D20 Skills-N-Feats Psionics System — Page 1
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d20 Skills-n-Feats Psionics System — Page 1 d20 SKILLS-N-FEATS PSIONICS SYSTEM (BETA VERSION, 08-30-01) BY KENNETH S. HOOD Requires the use of the Dungeons & Dragons® Player’s Handbook, Third Edition, published by Wizards of the Coast® Table of Contents Table NLT-1: DC of Non-linear Thought ............17 INTRODUCTION .......................................................3 Non-linear Thought Example . ..........................18 OPEN GAME CONTENT ..........................................3 THERMOKINESIS [WISDOM; TRAINED ONLY] ...........19 Chill Object Example… .......................................19 THE ENTRY LEVEL FEAT......................................4 Heat Object Example…........................................19 PSIONIC TALENT [GENERAL]......................................4 PSIONIC FEATS.......................................................21 BASIC PSIONIC SKILLS ..........................................5 ADDLE MIND [PSIONIC]............................................21 DETECT MINDS [WISDOM; TRAINED ONLY]...............5 Table AM-1: Addle Mind Skill Check Results......21 Detect Minds Example . ......................................5 BLANK MIND [PSIONIC]............................................21 EMPATHY [WISDOM; TRAINED ONLY] .......................6 BLUR OF MOVEMENT [PSIONIC] ...............................21 Table Emp-1: Emotions that may be Projected .....6 CHEMORECEPTIVE TELEKINESIS [PSIONIC]...............21 Table Emp-2: Instill Emotion Skill Check Results.6 CLAIRSENTIENCE [PSIONIC]......................................22 Empathy (Instill Emotion) Example . ..................7 CLOUD AWARENESS [PSIONIC].................................22 About Table Emp-2 . ...........................................7 COMPARTMENTALIZE MIND [PSIONIC] .....................22 EXTRASENSORY PERCEPTION [WISDOM; TRAINED DEEP SCAN [PSIONIC]...............................................23 ONLY] ........................................................................7 Table DSc-1: Deep Scan Results..........................23 Table ESP-1: Sense Event DC...............................7 DEEP TACTILE TELEKINETIC PROBE [PSIONIC].........23 HIDE MIND [WISDOM; TRAINED ONLY].....................7 EMPATHIC RAPPORT [PSIONIC].................................23 MENTAL ENHANCEMENT [WISDOM; TRAINED ONLY]8 ENCRYPTED THOUGHT [PSIONIC] .............................24 Table ME-1: DC for Mental Enhancement............8 EQUATION OF MAN, THE [PSIONIC]..........................24 Mental Enhancement Example . ........................8 FINE MANIPULATION TELEKINESIS [PSIONIC]...........24 METABOLIC CONTROL [WISDOM; TRAINED ONLY] ...8 FLOATING STEP [PSIONIC] ........................................24 Metabolic Control Example . ..............................9 FLYING LEAP [PSIONIC]............................................25 PHYSICAL ENHANCEMENT [WISDOM; TRAINED ONLY] GÖDELIZED COMMUNICATION [PSIONIC]..................25 ...................................................................................9 GRAMMATICAL MODELING [PSIONIC] ......................25 Table PE-1: DC for Physical Enhancement ..........9 HEALING TRANCE [PSIONIC].....................................26 Physical Enhancement Example . .....................10 HURL OBJECT [PSIONIC]...........................................26 PSYCHIC DEFENSE [WISDOM; TRAINED ONLY]........10 IMPROVED METABOLIC CONTROL [PSIONIC]............26 Psychic Defense Example . ..............................10 Improved Metabolic Control Example . ............26 SELF HEALING [WISDOM; TRAINED ONLY]..............10 IMPROVED PSYCHIC DEFENSE [PSIONIC] ..................26 TELEKINESIS [WISDOM; TRAINED ONLY].................11 Improved Psychic Defense Example . ..............27 Table TK-1: Telekinetic Lift Difficulty.................11 LINGERING LEAP [PSIONIC] ......................................27 Telekinesis Example . ........................................11 LINGUISTIC SAVANT [PSIONIC].................................27 TELEPATHY [WISDOM; TRAINED ONLY] ..................12 MAGNETIZE OBJECT [PSIONIC].................................27 ADVANCED PSIONIC SKILLS..............................13 MIND BLAST [PSIONIC].............................................27 ELECTROKINESIS [WISDOM; TRAINED ONLY] ..........13 Table MB-1: Mind Blast Results..........................28 Electrokinesis Example… ....................................13 MIND LINK [PSIONIC] ...............................................28 EMPATHIC HEALING [WISDOM; TRAINED ONLY].....13 MIND PROBE [PSIONIC].............................................28 Empathic Healing Example…..............................14 NON-VERBAL TELEPATHY [PSIONIC] ........................29 INFLUENCE MIND [WISDOM; TRAINED