla's lover in his youth. Unable to bring himself to destroy her body, he instead destroys the monument over her tomb, and thus obscures the site of her burial. In his old age, however, he becomes overcome with guilt and records the actual location of Mircalla's tomb for posterity. • 1798: The village and castle of Karnstein lie in ruins. Personality and Role-Playing Notes

Carmilla afects a weak and helpless demeanor to worm her way into households, but if cornered at night, she is a truly fearsome opponent. A favorite scheme is to fnd an estate or castle housing a beautiful but lonely young woman, and then fake a carriage crash nearby. She will then have one of her servants or allies (masquerading as her mother) beg the owner of household to take Carmilla in as she recuperates. During the day Carmilla moves slowly but gracefully, and speaks as if half-asleep. She can fy into sudden rages, however, if she encounters a funeral, feels a peasant is being insolent, or thinks that someone is about to discover her true nature.

While she had a male lover before her death, Carmilla now strongly prefers attractive young women as both victims and objects of afection. She will kill any convenient woman merely to satisfy her hunger, but the one women chosen as her beloved will be showered with afection and grandiose declarations of eternal love by day, even as she become the Vampyre's prey at night. CarmillaSample is always being stalked by some Demon Hunter or distraught father, file but has so far managed to kill, corrupt, or elude every one. She avoids assuming full Vampyric form, preferring to feed while in the shape of a wildcat. She is very sensitive about her permanent, cat-like fangs, and will try everything within her power to silence anyone who calls attention to them.

TABLE OF CONTENTS 9 INDEX