Macintosh's Other Designers, Byte, August 1984

Total Page:16

File Type:pdf, Size:1020Kb

Macintosh's Other Designers, Byte, August 1984 he Apple Macintosh computer has attracted got so excited that I told the program I was Three original so much attention that it's curious so little in at school-a fairly prolonged M.D. program designers Thas appeared on the formative days of the with a Ph.D. in neurophysiology-that I wanted development project. To set the record straight. BYTE to take a year off. or maybe more. Finally they discuss the West Coast Editors John Markoff and Ezra Shapiro let me take the year off with the option of go- intewiewed three of the original members of the Macin- ing back. When I got here Jef's group was made up earliest davs* tosh design team: lef Raskin, ~udTribble, and Brian Howard. (The fourth member was hardware designer of Jef.Brian, myself, and Burrell Smith. I think Burrell Smith.) flue of the three left Apple before the Joanna IHoffmanl joined just after I did. Macintosh was introduced; Tribble switched to a new Burrell had already mocked up a Macintosh BY JOHN MARKOFF career in medicine, and Raskin started his own wm- compyter. It consisted of a 6809 processor, AND EZRA s~~p.1~0puny, Information Appliance Inc., in Palo Alto, Califor- 64K bytes of memory, and a screen linked to nia. However, their recollections of the development ef- an Apple 11, and you could download pro- fort provide an interesting perspective on the Macin- grams into it. Jef had written down his exten- tosh as a product. sive ideas about what it should look like in the end and some ideas about user interface. My first order of business was to just get this thing BYTE: We thought we wuld start by asking each of to be able to assemble and cross-assemble you to introduce yourselves and to te!l about your role on the Apple 11, to get a basic BlOS or oper- in the Macintosh project. ating system up on the machine, and also to HOWARD: I'm Brian Howard. and 1 joined the worry about other kinds of things-whether Macintosh project almost in its infancy to help it should have a modem, include serial inter- out with documentation and publications for faces, and what kind of mass-storage device it. Since it turned out that there wasn't much it should have. to write about in the early days, I started to 1 was very impressed with the amount of help Burrell Smith build all the original pro- work already done, -before even having a totypes and to document the hardware, and machine, in deciding on a philosophy for the I more or less stayed on in the hardware vein. machine. I was also impressed with the caliber TRIBBLE: My name is Bud Tribble or Guy Pib- of that core group, especially Burrell. ble. depending on what city you know me in. BYTE: Who put the Book of Macintosh together? I knew people at Apple for a long time, Jef RASKIN: I think I wrote almost all of it. Macin- [Raskinl before Apple, and Bill Atkinson down tosh started out as my dream of what a per- at UCSD. I heard from lef that he was work- sonal computer might be. I was already think- ing on a new project at Apple; specifically, he ing about it at UC San Diego back in the early was starting up a research section at Apple, seventies when I developed the "flow lan- and that he had some interesting ideas for guage," a language that was so simple that it making a computer that was different from had no error messages at all; it was impos- what had been on the market previously. sible for a user to make a syntactic or seman- Since I was interested, I came down and talked tic mistake. Students loved learning program- to him. He showed me a big notebook that ming on it. Working on that and other projects was the Macintosh Document, which had been had taught me that one could do things more worked on by Brian and lef. simply than had been done and that com- BYTE: What year was it? puters had a long way to go before they were TRIBBLE: I think it was 1980. pleasant to use. RASKIN: Sounds about right. We already had (continued) the Book of Macintosh at that time-400 pages. ........................................... R TRIBBLE: And it was an extensive description Ezra Shapiro (McGraw-Hill, 425 Battery St., &I of a cheap, user-friendly machine that went Francisco, CA 941 11) is BYTE'S West Coast bure beyond what was the state of the art then (the chief. John Markoff (1000 Elwell Court. Palo Alb Apple 11) in terms of a personal computer. I CA 94303) is a BYTE senior technical editor. BYTE