Fictional Reality Issue 15
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Battletech of Art & Fiction
CONTENTS TM BATTLETECH 25 YEARS OF ART & FICTION FORWARD .......................................................4 INTRODUCTION .................................................6 TIMELINE .......................................................16 OZYMANDIAS .................................................32 STARFIRE .......................................................46 THUS IT SHALL STAND ....................................62 A LITTLE PIECE OF WAR ..................................74 REMAINING UNPERCEIVED ..............................86 MARSH OWL ..................................................96 TACTICS OF BETRAYAL ..................................108 THE WALKING DEAD .....................................120 HORNET’S NEST ...........................................132 VECTOR .......................................................144 FACE IN THE VIEWPORT ................................156 MEANS TO AN END ......................................166 CHERRY BLOSSOMS .....................................176 FIRST CHAIR ................................................190 THE COLOR OF RAGE .....................................202 THREE SIDES TO EVERY STORY ......................216 TEACH THE WICKED .....................................220 WELL MET IN THE FUTURE ............................228 THE DARK AGE .............................................238 END TRANSMISSION .....................................244 COMPUTER BIBLIOGRAPHY ............................256 BIBLIOGRAPHY .............................................280 ARTIST: STEVE -
Introduction
Small But Vicious Dog (B/X+WFRP hack), ver0 3 Introduction Welcome to a fantasy world where the men are Baldrick, the dwarves are punk, and the dogs are small but vicious. Welcome to a world of bawds, grave robbers, excisemen and witch-hunters; a place where “Blather , “Flee" and “Mime are legitimate skill choices; and where all material on the insidious threat of Chaos is officially interchangeable between settings. Welcome (back) to the Grim World of Perilous Adventure. Whisper it (that fanboys may not hear and descend a-squealing), but for all the charm of its skewed-familiar 1,th century milieu and the lurking horror of Chaos, Warhammer Fantasy Role-Play was little more than a modcop of classic Dungeons & Dragons . -es, our beloved WF.P was yet another /fix 0102 fantasy heartbreaker, albeit one which had the clout of the biggest name in British gaming behind it. Whole chunks of the system were lightly disguised 010 mechanics adapted to a roll-under d3 system 1, and many setting elements not gleefully ripped off from Tolkien, 5eiber or Moorcock were already established 010 tropes by the time WF.P was published. 2 But that7s ok. Indeed, that7s part of why all right-thinking people 9 Brits, Italians and Poles especially 9 love WF.P. To paraphrase a better man than I: we took an American invention, soaked it in a witches7 brew of Bosch, 0urer and 0or;, Mervyn Peake and Tom Sharpe, Blackadder , The Young Ones , pints of bitter, cheap weed, Iron Maiden and The Damned , and then we played the hell out of it. -
Mutant Chronicles D100-Hack
