Psionics Expanded Psionics Expanded Psionics

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Psionics Expanded Psionics Expanded Psionics PsionicsPsionicsPsionics expandedexpandedexpanded This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. his section provides rules and definitions for Another big difference between psionics and magic is the using psionic powers and playing psionic dependency on movements, incantations and materials. characters. In addition it contains description While some of them are required to cast different spells, of psionic practitioners, their place in the psionics use only thoughts to cause an effect. world and the story of how they discovered their powers. T The first thing a psionic practitioner, learns is to recognize their internal energy. Everyone is filled with internal energy but few are the ones who become aware of it, and fewer that learn how to manipulate it. First the psion notices their internal energy at times of The psionic energy dice represents the well of psionic power emotional extremes, whether they be highs or lows. Grief, in the character and different psionic powers affect the intense joy, numbing heartache or complete focus, at times as psionic energy dice pool in different ways. A character has a such it is easy to notice the internal energy. maximum of psionic energy dice equal to twice their proficiency bonus. Psionic powers usually call for the After the practitioner finds their internal energy, they notice expending of the psionic dice, making some of the dice the unrhythmic ebb and flow of the energy. How it rises and unavailable, others call for rolling a psionic die. dampens throughout the day, they understand how to draw As a character's power increases, so does the number and the energy. Convince it to focus on a small area. size of its psionic energy dice. Once the energy is focused, the practitioner can manipulate Psionic disciplines. Psionic powers are many and different, it, use it to effect himself, others or the world. they represent how a trained mind can affect reality directly. A lot of the time they are related to clairvoyance, telekinesis, Manipulation of the internal energy is done by visualizing the psychoportation, psychometabolism or metacreation. Many effect. The clearer the visualization the more energy pours psionic powers extend your normal senses and abilities. from the practitioner. Psionic disciplines represent a characters arsenal of psionic The natural ebb and flow of the internal energy makes the powers, each discipline has 4 tiers of understanding a psionic magnitude of psionic effects not totally predictable. practitioner can master. The psionics listed in this document are just a fraction of the possible disciplines that exist, and new ones can be discovered, practiced and mastered by clever enough psionic While most D&D campaigns feature a medieval themes, practitioners. cultures and set pieces. Psionic characters normally appear in the literary world of science fiction. Therefore, you are free from preconceived notions on how psionics fit in your world. Some psionic powers require a steady flow of psionic energy Here are some ways for integrating psionics in a fantasy that isn't allowed to be interrupted. When you are using a world. psionic power that requires investment it lasts until you stop investing into it. In one world, psionic abilities are rare, rarer than magical Investment ends if: abilities. There are no schools for psionics, the closest thing You choose to end it, you can do it at anytime. are masters looking for students, but the students must You are incapacitated or killed. already demonstrate some psionic ability. You expend a psionic die. most can't tell the difference between psionics to magic and You use a psionic power that requires investment. only psionic practitioners and scholars of magic even know that there is a difference. In another world, psionics are known and feared. most people Magic is the ability to control external energy that infuses the understand that psionics can do a lot of what magic can but world through words, gestures and materials. On the other without the incantations, making psionics into a silent threat. hand, psionics is the ability to shape internal energy with the Thus, psionic practitioners usually live in psionic mind and have it effect the world. communities that take practitioners that were exiled. practitioners are sought after by kingdoms for espionage and Since psionics and magic are two different things, psionics defense and are bound by magic to their king. work where magic cannot and vice versa, but they still interact with the effects of each other. For example, Jasmine the psion turns themself invisible using psionic shroud. Ell the elf wizard casts detect invisibility and sees jasmine, but when he tries to dispell Jasmines invisibility he cannot because the invisibility is a psionic effect. 