WEST COAST What I wanted with Macintosh was a BYTE: What's the other side? In what sense low price, I wanted it to be all in one is Macintosh a departure from what was being piece with no connecting cables, a done and thought of at PARC? . minimum number of parts, and a mini- RASKIN: Theirs was all based on Small- mum number of interconnects so that talk and had a different model of what it would be highly reliable. Brian and I the user interface wourd look like. 1 built many cardboard inodels and did thought they had a lot of good ideas. dozens of drawings. So if the fact that The difference between Apple and it's two pieces is one of the great suc- PARC is that Apple was designing things cess factors, it's certainly not from to be sold in large quantities and PARC something that I can take any credit for. designs things to play with. While they I also wanted it to have a mono- weren't concerned with questions of chromatic screen that could be bit- production. I very much was. mapped, rather than a character BYTE: Why did you initially settle on the 6809 . generator. microprocessor? As a matter of fact, when I started RASKIN: It's a very pleasant micropro- working at Apple, the Lisa was a char- cessor. It seemed like it would be avail- acter-generator machine and I was the able in great abundance. It's much, only voice saying it should be bit- much cleaner, and it doesn't segment mapped, and I convinced the crew memory into 2 56K-byte parcels. working on it. I guess I was also this Photo 1: Brian Howard TRIBBLE: Bill Atkinson was heavily in- disembodied voice that changed it from volved with developing QuickDraw and a three-button mouse to a one-button and Macintosh technology come in some sort of working on the Lisa project. While I was mouse at Apple-that was a big fight. straight line from inside the corporate sanctum working on the 6809. writing software Macintosh was started very close to of Xerox PARC [Palo Alto Research Center]. to run on a bit-mapped screen, he was the time Lisa was. Wo totally separate RASKIN: Yes and no. I always thought developing this neat bit-blit software to tracks. that Babbage and lbring and Van do characters and graphics on the Lisa BYTE: 'ha separate philosophies? Neumann hadn't gone quite far enough screen on the 68000. HOWARD: Actually. I think Lisa had in generalizing the idea of a computer. 1 realized that in terms of the cost of been worked on in some form for I remember clearly enunciated-sort of the machine, the microprocessor is a almost a year. the ?Irringprinciple-that memory could small percentage; it didn't make sense RASKIN: But it was a very different hold anything. A symbol is a symbol to limit ourselves to the 6809, and if we machine then. and you can interpret it in different could use the 68000, we [also]could HOWARD: It was going to be a bitslice ways. But then at PARC they had clever- take advantage of a large portion of the piece of hardware. They were going to ly gone on to generalizing the screen. software that was out for Lisa. I was do a Pascal p-machine chip set. Any point is the same way as any other thinking of lower-level things like the TRIBBLE: Since Jef was on the initial point. Characters just happen to be one QuickDraw software. This represented user-interface committee for Lisa, he kind of picture we can generate. The a major investment; I didn't want to do was putting in his ideas, and at the same keyboard is the same way. it over again for the 6809. time he was managing the initial Macin- One of my first thoughts was that 1 also figured out that the project tosh project. Macintosh should be the most absolute- simply could not be done fast enough RASKIN: One thing I strongly believed ly general machine that you could con- on a 6809. 1 got together with Burrell was that Lisa was much too large and ceive at that price, so that you could do Smith and said, "Can you hook up a expensive a machine for a company of anything on it you could do with any machine with only 64K bytes of mem- Apple's style and type. Usa was definite- machine with that amount of hardware. ory:' which is what the Macintosh was ly headed toward the business market. I tried for over a year to get Steve Jobs supposed to have then, "and run with and I thought that it was a severe to see what they were doing at PARC the 68000?" That was kind of a trick mistake to make a machine that would, because I felt that they were at least because 64K bytes done on a 64K-bit in price and capability.
