AN INCLUSIVE, DIVERSITY-FOCUSED GAMES CONVENTION BELLEVUE, WA JANUARY 12Th - 14Th
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Sample File the Hutchingsonian Presents the Habitition of the Stone Giant Lord and Other Adventures from Our Shared Youth
Sample file The Hutchingsonian Presents The Habitition of the Stone Giant Lord and other adventures from our shared youth Introduction 1 Jon Peterson Editors Notes 6 Tim Hutchings The Habitition of the Stone Giant Lord 7 Gaius Stern Stone Death 26 Richard C. Benson The Crack at Garn’s Canyon 38 Matt Morrison The Ring of Gaax Sample file 45 Wayne Lacroix The Golden Scepter of the Trollfens 58 Mike Walters The Tomb of Areopagus the Cloaked and Japheth of the Mighty Staff 86 Michael M. Hughes The Lair of Turgon 96 Todd Nilson The Maze of Death 108 Mike Walters All content copyright of the respective creators. Layout ©2013 Timothy Hutchings and The Hutchingsonian Presents. No claim is made on any copyrighted or trademarked material intentionally or accidentally presented herein. The Hutchingsonian Presents Introduction Jon Peterson When Dungeons & Dragons first appeared early in Thus, there was little thought at first that dungeons 1974, it contained an extraordinary invitation: it asked should be made into commercial products. us all to participate in the creation of fantastic worlds. By the middle of 1975, demand for dungeons at No longer would we merely passively read about - conventions began to chip away at this secrecy. When fantasies someone else had conceived, or watch them - Gary Gygax operated a tournament dungeon for the in films—now we would be participants and protago first Origins Game Fair in July, there was sufficient nists, authors and architects of fantasy. This is per demand to play that he scheduled two groups to haps best captured by a line in the final pages of the - explore instances of the dungeon simultaneously: one original rules, which asks, “why have us do any more under Gygax’s own supervision, the other refereed by of your imagining for you?” Everywhere there are op his son, Ernie. -
Spring 2008 Issue
www.diplomacyworld.net Variety Melange Variants: The Spice of Life Notes From the Editor Welcome back to another issue of Diplomacy World. that continues in the coming issues as well! This is now my fifth issue since returning as Lead Editor, and in some ways it was the hardest issue to do. I This issue you’ll also find the results of the latest believe this was simply a case of all the additional time Diplomacy World Writing Contest. While I would have and effort that went into doing Issue #100. It wasn’t until liked to get more entries than I did, at least we received #100 was finished and uploaded to the web site that I enough to actually award the prizes this time! realized how many extra hours I’d been spending each Congratulations to our winners, and keep your eyes week trying to assemble all that material. Sitting back open for future writing contests, or contests of other the next day, I was a bit worried about whether I had run types. If you have suggestions, please let me know. the well (or my personal gas tank) dry. Which leads me into the usual quarterly mantra: this Fortunately, that wasn’t the case. First of all, we had a particular issue, and Diplomacy World as a whole, is few wonderful pieces of material set aside for this issue, only as good as the articles you hobby members submit. starting with Stephen Agar’s variant symphony and I can’t write the whole thing myself, not even with the David McCrumb’s designer notes on 1499: The Italian assistance of the DW Staff…we need your ideas, your Wars. -
It's Meant to Be Played
