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Copyright by William Joseph Taylor 2009
Copyright by William Joseph Taylor 2009 The Dissertation Committee for William Joseph Taylor certifies that this is the approved version of the following dissertation: ‘That country beyond the Humber’: The English North, Regionalism, and the Negotiation of Nation in Medieval English Literature Committee: _________________________ Elizabeth Scala, co-supervisor _________________________ Daniel Birkholz, co-supervisor _________________________ Marjorie Curry Woods _________________________ Mary Blockley _________________________ Geraldine Heng ‘That country beyond the Humber’: The English North, Regionalism, and the Negotiation of Nation in Medieval English Literature by William Joseph Taylor, B.A., M.A. Dissertation Presented to the Faculty of the Graduate School of The University of Texas at Austin in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy The University of Texas at Austin December 2009 For Laura Poi le vidi in un carro trïumfale, Laurëa mia con suoi santi atti schifi sedersi in parte, et cantar dolcemente. (Petrarch, Canzoniere CCXXV) Acknowledgements A number of individuals have supported me throughout the writing of this dissertation and in my graduate work. It gives me great pleasure to acknowledge their contributions here. First, I want to thank my two advisors and mentors, Elizabeth Scala and Daniel Birkholz. Liz Scala, for several years now, has provided me a steady balance of tough love, rigorous expectation, and critical acumen for which I can never repay. Her advice, her tutelage, and her direction were vital to my development as a scholar and to the success I have already known in academia. Months of dissertation anxiety and the crafting of a far-fetched project were met by Liz’s emphatically simple suggestion: “Why don’t you work on the North?” She could only ask this because she visited each of my professors individually to inquire as to my interests in seminars, and her inquiry testifies to her dedication as an advisor and teacher. -
The Evolution of the Vampire Figure in English and American Literature As Social and Economic Symbol of Contemporary Western Masculine Identity”
DOCTORAL THESIS 2015 “The Evolution of the Vampire Figure in English and American Literature as Social and Economic Symbol of Contemporary Western Masculine Identity” Kristian Pérez Zurutuza English Philology Graduate UNED Department of Foreign Philologies and their Linguistics Philology Faculty Thesis Director: Dr. Antonio Andrés Ballesteros González Department of Foreign Philologies and their Linguistics Philology Faculty “The Evolution of the Vampire Figure in English and American Literature as Social and Economic Symbol of Contemporary Western Masculine Identity” Kristian Pérez Zurutuza English Philology Graduate Thesis Director: Dr. Antonio Andrés Ballesteros González Acknowledgements I would like to express my deepest gratitude and respect, first and foremost, to my thesis director, Dr. Antonio Andrés Ballesteros, whose careful and wise guidance, counselling, and patience have shown me the necessary tools when tackling such research endeavour. Alongside his academical guidance, his passion must be addressed regarding vampires as creatures of the human mind with literary and/or anthopological significance, for that is what the ultimate target of this research thesis is, beyond its academical value and significance; to give account of a myth rooted deep in the human soul. Without any of the mentioned here would this thesis be the same. Equal gratefulness is deserved by my friend beyond appreciation, Dr. Rodrigo Carcedo, whose guidance was paramount when addressing whatever aspect regarding vampire psychology. Besides a great psychologist and scholar, he bears a especial place in my heart. True example of friendship. My deepest gratefulness to Itziar Mujika as well, amazing and challenging student of mine, true friend, and superb journalist and researcher into women’s role in peaceful resolutions of war conflicts. -
Chronomancer