The exceptionally unofficial Mutant Chronicles d100-hack This document aims to bring Mutant Chronicles back to its Basic RolePlaying-roots, and assumes that the reader is familiar with that game system as well as with the new Mutant Chronicles. It draws heavily on the new RuneQuest which I consider to be the best d100-game out there, the Madness-meter from Unknown Armies/DarkORE, and bits from The Big Gold Book, the RQ SciFi- document and the hack that doesn't exist in a galaxy far away as well. BRP presents a transparent, mallable ruleset, and the visceral and tactical gameplay inherent to RuneQuest's latest incarnation fits my vision of Mutant Chronicles quite well . The RuneQuest 6th Edition-core book and RuneQuest Firearms-supplement will be needed to make sense of this. RQ Luther Arkwright: Roleplaying across the Parallels is highly recommended, if not mandatory, reading – it covers many of Mutant Chronicles' -isms better than this hack, it just wasn't available when I started tinkering with this. Obviously, possession of a copy of Mutant Chronicles is essential. The original Mutant Chronicles from Target Games is worth a look if you can get hold of it, both for being cool and for using a mechanic very close to BRP which can be helpful for converting on the fly. This conversion's job is to run a dark, art deco-styled techno-fantasy game, all painted with a cartoonish brushstroke that stops being cartoonish when your arm hangs on by a single tendon and your mind is burning its last fuse. -
Warps Inventory
name type condition notes location location details star trek the next generation roleplaying game core game book rpg core book slightly damaged library WOD box ars magica 4th ed the fallen angel scenaria rpg scenario book undamaged library WOD box ars magica third edition core book rpg core book significantly damaged library WOD box The book of nod rpg supplement undamaged vampire: the mascarade setting book library WOD box random notebook plain pages misc undamaged library WOD box laws of elysium rpg rules supplement undamaged minds eye theatre book for elder charecters library WOD box minds eye theatre laws of the night rpg core book undamaged minds eye theatre book for vampires library WOD box the book of madness rpg supplement undamaged beastiary for mage the ascencion library WOD box world of darkness: sorcorer rpg supplement undamaged book for playing hedge wizards in world of darkness chronicles, can stand alone library WOD box dark ages mage rpg supplement undamaged dark ages book for mages, requires dark ages vampires to use library WOD box vampire the dark ages rpg core book undamaged library WOD box book of the weaver rpg supplement undamaged supplement fore werewolf the apocalypse library WOD box necropolis atlanda rpg supplement undamaged a regional sourcebook for wraith the oblivion and vampire the masquerade library WOD box saviours and destroyers rpg supplement undamaged supplement for demon: the fallen library WOD box chicago chronicles volume 2 rpg supplement undamaged supplement for vempire the mascarade library WOD -
Stormblade, 1989, Nancy Varian Berberick, 0140116486, 9780140116489, Penguin, 1989
Stormblade, 1989, Nancy Varian Berberick, 0140116486, 9780140116489, Penguin, 1989 DOWNLOAD http://bit.ly/1PrNrLZ http://www.goodreads.com/search?utf8=%E2%9C%93&query=Stormblade DOWNLOAD http://t.co/4HCN1WmeOS https://itunes.apple.com/us/book/Stormblade/id419206237 http://bit.ly/1oj9cs1 Time of the Twins , Margaret Weis, Tracy Hickman, Feb 1, 2001, Fiction, 421 pages. In the uneasy peace following the War of the Lance, Caramon and Tasslehoff the Kender set out to reform Caramon's twin brother Raistlin, the most powerful warrior of evil in. Dragons of a Fallen Sun , Margaret Weis, Tracy Hickman, 2000, Fiction, 627 pages. Forty years after the destructive "Chaos War," dragons have divided the continent among them, but a magical storm will begin to shake up the existing order.. A Child of Elvish , Nancy Varian Berberick, Sep 1, 2000, Fiction, 282 pages. The Cataclysm , , 1992, Fiction, 343 pages. Stories by Richard A. Knaak and others chronicle a fiery catastrophe that plunges Krynn into centuries of chaos. Dalamar the Dark , Nancy Varian