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Stylus (computing)
Motion and Context Sensing Techniques for Pen Computing
2019 Streamlight® Tactical Catalog
KSPC (Keystrokes Per Character) As a Characteristic of Text Entry Techniques
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces
Chapter 9. Input Devices
Virtual Reality Controllers
Displaying Images on the SMART Sympodium
LNCS 4551, Pp
Neonatal Intubation Simulation with Virtual Reality and Haptic Feedback
Wii U Fun Center Operations Manual
Chapter 3 Input Devices
Music Games Rock: Rhythm Gaming's Greatest Hits of All Time
Download Full Article
Port Moresby Grammar School 2020 Gr11 ICT SOE Homework 1
Sensing Techniques for Tablet+Stylus Interaction
Hands, Hover, and Nibs: Understanding Stylus Accuracy on Tablets
DRAFT: Human Factors Criteria for the Design and Acquisition of Non
The Method of Computer User Interface Using Tablet and Pen Instead of Mouse and Key Board Is Known As Pen Computing
Top View
A Comparative Evaluation of Mouse, Pen- and Touch-Input in Computerized Version of the Torrance Tests of Creative Thinking
Preventing Loss of Stylus Pen Hp Inc
Text Entry from Power Wheelchairs: Edgewrite for Joysticks and Touchpads Jacob O
A SURVEY on USAGE of TOUCHSCREEN VERSUS MOUSE for INTERACTION Ibrar Hussain, Iftikhar Ahmed Khan,Imran Ali Khan, Syed Sajid Hussain and Attiqa Rehman
Touchscreens Vs. Traditional Controllers in Handheld Gaming Loutfouz Zaman Daniel Natapov Robert J
Sympodium ID250 Help Sheet
Text Entry Using a Dual Joystick Game Controller Andrew D
NINTENDO LAND™ for Wii U™
Flashpen: a High-Fidelity and High-Precision Multi-Surface Pen for Virtual Reality
Adapting and Evaluating Established Authentication Systems for Virtual Reality
Digra Conference Publication Format
Platforms and Controls
(12) United States Patent (10) Patent N0.: US 6,806,865 B2 Oueslati Et Al
New Data on Text Entry with Multitap and T9 Sajida Sajida
Usability of the Stylus Pen in Mobile Electronic Documentation
Input Devices 31Sept 2015
Console Standards Portable Systems Specialty Controllers
Research on Interactive Device Ergonomics Designed for Elderly Users in the Human-Computer Interaction
Moto G Stylus NA Retail User Guide
Graphics Tablet
Designing Rhythm Game Simulators for Touchscreen Devices
Apple II Wireless Game Port Adapter
Letterwise: Prefix-Based Disambiguation for Mobile Text Input
The Role of Haptics in Games
Text Input to Handheld Devices for People with Physical Disabilities
Trackball Text Entry for People with Motor Impairments Jacob O
Mimiopad Pen Tablet Control Your Mimiostudio™ Lesson on the Front-Of-The-Room Display—From Anywhere in the Classroom
Miniaturization of Computer Mouse As a Wearable Device
2019 Military Catalog
Wii U Operations Manual [0712/UKV/WUP-HW]
Accurate 6Dof Tracking of a Passive Stylus
Following the Beat of Taiko No Tatsujin
Edgewrite: a Versatile Design for Text Entry and Control
OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality
Streamlight Founded by Engineers for the PAST Who Created Solar Simulators for NASA
Tools and Options for Using Screen Annotations and Handwriting
Performance Measures of Game Controllers in a Three-Dimensional Environment
Towards a Design Space of Haptics in Everyday Virtual Reality Across Different Spatial Scales
Universal Serial Bus HID Usage Tables
HID Usage Tables for Universal Serial Bus (USB)
Perspective View Patent Application Publication Jul
Edgewrite with a PDA Stylus Edgewrite with a Desktop Trackball