Issue 10 $3.99 (where sold) THE WAY It’s meant to be played Ultimate PC Gaming with GeForce All the best holiday games with the power of NVIDIA Far Cry’s creators outclass its already jaw-dropping technology Battlefi eld 2142 with an epic new sci-fi battle World of Warcraft: Company of Heroes Warhammer: The Burning Crusade Mark of Chaos THE NEWS Notebooks are set to transform Welcome... PC gaming Welcome to the 10th issue of The Way It’s Meant To Be Played, the he latest must-have gaming system is… T magazine dedicated to the very best in a notebook PC. Until recently considered mainly PC gaming. In this issue, we showcase a means for working on the move or for portable 30 games, all participants in NVIDIA’s presentations, laptops complete with dedicated graphic The Way It’s Meant To Be Played processing units (GPUs) such as the NVIDIA® GeForce® program. In this program, NVIDIA’s Go 7 series are making a real impact in the gaming world. Latest thing: Laptops developer technology engineers work complete with dedicated The advantages are obvious – gamers need no longer be graphic processing units with development teams to get the are making an impact in very best graphics and effects into tied to their desktop set-up. the gaming world. their new titles. The games are then The new NVIDIA® GeForce® Go 7900 notebook rigorously tested by three different labs GPUs are designed for extreme HD gaming, and gaming at NVIDIA for compatibility, stability, and hardware specialists such as Alienware and Asus have performance to ensure that any game seen the potential of the portable platform. -
Player's Guide
Player’s Guide Player’s Guide Design: James Jacobs n the Savage Tide Adventure Path, your Additional Design: Jason Bulmahn characters are destined to face a wide range of Developer: James Jacobs Idangerous monsters, hostile terrain, murderous Editors: James Jacobs, Erik Mona, James Sutter organizations, and sinister magic. Yet before you Art Director: Sean Glenn set off , you’ll need to know where your character is Graphic Designer: Drew Pocza from. This campaign begins in the exotic port city of Cover Artist: Todd Lockwood Sasserine, and it is here that the foundations of your Illustrations: Ben Wootten character will be laid. The City of Sasserine is perched Cartographer: Robert Lazzaretti on the edge of the known world, the last stop before Prepress Manager: Kelly O’Brien the endless expanse of the Amedio Jungle. It is a hub of Production Manager: Jeff Alvarez trade, and home to more than fi � een thousand souls, Publisher: Erik Mona a bastion of civilization in a realm haunted by piracy, Paizo CEO: Lisa Stevens disease, violent weather, and monsters. Based on the original Dungeons & Dragons rules Further details on Sasserine are provided for the created by Gary Gygax and Dave Arneson and the new DM in Dungeon #139, which also kicks off the new Dungeons & Dragons game designed by Jonathan Savage Tide Adventure Path. This campaign assumes Tweet, Monte Cook, Skip Williams, Richard Baker, and your starting character is a Sasserine native, and as Peter Adkison. such you can expect to know a fair amount in advance about the city. This booklet presents everything you’ll This game product contains no Open Game Content. -
Dooming Your Dungeon
DOOM-ing Your Dungeons. Lessons in Dungeon Design from Video Games. Sample file By: Irene D. B. DOOM-ing Your Dungeons. The essay you are about to read is the Credits culmination of almost twenty years of my life experiences. It is not a magnum opus, but my Written & Laid Out by: Irene D. B. first foray into codifying a philosophy that I have been bouncing around in my head for Interior & CoverArt by: Irene D. B. the past two years. That philosophy is that our dungeon design can only be improved by Cartography by: Irene D. B. understanding the language of the similar field of level design for video games. John Romero Quotes provided by: Tiogus of Helldorado The most clear example of the intersection of these two fields can be found by looking no further than the work of Jennell Jaquays. Not only is she considered one of the best dungeon designers, with