Berberick, Jan 1, 2000, Fiction, 310 pages. Dalamar Argent, the elf, is only a servant in the house of an elvish lord, not worthy of the High Art of Sorcery. As war simmers on the borders of Silvanesti, Dalamar will find. Dragons of Spring Dawning , Michael Williams, 1985, Fiction, 379 pages. Finally armed with dragonlances, a group of heroes, composed of a knight, barbarian, dwarf, and half-elf, face a deadly showdown with the evil dragons and Takhisis, the Queen. Prisoner of Haven , Nancy Varian Berberick, 2004, Fiction, 309 pages. Based on Margaret Weis and Tracy Hickman's "New York Times" bestselling War of Souls trilogy, this novel describes events that directly overlap events during the War of Souls. -
Mechforce Regional/International District Map and Listings Show Mechforce Members the Locations of Their Districts
" ... AND THE FACE OF WAR, AS CREDITS Writing WE KNOW IT WILL BE FOREVER Randall N. Bills CHANGED ... " Bryan Nystul That's right. The rules of war have been changed to Development protect the innocent (but, the guilty ain't getting away either). Randall N. Bills The document you are holding now ushers in a new phase Bryan Nystul in the development of MechForce. There is a wealth of new information included here that will change the way you com BattleTech Line Developer pete with the entire MechForce world. Bryan Nystul But as they say, the more things change, the more they stay the same. The purpose of these changes is to make Editorial Staff your enjoyment of the game richer. The nature of man is Editorial Director within conflict and struggle. And "conflict" would be so much Donna Ippolito easier without having to "struggle" through a bunch of clum Managing Editor sy rules. But the point is still the same: to have a system Sharon Turner Mulvihill where MechForce members may compete with each other, Associate Editors no matter their location. You will still be able to do so. All Diane Piron-G elman we have done is expanded the theatre of combat to the Rob Cruz world. A future supplement will list 'Mech designs from the other international organizations. This will further demon Production Staff Art Director strate the international scope we are now embracing with the club. • Jim Nelson So with this publication, all rankings across the face of Assistant Art Director the planet are reset to 1000. -
Sample File Sample File Conrenrs
Sample file Sample file CONrENrs TABLE CF CONTENTS INTRODUCTION 5 RUNNING THE GAME 53 53 Using the Book 5 The BattleTech Universe: Setting the Stage 53 An Uneasy Peace 5 Background and Setting 54 CHARACTERS 9 Creating Campaigns Unit-based Campaign Options 55 Character Design 9 Mission-Based Campaign Options 56 Clan Heritage 9 9 Fleshing Out the Campaign 57 Character Vehicles 57 10 Adversaries Skill Packages 57 11 Subplots Advantages 58 11 Variety Bloodname 58 12 Keeping It on Course Combat Sense 58 12 Character Creation Contact 59 12 Building A Unit DropShip Non-Player Characters 59 Enhanced Imaging (EI) Neural Implant 13 Coping with Change 60 Reputation 13 Environments 60 Well-Connected 13 General Environment 60 Skills 13 Gravity 60 Specializations 13 Atmosphere 62 Skill Descriptions 14 64 THE CLANS 27 64 ARCHETYPES Roleplaying Inner Sphere Archetypes Clan Perspectives 64 Armored Infantry Trooper 27 65 28 Bloodnames DropShip Captain Combat Style 65 Guerrilla Fighter 29 66 30 Trials Marine The Batchall 66 Special Forces Operative 31 66 32 Bidding Tanker Trial of Possession 67 67 Clan Archetypes Trial of Position Crusader Elemental 33 69 34 Trial of Grievance or Honor Duel Crusader MechWarrior Trial of Bloodright 70 35 71 DropShip/JumpShip Pilot Sample file Trial of Refusal 36 71 Merchant Trial of Annihilation 37 72 Scientist Dishonorable Coonduct 38 72 Technician Clan Adventures 39 73 COMBAT 39 CREATURES Personal Combat 73 39 Creating Creatures Additional Attacks 73 39 Creature Attributes Armor-Defeating Hits 74 39 Creature Abilities Burst-Fire -
