Table of Contents Adventure Outline...... 1 Introduction...... 1 Background...... 1 Overview...... 1 Adventure Hooks...... 2 Chapter 1 — The Chaotic ...... 3 G1. Gate...... 3 G2. Maze...... 4 G3. Garden Party...... 5 Development...... 5 Chapter 2 — Time of the Seasons...... 6 G4. Pond...... 6 G5. Summer Terrace...... 6 G6. Winter Terrace...... 7 G7. ...... 7 Sidebar: What’s a Wodnik?...... 8 Development...... 8 Chapter 3 — The Frog Princess...... 10 G8-1. Tower...... 10 G8-2. – Level 2...... 10 Sidebar: Tania’s Tactics...... 12 Conclusion...... 13 Follow-Up...... 14 Rewards...... 14 Experience...... 14 Treasure...... 14 Acknowledgments...... 15 Author Bio...... 15 Art Credits & Legal...... 15 Appendix A: Monster/NPC Statistics...... 16 Bullywug Croaker...... 16 Prince Dragomir (Bullywug Royal)...... 16 Lesser Poludnica...... 17 Princess Tania...... 18 Wodnik Watercrafter...... 19 Appendix B: Spells...... 20 Summon Fey Spirit...... 20 Fey Spirit...... 20 Appendix C: Player Options...... 21 Race: Bullywug (Wodnik)...... 21 SampleRacial Feat: Wodnik Watercraft...... file22 Adventure Outline

Introduction Overview

When Bullywugs disrupt a wedding party This is an adventure for a party of 3rd- and kidnap the bride, adventurers will level characters. The adventure can be have to enter a garden transformed by broken down as follows: the magic of the Feywild to find her. As they make their way past fey and frogs  At the wedding party for Prince alike, they’ll learn the captured damsel Jermyn and Princess Tania, an may not be in the kind of distress they army of Bullywugs emerges, expected. adbucts Tania, and takes over the walled garden where the party Content Warning: abduction, forced was being held. marriage  After characters get past the Bullywugs’ initial defenses, they find that the garden has taken a Background life of its own due to an incursion of magic from the Feywild. The For the past month, local gossip has adventurers need to find a way to focused on the impending nuptials of the navigate a that is wealthy local landowner, Prince Jermyn, constantly changing itself to keep to a well-beloved lady, Princess Tania. them out. During the party on the eve of the  Beyond the maze, the characters wedding, hosted in Jermyn’s elaborate can choose a path past creatures private garden, disaster struck when an of elemental fire or ice to reach army of Bullywugs burst out of a the fountain where Tania was last fountain in the center of the garden. The seen. biggest Bullywug, dressed in a flowing  The characters must follow indigo cape, seized Princess Tania. As Tania’s path to find the Bullywug guests fled the fearsome frog-monsters, leader, Prince Dragomir. they noticed the garden’s flowers and However, they learn that Tania shrubs begin to animate from some wants to escape from Jermyn with magic source. Dragomir’s help, and the characters must decide whether to The Bullywugs came from the help her or not. Murkendraw, an ocean-sized swamp within the Feywild. Their leader, Prince Dragomir, was summoned somewhat accidentally by Princess Tania, who was seeking a way out of her forced marriage to Jermyn. Now, the two are trying to escape to the Feywild together before Jermyn can muster a force to take Tania Sampleback. file

1 impression that he’s acting more Adventure Hooks out of concern for his hurt pride than concern for Tania. The adventure takes place in an ornate  The characters may be at the site walled garden belonging to Prince of the garden incidentally and see Jermyn. The garden could be connected a stream of party guests and to a noble estate in the countryside caterers fleeing spear-wielding anywhere in your campaign with a Bullywugs. Any of these fleeing temperate or tropical climate. You can NPCs can give the characters a also transform the garden into a public description of what has park in a great city such as Waterdeep. transpired.  If you need to have the characters  The characters may be travel to reach a suitable location approached directly by Jermyn for the garden in your campaign, shortly after the Bullywugs you can have them hired on as crashed the wedding party. He is bodyguards for another noble on urgently looking for adventurers their way to the wedding, or even to rescue Tania and offers a be invited as guests themselves. reward of 400 gp. He’ll offer a They arrive in time to see the bonus of 200 gp if they bring back Bullywugs chasing away the other the head of the Bullywug leader: guests. his adamance about this gives the

