03-Fading-Suns-Rulebook.Pdf
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Phobos, Deimos: Formation and Evolution Alex Soumbatov-Gur
Phobos, Deimos: Formation and Evolution Alex Soumbatov-Gur To cite this version: Alex Soumbatov-Gur. Phobos, Deimos: Formation and Evolution. [Research Report] Karpov institute of physical chemistry. 2019. hal-02147461 HAL Id: hal-02147461 https://hal.archives-ouvertes.fr/hal-02147461 Submitted on 4 Jun 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Phobos, Deimos: Formation and Evolution Alex Soumbatov-Gur The moons are confirmed to be ejected parts of Mars’ crust. After explosive throwing out as cone-like rocks they plastically evolved with density decays and materials transformations. Their expansion evolutions were accompanied by global ruptures and small scale rock ejections with concurrent crater formations. The scenario reconciles orbital and physical parameters of the moons. It coherently explains dozens of their properties including spectra, appearances, size differences, crater locations, fracture symmetries, orbits, evolution trends, geologic activity, Phobos’ grooves, mechanism of their origin, etc. The ejective approach is also discussed in the context of observational data on near-Earth asteroids, main belt asteroids Steins, Vesta, and Mars. The approach incorporates known fission mechanism of formation of miniature asteroids, logically accounts for its outliers, and naturally explains formations of small celestial bodies of various sizes. -
New Idea for Dyson Sphere Proposed 30 March 2015, by Bob Yirka
New idea for Dyson sphere proposed 30 March 2015, by Bob Yirka that the massive amount of material needed to build such a sphere would be untenable, thus, a more likely scenario would be a civilization building a ring of energy capturing satellites which could be continually expanded. But the notion of the sphere persists and so some scientists continue to look for one, believing that if such a sphere were built, the process of capturing the energy from the interior sun would cause an unmistakable infrared signature, allowing us to notice its presence. But thus far, no such signatures have been found. That might be because we are alone in the universe, or, as Semiz and O?ur argue, it might be because we are looking at the wrong types of stars. They suggest that it would seem to make more sense for an advanced civilization to build their sphere around a white A Dyson Sphere with 1 AU radius in Sol system. Credit: dwarf, rather than a star that is in its main arXiv:1503.04376 [physics.pop-ph] sequence, such as our sun—not only would the sphere be smaller (they have even calculated an estimate for a sphere just one meter thick—1023 (Phys.org)—A pair of Turkish space scientists with kilograms of matter) but the gravity at its surface Bogazici University has proposed that researchers would be similar to their home planet (assuming it looking for the existence of Dyson spheres might were similar to ours). be looking at the wrong objects. ?brahim Semiz and Salim O?ur have written a paper and uploaded Unfortunately, if Semiz and O?ur are right, we may it to the preprint server arXiv, in which they suggest not be able to prove it for many years, as the that if an advanced civilization were to build a luminosity of a white dwarf is much less than other Dyson sphere, it would make the most sense to stars, making it extremely difficult to determine if build it around a white dwarf. -
Fading Suns Reborn
Seawolf's Den Seek the Wolf in Thyself! http://seawolfsden.net FADING SUNS REBORN Author : Ron McClung Categories : RPG Gaming Date : February 9, 2007 FADING SUNS REBORN (Auckland, New Zealand) February 8, 2007-RedBrick Limited announced today that they have successfully concluded negotiations with Holistic Design Inc. for a license to publish English- and German-language roleplaying products for the Fading Suns universe. Fading Suns is a science-fiction roleplaying game set in the sixth millennium, when the stars are beginning to fade. A new Dark Age has descended on humanity, for the greatest of civilizations has fallen and even the stars are dying. Now, feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Nobles, priests, aliens, knights, starships, psychics, lost worlds, and ancient artifacts-welcome to the universe of Fading Suns! James Flowers, RedBrick Company Director, said “Everyone at RedBrick looks forward to taking up