Nip /Mpor See What Others Ha
Does anyone pay attention to hidden text? If you’re one of the super sleuths, drop me a line at: $nip /mpOR See what others have said at: $nip /4DaSleuths It’s more of a game than a secret. SEPTEMBER 21st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. -
Uncle Hugo's Science Fiction Bookstore Uncle Edgar's Mystery Bookstore 2864 Chicago Avenue, Minneapolis, MN 55407
Uncle Hugo's Science Fiction Bookstore Uncle Edgar's Mystery Bookstore 2864 Chicago Avenue, Minneapolis, MN 55407 Newsletter #106 June - August 2014 Hours: M-F 10 am to 8 pm Sat. 10 am to 6 pm Sun. Noon to 5 pm Uncle Hugo's 612-824-6347 Uncle Edgar's 612-824-9984 Fax 612-827-6394 E-mail: [email protected] Website: www.UncleHugo.com Parking Metered parking (25 cents for 20 minutes) is available in front of the store. Meters are enforced 8am-6pm Monday through Saturday (except for federal holidays). Note the number on the pole you park by, and pay at the box located between the dental office driveway and Popeyes driveway. The box accepts quarters, dollar coins, and credit cards, and prints a receipt that shows the expiration time. Meter parking for vehicles with Disability License Plates or a Disability Certificate is free. (Rates and hours shown are subject to change without notice - the meters are run by the city, not by us.) Free parking is also available in the dental office lot from 5pm-8pm Monday through Thursday, and all day Friday, Saturday, and Sunday. Author Events (at Uncle Hugo's) Tuesday, June 3, 5-6pm: Jo Walton - My Real Children Saturday, June 7, 1-2pm: P.C. Hodgell - The Sea of Time Thursday, July 3, 5-6pm: Larry Correia - Monster Hunter Nemesis Holiday Schedule Monday, May 26: Closed Friday, July 4: Closed Monday, September 1: Closed Award News The finalists for the Nebula Award for Best Novel are We Are All Completely Beside Ourselves by Karen Joy Fowler ($26.95 hc or $16.00 tr pb), The Door Ocean at the End of the Lane by Neil Gaiman ($25.99, $14.99 tr pb due early June), Fire with Fire by Charles E. -
Dragonlance Chronicles, Books 1-3, 1988, 0140115404, 9780140115406, Penguin Books, Limited, 1988
Dragonlance Chronicles, Books 1-3, 1988, 0140115404, 9780140115406, Penguin Books, Limited, 1988 DOWNLOAD http://bit.ly/1BU4oaD http://www.barnesandnoble.com/s/?store=book&keyword=Dragonlance+Chronicles%2C+Books+1-3 More than three million readers have witnessed the return of the dragons... And now the books that began the best-selling "dragonlance" saga are collected in their entirety in this special edition, along with all of the artwork from the trilogy. This splendid collector's edition is a must for the millions of readers who fell in love with the fantasy world of Krynn. DOWNLOAD http://fb.me/2CfRD0Dqx http://kickass.to/Dragonlance-Chronicles-Books-1-3-t5030293.html http://bit.ly/1tcwFDg Legacy of the Darksword , Margaret Weis, Tracy Hickman, 1998, Fiction, 328 pages. The rise of an evil alien race empowered by a new form of magic forces the remnants of humanity to search for a newly forged Darksword. Dragons of Spring Dawning , Michael Williams, 1985, Fiction, 379 pages. Finally armed with dragonlances, a group of heroes, composed of a knight, barbarian, dwarf, and half-elf, face a deadly showdown with the evil dragons and Takhisis, the Queen. Dragons Worlds Afire, Margaret Weis, Tracy Hickman, Scott McGough, Keith Baker, 2006, Fiction, 144 pages. Presents four illustrated novellas about dragons based in four fantasy universes--Forgotten Realms, Dragonlance, Magic: The Gathering, and Eberron--and written by five famous. Stormblade , Nancy Varian Berberick, 1988, Fiction, 347 pages. A tale of adventure and heroics set at the end of the War of the Lance tells of dual quests--the rescue of Hauk, who has mysteriously disappeared, and the return of the coveted. -