herDark Tower adventure being nominated for the 1979 H.G. Wells Award for Best Role-playing Adventure, but she also has a very successful career as a video game level designer. This is no accident. I hope that you come away from this essay with a new eye when it comes to designing Sampleyour dungeons file 2 Using This PDF You know what’s wonderful? Technology is wonderful. We’ve gone from painting on walls to using light and subatomic particles to share information. And it is thanks to these innovations in technology that we are able to click on hyperlinks in our PDFs. So, whenever you see textLike This that means you can click on the text and it will take you somewhere. -
Seattle Comic Con Tickets
Seattle Comic Con Tickets sanitizationsFortieth Olivier so faceting right-down aplenty that Jesseyand defensively, print-out veryshe grimesstereophonically. her scallywags Incognito syphilizes and skittish sloppily. Ulberto Multicostate never disrespect Purcell outpours his tangerines! her Oregon convention center to us more updates, somewhere on comic con seattle tickets available Consider it would like are comic con tickets to comics and our account here at! This event is on the mainstream as safety; when is seattle has yet been no discussions, various packages can. Is Seattle expensive to embarrass in? Cascade foothills as ready window on thursday eventing, with merchandise orders held sometime over. There are zero hidden fees. Please enter for valid email address. No events only known registrations can be subject to seattle act as comic con until further details have something. March at the seattle comic con tickets to bring to attend this commuting time around. An english actor currently only, seattle area remains green during your ticket seller, dealers offering the comics and low for new ideas to. What is Seattle nickname? Emerald City Comic Con Seattle 2019 a survey guide. You want to all ticket buying a major voice actor currently experiencing harassment to brown lawns over capacity and explore options. Emerald City ComicCon Events in America. Pricing now find comics tweeted out of seattle is acceptable and. Emerald City Comic Con is nature destination comic and pop culture show themselves the Pacific Northwest. In an inclusive creative and collaborative atmosphere each target in downtown Seattle. Cosplay is fairly conspicuous advantage of Comicon also stable as Comic Con ComicCon or Comic-Con depending on the locale and other. -
DIE Nächsteation UNSERE EXPERTEN TRENNEN DIE BUZZWORDS VON FAKTEN ANALYSEN UND ERKENNTNISSE VON EPIC, HAVOK UND BUNGIE
JEDE AUSGABE MIT FIRMENREGISTER 04/2013 € 6,90 OFFIZIELLER PARTNER VON DESIGN BUSINESS ART TECHNOLOGY 04 4 197050406909 GENERDIE NÄCHSTEaTION UNSERE EXPERTEN TRENNEN DIE BUZZWORDS VON FAKTEN ANALYSEN UND ERKENNTNISSE VON EPIC, HAVOK UND BUNGIE MEINUNG BEST PRACTICE INTERVIEW ICH HASSE DRM! ODER WIE SICH BEI UNITY3D-ASSETS UBISOFTS JADE RAYMOND ÜBER DOCH WAS ANDERES? RECHENLEISTUNG SPAREN LÄSST DEN NÖTIGEN ERNST IM SPIEL "PHANTASIE, NICHT ERFINDUNG, SCHAFFT IN DER KUNST WIE IM LEBEN DAS GANZ BESONDERE." Joseph Conrad Die Welt, die Sie erschaffen, soll nur durch Ihre Vorstellungskraft limitiert sein – nicht durch die Leistung Ihres Servers. Verschieben Sie Ihre Grenzen. Managed Hosting von Host Europe. Kompromisslose Rechenleistung schon ab € 89 mtl.