Requires the use of the Dungeons & Dragons® Players Handbook, Third Edition, published by Wizards of the Coast®. NoblesNobles PriestsPriests AliensAliens KnightsKnights StarshipsStarships It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation — and then squandered it, fought over it, and finally lost it. A new Dark Age has descended on humanity, for the greatest of civilizations has fallen and even the stars die. Now, feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Psychics Lost Worlds Ancient Artifacts AncientSample Artifacts file FADING SUNS: D20 web enhanced find more stuff at www.fadingsuns.com FS#204 $25.00 Dungeons & Dragons® and Wizards of the Coast® are Registered Trademarks of Wizards of the Coast, and are used with Permission. Fading Suns is a trademark of Holistic Design, Inc. Sample file CONTENTS Sample file by Bill Bridges and Andy Harmon Based on FADING SUNS, created by Bill Bridges and Andrew Greenberg 1 FADING SUNS: D20 Open Game Licensing Information The printing of Fading Suns: d20 is done under version 1.0a of the Open Gaming Licence and the d20 System Trademark License, d20 System Trademark Logo Guide and System Reference Document by permission from Wizards of the Coast®. This product requires the use of the Dungeons & Dragons® Players Handbook, Third Edition, published by Wizards of the Coast®. Dungeons & Dragons® and Wizards of the Coast® are Registered Trademarks of Wizards of the Coast®, and are used with permission. “d20 System” and the “d20 System” logo are trademarks owned by Wizards of the Coast® and are used according to the terms of the d20 System License, version 1.0a. A copy of this license can be found at www.wizards.com. Portions of Fading Suns: d20 are Open Game Content licensed with version 1.0a of the Open Game License (see below). Designation of Product Identity: All material other than game rules already considered Open Game Content is considered Product Identity as described in Section I(e) of the Open Game License v1.0a (see below). This includes, but is not limited to, any text appearing in a serifed font (specifically Bernhard Modern or Caxton), Fading Suns, all-non-historical characters, artifacts, creatures, occult powers, non-historical place names, events, plots, artwork, logos, trade dress, product names, and product lines. In addition, the following specific terms are considered Product Identity: Known Worlds, Passion Play, Second Republic, Phoenix Empire, Phoenix Throne, Merchant League, Universal Church of the Celestial Sun, Emperor Alexius, Hawkwood, Decados, Hazat, Li Halan, al-Malik, Urth Orthodox, Brother Battle, Eskatonic and Eskatonic Order, Avestite and Temple Avesti, Amalthean and Sanctuary Aeon, Voavenlohjun, Hesychast, Charioteer, Engineer, Scraver, Muster, Reeve, Yeoman, Vuldrok, Kurgan, Questing Knight, Order of the Phoenix, Imperial Cohort, Imperial Eye, Rook, Jakovian, Archon, Hidden Martyrs, Mutasih, Synecullum, Killroys, Harbingers, Penitent, Zebulon, Paulus, Lextius, Amalthea, Mantius, Maya, Horace, Hombor, Ven Lohji, Ur-Obun, Lojmaa, Ur-Ukar, Uryari, Vorox, Gannok, Shantor, Ascorbites, Hironem, Etyri, Oro’ym, Vau, G’nesh, Symbiot, Void Kraken, Anunnaki, Jumpgate, Soul Shard, firebird, synthsilk, stiffsynth, polymer knit, plasteel, hephaestium, mercurium, ceramsteel, skimmer, flitter, hopper, Wyrd, Urge, Hubris, Antinomy, Bharata zhoVeda, Graa, Iron Heel, Jox Kai Von, Jox Boxing, Koto, Mantok, Shaidan. Designation of Open Game Content: With the exception of Product Identity, text presented in the san-serifed Univers font is considered to be Open Game Content. All content from the System= Reference Document (www.wizards.com/d20), or derived from the System Reference Document, is also Open Game Content. if you have questions about the Open Game Content status of any material herein, please contact Holistic Design for clarification. OPEN GAME LICENSE Version 1.0a rial as Open Game Content, You represent that Your Contributions are Your original cre- The following text is the property of Wizards of the Coast, Inc. and is Copyright ation and/or You have sufficient rights to grant the rights conveyed by this License. 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Con- who have contributed Open Game Content; (b)”Derivative Material” means copyrighted tent You are copying, modifying or distributing, and You must add the title, the copyright material including derivative works and translations (including into other computer lan- date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open guages), potation, modification, correction, addition, extension, upgrade, improvement, Game Content you Distribute. compilation, abridgment or other form in which an existing work may be recast, trans- 7. Use of Product Identity: You agree not to Use any Product Identity, including as formed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broad- an indication as to compatibility, except as expressly licensed in another, independent cast, publicly display, transmit or otherwise distribute; (d)”Open Game Content” means Agreement with the owner of each element of that Product Identity. You agree not to the game mechanic and includes the methods, procedures, processes and routines toindicate compatibility or co-adaptability with any Trademark or Registered Trademark in the extent such content does not embody the Product Identity and is an enhancementconjunction with a work containing Open Game Content except as expressly licensed in over the prior art and any additional content clearly identified as Open Game Content by another, independent Agreement with the owner of such Trademark or Registered Trade- the Contributor, and means any work covered by this License, including translationsSample and mark.file The use of any Product Identity in Open Game Content does not constitute a chal- derivative works under copyright law, but specifically excludes Product Identity. (e) “Prod- lenge to the ownership of that Product Identity. The owner of any Product Identity used uct Identity” means product and product line names, logos and identifying marks includ- in Open Game Content shall retain all rights, title and interest in and to that Product Iden- ing trade dress; artifacts; creatures characters; stories, storylines, plots, thematic ele-tity. ments, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, 8. Identification: If you distribute Open Game Content You must clearly indicate formats, poses, concepts, themes and graphic, photographic and other visual or audiowhich portions of the work that you are distributing are Open Game Content. representations; names and descriptions of characters, spells, enchantments, person- 9. Updating the License: Wizards or its designated Agents may publish updated alities, teams, personas, likenesses and special abilities; places, locations, environments, versions of this License. You may use any authorized version of this License to copy, creatures, equipment, magical or supernatural abilities or effects, logos,modify symbols, and distribute or any Open Game Content originally distributed under any version of graphic designs; and any other trademark or registered trademark clearly identified as this License. Product identity by the owner of the Product Identity, and which specifically excludes 10 Copy of this License: You MUST include a copy of this License with every copy the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto, of the Open Game Content You Distribute. designs that are used by a Contributor to identify itself or its products or the associated 11. Use of Contributor Credits: You may not market or advertise the Open Game products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or Content using the name of any Contributor unless You have written permission from the “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise cre- Contributor to do so. ate Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in 12 Inability to Comply: If it is impossible for You to comply with any of the terms of terms of this agreement. this License with respect to some or all of the Open Game Content due to statute, judicial 2. The License: This License applies to any Open Game Content that contains a order, or governmental regulation then You may not Use any Open Game Material so notice indicating that the Open Game Content may only be Used under and in terms of affected. this License. You must affix such a notice to any Open Game Content that you Use. No 13 Termination: This License will terminate automatically if You fail to comply with terms may be added to or subtracted from this License except as described by theall Li- terms herein and fail to cure such breach within 30 days of becoming aware of the cense itself. No other terms or conditions may be applied to any Open Game Contentbreach. All sublicenses shall survive the termination of this License. distributed using this License. 14 Reformation: If any provision of this License
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