2 This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Part I Classes and subclasses 3 This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. he bridge collapses under the well dressed rabbitfolk and their companion. As they fall The most important question about a psion's story is how they briefly touch, leaving a glowing mark on they found their power? Was it through strenuous the companion and both shortly appear safely meditation? Was it enlightenment as a response to a crisis? on the other side. Are psionic abilities part of your culture? Do you understand A robed gnome marches into the city hall. With your powers? This eyes he forces the guards to kneel before What made you travel the world for adventure, was it a taste him. And a flick of his wrist commands his thralls to kick out to test your skills? A hunger to become known as a hero? A the mayor. curiosity to see the world? Psions use the power of their mind to reshape reality, whether directly or through changing the minds of others. QUICK BUILD They strive to unite every aspect of their self into a powerful You can make a psion quickly by following these whole. suggestions. First, Intelligence should be your highest ability score, followed by Constitution. Second, choose the Hermit background. Psionic energy derives from within. It comes from the harmony between mind, body and soul that is achieved through arduous training. The psion is enlightened in relaxation and exhaustion, understanding that his body and mind are a part of a bigger whole. They don't study or prey for their powers, they are carried within, available to the psion as long as their psionic energy is not depleted. Psion Proficiency Psionic Die Psionic Level Bonus Features dice pool size Disciplines 1st +2 Psionic Power, Psionic Tradition 4 d6 — 2nd +2 Psionic Replenishment, Psionic disciplines 4 d6 1 3rd +2 Psionic Tradition Feature 4 d6 1 4th +2 Ability Score Improvement 4 d6 2 5th +3 ฀ 6 d8 3 6th +3 Mental Determination 6 d8 4 7th +3 Psionic Tradition Feature 6 d8 4 8th +3 Ability Score Improvement 6 d8 5 9th +4 Sharp Memory 8 d8 6 10th +4 Mind over Matter 8 d8 7 11th +4 ฀ 8 d10 8 12th +4 Ability Score Improvement 8 d10 9 13th +5 Split Mind 10 d10 10 14th +5 Last Resort 10 d10 11 15th +5 Psionic Tradition Feature 10 d10 11 16th +5 Ability Score Improvement 10 d10 12 17th +6 ฀ 12 d12 13 18th +6 Ascended Body 12 d12 14 19th +6 Ability Score Improvement 12 d12 15 20th +6 Psionic Tradition Feature 12 d12 15 4 This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Save DC = 8 + your proficiency bonus + your Intelligence modifier Attack modifier = your proficiency bonus + your Intelligence As a psion you gain the following class features. modifier Psionic Talent Options. Hit Dice: 1d6 per psion level You can use your psionic energy die in the following ways: Hit Points at 1st Level: 6 + your Constitution modifier Aura reading. As an action, choose a creature you can see within 30 feet of you, then expend one Psionic Energy die. Hit Points at Higher Levels: 1d6 (or 4) + your Constitution For a minute you can read their auras, showing you their modifier per psion level after 1st current mood. Call to Mind. If you fail an Intelligence ability check, you can expend and roll your Psionic Energy die and add the Armor: None number rolled to the check, potentially turning failure into Weapons: Daggers, darts, slings, quarterstaffs, light success. crossbows. Psionic Assault. As an action you can expend 2 Psionic Tools: None. Energy dice to tug on the psyche of a number of creatures up to your Intelligence modifier (minimum 1) within 30 ft Saving Throws: Constitution, Intelligence. of you. Each creature must make an Intelligence save. A creature takes 2d8 psychic damage on a failed save, or Skills: Choose two from Deception, History, Insight, half on a successful one. Investigation, Intimidation, Medicine, Nature, Persuasion, Psionic sense as an action you can expend a psionic die and Religion. to sense all psionic practitioners and psionic influences in a 30 ft radius for 10 minutes. Telekinetic Manipulation. You can manipulate an object, You start with the following equipment, in addition to the open an unlocked door or container, stow or retrieve an equipment granted by your background: item from an open container, or pour the contents out of a vial, with your mind within 15 ft.
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