* Managed Hosting – Rechenpower und individueller Service ▶ Dell® Markenhardware, individuell für Ihre Anforderungen konfiguriert ▶ Hosting im Hightech-Rechencenter mit garantierter Verfügbarkeit und bester Netzanbindung ▶ Managed Service mit festen Ansprechpartnern, 24/7/365 Wartung und Entstörung Mehr Informationen: i www.hosteurope.de/creation Kontakt & Beratung (Mo-Fr: 09-17 Uhr) 02203 1045 2222 www.hosteurope.de *Die einmalige Setupgebühr entfällt. Die Aktion gilt bis zum 31.07.2013. Die Hardware ist individuell konfigurierbar. Die Mindestvertragslaufzeit beträgt 24 Monate – alternative Laufzeiten sind optional möglich. Die Kündigungsfrist beträgt 4 Wochen zum Ende der Laufzeit. Editorial Making Games Magazin 04/2013 UNGERECHTE E3 ie hatten das bessere Line-up, die Next-Gen-Tipps von Havok & Epic Heiko Klinge innovativere Technologie und die Mehr als genug Gründe also, den Shitstorm ist Chefredakteur vom unterhaltsamere Show: Trotzdem mal getrost zu ignorieren und die eigentlichen Making Games Magazin. hat Microsoft das Next-Gen- Auswirkungen der Next Gen in unserem Kräftemessen mit Sony nach Mei- Titelthema ein wenig genauer unter die Lupe nung fast aller Beobachter und zu nehmen. -
Major Developments in the Evolution of Tabletop Game Design
Major Developments in the Evolution of Tabletop Game Design Frederick Reiber Donald Bren School of Information and Computer Sciences University of California Irvine Irvine, USA [email protected] Abstract—Tabletop game design is very much an incremental these same concepts can and have been used in video game art. Designers build upon the ideas of previous games, often design. improving and combining already defined game mechanics. In Although some of these breakthroughs might be already this work, we look at a collection of the most impactful tabletop game designs, or games that have caused a significant shift in known by long time game designers, it is important to formally the tabletop game design space. This work seeks to record those document these developments. By doing so, we can not only shifts, and does so with the aid of empirical analysis. For each bridge the gap between experienced and novice game design- game, a brief description of the game’s history and mechanics ers, but we can also begin to facilitate scholarly discussion on is given, followed by a discussion on its impact within tabletop the evolution of games. Furthermore, this research is of interest game design. to those within the tabletop game industry as it provides Index Terms—Game Design, Mechanics, Impact. analysis on major developments in the field. It is also our belief that this work can be useful to academics, specifically I. INTRODUCTION those in the fields of game design, game analytics, and game There are many elements that go into creating a successful generation AI. tabletop game. -
Cons & Confusion
Cons & Confusion The almost accurate convention listing of the B.T.C.! We try to list every WHO event, and any SF event near Buffalo. updated: June 23, 2021 to add an SF/DW/Trek/Anime/etc. event; send information to: [email protected] PLEASE DOUBLECHECK ALL EVENTS, THINGS ARE STILL BE POSTPONED OR CANCELLED. SOMETIMES FACEBOOK WILL SAY CANCELLED YET WEBSITE STILL SHOWS REGULAR EVENT! JUNE 24 NYC BIG APPLE COMIC CON-Summer Event New Yorker Htl, Manhatten, NY NY www.bigapplecc.com JUNE 25 Virt ANIME: NAUSICAA OF THE VALLEY OF THE WIND group watch event (requires Netflix account) https://www.fanexpocanada.com JUNE 25 Virt STAR WARS TRIVIA: ROGUE ONE round one features Rogue One movie trivia game https://www.fanexpocanada.com JUNE 25-27 S.F. CREATION - SUPERNATURAL Hyatt Regency Htl, San Francisco CA TV series tribute https://www.creationent.com/ JUNE 26-27 N.J. CREATION - STRANGER THINGS NJ Conv Ctr, Edison, NJ (NYC) TV series tribute https://www.creationent.com/ JUNE 27 Virt WIZARD WORLD-STAR TREK GUEST STARS Virtual event w/ cast some parts free, else to buy https://wizardworld.com/ Charlie Brill, Jeremey Roberts, John Rubenstein, Gary Frank, Diane Salinger, Kevin Brief JUNE 27 BTC BUFFALO TIME COUNCIL MEETING 49 Greenwood Pl, Buffalo monthly BTC meeting buffalotime council.org YES!! WE WILL HAVE A MEETING! JULY 8-11 MA READERCON Marriott Htl, Quincy, Mass (Boston) Books & Authors http://readercon.org/ Jeffrey Ford, Ursula Vernon, Vonda N McIntyre (in Memorial) JULY 9-11 T.O. TFCON DELAYED UNTIL DEC 10-12, 2021 Transformers fan-run -
Why Trade Show Executive?
