Quoth the Raven #22
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Quoth The Raven #22 1 Front Matter “Quoth the Raven” and the “Fraternity of Shadows” are neither affiliated nor endorsed by Wizards of the Coast. "Dungeons & Dragons", "D&D", "Ravenloft" and related term are the Copyright and/or Trademark of Wizards of the Coast LLC. This netbook uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This netbook is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com. For more information about F. Wesley Schneider, the creator of Ustalav, please visit http://wesschneider.tumblr.com/. Quoth the Raven #22 This product is a work of fiction. Names of characters, locations, businesses, races, cultures, and events are either the products of the authors’ imagination or are used in a fictitious manner. Any resemblance to real persons, living or dead, actual events, or places is purely coincidental. Ravens were harmed in the making of this book, but they were all jerks who pooped all over the floor. All articles or artwork are the property of their respective writers and are copyright © 2015 The Fraternity of Shadows gives permission to print or photocopy this work for person use i Table of Contents Front Matter ................................................................................................................. i Table of Contents ......................................................................................................... ii Introduction ................................................................................................................ iii Wolves to Guard the Sheep .......................................................................................... 1 Andrew “alhoon” Pavlides .......................................................................................... 1 Relentless ..................................................................................................................41 By Nathan "Dmitri Stanislaus" Okerlund .....................................................................41 A Tour of Western Waters ..........................................................................................45 By Nathan "Dmitri Stanislaus" Okerlund .....................................................................45 The Lady in White ......................................................................................................71 By Andrew Jensen ...................................................................................................71 The Brightwell Legacy .................................................................................................80 By M.H. “Rock” Bartels .............................................................................................80 Die Kaiserreich ......................................................................................................... 113 By Mikhail "NeoTiamat" Rekun ................................................................................ 113 Domains That Came Before ....................................................................................... 132 By Matt White ....................................................................................................... 132 Nation of Progress .................................................................................................... 168 By Mikhail "NeoTiamat" Rekun ................................................................................ 168 The Midnight Market ................................................................................................. 188 By Mikhail “NeoTiamat” Rekun ................................................................................ 188 Mochocarania ........................................................................................................... 204 By John Berndt...................................................................................................... 204 Ustalav Gazetteer ..................................................................................................... 206 By “Jester” David Gibson ........................................................................................ 206 OGL ......................................................................................................................... 243 Back Cover ............................................................................................................... 244 ii Introduction “The fishermen know that the sea is dangerous and the storm terrible, but they have never found these dangers sufficient reason for remaining ashore.” - Vincent Van Gogh Here we go again. Number twenty-two. You’d think after a solid decade of these netbooks we’d run out of content. But here we are, still finding corners of the Mists to explore and new horrors to unearth. Where we find things lacking we invent new terrors, reimagining the lands of Ravenloft to suit our personal needs, and adding new people and places as needed. Take Ustalav. Please. Seriously, take it and add it to your game. That land was created as a little dash of Ravenloft for Pathfinder’s setting of Golarion by noted fan of the Mists, F. Wes Schneider. Since its creation many people have decided to skip the middleman and just move Ustalav into Ravenloft entirely. Recently, I opted to join the trend. I’ve spent the last few years making and remaking maps of Ravenloft. Looking at the Shadow Rift I decided “what if I filled that with land?” And it occurred to me that I could totally squish Ustalav in there. So I did. But that didn’t seem to be enough as this new land lacked a darklord. Rather than write up the lord I decided to pretend that Ustalav had always been a part of the Core and describe it as such. You’ll find the results at the end. This also means the upcoming novel Bloodbound is totally a Ravenloft product. Anyway… Quoth the Raven. This is my second issue and I’m still playing with the formatting, still getting my legs. The theme this time is “Lost Legacies” but, honestly, it feels a little loose. Something to work at for next year I guess. I hope you enjoy -“Jester” David Gibson October, 2015 iii iv Wolves to Guard the Sheep A Menagerie of Monstrous Kargat Law Enforcers Andrew “alhoon” Pavlides [email protected] As Yondek was returning from the diminutive bed, the one Yondek had helped quarry, he noticed that the door of his Beroon built, was over-turned. That's where neighbor, Beroonm stood slightly ajar. He Beroon and his wife were hiding their most recalled that he didn't see the human in the expensive possessions, the silver bracelets quarry that day. Since most of the workers they received as gifts from the whole village were dwarves like Yordek, a human like for their wedding. The bracelets were Beroon was hard to miss. The dwarf missing, while clothes and other inexpensive frowned; Beroon could never hold his own possessions were there... while the infant's with dwarven liquor, and a couple of nights empty basket was there… while Mersha's ago, after a drink too many in the tavern, doll was abandoned there. he had said some unflattering things about Yondek found his throat dry. Sadness Azalin Rex. Worried, Yondek pushed the replaced fear. He would never see Beroon door, went inside the small wooden house, again, never listen to him bragging about and looked around. No sign of Beroon, or his newborn son, never chastise little his wife either. By that time, they should Mersha for pulling his beard again. Their have been eating dinner or preparing to. mysterious disappearance could have only Their constantly crying newborn son should one explanation in these parts. be making the usual ruckus and their Kargat. hyperactive daughter Mersha should be running about as if bee-stung, laughing. The following article details a Kargat Yondek shivered. “Perhaps they are cell under the command of the vampire visiting relatives,” he thought. Entering the Ermenus. Several Kargat agents are bedroom, he saw that this didn't seem to be detailed, some monstrous, some human or the case; most of their clothes seemed to demi-human. The cell can of course be be there. “Perhaps a short trip then,” made smaller or larger as needed by Yondek thought, trying to calm the removing or adding members to suit the increasing uneasiness. He moved past the gaming needs. Members could also be used bedroom to the kids’ room and bit his lip. individually (as Kargat members or not) if The newborn's crib was there, empty. the DM finds the need in his or her game. Mersha's doll, the one she never parted The cell could also be relocated to a with, was dropped on the floor. Mersha's different rural area of Darkon with slight 1 modifications. The area covered by the cell Aside from keeping an eye on the local should ideally be of a size such that the cell populace, Ermenus’ cell also deals with could converge in a pre-arranged place Death's minions. Being far from the within a day or so. To support this many Necropolis, operating in a small community, monsters while leaving room for other and having access to a lot of martial power predators, the population should contain through their pawns, they had met with about 7,000-10,000 adult peasants and also success in the past. And with Azalin's return have some travelers passing