Teacher Identity and Belonging in the Online Space Webinar #4 in the Series on Remote and Flexible Learning

Total Page:16

File Type:pdf, Size:1020Kb

Teacher Identity and Belonging in the Online Space Webinar #4 in the Series on Remote and Flexible Learning Teacher identity and Belonging in the Online Space Webinar #4 in the series on Remote and Flexible Learning 1 Deakin University CRICOS Provider Code: 00113B ©Deakin University 2020 Acknowledgement of Country Deakin would like to Acknowledge the Traditional Custodians of the land on which our Deakin University campuses reside. The Wadawurrung people of the Kulin Nation on whose land our Geelong campuses are located, the Wurundjeri people of the Kulin Nation on whose land our Burwood campus is located and the Gunditjmara people on whose land our Warrnambool campus is located. I also pay our respects to all Aboriginal and Torres Strait Islander people who join us at Deakin University and here with us today and will always be mindful and respectful that our First Nations people are the Traditional Custodians of this country. 2 Deakin University CRICOS Provider Code: 00113B Housekeeping You will hear from 2 presenters, followed by a panel session Please feel free to add any questions into the Q&A section at any time, these will be addressed to the panel at the conclusion of our final presenter All mics are muted automatically, however there is the option to use the raise your hand option if you would like to address the panel by voice Chat can be used to communicate with other participants but will not be moderated 3 Deakin University CRICOS Provider Code: 00113B Presenters Roland Gesthuizen Virtual Schools Victoria Dr Matthew Thomas Deakin University Teacher Identity and belonging in the online space 1 Deakin University CRICOS Provider Code: 00113B Nightmare 2 Deakin University CRICOS Provider Code: 00113B Connection 3 Deakin University CRICOS Provider Code: 00113B The Disruption 4 Deakin University CRICOS Provider Code: 00113B Shameless plug 1 5 Deakin University CRICOS Provider Code: 00113B Macbeth.com 6 Deakin University CRICOS Provider Code: 00113B Uncertainty 7 Deakin University CRICOS Provider Code: 00113B Time 8 Deakin University CRICOS Provider Code: 00113B Cosi 9 Deakin University CRICOS Provider Code: 00113B Authentic 10 Deakin University CRICOS Provider Code: 00113B Relationality 11 Deakin University CRICOS Provider Code: 00113B I’ve always been suspicious of collective truths (Ionesco) Teacher Identity and belonging in the online space 12 Deakin University CRICOS Provider Code: 00113B Shameless Plug 2 Inclusive Education is a Right, right? https://brill.com/view/title/56603 Inclusive Education Is a Right, Right? brings the many together to consider educational democracy at a moment in global history where the political order fractures populations, and the displacement of socio- economic participation is displayed in every news bulletin – true, fake or otherwise. Under these conditions, the significance of academic activism, wherein diverse perspectives, methodologies and theoretical approaches are put to work to increase equity in education, has perhaps never been so stark. Across the collection the combined chapters engage with researchers, students, education professionals and leaders, advocacy organisations, and people experiencing exclusion and consider human rights in relation to inclusive education. 13 Deakin University CRICOS Provider Code: 00113B People who try and hold onto their individuality always come to a bad end (Ionesco) Teacher Identity and belonging in the online space 14 Deakin University CRICOS Provider Code: 00113B Shameless Plug 3 https://doi.org/10.1080/ https://doi.org/10.1007/ 01425692.2018.1512848 978-3-658-31252-7_9 Time for Inclusion? Time, Power and EduCation. Zeit, MaCht und Bildung 15 Deakin University CRICOS Provider Code: 00113B There are certain things which enter the minds of even people without one (Ionesco) Teacher Identity and belonging in the online space 16 Deakin University CRICOS Provider Code: 00113B Teacher Identity and belonging in the online space I’m not capitulating (Ionesco) 17 Deakin University CRICOS Provider Code: 00113B Technology filters between institution and individual 18 Deakin University CRICOS Provider Code: 00113B The Future 19 Deakin University CRICOS Provider Code: 00113B Roland 20 Deakin University CRICOS Provider Code: 00113B Remote and Flexible Learning By Roland Gesthuizen PLEdHub@Deakin Webinar #4 Teacher Identity and Belonging in an Online Space How do we embrace change? What shapes our identity? Be Kind, Rewind 1909 Birth of Distance Learning Previously known as Distance Education Centre Victoria, our history dates back to 1909. Virtual School Victoria is one of the largest State Government schools in Victoria with over 470 staff and 4700 students. 