Recommended publications
  • Publications Core Magazine, 2007 Read
    CA PUBLICATIONo OF THE COMPUTERre HISTORY MUSEUM ⁄⁄ SPRINg–SUMMER 2007 REMARKABLE PEOPLE R E scuE d TREAsuREs A collection saved by SAP Focus on E x TRAORdinARy i MAGEs Computers through the Robert Noyce lens of Mark Richards PUBLISHER & Ed I t o R - I n - c hie f THE BEST WAY Karen M. Tucker E X E c U t I V E E d I t o R TO SEE THE FUTURE Leonard J. Shustek M A n A GI n G E d I t o R OF COMPUTING IS Robert S. Stetson A S S o c IA t E E d I t o R TO BROWSE ITS PAST. Kirsten Tashev t E c H n I c A L E d I t o R Dag Spicer E d I t o R Laurie Putnam c o n t RIBU t o RS Leslie Berlin Chris garcia Paula Jabloner Luanne Johnson Len Shustek Dag Spicer Kirsten Tashev d E S IG n Kerry Conboy P R o d U c t I o n ma n ager Robert S. Stetson W E BSI t E M A n AGER Bob Sanguedolce W E BSI t E d ESIG n The computer. In all of human history, rarely has one invention done Dana Chrisler so much to change the world in such a short time. Ton Luong The Computer History Museum is home to the world’s largest collection computerhistory.org/core of computing artifacts and offers a variety of exhibits, programs, and © 2007 Computer History Museum.
    [Show full text]
  • The Macintosh Design Team, February 1984, BYTE Magazine
    Left to right: Andy Hertzfeld, Chris Espinosa, Joanna Hoffman , Geo rge Crowe, Bill Atkinson, Jern) Manock . An Interview: The Macintosh Design Team The making of Macintosh On October 14, 1983, the design team for Apple Computer Inc .'s new Macintosh computer met with BYTE Managing Editor Phil Lemmons at the company's Cupertino, California, headquarters. In the dialogue that followed , Bill Atkinson, Steve Jobs, Andy Hertzfeld, Larry Kenyon, Joanna Hoffman, Burrell Smith, Dave Egner, Chris Espinosa, Steve Capps, Jerry Manock, Bruce Horn , and George Crowe discussed the evolution of their brainchild. BYTE: How did the Macintosh pro­ everyone can afford it. It's not very Quickdraw and have a mouse on it­ ject begin? many years ago that most of us in this in essence, build a really cheap im­ Jobs: What turns on Andy and room couldn't have afforded a $5000 plementation of Lisa's technology Burrell and Chris and Bill and Larry computer. We realized that we could that would use some of that software and everyone else here is building build a supercheap computer that technology. That's when the Macin­ something really inexpensive so that would run Bill Atkinson's amazing tosh as we know it was started. 58 February 1984 © BYrE Publications Inc. Hertzfeld: That was around January of 1981. Smith: We fooled around with some other ideas for computer design, but we realized that the 68000 was a chip that had a future and had . .. Jobs: Some decent software! Smith: And had some horsepower and enough growth potential so we could build a machine that would live and that Apple could rally around for years to come.
    [Show full text]
  • Hintz 1 DRAFT V1 – Please Do Not Cite Without Author's Permission. Susan
    Hintz 1 Susan Kare: Design Icon by Eric S. Hintz, PhD Historian, Lemelson Center for the Study of Invention and Innovation National Museum of American History, Smithsonian Institution [email protected] SHOT SIGCIS – Works in Progress Session Albuquerque, NM October 11, 2015 DEAR COLLEAGUES: Thanks for reading this work-in-progress! I’m a SIGCIS rookie and relatively new to the history of computing. Thus, in terms of feedback, I’d appreciate a) some sense of whether this proposed article would have any traction within the scholarly/SIGCIS community and b) some help situating the story within the relevant secondary literature and historiography. Finally, given the largely non-archival sources I had to work with, I wrote this up more like a magazine feature (vs. scholarly article) so I’d also appreciate c) any suggestions for appropriate journals and publication venues. P.S. This article is ripe for lots of colorful images. Thanks! ESH Graphic designer Susan Kare has been called the “the Betsy Ross of the personal computer,” the “Queen of Look and Feel,” the “Matisse of computer icons,” and the “mother of the Mac trash can.”1 Indeed, Kare is best known for designing most of the distinctive icons, typefaces, and other graphic elements that gave the Apple Macintosh its characteristic—and widely emulated—look and feel. Since her work on the Mac during the early 1980s, Kare has spent the last three decades designing user interface elements for many of the leading software and Internet firms, from Microsoft and Oracle to Facebook and Paypal. Kare’s work is omnipresent in the digital realm; if you have clicked on an icon to save a file, switched the fonts in a document from Geneva to Monaco, or tapped your smart phone screen to launch a mobile app, then you have benefited from her designs.