OPTIONAL GAME ACCESSORY Chronomancer Credits Design: Loren Coleman Development and Editing: Matt Forbeck Additional Assistance: Jim Butler, Andria Hayday, Bruce Heard, Steve Miller, Roger Moore, Jon Pickens, Skip Williams, and David Wise Graphic Design: Stephen Daniele and Paul Hanchette Cover Art: Alan Pollack Interior Art: Thomas Baxa, Adrian Bourne, Terry Dykstra, Jim HoUoway, Mark Nelson Typography: Angelika Lokotz Production: Paul Hanchette Sample file ADVANCED DUNGEONS & DRAGONS, AD&D, AL-QADIM, BLACKMOOR, DARK SUN, DRAGONLANCE, FORGOTTEN REALMS, GREYHAWK, HOLLOW WORLD, MYSTARA, RAVENLOFT, RED STEEL, and SPELLJAMMER are registered trademarks owned by TSR, Inc. BIRTHRIGHT, COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, PLANESCAPE, and the TSR logo are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. ©1995 TSR, Inc. All rights reserved. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the materials or artwork contained herein is prohibited without the express written permission of TSR, Inc. Printed in the United States of America. TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End Lake Geneva Cherry Hinton WI43147 Cambridge CB1 3LB USA United Kingdom ISBN 0-7869-0325-2 1st Printing, August 1995 9506XXX1501 le of Contents Introduction 3 Chapter 4: Chronomancy 39 Where This Belongs in Your Campaign . -
Savage Coast Campaign Book
Savage Coast Campaign Book Credits Design: Tim Beach and Bruce Heard Additional Design: David Gross, Cindi M. Rice, and Ed Stark Editing: Cindi M. Rice Editorial Assistance: Tony Bryant, Jonatha Ariadne Caspian, and Lester Smith Project Coordination: Karen S. Boomgarden Art Coordination: Bob Galica Cover Painting: Paul Jaquays Cartography: John Knecht and Diesel Graphic Design: Heather Le May Based in part on the "Princess Ark" series by Bruce Heard and partially derived from the work of Merle and Jackie Rasmussen. Playtesting and Review: Many people at WarCon, Hurricon, and Concentric; Carrie A. Bebris; Anne Brown; Steven Brown; Bruce Cordell; Miranda Horner; Mike Huebbe; Kevin Melka; Sean Reynolds; and Ed Stark Special Thanks to the following, without whom this would have been a lesser product: Rich Baker, Wolfgang Baur, Tim Brown, Angela Clay, William W. Connors, David "Zeb" Cook, Patty Corbett, Flint Dille, Dan Donelly (and the Society of the Grand Gauche), Cathy Griffin, David Gross, Jeff Grubb, Andria Hayday, Bruce Heard, Dori Hein, Gordon Hookailo, Gwendolyn Kestrel, Brad Lavendar, Julia Martin, Colin McComb, Dominic Messinger, Bruce Nesmith, Faith Price, John Rateliff, Thomas Reid, Marshall Simpson, Bill Slavicsek, Lester Smith, Dave Sutherland, Audra Timmer, Sue Weinlein, Skip Williams, David Wise, and Phi Mu Alpha Sinfonia (especially John Cereso and Ky Hascall) Copyright © 1996 TSR, Inc. All Rights Reserved. Made in the U.S.A. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, D&D, DRAGON, DUNGEON MASTER, AD&D, MYSTARA, MONSTROUS COMPENDIUM, and RED STEEL are registered trademarks owned by TSR, Inc. MONSTROUS MANUAL, SAVAGE COAST, and the TSR logo are trademarks owned by TSR, Inc. -
The Sexual Politics of Meat by Carol J. Adams
THE SEXUAL POLITICS OF MEAT A FEMINISTVEGETARIAN CRITICAL THEORY Praise for The Sexual Politics of Meat and Carol J. Adams “A clearheaded scholar joins the ideas of two movements—vegetari- anism and feminism—and turns them into a single coherent and moral theory. Her argument is rational and persuasive. New ground—whole acres of it—is broken by Adams.” —Colman McCarthy, Washington Post Book World “Th e Sexual Politics of Meat examines the historical, gender, race, and class implications of meat culture, and makes the links between the prac tice of butchering/eating animals and the maintenance of male domi nance. Read this powerful new book and you may well become a vegetarian.” —Ms. “Adams’s work will almost surely become a ‘bible’ for feminist and pro gressive animal rights activists. Depiction of animal exploita- tion as one manifestation of a brutal patriarchal culture has been explored in two [of her] books, Th e Sexual Politics of Meat and Neither Man nor Beast: Feminism and the Defense of Animals. Adams argues that factory farming is part of a whole culture of oppression and insti- tutionalized violence. Th e treatment of animals as objects is parallel to and associated with patriarchal society’s objectifi cation of women, blacks, and other minorities in order to routinely exploit them. Adams excels in constructing unexpected juxtapositions by using the language of one kind of relationship to illuminate another. Employing poetic rather than rhetorical techniques, Adams makes powerful connec- tions that encourage readers to draw their own conclusions.” —Choice “A dynamic contribution toward creating a feminist/animal rights theory.” —Animals’ Agenda “A cohesive, passionate case linking meat-eating to the oppression of animals and women . -