1941 Birth of RFDS School of the Air While travelling to Alice Springs, Adelaide Miethke noticed the shyness of outback children. ‘bridging the lonely distance” seized her mind. She devised the idea of using the Flying Doctors two-way radio to give education talks to children in outback Australia. How has technology driven change? 1880’s Australian Human Computers Data processors in scientific environment, skilled and demanding jobs Australia – employed late 1880s to analyse photographs and map stars in an international project (Carte du Ciel, Chart of the Sky) The hidden stories of Australia's first women working in computing - Science Friction (2019) ABC News https://www.abc.net.au/news/science/2019-12-01/women-computing-astronomy-technology/11713282 CSIRAC 1950’s (Australia) 1960 Geoff Hill developed INTERPROGAM high-level interpreted programming language used with the first programmable computer, CSIRAC. Similar to BASIC CSIRAC: Perfect Pitch First digital computer to play music on 7 Aug 1951 e.g. Colonel Bogey Raw pulses of computer data was sent to an audio amplifier. Geoff Hill had a music background NESB Cultural Background ● Dutch ● Australian Memories of 1969 (Grade 1) NASA Apollo Mission Computers DSKY (Display Keyboard) Apollo Lunar Lander Computer Rope Memory Apollo Engineer - Human Computer Women computers Public made more aware of the role of women in computing through the movie Hidden Figures Data processors in scientific environment, skilled and demanding jobs Australia – employed late 1880s to analyse photographs and map stars in an international project (Carte du Ciel, Chart of the Sky) 1983 1980’s ICI Australia (now Orica) My Journey as a Teacher 1991 #STEM #education #monasheducation #digital Japan, this is Melbourne. Can you see us? こんにちは 2003 Solar Transit Very excited Students Amazing space science event Only Very Slow school Internet digital camera 2004 We dreamed Hubble Space Telescope Satellite Model made from Rubbish Can you help us? We started 2004 We built broadcasting on Christmas 2005 One Sun Two Planets 2006 We celebrated Visit by NASA mission Director My Scouting Journey Teach to Transform: Team assembly required Hard Fun: Fail First, Fail Forward, Fail Better STEM for Humanity: Thinking about life .. Be Optimus Prime My Remote and Flexible Journey 2019 Virtual School Victoria VSV is Virtual but fundamentally about People 2020 Remote and Flexible Learning Some COVID-19 Lessons Learned Transition challenge To succeed Real world is not a neat silo, it’s messy Build and nourish your mind So is learning .. DIY professional learning network Biggest Capital is Us A licence to share Find your passion and drive Let go of your perfection Learning is transdisciplinary & lifelong Remember to look up. My Research Journey (Roland Gesthuizen 2019) What changes did we navigate? Room-Sized Computing Best illustrated in Science Fiction HAL: 2001 A Space Odyssey SID: Gerry Anderson’s UFO TV Memory Alpha: Star Trek Colossus: The Forbin Project Home Computing Personal Computer Internet & Bulletin Boards Software Freedom Creative Commons Birth of Linux WOPR Computer - Wargames 1983 Mobile Computing Smart Phone Mobile Learning Personal Computing Social Media Pervasive Internet Digital Disruption IMDB Mobile Redesign https://dribbble.com/shots/3437232-IMDb-Mobile-Redesign#shot-description Deep Learning Internet of Things Artificial Intelligence Machine Learning Mixed Realities Deep Fakes Automated surveillance 'Ready Player One' Confronting our Pop Culture Legacy https://www.forbes.com/sites/scottmendelson/2018/03/27/ready-player-one-review-steven-spielberg-critiques-his-pop-culture-legacy/ What have we learned? Be agile Be flexible Be empathic Solve problems Together Remember to look up Technology is best when it brings people together Thank you, Roland Gesthuizen [email protected] @rgesthuizen Panel Questions Q&A Function Raise Hand 5 Deakin University CRICOS Provider Code: 00113B Presenter Contact Details & Feedback Dr Matthew Thomas [email protected] Roland Gesthuizen [email protected] PLEdHub@Deakin UpcominG OfferinGs Please take 5 minutes to complete the feedback survey: Topic Date Writers’ Workshops for English Teachers Thursday 26th November, 5pm – https://researchsurveys.deakin.edu.au 5.45pm /jfe/form/SV_0eRrFnVXWI7cGnH STEMFest – Re-imagining futures in Friday 26th February 2021 STEME* Education Support Professional Find 2021 intake dates on the Certificate* PLEdHub@Deakin website *Cost associated 6 Deakin University CRICOS Provider Code: 00113B Thank You for Attending https://pledhub.deakin.edu.au/ Deakin University CRICOS Provider Code: 00113B.