ONLY] .........14 NON-CAUSAL REASONING [PSIONIC] ........................29 Table IM-1: Influence Mind Skill Check Results .14 OBJECTIVE OBSERVATION [PSIONIC]........................29 Influence Mind Example . ................................14 SEE WITHOUT SIGHT [PSIONIC].................................30 LIVING COMPUTER [INTELLIGENCE; TRAINED ONLY] STICKY FEET [PSIONIC] ............................................30 .................................................................................15 SUBTLE INFLUENCE [PSIONIC] ..................................30 METAMORPHOSIS [WISDOM; TRAINED ONLY] .........15 SYNAESTHESIA [PSIONIC] .........................................30 MOLECULAR DECONSTRUCTION...............................16 TACTILE TELEKINESIS [PSIONIC] ..............................31 Molecular Deconstruction Example….................16 TELEKINETIC BARRIER [PSIONIC] .............................31 NON-LINEAR TIME PERCEPTION ...............................16 TELEKINETIC BATTLE-ARMOR [PSIONIC]..................31 Table NLM-1: DC of Non-linear Memory ...........17 Table TBA-1: Telekinetic Battle-armor Effects....31 Non-linear Memory Example . ..........................17 TELEKINETIC EXOSKELETON [PSIONIC] ....................31 © Kenneth S. Hood 2001, All Rights Reserved d20 Skills-n-Feats Psionics System — Page 2 TELEPATHIC STUN [PSIONIC]....................................32 Adhesion...............................................................43 Table TStun-1: Telepathic Stun Results...............32 Airtight Body........................................................43 THERMAL SPIKE [PSIONIC].......................................32 Alternate Breathing Requirements.......................44 TOTAL RECALL [PSIONIC] ........................................32 Amphibious ..........................................................44 Table TR-1: DC of Total Recall...........................32 Angular Body Structure .......................................44 TRANSCEND SLEEP [PSIONIC]...................................32 Aquatic Skin .........................................................44 VISIONS [PSIONIC]....................................................33 Carapace..............................................................44 WALKING ENCYCLOPEDIA [PSIONIC] .......................33 Chameleon ...........................................................44 Claws....................................................................44 METAPSIONIC FEATS...........................................34 Cold Insulation.....................................................44 INTUITIVE SKILL [METAPSIONIC] .............................34 Constricting Limb ................................................44 OVERWHELM PSYCHIC DEFENSE [METAPSIONIC] ....34 Cosmetic Transformation.....................................44 PARALLEL TRAIN OF THOUGHT [METAPSIONIC].......34 Decentralized Body Structure ..............................45 PSIONIC GIFT [METAPSIONIC] ..................................34 Digestive Recycling..............................................45 PSIONIC MASTERY [METAPSIONIC] ..........................34 Enhanced Chemical Filtration.............................45 QUICKEN PSIONIC EFFECT [METAPSIONIC] ..............34 Expanded Breathing Ability .................................45 SUPERCHARGE PSIONIC EFFECT [METAPSIONIC]......35 Extra Head...........................................................45 Supercharge Psionic Effect Example… ...............35 Extra Limb ...........................................................45 PSIONIC MARTIAL ARTS FEATS.......................36 Heat Insulation.....................................................45 CANDLE PUNCH [PSIONIC MARTIAL ARTS] ..............36 Hypersensitive Smell............................................45 COMBAT PRECOGNITION [PSIONIC MARTIAL ARTS].36 Neural Enhancement............................................45 Table CP-1: Defense Bonus for ESP rank...........36 VERSIONS .................................................................46 COMBAT SAVANT [PSIONIC].....................................36 Table CS-1: Bonus for Combat Savant................36 LEGAL AND DISCLAIMER ...................................47 FEATHER TOUCH [PSIONIC MARTIAL ARTS].............36 OPEN GAMING LICENSE......................................48 HOMING WEAPON [PSIONIC MARTIAL ARTS]...........37 Homing Weapon Example…................................37 SPIRITUAL STRIKE [PSIONIC MARTIAL ARTS] ..........37 THEFT OF BREATH [PSIONIC MARTIAL ARTS] ..........37 Theft of Breath Example…...................................37 APPENDIX 1: MUNDANE FEATS.........................38 MEDITATION [GENERAL]..........................................38 APPENDIX 2: MUNDANE SKILLS .......................39 KNOWLEDGE: NEW FIELDS OF STUDY......................39