the reins of the Fading Suns roleplaying game line, continuing the excellent tradition established by Holistic Design. As huge fans of the game, we want the best for it. We recognize this will be a challenging universe to explore, and thank Bill Bridges, Andrew Greenberg, Chris Wiese, and the rest of the Holistic Design team, for giving us the opportunity.” Chris Wiese, Holistic Design Inc. President, said “We at Holistic Design are very pleased to have the RedBrick team develop and grow the Fading Suns roleplaying game line. Their top notch crew has the energy and vision to take the Fading Suns universe to the next level. From what Redbrick has in the works, the fans can expect great adventures in the far flung realms of the Fading Suns universe.” RedBrick’s Fading Suns products will use the Victory Point System mechanics on which the game line was founded. -
Download This PDF File
Journal of Physics Special Topics P3_5 ALL THESE WORLDS ARE YOURS J. Bettles, I. Clarke, M. Perry and N. Pilkington. Department of Physics and Astronomy, University of Leicester, Leicester, LE1 7RH. November 03, 2011 Abstract This paper investigates a plot point of the novel 2010: Odyssey Two by Arthur C. Clarke in which self replicating monoliths engulf Jupiter, increasing its density to the point when nuclear fusion can take place, giving birth to a new star. It was found that 1.629x1020 monoliths would be needed to trigger nuclear fusion in Jupiter's core, taking 136 hours to do so. Mission Profile Anomaly 1) was stated as being 11 feet tall In the second novel of Arthur C. Clarke's (3.35m) with dimensions in the exact ratio of Space Odyssey series, 2010: Odyssey Two, a 1:4:9 (the squares of the first three integers) crew was sent to discover what went wrong for depth, width and height respectively [2]. with an earlier mission to investigate a The monolith found orbiting Jupiter, monolith (figure 1) in orbit around Jupiter. designated TMA-2 (doubly inaccurate since it Shortly after they arrived, the crew were told was neither discovered in the Tycho crater to leave as “something wonderful” was going nor did it give off any magnetic signal), had to happen. The monolith disappeared from dimensions in the exact same ratio, but was orbit and a dark spot appeared on Jupiter and 718 times bigger than TMA-1 [3]. This enabled began to grow. The spot was a population of us to calculate the dimensions of TMA-2 as monoliths that were self replicating 267.5x1070x2407m with a volume of exponentially and consuming the planet. -
Pyramid Volume 3 in These Issues (A Compilation of Tables of Contents and in This Issue Sections) Contents Name # Month Tools Of
Pyramid Volume 3 In These Issues (A compilation of tables of contents and In This Issue sections) Contents Name # Month Name # Month Tools of the Trade: Wizards 1 2008-11 Noir 42 2012-04 Looks Like a Job for… Superheroes 2 2008-12 Thaumatology III 43 2012-05 Venturing into the Badlands: Post- Alternate GURPS II 44 2012-06 3 2009-01 Apocalypse Monsters 45 2012-07 Magic on the Battlefield 4 2009-02 Weird Science 46 2012-08 Horror & Spies 5 2009-03 The Rogue's Life 47 2012-09 Space Colony Alpha 6 2009-04 Secret Magic 48 2012-10 Urban Fantasy [I] 7 2009-05 World-Hopping 49 2012-11 Cliffhangers 8 2009-06 Dungeon Fantasy II 50 2012-12 Space Opera 9 2009-07 Tech and Toys III 51 2013-01 Crime and Grime 10 2009-08 Low-Tech II 52 2013-02 Cinematic Locations 11 2009-09 Action [I] 53 2013-03 Tech and Toys [I] 12 2009-10 Social Engineering 54 2013-04 Thaumatology [I] 13 2009-11 Military Sci-Fi 55 2013-05 Martial Arts 14 2009-12 Prehistory 56 2013-06 Transhuman Space [I] 15 2010-01 Gunplay 57 2013-07 Historical Exploration 16 2010-02 Urban Fantasy II 58 2013-08 Modern Exploration 17 2010-03 Conspiracies 59 2013-09 Space Exploration 18 2010-04 Dungeon Fantasy III 60 2013-10 Tools of the Trade: Clerics 19 2010-05 Way of the Warrior 61 2013-11 Infinite Worlds [I] 20 2010-06 Transhuman Space II 62 2013-12 Cyberpunk 21 2010-07 Infinite Worlds II 63 2014-01 Banestorm 22 2010-08 Pirates and Swashbucklers 64 2014-02 Action Adventures 23 2010-09 Alternate GURPS III 65 2014-03 Bio-Tech 24 2010-10 The Laws of Magic 66 2014-04 Epic Magic 25 2010-11 Tools of the -
The Holographic Self: Self-Representation and Logics of Digitality
