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SENSOR SOUNDS: FREE PLAY

ABOUT THIS CHALLENGE

Using sensors to make sounds is a way of using data to explore the world around you. Sharp beeps and differing tones can help make noticing subtle changes in the data you record much easier. In this challenge, students will use sensor sounds in “free play” to explore the world around them in whatever way piques their curiosity most. Note, we chose to highlight the set of topics and standards below as a list that closely connects with this challenge.

TOPICS STANDARDS

Sound and SCIENCE STANDARDS (NGSS) Frequency 4-PS3-2. Make observations to provide evidence that energy Measurement can be transferred from place to place by sound, light, heat, and Observation electric currents. Inquiry-Based 4-PS4-1. Develop a model of waves to describe patterns in Learning terms of amplitude and wavelength and that waves can cause objects to move. Using Tools to Record Data 4-PS4-3. Generate and compare multiple solutions that use patterns to transfer information. Categorizing Data Organizing Data

PAGE 1 www.OKGoSandbox.org INTRODUCE STUDENTS TO THE OBSERVABLE WORLD USING SENSORS

LEARNING OBJECTIVES

Students will be able to: Experiment with different scientific observation tools. Infer and Hypothesize about the types of data they will receive from various observations. Experiment with different methods and new ideas in order to determine if an object will fit their desired purpose.

GETTING STARTED

Show the “Needing/Getting” Get students excited about the STEAM concepts in this video. Go to OKGoSandbox.org and play the “Sensor Sounds” videos. These videos will outline the challenge and explain OK Go's creative thinking behind video “Needing/Getting.” Go to OKGoSandbox.org and play the “Needing/Getting Q&A” video In this Q&A, OK Go explains the creative and scientific processes they went through to create the music video “Needing/Getting.” The Q&A can be shown before the challenge to inspire students, or after to answer any lingering questions they have.

PAGE 2 www.OKGoSandbox.org MATERIALS

Sensor Sounds: Free-Play Student Guide One Device with Google’s Science Journal An Environment to Explore

PART ONE: INQUIRY Introduce students to the observable world After reviewing the “Getting started with Google’s Science Journal” guide, allow the students time to use GSJ’s sensors and tools to explore the environment. Introduce questions like: “What do you expect will happen when you observe these objects?” “What sounds will these things produce when observed by GSJ?” Let students’ creativity take over as they explore the world around them using audio settings available in GSJ.

GUIDING QUESTIONS

What causes the pitch to increase? What sound option is your favorite? How does the pitch change with various sensors?

PAGE 3 www.OKGoSandbox.org