<<

Ismael Alabado Rodríguez

PASSWORD/ FRISBEE2018

PORTFOLIO EXPERIENCE www.thefrisbeeman.com CG Creature/character artist – DNEG Vancouver (films) oct 2018 https://www.artstation.co Working as modeller creature and character artist, anatomy, m/frisbeeman digidouble, concept art and texturing etc. - Men in Black 4 - Hobbs and Shaw AREAS OF EXPERTISE

- Traditional art skills Senior Concept artist / preproduction – film oct 2018 - Anatomy (human/animal) Working as Concept artist (character/ creatures) for Film in - Light, form, tone, palette preproduction

- Speed sketch and paint CG Creature/character artist – DNEG (films) oct 2017 – - Character design july 2018 - Open range of styles Working as modeller creature and character artist, shot sculpt, - Fluent 3D software anatomy, digidouble, concept sculpting etc. -Venom

-Pacific Rim FILM & ANIMATION -Black Panther - Men in Black 4 3D Generalist and concept artist at TheThirdFloor sept- oct 2017 - Hobbs and Shaw Working in two becoming film projects, creatures, characters - Venom and environment artist. - Pacific Rim -Artemis Fowl - Black Panther -the kid who would be king - Thor Ragnarok - Artemis Fowl CG Creature / Character artist (Comms) jun-sept 2017 3d concept art, modelling, digidoubles, creatures , vehicles, - The kid who wd king texturing. // Chrismast advertising M&S - Paddington

CG Creature/character artist at Framestore (Films) abr-jun 2017 EDUCATION Working in THOR Ragnarok.( Disney-Marvel movie) Main work KORG creature character in Thor Ragnarok. - Master Dg Videogames Working with maya , zbrush and marvelous in KORG character - Bachelor Dg Fine Arts and costume - Diploma Concept Art Art Director / Digital Sculptor - Forming Reality sept 2015 – oct 2016 Working on 3D anatomical sculpture, 3dprinting, VR. Senior Concept artist - Inspired Games UK (Games) Jun 2015 -oct 2016

LANGUAGES Concept artist Electric Theatre Collective (comm) - Spanish (Native) HEAD ART (GOD Game)/ 2D/3D/UI - WERinteractive (Games) - English (Professional) Working on more than 3 games / SEP 2012 – JAN 2015 From senior role until head of art in GOD game. Working on - Italian (Professional) lyroke, GOD, IAMPlayr with intern, juniors and senior artist - Japanese (Basic)

Medical Illustration 2D/3D - CCMIJU (Medical) JAN – SEP 2012 GAMES Senior Art Director - Prisma MPA (Advert) JAN 2011 – MAY 2011 Senior 3D Artist – Crisalix (Medical) JAN 2012 – SEP 2012 - VR exhib (FormingReality) Creative Director - Planeta Web (Advert) JAN 2008 – APR 2009 - WERFootball (Inspired) Art Director - Haiku Media (Advert) JULY 2007 – JAN 2008 - RushFootball (Inspired) Concept Artist, Storyboard artist – Salero JAN 2008 – OCT 2006 - RushHorses (Inspired) Concept Artist, Storyboard artist - Plasma 2003 – 2004

- RushTennis (Inspired) - IronFish (BeefJack) INSTRUCTOR - Lyroke (WeR) TEACHER Human Anatomy - Animum - GOD (WeR) Anatomy 3D / APRIL 2015 – NOW Teaching zbrush, 3dmax and maya for games and movies. - IAMPlayr(WeR) TEACHER CONCEPT ARTIST / 2D/3D - Trazos Concept art classes videogame & films / SEP 2015 – JAN 2016 COURSES TEACHER 2D /3D /ANIMATION - Feval Working as teacher 3D and 2d / NOV 2014 - DEC 2014 - Compositing VFX TEACHER MASTER VIDEOGAME HND - CEV Barcelona - Oil Painting Teaching 2d and 3d for videogame / JAN 2012 – SEP 2012 - Facial Anatomy Conferences and workshops SOCIALMEDIA Lightbox Academy 2018 ( Madrid) Artstation Masterclass Human vs Creature anatomy

Instagram Mundos Digitales 2018 (Spain) Twitter Anatomy in movement and facial expressions