THE HOLOGRAPHIC SELF: SELF-REPRESENTATION AND LOGICS OF DIGITALITY IN THREE CONTEMPORARY NARRATIVES OF COSMOPOLITANISM NAVNEET ALANG A DISSERTATION SUBMITTED TO THE FACULTY OF GRADUATE STUDIES IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY GRADUATE PROGRAM IN ENGLISH YORK UNIVERSITY TORONTO, CANADA DECEMBER 2015 © NAVNEET ALANG, DECEMBER 2015 ii Abstract This dissertation is an examination of the holographic self in three contemporary novels of cosmopolitanism. The holographic self is a concept I present which expands upon the cyborg to foreground a self that operates in relation to a “hologram”—a public-facing digital self-representation—or operates in the logic of such. In this project, I deploy two models of the holographic self: one in which the hologram functions as an interface for fantasy to move toward an actualization of an ego-ideal; and another in which the amalgam of holograms or instantiations of self form a rhizomatic or constellational arrangement of subjectivity in which movement itself is prioritized. In each of the focal novels—Gautam Malkani's Londonstani; Hari Kunzru's Transmission; Teju Cole's Open City—the protagonist functions as a holographic self in a manner that expresses a desire for a post-positionality subjectivity, where traditional notions of bodily or singular identity itself are exceeded. In chapter one I argue that in Londonstani, protagonist Jas seeks to produce a culturally hybrid self in which the virtual is used as a tool of self- actualization, as it ultimately prioritizes the bodily self reconfigured by its holographic dimensions. I compare the novel to Wilde's Portrait of Dorian Gray to suggest that text has no similarly phenomenal ground for an “outsourced self.” In chapter two, I assert that in Transmission, Arjun also operates in relation to a hologram of self, but the text's desire for Arjun to exceed identity itself expresses a yearning for a non-bodily notion of selfhood that seeks to escape the policing of identity. -
Astronomy 330 Classes Final Papers Final
Astronomy 330 Classes •! CHP allows $100 for informal get togethers. •! We are meeting Thursday to watch a movie and order some pizza. •! Still want Armageddon? Music: Space Race is Over – Billy Bragg Final Papers Final •! Final papers due on May 3rd. •! Take-home final –! At the beginning of class... •! Will email it out on the last class. •! You must turn final paper in with the graded •! Will consist of: rough draft. –! 2 large essays •! If you are happy with your rough draft grade as –! 2 short essays you final paper grade, then don’t worry about it. –! 5-8 short answers •! Due May 11th, hardcopy, by 5pm in my mailbox or office. Online ICES Outline •! What is the future for interstellar travel? •! ICES forms are available online. •! Fermi’s Paradox– Where are they? •! I appreciate you filling them out! –! In addition to campus honors thingy •! Please make sure to leave written comments. I find these comments the most useful, and typically that’s where I make the most changes to the course. Drake Equation Warp Drives Frank That’s 22,181 advanced civs!!! Drake •! Again, science fiction is influencing science. •! Due to great distance between the stars and the speed limit of c, sci-fi had to resort to “Warp Drive” that allows faster-than-light speeds. N = R* ! fp ! ne ! fl ! fi ! fc ! L •! Currently, this is impossible. # of # of •! It is speculation that requires a Star Fraction Fraction advanced Earthlike Fraction Fraction Lifetime of formation of stars that revolution in physics civilizations planets on which that evolve advanced rate with commun- we can per life arises intelligence civilizations –! It is science fiction! planets icate contact in system •! But, we have been surprised our Galaxy 6 before… today 15 0.65 1.3 x 0.1 0.125 0.175 .8 1x10 •! Unfortunately new physics usually = 0.13 intel./ comm./ yrs/ http://www.filmjerk.com/images/warp.gif stars/ systems/ life/ adds constraints not removes them. -
Mythic Journeys Program Participants