DRAGONLANCE! Actually, the Name of the World Is Krynn
Another world, another adventure. Another reality to explore, a thrilling new … library? A library, complete with the faintly musty smell of old tomes. Long tall stacks of books, scrolls, and tablets run the length of the chamber you find yourself in. Seated at a desk near the back of the chamber is a lone figure. He scratches away with quill and ink on a scroll, pausing only to wet his quill in a small inkpot and look into a crystal globe located to his left. “Astinus of Palanthas, Master of the Library of Palanthas and Historian of Krynn. He keeps a record of everything that happens here. Everything of note, at least. Most people think he’s immortal or some kind of god. No one seems to know for certain, though.” No one? Your Benefactor smiles one of those little smiles you’ve become so familiar with. “Well, maybe not no one. Maybe you’ll figure it out and tell me all about it?” Seemingly bored with that train of thought, your Benefactor turns away from you and runs their hands along the stacks. “So here we are: DRAGONLANCE! Actually, the name of the world is Krynn. Dragonlance is the title given to the intellectual property created, ‘created,’ by Margret Weiss and Tracy Hickman. So, if you’d like to take a minute to read up on what this place is about, now’s the time and here’s the place to do it. Or I can just give you the Chain’s Notes. Get it? Chain’s Notes? It’s like Cliff’s Notes, but … never mind.” “In the beginning was The High God and from the Beyond he called forth Paladine, Gilean and Takhisis, good, neutral and evil gods respectively. -
Guide to Bram Stoker Holdings in the Rosenbach Museum & Library 29
Guide to Bram Stoker holdings in the Rosenbach Museum & Library 29 January 2021 HISTORICAL NOTE: The Rosenbach began its Bram Stoker collection in 1970 with the purchase of Stoker’s notes and outline for Dracula. The Rosenbach continues to collect works by and about Stoker and the guide is updated as new material is acquired. Objects acquired since 2014 are marked with a “+”. SCOPE AND CONTENT This guide contains only the manuscripts and books written by Bram Stoker in the Rosenbach collections. For source and inspiration material related to Dracula and other vampire literature, please see our Dracula-Vampire guide. Bram Stoker (1847-1912) The Bram Stoker holdings at the Rosenbach consist of I.Manuscripts II.Books I. Bram Stoker Manuscripts EL3 .S874d MS Dracula: notes and outline, [ca. 1890 ca. 1896]. ca. 119 l. in case; 29 cm. Summary: Manuscript and typescript notes, photographs, and a newspaper clipping, comprising both background research and an outline for the book. The first section consists of 49 leaves of manuscript: a list of characters, notes on vampires, outlines for the whole book and for most chapters (all 7 chapters for each of books 1 3 and ch.26 27), chronologies, and miscellaneous notes on characters and events. The second section consists of 30 manuscript leaves tipped onto 10 sheets, 2 photo-graphs, and a clipping: reading notes on vampires and werewolves; and shipwrecks, weather, geography, and language in the area of Whitby, North Yorkshire, where part of the story takes place. The last section consists of 37 leaves of typescript notes with manuscript corrections, being reading notes on various works about the history and geography of the Carpathians, dream theory, and tombstones at Whitby. -
An "Official" Spelljammer Guide to the Spheres [Revised 1.0]