Recommended publications
  • The 1-Bit Instrument: the Fundamentals of 1-Bit Synthesis
    BLAKE TROISE The 1-Bit Instrument The Fundamentals of 1-Bit Synthesis, Their Implementational Implications, and Instrumental Possibilities ABSTRACT The 1-bit sonic environment (perhaps most famously musically employed on the ZX Spectrum) is defined by extreme limitation. Yet, belying these restrictions, there is a surprisingly expressive instrumental versatility. This article explores the theory behind the primary, idiosyncratically 1-bit techniques available to the composer-programmer, those that are essential when designing “instruments” in 1-bit environments. These techniques include pulse width modulation for timbral manipulation and means of generating virtual polyph- ony in software, such as the pin pulse and pulse interleaving techniques. These methodologies are considered in respect to their compositional implications and instrumental applications. KEYWORDS chiptune, 1-bit, one-bit, ZX Spectrum, pulse pin method, pulse interleaving, timbre, polyphony, history 2020 18 May on guest by http://online.ucpress.edu/jsmg/article-pdf/1/1/44/378624/jsmg_1_1_44.pdf from Downloaded INTRODUCTION As unquestionably evident from the chipmusic scene, it is an understatement to say that there is a lot one can do with simple square waves. One-bit music, generally considered a subdivision of chipmusic,1 takes this one step further: it is the music of a single square wave. The only operation possible in a -bit environment is the variation of amplitude over time, where amplitude is quantized to two states: high or low, on or off. As such, it may seem in- tuitively impossible to achieve traditionally simple musical operations such as polyphony and dynamic control within a -bit environment. Despite these restrictions, the unique tech- niques and auditory tricks of contemporary -bit practice exploit the limits of human per- ception.
    [Show full text]
  • The History of Computer Language Selection
    The History of Computer Language Selection Kevin R. Parker College of Business, Idaho State University, Pocatello, Idaho USA [email protected] Bill Davey School of Business Information Technology, RMIT University, Melbourne, Australia [email protected] Abstract: This examines the history of computer language choice for both industry use and university programming courses. The study considers events in two developed countries and reveals themes that may be common in the language selection history of other developed nations. History shows a set of recurring problems for those involved in choosing languages. This study shows that those involved in the selection process can be informed by history when making those decisions. Keywords: selection of programming languages, pragmatic approach to selection, pedagogical approach to selection. 1. Introduction The history of computing is often expressed in terms of significant hardware developments. Both the United States and Australia made early contributions in computing. Many trace the dawn of the history of programmable computers to Eckert and Mauchly’s departure from the ENIAC project to start the Eckert-Mauchly Computer Corporation. In Australia, the history of programmable computers starts with CSIRAC, the fourth programmable computer in the world that ran its first test program in 1949. This computer, manufactured by the government science organization (CSIRO), was used into the 1960s as a working machine at the University of Melbourne and still exists as a complete unit at the Museum of Victoria in Melbourne. Australia’s early entry into computing makes a comparison with the United States interesting. These early computers needed programmers, that is, people with the expertise to convert a problem into a mathematical representation directly executable by the computer.