    [Show full text]
  • Executive Summary Life History of STEVE JOBS. the Nature And
    SYNOPSIS: Executive summary Life history of STEVE JOBS. The nature and importance of leadership We have applied the following concepts: Leadership traits Leadership roles General Personality Traits Task Related Personality Traits Leadership Motives Cognitive aspects and Leadership Leader‘s qualities Leadership skills Charismatic leadership Personalized charismatic leadership Transformational leadership Autocratic leadership Leadership behaviors Power & politics Team leader Entrepreneurial skills of Steve jobs. In conclusion we conclude the study according to our opinion. Steve Jobs, Apple Computers founder and CEO, Creator, Inventor, Visionary and a great LEADER & human being has left us all. Due to his innovative ideas we are able to have modern technology in the form of Apple products. Father of technology, he will surely be missed. Steven Paul Jobs (born February 24, 1955) is an American business tycoon and inventor. He is the co-founder and chief executive officer of Apple Inc... Jobs also previously served as chief executive of Pixar Animation Studios; he became a member of the board of The Walt Disney Company in 2006, following the acquisition of Pixar by Disney. He was credited in the 1995 movie Toy Story as an executive producer. Which eventually became one of the most successful studios after creating beloved animated films such as Toy Story, A Bug‘s Life, Monsters Inc., Finding Nemo, The Incredible, Cars and Ratatouille. Father: Paul Jobs (adoptive father, machinist, b. 1931) Mother: Clara Hagopian (adoptive mother, accountant) Father: Abdulfattah Jandali (biological father) Mother: Joanne Carole Schieble (biological mother) Sister: Mona Simpson (biological, b. 14-Jun-1957) Daughter: Lisa Nicole (namesake of the Apple Lisa, b.
    [Show full text]
  • Oral History of Avadis Tevanian
    Oral History of Avadis Tevanian Interviewed by: John Markoff David C. Brock Hansen Hsu Recorded February 02, 2017 Mountain View, CA CHM Reference number: X8111.2017 © 2017 Computer History Museum Oral History of Avadis Tevanian Markoff: So we're here for oral history of Avie Tevanian, and it is... Tevanian: Tevanian. Markoff: Tevanian. I'll restart. Tevanian: Thank you. Markoff: Avie Tevanian, and it's February 21 and I'm John Markoff and Hansen Hsu is to my left and David Brock is to my right, and on we go. So can we start by having you tell us where and when you were born? Tevanian: Sure. I was born in Portland, Maine, back east in 1961. Markoff: Okay. Can you tell us something about your family and how your family came to Maine and a little bit of their origin? Tevanian: So I'm 100% Armenian. Both of my parents are Armenian and both of their parents, all of my grandparents came over in the early 1900s from Armenia as part of the war with the Turks. I should know more about that than I actually do, certainly heard a lot of stories about that when I was younger and mostly forgotten them. So anyway, my grandparents came across literally on the boat. They had children. My dad's family went to Portland, Maine. My mom's family went to Worcester, Massachusetts. Somewhere along the way, they met each other. Don't know how that happened. They got married, and I was their oldest son. Markoff: And was Armenian spoken in the household when you were growing up? Tevanian: It was, a little bit.