Sample file

2 Chapter 1 — The Chaotic Maze

Read-Aloud: Prince Dragomir and will fight to the death. A twenty foot high stone wall topped with black iron spikes encloses the garden. The main gate passes under a stone archway, The Croaker can use its Rooooo-glog decorated with bas relief of ability to give nearby Bullywugs dancing figures that give the impression temporary hit points. Fleeing Bullywugs this was once a place of luxury. who gain temporary hit points will stop However, the metal gate is in the process of and stand their ground, at least until falling off its hinges as it strains under the they take damage again. However, if the weight of thick vines that protrude from Croaker is killed, all remaining within the garden. The vines skitter over the Bullywugs in the area will attempt to flee sculptures (in some places bursting through into area G2 as soon as possible. cracks in the stonework) and flower into Behind the Bullywug Croaker is Gale the hydrangeas and honeysuckles of scintillating colors. The air is thick with Gardener, who is bound with the same pollen the closer one approaches. type of flowering vines that are on the gate’s exterior. G1. Garden Gate Gale the Gardener A group of 1d4+1 Bullywugs is stationed Gale has cared for the private garden for outside of the gate. Depending on the a decade, and takes great pride in her hook you used to bring the characters work cultivating plants from mundane into the adventure, these Bullywugs may shrubs to exotic flowers. She is often be chasing guests out of the garden, or frustrated with Jermyn, who has a they may be making a futile attempt to superficial view of the garden’s beauty try to shut the gate and seal off the but doesn’t appreciate the plants as garden. Either way, the Bullywugs are living things that need care. She formed a initially unaware of the player fast friendship with Princess Tania, as characters. They will fight if attacked, Tania (like Gale) seemed more but any Bullywugs in this group reduced comfortable among the greenery than to ½ of their total hit points will attempt inside Jermyn’s estate. to flee inside the garden and into area G2.

Trait: I’ve never met a plant I couldn’t Inside the gate is a Bullywug Croaker (see help to thrive. Appendix A) flanked by two more Ideal: All living things deserve respect; I Bullywugs. While the other Bullywugs cultivate nature, but I don’t control it. wear ragged hide armor, the Croaker Bond: I appreciate those who appreciate wears a chain shirt as well as a tabard the work I do. and wool cap in bright hues of violet and SampleFlaw: I have a harder timefile relating to yellow. The Croaker is the herald of people than to plants.

3 but Gale always had more of a  If asked about what happened, green thumb than a blue thumb, Gale can reiterate what the so here we are. characters have already heard, and a few other details: while the G2. Hedge Maze party was going on, Gale was The in the maze are about five working in the east terrace. She feet thick and ten feet tall, with pathways saw Princess Tania break away five feet wide in between them. You do from the festivities to go to the not need to describe every twist and turn fountain. Gale had approached of the maze, but rather use ability checks Tania to check in; she hadn’t seen to simulate navigation. Characters can Tania in the garden for several make an Intelligence check (DC 15) to days, which was unusual, but she remember the way they’ve come through assumed Tania had been busy the maze or a Wisdom (Survival) check preparing for the wedding. Gale (DC 15) to track any specific creatures thought she saw Tania lean over within the maze. Characters can also and drop something in the make either check (DC 10) to simply keep fountain, and then the Bullywugs track of cardinal directions while in the burst out. Gale will show genuine maze. concern for Tania, and urge the characters to find her and help However, the power of the Feywild has her. caused the maze to animate in chaotic  If asked about Jermyn, she’ll patterns, and anyone who tries to remain respectful, but characters navigate the maze with logic alone will with a passive Insight of 14 or find themselves back at the gate in 1d4 higher will notice her disdain for turns. Any character who makes a single her employer. venture into the maze will realize this.  If asked about the Hedge Maze The only way for a character to actually (G2), she’ll note that it used to be proceed through the maze is to force a much smaller maze contained to their way through the hedges with a the southeast corner, but it began Strength (Athletics) check (DC 12) or a growing like a flood of green after Dexterity (Acrobatics) check (DC 12). the Bullywugs appeared. She saw Also, a character can use a Strength it expanding in both directions, (Athletics) check (DC 12) to pull a willing and as far as she can tell the maze ally through to their location. Finally, a now encircles the whole garden character can slash, bash, or stab their within the outer wall. She was way through. Treat the hedge as having almost to the gate when the vines AC 15, and any amount of damage is grabbed her and held her in place. enough to make a hole through a 5 foot  If asked about the alliteration of section that any character can move her name and title, she’ll note Samplethrough freely. Such holesfile close that her parents were both sailors, themselves in 2d4 rounds.

4 short rest here without worrying about Within the maze are Twig Blights, being attacked. Needle Blights, and Vine Blights (see Monster Manual) that will attack any The guests can inform the characters intruders. You should never have more about the general layout of the rest of the than three Blights at a time attack the garden, but they do not know what sorts party, and if the characters are having a of creatures have taken residence since difficult time simply navigating the maze the Feywild incursion. The last anyone without combat, you can forego the can attest to seeing Princess Tania was at Blights entirely. the fountain (area G8) on the north terrace. The maze is meant to evoke some of the chaos of the Feywild, but if you find Development players becoming frustrated or simply not getting it, bursting through hedges at random should eventually get them to North of the ruined party area, location G3. characters will be able to make out the fountain area across a small pond (area G3. Garden Party G4) that’s roughly 40 feet in diameter. The pond is surrounded by cypress trees Beyond the maze, characters will find the whose Feywild-fueled growth has remains of the garden party: toppled created a canopy blocking visibility to tables and chairs, foods from the banquet other areas of the garden, though scattered on the ground. There are a few characters can see clear paths going in guests here who were unable to either direction around the pond. immediately flee. The guests here are Characters who approach either path will shaken but otherwise unharmed: they feel intense heat coming from area G5 in note that since the Bullywugs burst the east and a chill wind from area G6 in through here, no other creatures have the west. disturbed them. Characters can take a Sample file