    [Show full text]
  • 60 Years of Computing in Victoria(PDF
    60 Years of Computing in Victoria 14 JUNE 1956 14 JUNE 2016 WELCOME Justin Zobel HEAD OF THE DEPARTMENT OF COMPUTING & INFORMATION SYSTEMS, MELBOURNE SCHOOL OF ENGINEERING, THE UNIVERSITY OF MELBOURNE We are celebrating the 60th anniversary of computing in Victoria. CSIRAC, Australia’s first computer, resumed operations at the University of Melbourne on 14 June 1956, after being moved from Sydney. CSIRAC is the world’s oldest intact computer, and is now on permanent display at the Melbourne Museum. Many people contributed to this outcome, but in particular Dr Peter Thorne both led the technical work of restoration and made the case for it to be exhibited and conserved - thus giving us and future generations an opportunity to fully appreciate the roots of computing. CSIRAC was originally built in Sydney by the CSIRO before being transferred to The University of Melbourne We welcome this anniversary as an opportunity to highlight the history of computing technology and its impact on our society. TODAY’S SMART MACHINES Not coincidentally, we are also celebrating 60 years of computing education and research at The University of Melbourne. From small OWE MUCH TO AUSTRALIA’S beginnings in the 1950s, the Department of Computing & Information Systems, as it is now known, has become an international FIRST COMPUTER leader in information technology. During the week we look at the remarkable By Justin Zobel SILLIAC, which was launched in September achievements of computing. We have 1956), and operated until 1964. It is now commissioned a series of articles to illustrate Australia’s first computer weighed two a permanent exhibit at Museum Victoria.
    [Show full text]
  • Synthetics: a History of the Electronically Generated Image In
    Leonardo_36-3_175-254 5/9/03 9:45 AM Page 187 G C HISTORICAL PERSPECTIVE L R O O B S A S L I Synthetics: A History of the N G Electronically Generated Image S in Australia ABSTRACT This paper takes a brief look at the early years of computer- graphic and video- synthesizer–driven image Stephen Jones production in Australia. It begins with the first (known) Australian data visualization, in 1957, and proceeds through the composit- ing of computer graphics and video effects in the music videos of the late 1980s. The his article surveys the development of com- netic Serendipity exhibition at the author surveys the types of T work produced by workers on puter art and video synthesis in Australia from its earliest man- Institute of Contemporary Art in ifestation through to the late 1980s. I focus on the artists and London [6]. He returned to Aus- the computer graphics and video synthesis systems of the the technologies they used, with pointers to cultural/aesthetic tralia with a collection of CG slides early period and draws out issues. The technologies derive from computing—both ana- from artists and programmers and some indications of the influ- log, which evolved into audio and video synthesizers, and dig- began to proselytize computer art ences and interactions among ital, which was domesticated over this period. to students and computing profes- artists and engineers and the technical systems they had sionals there [7]. Artists and com- available, which guided the puters did not mix in those days. evolution of the field for artistic DATA VISUALIZATION The process of writing and running production.