    [Show full text]
  • Case 20 Apple Inc., 1976–2013 Charles W.L
    Case 20 Apple Inc., 1976–2013 Charles W.L. Hill the iPad in 2010. Throughout this period, Apple had con- INTRODUCTION tinued improve and refine its line of desktop and lap top Back in 1997 Apple Computer was in deep trouble. computers, producing stylish models that set the standard The company that had pioneered the personal computer for the industry in design elegance and ease of use. The market with its easy to use Apple II in 1978, and had MacBook Air, an ultra lightweight notebook computer in- introduced the first graphical user interface with the troduced in 2008, had become a benchmark against which Macintosh in 1984, was bleeding red ink. Apple’s world- all other notebooks were compared. Apple had also verti- wide market share, which had been fluctuating between cally integrated forward in to the retail business, opening 7 and 9% since 1984, had sunk to 4%. Sales were de- its first Apple store in 2001. By late 2012 the company had clining. Apple was on track to lose $378 million on rev- 390 Apple stores worldwide. The stores were themselves enues of $7 billion, and that on top of a $740 million loss a phenomenon. In the U.S., the average store generated in 1996. In July 1997, the cofounder of the company, sales per square foot of $6,050 in 2012, a retail industry Steve Jobs, who had left Apple back in 1985 after be- record and twice that of second place Tiffany and Co, 2 ing stripped of any operating responsibility, returned as which had sales per square foot of $3,017.
    [Show full text]
  • Dashboard Vs. Konfabulator by John Gruber
    Daring Fireball | http://daringfireball.net/2004/06/dashboard_vs_konfabulator 30 June 2004 Dashboard vs. Konfabulator by John Gruber sliding puzzle. A calculator. A clock. A little notepad. Tiny little applets—little Apieces of software that are something less than full applications themselves, but which run alongside real apps and are easily accessed at any time. Obviously, Apple ripped off the idea for Dashboard. Stolen wholesale, without even the decency to mention where they took the original idea. Which, of course, would be the desk accessories from the original Macintosh— conceived by Bud Tribble and engineered (mostly) by Andy Hertzfeld. Here’s Hertzfeld on the origin of desk accessories: Bud Tribble was usually on an even keel, but one afternoon in the fall of he came into my office, unusually excited. “You know, I’ve been thinking about it. Even if we can only run one major application at a time, there’s no reason that we can’t also have some little miniature applications running in their own windows at the same time.” That sounded intriguing to me. “What kind of little programs? How are they different?”, I wondered. Bud smiled. “You’d want tiny apps that were good at a specific, limited function that complements the main application. Like a little calculator, for example, that looked like a real calculator. Or maybe an alarm clock, or a notepad for jotting down text. Since the entire screen is supposed to be a metaphorical desktop, the little programs are desk ornaments, adorning the desktop with useful features.” The post- peanut gallery is atwitter with the idea that Tiger’s Dashboard is a bla- tant rip-off of Konfabulator.
    [Show full text]
  • Revolution in the Valley Andy Hertzfeld.Pdf
    The Original Macintosh: 1 of 119 I'll Be Your Best Friend Author: Andy Hertzfeld Date: August 1979 Characters: Burrell Smith, Andy Hertzfeld, Wendell Sander, Steve Wozniak Topics: Origins, Personality, Hardware Design, Apple II Summary: Burrell Smith was creative in more than just engineering Revision: most recent of 33 oward the end of my first week as an Apple employee in August 1979, I noticed that someone had left a black binder on my desk, with a hand-written title that read, "Apple II: Principles of Operation". It contained a brilliant, concise description of how the Apple II hardware worked, reverently explaining details of Woz's epic, creative design hacks, in a clearer fashion than I'd ever read before. I didn't know who left it there, but the title page said it was written by "Burrell C. Smith". Later that day, in the late afternoon, I was approached by a young, animated, slightly nervous guy with long, straight, blond hair, who entered my cubicle and walked right Andy and Burrell in January 1983 up to me. "Are you Andy Hertzfeld? Wow, it's amazing to meet you. I read your articles in Call A.P.P.L.E. and Dr. Dobb's. Apple's lucky they got you to work here. I want to shake your hand." With exaggerated formality, he extended his right arm stiffly, almost in a parody of a handshake offer. "I'm Burrell. Burrell Carver Smith. Pleased to meet you. I wrote that manual I left on your desk.", he said, pointing to the black binder on my desk.