5 Chapter 2 — Time of the Seasons

G4. Pond G5. Summer Terrace

Read-Aloud: Read-Aloud: Beyond a low stone railing, cypress trees As one moves further east through the wade their gnarled roots into the still garden, the gentle warmth of the day waters of the pond. Dragonflies buzz along becomes oppressive heat. The air here is still the shore and the air is heavy and wet. A and sticky, and it shimmers in a haze. One fountain can be seen on the opposite side, can almost hear it sizzling on the rocks in somewhat obscured by a particularly large the absence of birdsong. The canopy of trees cypress that sits almost dead center in the gives way to a bright meadow filled with pond. bluestems and goldenrods. The sun seems brighter than normal in the clear blue sky. Two Bullywugs are hiding in the water 10 feet from the south shore of the pond, This area is patrolled by a Lesser and the muck is enough for them to use Poludnica (see Appendix A), a fey spirit their Swamp Camouflage ability to gain that embodies heatstroke on a summer advantage when rolling for stealth. They day. The poludnica appears as a softly have orders to prevent anyone from glowing woman in a blue and white crossing the pond, but won’t leave the dress, and can hide against the open sky. water to attack. She will attempt to fly into the midst of the party undetected and land amongst The cypress in the center of the lake is an them to make the best use of her flame Awakened Tree (see Monster Manual). It aura. However, if she finds herself can move through the pond at half its against a formidable melee opponent, normal speed and will approach and she will return to the air where she can attack any creature that comes within 20 make use of her scythe’s 10 foot reach. feet of it. The Bullywugs know to give the tree a wide berth, but can use its Poludnica delight in suffering, but they are intelligent creatures. If the poludnica aggression to their advantage against fears for her life, she can be bargained characters who insist on crossing. with and allow characters to pass through the summer terrace to the Fountain (G7). If she can lose the party temporarily she will attempt to hide again, but she cannot stray far, as she’ll die outside of the summer heat that the SampleFeywild has created in thisfile area.

6 G6. Winter Terrace Two Bullywug soldiers stand alert in the lower pool. Lording over the upper one is a Read-Aloud: Bullywug in a flowing blue-green garment A chill wind is blowing from the west end of that almost looks like the water rose up to the garden, rattling through the trees. swallow it. This Bullywug has what look Though the canopy of the trees finally like whiskers styled into a sort of mustache opens, thick black clouds hide any sunlight. and beard. There are rows of sickly looking rose bushes with pale pink and grey petals. The bare The two Bullywugs in the bottom are ground crunches with an unnatural frost. Bullywug Partisans. They use the Bullywug stat block but their average hit There are two Snegurochkas (Snow points increase to 39 (7d8 + 7) and they Maidens) haunting this area of the gain the following reaction: garden. They are the spectral forms of  Rebound. On the bullywug emaciated and frostbitten young women. partisan’s turn, if it makes a They initially seem to be tending to dead standing leap and then hits an and dying flowers, but they will attack on opponent with a melee attack, it sight anyone who approaches. They use may make another standing leap statistics of the Specter (see Monster of up to 20 feet. The creature hit Manual), with the following cannot make an attack of modifications: opportunity against the bullywug partisan.  The snegurochkas have immunity to cold damage.  The snegurochkas’ Life Drain The Bullywug in the upper tier is a attack deals cold damage instead Wodnik Watercrafter (see Appendix A). of necrotic damage. Both parts of the fountain are shallow Beyond the snegurochkas, characters can enough to wade in, but they count as see a clear path to the fountain (area G7). difficult terrain for creatures without a swim speed. The Bullywugs will do their G7. Fountain best to lure characters into the fountain Read-Aloud: itself, where the watercrafter can use its Liquid Form ability. The watercrafter The center of the garden is dominated by a may use its Fog Cloud spell to give its two tiered fountain. The lower tier is 30 feet across. The upper tier is a great bowl 15 feet allies cover while the partisans attempt wide that rises about 5 feet above the lower to attack outside the spell’s area of effect section. The perimeters of both tiers are and then return for cover with their decorated with gilt frog statuettes facing Rebound ability. The watercrafter can outward, worn and covered in some places also use its Wall of Water spell to slow or by moss and muck. The statuettes on the divide its party, or to give the partisans upper tier pour steady streams of water an of attack using their swim Samplebelow. file speeds.

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