    [Show full text]
  • A Large Routine
    A large routine Freek Wiedijk It is not widely known, but already in June 1949∗ Alan Turing had the main concepts that still are the basis for the best approach to program verification known today (and for which Tony Hoare developed a logic in 1969). In his three page paper Checking a large routine, Turing describes how to verify the correctness of a program that calculates the factorial function by repeated additions. He both shows how to use invariants to establish the correctness of this program, as well as how to use a variant to establish termination. In the paper the program is only presented as a flow chart. A modern C rendering is: int fac (int n) { int s, r, u, v; for (u = r = 1; v = u, r < n; r++) for (s = 1; u += v, s++ < r; ) ; return u; } Turing's paper seems not to have been properly appreciated at the time. At the EDSAC conference where Turing presented the paper, Douglas Hartree criticized that the correctness proof sketched by Turing should not be called inductive. From a modern point of view this is clearly absurd. Marc Schoolderman first told me about this paper (and in his master's thesis used the modern Why3 tool of Jean-Christophe Filli^atreto make Turing's paper fully precise; he also wrote the above C version of Turing's program). He then challenged me to speculate what specific computer Turing had in mind in the paper, and what the actual program for that computer might have been. My answer is that the `EPICAC'y of this paper probably was the Manchester Mark 1.
    [Show full text]
  • Creative Quantum Computing: Inverse FFT Sound Synthesis, Adaptive Sequencing and Musical Composition
    Creative Quantum Computing: Inverse FFT Sound Synthesis, Adaptive Sequencing and Musical Composition Eduardo R. Miranda To appear as a chapter in the book: Alternative Computing, edited by Andrew Adamatzky. World Scientific, 2021. Disclaimer: This is the authors’ own edited version of the manuscript. It is a prepublication draft, where some minor errors and inconsistencies might be present. And it is likely to undergo further peer review. This version is made available here in agreement with the book’s editor. Creative Quantum Computing: Inverse FFT Sound Synthesis, Adaptive Sequencing and Musical Composition Eduardo R. Miranda Interdisciplinary Centre for Computer Music Research (ICCMR) University of Plymouth Ada Lovelace House, 24 Endsleigh Place Plymouth PL4 6DN United Kingdom Abstract: Quantum computing is emerging as an alternative computing technology, which is built on the principles of subatomic physics. In spite of continuing progress in developing increasingly more sophisticated hardware and software, access to quantum computing still requires specialist expertise that is largely confined to research laboratories. Moreover, the target applications for these developments remain primarily scientific. This chapter introduces research aimed at improving this scenario. Our research is aimed at extending the range of applications of quantum computing towards the arts and creative applications, music being our point of departure. This chapter reports on initial outcomes, whereby quantum information processing controls an inverse Fast Fourier Transform (FFT) sound synthesizer and an adaptive musical sequencer. A composition called Zeno is presented to illustrate a practical real-world application. 1 Introduction Quantum computing is emerging as a powerful alternative computing technology, which is built on the principles of subatomic physics.
    [Show full text]
  • Early Computer Music Experiments in Australia and England
    Early Computer Music Experiments in Australia and England PAUL DOORNBUSCH Australian College of the Arts, 55 Brady Street, South Melbourne, VIC 3205, Australia Email: [email protected] This article documents the early experiments in both Australia had been developed, such as the ‘linear equations and England to make a computer play music. The experiments machine’, the ‘differential analyser’ and the ‘multi- in England with the Ferranti Mark 1 and the Pilot ACE register accounting machine’ (Hemstead and (practically undocumented at the writing of this article) and Worthington 2005: 110; Hally 2006: 11–13). However, fi those in Australia with CSIRAC (Council for Scienti c and the calculating machines still required significant Industrial Research Automatic Computer) are the oldest human intervention, so there was a desire to build an known examples of using a computer to play music. Significantly, they occurred some six years before the automatic calculator with some sort of system to store experiments at Bell Labs in the USA. Furthermore, the the data and the instructions for what to do with computers played music in real time. These developments were the data. important, and despite not directly leading to later highly There were some major technological advances at significant developments such as those at Bell Labs under the the time that allowed the realisation of an automatic direction of Max Mathews, these forward-thinking develop- calculator with memory. One such advance was the ments in England and Australia show a history of computing use of thermionic valves (vacuum tubes), as switching machines being used musically since the earliest development devices.