    [Show full text]
  • Apple Confidential 2.0 the Definitive History of the World's Most Colorful
    vi Reviewers love Apple Confidential “The Apple story itself is here in all its drama.” New York Times Book Review “An excellent textbook for Apple historians.” San Francisco Chronicle “Written with humor, respect, and care, it absolutely is a must-read for every Apple fan.” InfoWorld “Pretty much irresistible is the only way to describe this quirky, highly detailed and illustrated look at the computer maker’s history.” The Business Reader Review “The book is full of basic facts anyone will appreciate. But it’s also full of interesting extras that Apple fanatics should love.” Arizona Republic “I must warn you. This 268-page book is hard to put down for a MacHead like me, and probably you too.” MacNEWS “You’ll love this book. It’s a wealth of information.” AppleInsider “Rife with gems that will appeal to Apple fanatics and followers of the computer industry.” Amazon.com “Mr. Linzmayer has managed to deliver, within the confines of a single book, just about every juicy little tidbit that was ever leaked from the company.” MacTimes “The most entertaining book about Apple yet to be published.” Booklist i …and readers love it too! “Congratulations! You should be very proud. I picked up Apple Confidential and had a hard time putting it down. Obviously, you invested a ton of time in this. I hope it zooms off the shelves.” David Lubar, Nazareth, PA “I just read Apple Confidentialfrom cover to cover…you have written a great book!” Jason Whong, Rochester, NY “There are few books out there that reveal so much about Apple and in such a fun and entertaining manner.
    [Show full text]
  • Chapter 10 Apple Computer in the 1980'S
    Chapter 10 Apple Computer in the 1980's As a dominant personal computer manufacturer in 1980, Apple Computer had distinct characteristics. It had developed in the Apple II and the related disk drive, technology and ease-of-use features that enabled it to make the transition from hobbyist or technical hacker user to the mass consumer market. These innovations and the release of VisiCalc spreadsheet software resulted in the commercial success of the company. It had espoused statements such as “Never build a computer you wouldn’t want to own” and “One person -- one computer.” The visit to the Xerox Palo Alto Research Center (PARC) in 1979 changed the course of product development. The new PARC human interface concepts suited the vision of Apple. It continued the innovative initiatives of Wozniak. The development of the Lisa computer and the Macintosh computer that would be the future of Apple in the 1980’s. 10.1 ... Corporate & Other Activities Public Stock Offering The initial founders Jobs, Wozniak, Markkula, Holt and the venture capitalists who provided the financing had a tight control of the Apple Computer shares. Markkula also kept a firm control on the later sale and award of Apple shares. Initial shares went through several splits that significantly increased their value. A share distributed before April 1979 was the equivalent of thirty-two shares on the day that Apple went public. During 1980 the market for new stock issues had improved. In August 1980 the Apple Computer board of directors decided to make a public offering of shares in the company.