FOR IMMEDIATE RELEASE: April 27, 2004 MEDIA CONTACTS: Anya Martin (678) 468-3867 Dawn Zarimba Edelman Public Relations (404) 262-3000 [email protected] Mythic Journeys Program Participants Michael Vannoy Adams, D. Phil., C.S.W., is a Jungian analyst doing pioneering work in the field of myth and story in archetypal psychology. He is the author of The Mythological Unconscious, The Multicultural Imagination: "Race," Color, and the Unconscious and (forthcoming in 2004) The Fantasy Principle: Psychoanalysis of the Imagination. He is a clinical associate professor at the NYU Postdoctoral Program in Psychotherapy and Psychoanalysis and a faculty member at the Object Relations Institute, the Blanton-Peale Graduate Institute and the New School University, where he was previously associate provost. He has been a Marshall Scholar in England and a Fulbright Senior Lecturer in India. He is the recipient of two Gradiva Awards from the National Association for the Advancement of Psychoanalysis. Stephen Aizenstat, Ph.D., is the founding president of Pacifica Graduate Institute, a private graduate school offering masters and doctoral programs in psychology and mythological studies. He is a licensed clinical psychologist, a marriage and family therapist, and a credentialed public school teacher. His original research centers on a psychodynamic process of “tending the living image,” particularly in the context of “dreamwork,” and he has conducted dreamwork seminars for more than 25 years throughout the US, Europe and Asia. Aizenstadt has recorded “DreamTending,” a six audiotape series released by Sounds True. His other publications include: “Dreams are Alive” in Depth Psychology: Meditations in the Field, edited by D. -
Archons (Commanders) [NOTICE: They Are NOT Anlien Parasites], and Then, in a Mirror Image of the Great Emanations of the Pleroma, Hundreds of Lesser Angels
A R C H O N S HIDDEN RULERS THROUGH THE AGES A R C H O N S HIDDEN RULERS THROUGH THE AGES WATCH THIS IMPORTANT VIDEO UFOs, Aliens, and the Question of Contact MUST-SEE THE OCCULT REASON FOR PSYCHOPATHY Organic Portals: Aliens and Psychopaths KNOWLEDGE THROUGH GNOSIS Boris Mouravieff - GNOSIS IN THE BEGINNING ...1 The Gnostic core belief was a strong dualism: that the world of matter was deadening and inferior to a remote nonphysical home, to which an interior divine spark in most humans aspired to return after death. This led them to an absorption with the Jewish creation myths in Genesis, which they obsessively reinterpreted to formulate allegorical explanations of how humans ended up trapped in the world of matter. The basic Gnostic story, which varied in details from teacher to teacher, was this: In the beginning there was an unknowable, immaterial, and invisible God, sometimes called the Father of All and sometimes by other names. “He” was neither male nor female, and was composed of an implicitly finite amount of a living nonphysical substance. Surrounding this God was a great empty region called the Pleroma (the fullness). Beyond the Pleroma lay empty space. The God acted to fill the Pleroma through a series of emanations, a squeezing off of small portions of his/its nonphysical energetic divine material. In most accounts there are thirty emanations in fifteen complementary pairs, each getting slightly less of the divine material and therefore being slightly weaker. The emanations are called Aeons (eternities) and are mostly named personifications in Greek of abstract ideas. -
Dragon Magazine #248
DRAGONS Features The Missing Dragons Richard Lloyd A classic article returns with three new dragons for the AD&D® game. Departments 26 56 Wyrms of the North Ed Greenwood The evil woman Morna Auguth is now The Moor Building a Better Dragon Dragon. Paul Fraser Teaching an old dragon new tricks 74Arcane Lore is as easy as perusing this menu. Robert S. Mullin For priestly 34 dragons ... Dragon Dweomers III. Dragon’s Bestiary 80 Gregory W. Detwiler These Crystal Confusion creatures are the distant Dragon-Kin. Holly Ingraham Everythingand we mean everything 88 Dungeon Mastery youll ever need to know about gems. Rob Daviau If youre stumped for an adventure idea, find one In the News. 40 92Contest Winners Thomas S. Roberts The winners are revealed in Ecology of a Spell The Dragon of Vstaive Peak Design Contest. Ed Stark Columns Theres no exagerration when Vore Lekiniskiy THE WYRMS TURN .............. 4 is called a mountain of a dragon. D-MAIL ....................... 6 50 FORUM ........................ 10 SAGE ADVICE ................... 18 OUT OF CHARACTER ............. 24 Fiction BOOKWYRMs ................... 70 The Quest for Steel CONVENTION CALENDAR .......... 98 Ben Bova DRAGONMIRTH ............... 100 Orion must help a young king find both ROLEPLAYING REVIEWS .......... 104 a weapon and his own courage. KNIGHTS OF THE DINNER TABLE ... 114 TSR PREVIEWS ................. 116 62 PROFILES ..................... 120 Staff Publisher Wendy Noritake Executive Editor Pierce Watters Production Manager John Dunn Editor Dave Gross Art Director Larry Smith Associate Editor Chris Perkins Editorial Assistant Jesse Decker Advertising Sales Manager Bob Henning Advertising Traffic Manager Judy Smitha On the Cover Fred Fields blends fantasy with science fiction in this month's anniversary cover. -