    [Show full text]
  • CMJ 42-3 28-46.Pdf (5.256Mb)
    University of Plymouth PEARL https://pearl.plymouth.ac.uk Faculty of Arts and Humanities School of Society and Culture Composing with Biomemristors: Is Biocomputing the New Technology of Computer Music? Miranda, ER http://hdl.handle.net/10026.1/12704 10.1162/comj_a_00469 Computer Music Journal Massachusetts Institute of Technology Press (MIT Press) All content in PEARL is protected by copyright law. Author manuscripts are made available in accordance with publisher policies. Please cite only the published version using the details provided on the item record or document. In the absence of an open licence (e.g. Creative Commons), permissions for further reuse of content should be sought from the publisher or author. Miranda, Braund and Venkatesh 1 This is the authors’ own edited version of the accepted version manuscript. It is a prepublication version and some errors and inconsistencies may be present. The full published version of this work appeared in Computer Music Journal 42(3):28-46 after amendments and revisions in liaison with the editorial and publication team. This version is made available here in accordance with the publisher’s policies. Computer Music Journal Miranda, Braund and Venkatesh 2 Music and Biocomputing: Is Music Biotech the New Computer Music? Eduardo Reck Miranda*, Edward Braund* and Satvik Venkatesh* *Interdisciplinary Centre for Computer Music Research (ICCMR) Plymouth University The House Plymouth PL4 8AA United Kingdom {eduardo.miranda, edward.braund}@plymouth.ac.uk [email protected] Abstract: Our research concerns the development of biocomputers using electronic components grown out of biological material. This paper reports the development of an unprecedented biological memristor and an approach to using such a biomemristors to build interactive generative music systems.
    [Show full text]
  • Paper Submission Template
    European Journal of Computer Science and Information Technology Vol.3, No.1, pp. 15-42, March 2015 Published by European Centre for Research Training and Development UK (www.eajournals.org) CATEGORIES AND GENERATIONS OF COMPUTERS Ionescu Andreea The Hyperion University from Bucharest ABSTRACT: This scientific article speaks about generations of computers, PC history, saving data, Von Neumann architecture, input/output peripherals, software instructions, programs, mainframe, minicomputers, microcomputers, supercomputers, libraries and operating systems, computer networks and Internet, introduction to the world of computers, evolution of computer systems, from the literature specialized in computer science. Computers are divided into: mechanical computers-water and gas meters, electromechanical computers-electricity meters, electronic computers (I generation of computers, II generation of computers, III generation of computers, IV generation of computers), optical computers and biological computers. After the highest prevalence, electronic computers are divided into: analogue- electronic computers, digital electronic-computers and hybrid electronic computers. KEYWORDS: Mainframe, Minicomputers, Microcomputers, Supercomputers, Computers, Operating Systems; INTRODUCTION This scientific article speaks about: the electronic computer, the computer science, the Information Technology, PC-History, personal computers, Von Neumann Architecture(an electronic computer with four major modeules: Arithmetic-Logic Unit(ALU), Control Unit(CU), Central
    [Show full text]
  • DATAFLOW COMPUTERS: THEIR HISTORY and to Improve the Hybrid Systems
    D DATAFLOW COMPUTERS: THEIR HISTORY AND to improve the hybrid systems. The next section outlines FUTURE research issues in handling data structures, program allo- cation, and application of cache memories. Several proposed INTRODUCTION AND MOTIVATION methodologies will be presented and analyzed. Finally, the last section concludes the article. As we approach the technological limitations, concurrency will become the major path to increase the computational DATAFLOW PRINCIPLES speed of computers. Conventional parallel/concurrent sys- tems are based mainly on the control-flow paradigm, where The dataflow model of computation deviates from the con- a primitive set of operations are performed sequentially on ventional control-flow method in two fundamental ways: data stored in some storage device. Concurrency in con- asynchrony and functionality. Dataflow instructions are ventional systems is based on instruction level parallelism enabled for execution when all the required operands (ILP), data level parallelism (DLP), and/or thread level are available, in contrast to control-flow instructions, which parallelism (TLP). These parallelisms are achieved using are executed sequentially under the control of a program techniques such as deep pipelining, out-of-order execution, counter. In dataflow, any two enabled instructions do not speculative execution, and multithreaded execution of interfere with each other and thus can be executed in any instructions with considerable hardware and software order, or even concurrently. In a dataflow environment, resources. conventional concepts such as ‘‘variables’’ and ‘‘memory The dataflow model of computation offers an attractive updating’’ are nonexistent. Instead, objects (data struc- alternative to control flow in extracting parallelism from tures or scalar values) are consumed by an actor (instruc- programs.