Guide to the Spheres An "official" Spelljammer Guide to the Spheres [revised 1.0] By Paul Westermeyer aka GMWestermeyer Table of Contents: Page Section 1 Introduction 2 Phlogiston Navigation 4 Phlogiston Transit Times 4 Where is the Rock of Bral? 6 “Official” Flow Map 7 The Spheres and other Phlogiston Locations 23 ‘Loose’ Planets/Worlds 34 Bibliography: Introduction Spelljammer is a very unique and creative setting, but it is also one of the worst organized settings TSR produced with material is scattered among many different products. This makes it very difficult to find what you are looking for, a problem exasperated by Spelljammer’s status as a ‘connection’ campaign, designed (like Planescape) to connect the ‘big’ three settings, Forgotten Realms, Greyhawk, and Dragonlance. I’ve been working to alleviate this problem by writing guides and indices for those aspects of Spelljammer that are most important for creating a coherent, rational game setting. The first of these guides was An “Official” Spelljammer Timeline, which collated Spelljammer-related historical mentions in published TSR products into a cohesive, coherent timeline that Spelljammer (or Hackjammer) gamemasters could use as the foundation of their own, personalized campaigns. This guide, An “Official” Spelljammer Guide to the Spheres, has a similar purpose. Spelljammer’s iconic center is the Rock of Bral, just as Sigil is the iconic heart of Planescape, Spelljammer’s setting cousin, but Sigil’s location is quite firmly placed at the center of the Plane of Concordant Opposition, metaphorically the heart of the entire Advanced Dungeons and Dragons multiverse. Moreover, the various inner and outer planes are all well mapped in relation to each other, and have been ever since the Advanced Dungeons and Dragons Player’s Handbook in 1978. -
I STEVE JACKSON GAMES ,; Ancient Howor Crawls Into the Dark Future
I STEVE JACKSON GAMES ,; Ancient Howor Crawls into the Dark Future By Chris W. McCubbin Edited by Scott D. Haring Cover by Albert Slark Illustrated by Dan Smith GURPS System Design by Steve Jackson Scott Haring, Managing Editor Page Layout, Typography and Interior Production by Rick Martin Cover Production by Jeff Koke Art Direction by Lillian Butler Print Buying by Andrew Hartsock and Monica Stephens Dana Blankenship, Sales Manager Thanks to Dm Smith Additional Material by David Ellis Dickerson Bibliographic information compiled by Chris Jarocha-Emst Proofreading by Spike Y. Jones Playtesters: Bob Angell, Sean Barrett, Kaye Barry, C. Milton Beeghly, James Cloos, Mike DeSanto, Morgan Goulet, David G. Haren, Dave Magnenat, Virginia L. Nelson, James Rouse, Karen Sakamoto, Michael Sullivan and Craig Tsuchiya GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Cull of Cihulhu is a trademark of Chaosium Inc. and is used by permission. Elder Sign art (p. 55) used by permission of Chaosium Inc. GURPS CihuIhuPunk is copyright 0 1995 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A ISBN 1-55634-288-8 Introduction ................................ 4 Central and South America ..27 Hacker ..................................43 About GURPS ............................4 The Pacific Rim ...................27 -
Nocturnal Sea Gazetteer
Chapter 1 Survey on the Expedition to The Nocturnal Sea 1 2 Chapter 2 Authors Commissioned drawings The Fraternity of Shadows Eleanor "Isabella" Ferron Oksana "lawerta" Romanova While we all heavily commented, edited, and made suggestions on each other's parts, the lead writers for particular sections were: Document compilation David: Liffe*, Easan's stats & new maps The Fraternity of Shadows Joël: Introduction, Vechor (the land), Île de la Joel: First document assembly & project Tempête*, both Interludes, Viktor's intro for coordination the Drowning Deep & Sea-claimed Stephen: The amazing PDF formatting you Nathan: Vechor (the people), Isle of Ravens* have in your hands & Dirac's text on the Drowning Deep* Sharon: Vechor (fauna & flora, sidebars) & In April 2007, we held a submissions contest Nebligtode* (Graben and Todstein) on the FoS forums for "sayings, rumors, adventure hooks and Dread Possibilities" of the Nocturnal Sea. The contest entries were Chris Nichols very interesting and most were selected for this Original