Winner of 43 editorial and design awards. WHY TRADE SHOW EXECUTIVE? 7% Trade Show Executive Convention Management reaches the prospects 7% you covet: Exhibition A BPA-Audited Staff Circulation of 5,000 54% (Source: , June 2018) Show 32% Management Executive Management EACH MONTH IN TRADE SHOW EXECUTIVE ANNUAL OVERVIEW AND MORE... 8% 2.3% 4% 1.0% 0% 0.1% POWER LUNCH TSE DASHBOARD (4)% SPONSORED BY (8)% Presents the Leading Shows (12)% m™ NSF Zo Exhibitors Coming Up in North America (16)% Attendees TSE’S TRADE SHOW CALENDAR Done Deals w BY CAROL ANDREWS, Editor-at-Large Trade Show Executive 2010 2011 2012 2013 2014 2015 2016 2017 2018 Dashboard Snapshot – CONSOLIDATED OVERVIEWS Whether you need a quick reminder industry category and contains both The of shows on the horizon or are a wide-angle and close-up view of QUARTERLY OVERVIEW Trade Show Executive studyingTrade Show the Executive market for potential the event, the organizer, the site and A monthly round-up of new and partnerships, co-locations or projected size. 8% DASHBOARD — FEBRUARY TRADE SHOW METRICS SPONSORED BY DASHBOARDacquisitions, here is a list of the most To be considered for future editions of SPONSORED BY 0.9% POWER LUNCH — SEPTEMBER TRADE SHOW METRICS 1.4% important trade shows scheduled for ZOOM, e-mail your show information to 4% 0.8% world’s January 2020. Each show is listed by [email protected]. 1.2% 0% (0.8)% BY JAMIE BARTOSCH Show Name/Management/Web Address Show Manager Show Dates Venue/City/State Projected Size (0.2)% (4)% Senior News Editor -
Heroquest Glorantha: Highwall
Highwall Inn by Ian Cooper Honoring Greg Stafford October 10th, 2019 #WeAreAllUs HIGHWALL INN WHAT IS THIS? CREDITS ighwall Inn is a scenario for Chaosium’s HeroQuest Author Glorantha role-playing game. A copy of that book is Ian Cooper necessary to play this game. No other HeroQuest game H Editing titles are required to play this game, but Sartar: Kingdom of Susan O’Brien Heroes and The Coming Storm expand upon the background of this scenario. Cover Art This scenario is the HeroQuest Glorantha scenario Valentina Romagnoli for #weareallus, the inaugural Greg Stafford memorial Art day. Greg created the world of Glorantha and founded Chaosium. Simon Bray, Eli Maffei, Cory Trego-Erdner, Petr Stovik On this day we hope that you will gather some friends and play a game together in his memory. Additional Contributions Jeff Richard Producer CORE ACTIVITY Michael O’Brien Graphic Design & Layout The PCs are travelers who take shelter in a remote inn, trying to Nicholas Nacario evade both a storm and a pack of ghouls. Cartography EMOTIONAL STAKES Simon Bray Play Testing The PCs have different reasons for being on the road in winter: Thanks to the many fans at conventions such as some seek to free a comrade captured by a Lunar bounty hunter, UK Games Expo, Dragonmeet and Kraken others to rob a wealthy merchant, one to proselytize his faith. All who have braved Highwall Inn. of them will come into conflict, either with each other or other travelers sheltering at the inn. As always, a special thank you and credit goes to At the same time, the ghouls and the inn’s murderous innkeepers Greg Stafford, without whom none of us would be reading this or playing games in Glorantha. -
Annual Report 2020
ANNUAL REPORT 2020 The Committee for the Advancement of Role-Playing Games Email: [email protected] Website: car-pga.org 2 TABLE OF CONTENTS To Our Members ________________________________________________ 3 Welcome to Our Report ____________________________________________________ 3 Performance Against Our Goals _____________________________________________ 3 2021 and Beyond _________________________________________________________ 4 Looking Ahead ___________________________________________________________ 5 Tribue to Paul Cardwell ___________________________________________ 6 Digitization of Archives ___________________________________________ 8 Membership Update ____________________________________________ 10 3 TO OUR MEMBERS Welcome to Our Report When I joined the Committee for the Advancement of Role-Playing Games (CAR-PGA) as Committee Chair, I worked with the board to set some basic goals. It’s been two years since we laid out those goals and after discussing with the board, we decided to produce a formal annual report on our progress. Performance Against Our Goals • Broaden Our Mission: It took some effort, but the CAR-PGA's by-laws have been amended to include the importance of diverse players. That's reflected in our Best Practices section on Diversity & Inclusion. • Engage Our Membership: On the one hand, we've added a Gamers in Need page to include a variety of people and organizations who can use our help. On the other, we're just not engaging enough. We have some ideas on how to increase our membership, which we’ll discuss below. • Relaunch the Site: The CAR-PGA site is up and running in no small part thanks to M. Alan Thomas II. Hawke Robinson of RPG Research has taken on the daunting challenge of digitizing the extensive files of Paul Cardwell, Jr., founding member of the CAR-PGA who passed away in March 2020.