    [Show full text]
  • The Original Macintosh Page 1 Sur 2
    Folklore.org: The Original Macintosh Page 1 sur 2 Home | About Folklore Topics The Original Macintosh Login • Software Account Name: Design (44) Anecdotes about the development of Apple's original Macintosh, and the people who made it (120 stories) • Personality (33) Password: • Management (30) • Technical (20) Log in • Lisa (17) • Hardware Create new account Design (15) • Apple Spirit (14) • Marketing (12) Search • Origins (10) “Art is a lie that makes us realize the truth. ” -- Pablo Picasso • Prototypes (10) Image Gallery ( 14 images ) Back to the stories . Search • Personality Clashes (8) Page 12 3 4 5 • The Launch (8) Recently Added • Buildings (6) • Eulogy for Brian • Inspiration (6) A picture of the official Mac Design Team taken by Norman Seiff for Rolling Stone, in the lobby of Bandley 3. We were told • First day with the • QuickDraw (6) Macintosh team to look serious for this outtake, but they ended up using a • Recruiting (5) • Revolution in the • 3rd party happier one in the article. From left to right, it's George Crow, Valley developers (5) Joanna Hoffman, Burrell Smith, Andy Hertzfeld, Bill Atkinson • Reality Distortion (5) and Jerry Mannock. • Celebrities (5) Overall Favorites • Lisa Rivalry (5) • Switcher • The Times They Are A-Changin' Authors • Can We Keep The • Andy Hertzfeld (93) Skies Safe? • Bruce Horn (6) • Busy Being Born • Tom Zito (3) • MacPaint Evolution • Caroline Rose (3) • David Ramsey (2) External Links • William Donelson (1) • Stanford Library's Early Mac Site • Brian Robertson (1) • Early Apple • Alexander Business Sarosi (1) Documents • Steve Capps (1) • Online Exhibit of • steve blank (1) Rare Mac Artifacts • David Craig (1) This is a picture of the entire Macintosh team that worked in • Slashdotted! • Susan Kare (1) Bandley 3, in front of the building.
    [Show full text]
  • The Original Macintosh Page 1 Sur 2
    Folklore.org: The Original Macintosh Page 1 sur 2 Home | About Folklore Topics The Original Macintosh Login • Software Account Name: Design (44) Anecdotes about the development of Apple's original Macintosh, and the people who made it (120 stories) • Personality (33) Password: • Management (30) • Technical (20) Log in • Lisa (17) • Hardware Create new account Design (15) • Apple Spirit (14) • Marketing (12) Search • Origins (10) “The details are not the details. They make the design. ” -- Charles Eames • Prototypes (10) Image Gallery ( 14 images ) Back to the stories . Search • Personality Clashes (8) Page 1 2 3 4 5 • The Launch (8) Recently Added • Buildings (6) • Eulogy for Brian • Inspiration (6) The following collage is from an article by Steven Levy that appeared in the February 1994 issue of Popular Science, • First day with the • QuickDraw (6) Macintosh team commemerating the Macintosh's tenth birthday. It's based on • Recruiting (5) • Revolution in the • 3rd party pictures taken by Norman Seiff for Rolling Stone Magazine in Valley developers (5) January 1984. Featuring Andy Hertzfeld, Bill Atkinson, Burrell • Reality Distortion (5) Smith, Steve Jobs and Susan Kare, with Jef Raskin in the • Celebrities (5) center. Overall Favorites • Lisa Rivalry (5) • Switcher • The Times They Are A-Changin' Authors • Can We Keep The • Andy Hertzfeld (93) Skies Safe? • Bruce Horn (6) • Busy Being Born • Tom Zito (3) • MacPaint Evolution • Caroline Rose (3) • David Ramsey (2) External Links • William Donelson (1) • Stanford Library's Early Mac Site • Brian Robertson (1) • Early Apple • Alexander Business Sarosi (1) Documents • Steve Capps (1) • Online Exhibit of • steve blank (1) Rare Mac Artifacts • David Craig (1) • Slashdotted! • Susan Kare (1) • Daniel Kottke (1) • Dan Cochran (1) • Paul Tavenier (1) • Eric Barnes (1) • Donn Denman (1) • Jerry Manock (1) • Scott Knaster (1) • Kenny Tjahjadi (1) Characters • Steve Jobs (81) Here's the software team, photographed for Rolling Stone in • Andy Hertzfeld (46) January 1984, demonstrating teamwork in a human pyramid.
    [Show full text]