Jay Little Red Scar, Toma Feizo Gas, Peter Bergting
2D20 LEAD GAME DESIGN JAY LITTLE ADDITIONAL DESIGN AND DEVELOPMENT BY BENN BEATON, CHRIS BIRCH, MICHAL E. CROSS, NATHAN DOWDELL, JOHN DUNN, MARC LANGWORTHY WRITTEN BY MARC LANGWORTHY, GUNNAR ROXEN, NATHAN DOWDELL, MISCHA THOMAS, BENN GRAYBEATON, JUSTIN ALEXANDER EDITED BY LAURA HUTCHINSON, BRIAN CASEY GRAPHIC DESIGN BY LAYOUT BY COVER ARTWORK BY MATTHEW COMBEN THOMAS SHOOK SCOTT SCHLOMBURG ARTWORK BY RED SCAR, TOMA FEIZO GAS, PETER BERGTING, CHRISTIAN QUINOT,PAUL BONNER, RICHARD HANUSCHEK, DOMINIK KASPRZYCK, JOHAN FREDRIKSSON CARTOGRAPHY BY MUTANT CHRONICLES PRODUCED BY 3RD EDITION & UPDATED N.R. BHARATHAE FACTIONS LOGOS BY CHRIS BIRCH, MISCHA THOMAS ALEX BUND PROOFREADING BY ART DIRECTED BY COMMUNITY MANAGERS BILL HERON AND OUR BACKERS! MISCHA THOMAS ZARINA KADYLBEK, JOHN DODD Published by: Modiphius Entertainment Ltd. 35 Turneville Road, London, W14 9PS. [email protected] Find out more about Mutant Chronicles at www.mutantchroniclesrpg.com, www.facebook.com/mutantchroniclesrpg and www.modiphius.com Modiphius Entertainment Product Number: MUH050501. ISBN: 978-1-910132-69-2 The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment MUTANT CHRONICLES and related logos, characters, names, and distinctive Ltd 2015. All 2d20 system text is copyright Modiphius Entertainment Ltd. Any likenesses thereof are trademarks or registered trademarks of Mutant Chronicles unauthorised use of copyrighted material is illegal. Any trademarked names are International Inc. All rights reserved. Artwork and graphics © Mutant Chronicles used in a fictional manner; no infringement is intended. International Inc, except the Modiphius Logo which is © Modiphius Entertainment This is a work of fiction. Any similarity with actual people and events, past or Ltd. This is a work of fiction. -
Moonshae Trilogy DARKWALKER on MOONSHAE (Bk 1)
~ad these book/ but heed their Ii lead the lives of your brightest ft Chronicles Trilogy DRAGONS OF AlJTUMN 1WILIGHT (Vol I) DRAGONS OF WINTER DRAGONS OF SPRING NIGHT (Vol 2) DAWNING (Vol 3) Margaret Weis and Tracy Hickman The unique fantasy trilogy of hope and fear, good and evil, beauty and barbarity. 111e Queen of Darkness. her dragons of destruction, and war and oblivion threaten the world of Krynn. Eight heroes are given the Power to save the world. They have hope. And they have courage. But U1e forces of evil are strong... DRAGONI.ANCE® CHRONICLES Margaret Weis and Tracy Hickman Thrilling omnibus of all three dramatic volumes of DRAGON LANCE CHRONICLES Legends Trilogy TIME OF THE TWINS (Vol 1) WAR OFTIIE1WINS TESTOFTIIE1WINS (Vol 2) (Vol 3) Margaret Weis and Tracy Hickman The War of the Lance has ended The darkness has passed - or has it? One man. the Powerful archmage RaisUin, intends that the darkness shall return. Two people alone can stop him. Crysania. a beautiful cleric of good, and Caramon. Raistlin'stwin brother. Together with Tasslchoff, the irrepressible kender. the three of them embark on a perilous journey back through time to the days before the Cataclysm ... DRAGON LANCE® Legends Onmibus (October 1990) Margaret Weis and lhlcy Hickman The thrilling legends of the Twins now in one volume! Tales Trilogy THE MAGIC OF KRYNN (Vol l) KENDER, GULLY LOVE AND WAR DWARVES AND GNOMES (Vol 3) (Vol 2) Edited by Margaret Weis and Tracy Hickman Enter the realms of the unknown with these m~ical collections of !ales.