Fading Suns: D20

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Fading Suns: D20 Requires the use of the Dungeons & Dragons® Players Handbook, Third Edition, published by Wizards of the Coast®. NoblesNobles PriestsPriests AliensAliens KnightsKnights StarshipsStarships It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation — and then squandered it, fought over it, and finally lost it. A new Dark Age has descended on humanity, for the greatest of civilizations has fallen and even the stars die. Now, feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Psychics Lost Worlds Ancient Artifacts AncientSample Artifacts file FADING SUNS: D20 web enhanced find more stuff at www.fadingsuns.com FS#204 $25.00 Dungeons & Dragons® and Wizards of the Coast® are Registered Trademarks of Wizards of the Coast, and are used with Permission. Fading Suns is a trademark of Holistic Design, Inc. Sample file CONTENTS Sample file by Bill Bridges and Andy Harmon Based on FADING SUNS, created by Bill Bridges and Andrew Greenberg 1 FADING SUNS: D20 Open Game Licensing Information The printing of Fading Suns: d20 is done under version 1.0a of the Open Gaming Licence and the d20 System Trademark License, d20 System Trademark Logo Guide and System Reference Document by permission from Wizards of the Coast®. This product requires the use of the Dungeons & Dragons® Players Handbook, Third Edition, published by Wizards of the Coast®. Dungeons & Dragons® and Wizards of the Coast® are Registered Trademarks of Wizards of the Coast®, and are used with permission. “d20 System” and the “d20 System” logo are trademarks owned by Wizards of the Coast® and are used according to the terms of the d20 System License, version 1.0a. A copy of this license can be found at www.wizards.com. Portions of Fading Suns: d20 are Open Game Content licensed with version 1.0a of the Open Game License (see below). Designation of Product Identity: All material other than game rules already considered Open Game Content is considered Product Identity as described in Section I(e) of the Open Game License v1.0a (see below). This includes, but is not limited to, any text appearing in a serifed font (specifically Bernhard Modern or Caxton), Fading Suns, all-non-historical characters, artifacts, creatures, occult powers, non-historical place names, events, plots, artwork, logos, trade dress, product names, and product lines. In addition, the following specific terms are considered Product Identity: Known Worlds, Passion Play, Second Republic, Phoenix Empire, Phoenix Throne, Merchant League, Universal Church of the Celestial Sun, Emperor Alexius, Hawkwood, Decados, Hazat, Li Halan, al-Malik, Urth Orthodox, Brother Battle, Eskatonic and Eskatonic Order, Avestite and Temple Avesti, Amalthean and Sanctuary Aeon, Voavenlohjun, Hesychast, Charioteer, Engineer, Scraver, Muster, Reeve, Yeoman, Vuldrok, Kurgan, Questing Knight, Order of the Phoenix, Imperial Cohort, Imperial Eye, Rook, Jakovian, Archon, Hidden Martyrs, Mutasih, Synecullum, Killroys, Harbingers, Penitent, Zebulon, Paulus, Lextius, Amalthea, Mantius, Maya, Horace, Hombor, Ven Lohji, Ur-Obun, Lojmaa, Ur-Ukar, Uryari, Vorox, Gannok, Shantor, Ascorbites, Hironem, Etyri, Oro’ym, Vau, G’nesh, Symbiot, Void Kraken, Anunnaki, Jumpgate, Soul Shard, firebird, synthsilk, stiffsynth, polymer knit, plasteel, hephaestium, mercurium, ceramsteel, skimmer, flitter, hopper, Wyrd, Urge, Hubris, Antinomy, Bharata zhoVeda, Graa, Iron Heel, Jox Kai Von, Jox Boxing, Koto, Mantok, Shaidan. 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