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- An Introduction to Japanese Subcultures 日本のサブカルチャー
- What Makes Gêmu Different? a Look at the Distinctive De- Sign Traits of Japanese Video Games and Their Place in the Japanese Media Mix
- Protoculture Addicts #62
- Kawaii Aesthetics from Japan to Europe: Theory of the Japanese
- Kunio Okawara, the Man Who Designed 'Gundam' and Created the Profession of Mechanical Design
- DAS Kanameijis' Crossword
- Anime Anime Anime
- Contradiction Is Unity FATIMA WEGMANN
- The Rhetorics of Context: an Ethics of Belonging
- Deva Zan Free
- Aliens Unlimited Supplement 5: Other Universes
- GÉNERO, FORMATO Y CONTENIDO EN EL MANGANIME. Alba G
- Transfer of Japanese Culture Patterns on the Example of a Comic Book
- Anime Seinen Drama Recommendations
- Nippon TV Company Brochure (English) (2639KB)
- Representations of Girls in Japanese Magical Girl TV Animation Programmes from 1966 to 2003 and Japanese Female Audiences' Understanding of Them
- Sample File CONTENTS 3 ○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○ P R O T O C U L T U R E a D D I C T S # 7 6 May / June 2003
- Personal Profile Interview with Mitsuhisa Ishikawa, President & CEO, Production I.G, Inc
- Past, Present, and Future of Storyboarding in Japanese Animation Jun Kato, Ryotaro Mihara, Nao Hirasawa (Arch Inc.) SAS 2021 (Animated Energies), Online, June 15
- The South Korean Animation Industry in Historical-Comparative Perspective
- “Let's Take Closer Look at Anime”
- Market Report
- 10. Chapter 3.Pdf