    [Show full text]
  • Connections in the History of Australian Computing
    Connections in the History of Australian Computing John Deane Australian Computer Museum Society, PO Box S-5, Homebush South, NSW 2140, Australia [email protected] Abstract. This paper gives an overview of early Australian computing mile- stones up to about 1970 and demonstrates a mesh of influences. Wartime radar, initially from Britain, provided basic experience for many computing engineers. UK academic Douglas Hartree seems to have known all the early developers and he played a significant part in the first Australian computing conference. John von Neumann’s two pioneering designs directly influenced four of the first Australian machines, and published US designs were taken up enthusiastically. Influences passed from Australia to the world too. Charles Hamblin’s Reverse Polish Notation influenced English Electric’s KDF9, and succeeding stack ar- chitecture computers. Chris Wallace contributed to English Electric, and Murray Allen worked at Control Data. Of course the Australians influenced each other: Myers, Pearcey, Ovenstone, Bennett and Allen organized confer- ences, interacted on projects, and created the Australian Computer Societies. Even horse racing played a role. Keywords: Australia, computing, Myers, Pearcey, Ovenstone, Bennett, Allen, Wong, Hamblin, Hartree, Wilkes, CSIRO, CSIRAC, SILLIAC, UTECOM, WREDAC, SNOCOM, CIRRUS, ATROPOS, ARCTURUS. 1 Introduction The history of computing in Australia can be seen as a nearly continuous series of personal connections, both within the country and internationally. The following sec- tions highlight some of the influences on the early Australian projects. 2 George Julius’ Automatic Totalisator There have been calculating aids in Australia for as long as there have been people here, but one of the first mechanical aids associated with Australia was developed by a mechanical engineer, George Julius.
    [Show full text]
  • The IAS Computer Family Scrapbook
    The IAS Computer Family Scrapbook 18 handbuilt AVIDAC computers and BESK 29 production line CYCLONE models from DASK EDB USA, FACOM 201 Sweden, IBM 701 Israel, ILLIAC Australia, JOHNNIAC Japan, MANIAC Denmark MISTIC MUSASINO ORACLE & some cousins ORDVAC ARRA II SARA FERTA SILLIAC GEORGE SMIL MERLIN TRASK R1 WEIZAC by John Deane AUSTRALIAN COMPUTER MUSEUM SOCIETY The IAS Computer Family Scrapbook by John Deane Front cover: John von Neumann and the IAS Computer (Photo by Alan Richards, courtesy of the Archives of the Institute for Advanced Study), Rand's JOHNNIAC (Rand Corp photo), University of Sydney's SILLIAC (photo courtesy of the University of Sydney Science Foundation for Physics). Back cover: Lawrence Von Tersch surrounded by parts of Michigan State University's MISTIC (photo courtesy of Michigan State University). The “IAS Family” is more formally known as Princeton Class machines (the Institute for Advanced Study is at Princeton, NJ, USA), and they were referred to as JONIACs by Klara von Neumann in her forward to her husband's book The Computer and the Brain. Photograph copyright generally belongs to the institution that built the machine. Text © 2003 John Deane [email protected] Published by the Australian Computer Museum Society Inc PO Box 847, Pennant Hills NSW 2120, Australia Acknowledgments My thanks to Simon Lavington & J.A.N. Lee for your encouragement. A great many people responded to my questions about their machines while I was working on a history of SILLIAC. I have been sent manuals, newsletters, web references, photos,
    [Show full text]