concept of the Drowning Deep; plus book. Bravo to the author of the winning entry, the Somnanbulism spells, numerous ideas and Robert "Cure" Elliott, who chose the WotC suggestions throughout book Heroes of Horror as his prize. His winning entry can be found in the Deep's "As Heard in a Port" sidebar. * and this domain's related material in the Shipwreck ideas on Île de la Tempête came DM's appendix from these ENWorlders: Agent Oracle; And no, nobody wanted to convert the giant Ambros; Grymar; DJCupboard; Imagicka; starfish from Ship of Horror to 3rd Edition! ivocaliban; TheAuldGrump; Tonguez; Varianor Abroad; Whizbang Dustyboots. -
Indigenous Protocol and Artificial Intelligence Workshops Position Paper 1 Indigenous Protocol and Artificial Intelligence Position Paper
Position Paper Indigenous Protocol and Artifi cial Intelligence Indigenous Protocol and Artifi cial Intelligence Woring Grou 30 January 2020 Honolulu, Hawaiʻi indigenousai.net inoindigenousai.net Indigenous Protocol and Artificial Intelligence Workshops Position Paper 1 Indigenous Protocol and Artificial Intelligence Position Paper Cite this Document Lewis, Jason Edward, ed. 2020. Indigenous Protocol and Artificial Intelligence Position Paper. Honolulu, Hawaiʻi: The Initiative for Indigenous Futures and the Canadian Institute for Advanced Research (CIFAR). DOI: 10.11573/spectrum.library.concordia.ca.00986506 Download at https://spectrum.library.concordia.ca/986506 Report Authors Indigenous Protocol and Artificial Intelligence Working Group. Copyright © 2020 Individual texts are copyright of their respective authors. Unsigned texts are copyright of the Indigenous Protocol and Artificial Intelligence Working Group. CONTENTS 1 Introduction ...................................................................................................3 Guidelines for 2 Indigenous-centred AI Design v.1 ..............................................20 3 Contexts 3.1. Workshop Description ............................................................................................25 3.2. AI: A New (R)evolution or the New Colonizer for Indigenous Peoples ............34 Dr. Hēmi Whaanga 3.3. The IP AI Workshops as Future Imaginary .........................................................39 Jason Edward Lewis 4 Vignettes 4.1. Gwiizens, the Old Lady and the Octopus -
News from Bree [email protected]
NNeewwss FFrroomm BBrreeee The Official Middle-earth™ PBM Newsletter Issue 35, May ‘08 “Strange as News from Using Food in Middle-earth: Four Bree…” Useful Tips for Food Preparation The Lord of the Rings Chapter 9 Useful Tips for Food Preparation By Clint Oldridge 1: Being Fed in Middle-earth 3: Information Gathering The Talk at the Keeping moving armies fed is always If you have a spare order at a population Prancing Pony… difficult, but it's even more so when you centre and one food, then I often use a 948 get other friendly armies turning up at PCs order (Transport by Caravans) from that PC Featured Articles you control. (Don't forget that it is your to send a food to a location off map, in order relations to them that is important, so that to check whether the enemy has put up a Using Food in Middle- Page 1 even if they're not friendly you will feed camp there. If it fails then there's no PC, and earth: Four Useful Tips them). it's also slightly confusing to the enemy! for Food Preparation, By Clint Oldridge If you have more than one army at a population centre the free food gets divided 4: Market manipulation Kin-strife Sneak Preview: Page 2 between the armies in proportion to their the Good, the Bad and When the market is gutted with food it can the Ugly hunger (counting cavalry twice). often ‘crash’, reducing food stores available to low quantities. I find that around the The Untold War of the Page 3 So, for example, if the following three 300,000 food on the market is sufficient to Ring: Face to Face Game armies are at a village: cause such a crash, so if you're able to sell additional food you can sometimes push the The Lord of the Rings: So Page 8 Army A 100 Heavy Infantry market to crash and then food sells at two or What’s It All About Army B 50 Heavy Cavalry & Then? more next turn.