The Fading Suns
1 Passion Play Sample file Pilgrims The passion plays of old, before the rise of the Second Republic, did depict the sufferings of the Prophet as he brought the light of the Divine Fire to shadowed man. I ask you, is this not like unto our own day? Do we not all suffer under a burden of darkness, yearning for light? Then is not life itself a Passion Play, and the cosmos its stage? If this be true, then all but this task is trifle and waste: Entreaty the Empyrean Playwright to script not a Tragedy, but to devise a grand Romance of Heroes… 2 3 Passion Play Based on FADING SUNS, created by Bill Bridges & Andrew Greenberg Game design: Bill Maxwell and Bill Bridges Writing: Bill Bridges, Jeff Brown, Gary Glass, Mareen Goebel, Bill Maxwell, Nikki Johnson- Passion Play Maxwell, Kim Scott, Trevor Valle, Dave Vasquez Development: Bill Bridges and Bill Maxwell Proofreading: Trevor Chase Art direction, book design and photo art: John Bridges Photography designer/coordinator: Kim Scott Photography: Ben Avery Thanks to all who helped with the photography: John Barrett, Rusty Buchert, Tad Dilday, Michelle Elbert, Brian & Juliet & Kyle Freyermuth, Paul Gofberg, Bree Goldman, Gina Karris, Dave & Juliet Johann, Jared Joseph, Anthony Lim, Melissa Leonard, Joseph Contents Lopez, Tony Martin, Gian Matera, Aaron Matthews, Gene Meyer, Chandra Miller, Chad Alustro’s Journal: Obligations 4 Minton, Adam Moscowitz, Charlotte Nixon, Eric Scott, Todd & Trish & Devon Tennison, Mike Vakian, John Woillard. Chapter 1: The Fading Suns 8 Playtesters: Sneezing Lizard Productions — Rusty Buchert, Michelle Elbert, Matt Keuneke, Anthony Lim, Melissa Leonard, Gene Meyer, Adam Moscowitz, Jason Ormand, James Chapter 2: Rules 28 Pinkerton, Paul Rivas, Mike Vakian Chapter 3: Characters 56 HDI —Bernard Clark, Andrew Greenberg, Andy Harmon, Ken Lightner, Tom Ricks The Pack — Channon Allen, Christian Kenney, Eric & Lalena Hutton Chapter 4: The Will & the Way (Combat, Occult, Cybernetics) 112 Amaranth —Paul Ang, John Barrett, Eric Dennison, Tad Dilday, K.C. -
A New Materialist Reading of Steampunk Materialities in William
Of Engines and Monsters: A New Materialist Reading of Steampunk Materialities in William Gibson and Bruce Sterling’s The Difference Engine and China Miéville’s Perdido Street Station by Zafeiroula Kavvadia A dissertation submitted to the Department of American Literature and Culture, School of English, Faculty of Philosophy of the Aristotle University of Thessaloniki in partial fulfillment of the requirements for the degree of Master of Arts. Aristotle University of Thessaloniki NOVEMBER 2017 Of Engines and Monsters: A New Materialist Reading of Steampunk Materialities in William Gibson and Bruce Sterling’s The Difference Engine and China Miéville’s Perdido Street Station by Zafeiroula Kavvadia Has Been Approved February 2018 APPROVED: Supervisor: Dr. Tatiani Rapatzikou Examiners: Dr. Domna Pastourmatzi Dr. Michail Kokkonis TABLE OF CONTENTS ACKNOWLEDGEMENTS …………………………………………………………………..... i ABSTRACT …………………………………………………………………………………… iii INTRODUCTION ……………………...…………………………………………………….…1 CHAPTER ONE: Ghosts and Machines: Material Objects, Technological Progress, and Human Primacy in William Gibson and Bruce Sterling’s The Difference Engine 1. An Alternative Steam-Revolution ………………………………………….... 20 1.1. Back To The Future: The Difference Engine and Steampunk Ideologies…………………………………………………………......… 23 1.2. Matter With a Vengeance: A New Materialist Reading of Objects and Settings ………………………………….……..…………….…..…..…. 28 CHAPTER TWO: “Half-Things and Neither-Nors”: Embodied Materiality, Difference, and Subjectivity in China Miéville’s Perdido Street Station 2. The Promises of Monstrous Flesh ………………………………………...…. 50 2.1. The Weird and the Weirder: China Miéville’s Tales of Darkness and Resistance ……………………………………………………..….…..… 52 2.2. “Dreamed up in bone and brick”: A New Materialist Reading of Embodied Matter ……………………………………………….…….… 56 CONCLUSION …………………………………………………………………………….…. 81 WORKS CITED ………………………………………………………………………...….… 87 Kavvadia i ACKNOWLEDGEMENTS This thesis took much, much longer to complete than anticipated.