Booth 5 JUNE / JUIN 2018

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Booth 5 JUNE / JUIN 2018 Venez rencontrer nos sympathiques recruteurs ! Come meet our friendly recruiters! Kiosque / Booth 1er site d’emplois en TI au Canada 45 5 JUNE / JUIN 2018 MEET THE TEAM / NOTRE ÉQUIPE 9 - 10:00 AM OPENING KEYNOTE presented by Atomic Fiction, Binge Watch: How Streaming Content is Shaping our Industry by Kevin Baillie Room: 510B 10 - 10:30 AM BREAK Sponsored by Sponsored by PREMIUM SESSIONS PREMIUM SESSIONS EXPO SESSIONS EXPO SESSIONS ROOM 512 A ROOM 512 B ROOM 510 A ROOM 510 B 10:30 - 11:30 AM Carrying a Technical Vision Between two Industries Making 360/VR & Location-Based Immersive Entertain- Stranger Things 2: How to Outrun the TV Beast Panel: From L.A to Montréal - A conversation with VFX Pierre Carde Marie-Odile Demay Marie-Odile Demay Pierre Blaizeau - Digital Dimension ment Bassil Silim-Jones - Phenomena Seth Hill - Atomic Fiction experts Benoit Touchette - MELS, Dieter Ismagil - CEO and Founder Chair of Programming Project Manager Real time / AR / VR Real time/ AR /VR VFX Case Study Skydance Television, Greg Strasz - Centropolis VFX Sponsored by Sponsored by 11:30 AM - 1 PM BREAK (Lunch available to premium and master class pass holders at the catering room) 1 - 2 PM Game Engines for Film: Sizing Up the Fit Merging Motion Design, Interactive Multimedia, and Discovering the VFX of Star Trek The State of E¡ects with Autodesk & Scalar Rasmus Thomsen Marie Gislais Marie Franville Simon Inwood - Imaginary Spaces VFX Mahmoud Rahnama - Pixomondo Chris Vienneau - Autodesk Sales Director Sales Manager Canada Sales Manager France Real time/AR/VR François Hogue and Arnaud Mellinger - Moment Factory VFX Case Study Technology Creativity Sponsored by 2 - 2:30 PM BREAK 2:30 - 3:30 PM Animation Technics in Unreal Engine: Bringing your Metal vs Meat: Animation Workflow on Pacific Rim The VFX of Hochelaga, Land of Souls AI for Graphics and Animation Characters to Life with Realtime Puppeteering Uprising Hugo Léveillé - MELS Rick Grandy - Nvidia Yawen Tan Arnaud Pradel Marben Acosta David Hurtubise - Epic Games Aaron Gilman - DNEG VFX Case Study Technology Sales Manager Asia + USA Comunication Manager Marketing/Communication Real time/AR/VR VFX Case Study Sponsored by Sponsored by Specialist 3:30 - 4 PM BREAK (Co¡ee break available to premium and master class pass holders at the catering room) 4 - 5 PM Exploring the Renewal of the VFX Practice Using Black Panther: The Making of Wakanda's Warrior Falls SHED - Creating High End Commercials Using Houdini Foundry and DNEG present: Skill Up with Nuke Traditional Techniques in Fluid Mechanics Bryan Grill - Scanline VFX and Geo¡rey Baumann - Antonin Fisette, Ben Therriault, Carlos Valcarcel, Hakim Chris Wetherly - Foundry and Jonathan Bowen - DNEG Patrick Parenteau - Eidos Montréal Marvel Studios Harrouche, Martine Chartrand, Max Roz and and Pierre Technology Georges Garin Ayana Schoch Sara Bonelli Technology VFX Case Study Hugues Dallaire - SHED Logistics Director Customer Care Manager Buyers Manager Technology Sponsored by Sponsored by 5 - 6 PM BREAK 6 - 7 PM KEYNOTE Avengers: Infinity War - Making of Thanos Phil Cramer - Digital Domain VFX Case Study Room: 510B at the Expo Zone Emeline Delescluse Dalila Bakhti 7 - 9 PM Nocturne Buyers Manager Logistics Assistant effectsMTL18 is produced by Connection Events 6 JUNE / JUIN 2018 www.connection-events.com PREMIUM SESSIONS PREMIUM SESSIONS EXPO SESSIONS EXPO SESSIONS ROOM 512 A ROOM 512 B ROOM 510 A ROOM 510 B 9 - 10 AM The Secret Life of Peter Rabbit’s Animation Supervisor With PerBlue’s help, how we got world famous charac- 20 Years of Creativity at DNEG Real time markerless stereo facial motion capture Simon Pickard - Animal Logic ters to get makeovers Gavin Graham - DNEG Gaspard Breton - Dynamixyz Animation Case Study Abigail Rindo - PerBlue, Jonathan Simard, Nicolas VFX Collaboration Technology our upcoming events: Alexandre Noël and Remi Larroque - Squeeze Animation Case Study Sponsored by Sponsored by 10 - 10:30 AM BREAK Game Connection Where key players from the games industry meet & do 10:30 - 11:30 AM Sherlock Gnomes: Production Challenges Nicolas IT - How To Build A Terrifying Clown All the recruiter's secrets - Starting a career in VFX and Predictive Analytics, and its Impact on Cloud Rendering business together. The deal making event for the video Bruchet - Mikros Image Animation Dominic Piché and Mikael Damant-Sirois - Rodeo FX Animation in VFX games industry since 2001. Animation Case Study VFX Case Study Pierre-Luc Labbée - rhum - humans & resources Mac Moore - Conductor Technologies The Deal Making Event 24-26 October 2018, Paris Technology Sponsored by 11:30 AM - 1 PM BREAK (Lunch available to premium and master class pass holders at the catering room) 1 - 2 PM Animating Paddington 2 In a Galaxy Near You - Hybride on Star Wars: The Last Jedi Diversity at work : what now? Pixar - RederMan Group Software new functionalities MIGS18- Montreal International Game Summit Carlos Monzon - Framestore Joseph Kasparian - Hybride Technologies Pierre-Luc Labbée -rhum - humans & resources Dylan Sisson - Pixar Animation Studios Your Access to Experts Animation Case Study VFX Case Study Technology Sponsored by 12-13 November 2018, Montreal 2 - 2:30 PM BREAK 2:30 - 3:30 PM Cinesite’s Star rigging: solutions, lessons learned and The Creature Gets the Girl: Bringing The Amphibian Hyrum Osmond: His Character Art in the Animation future development Man to Life in The Shape of Water Industry Costantino Fracas and Michael Cole - Cinesite Trey Harrell - Mr. X Adeline Grange and Hyrum Osmong - On Animation Technology VFX Case Study Studios Tehran Game Convention Creativity Your business bridge into the MENA region Sponsored by 5-6 July 2018, Tehran 3:30 - 4 PM BREAK (Co¡ee break available to premium and master class pass holders at the catering room) 4 - 5 PM Finding your feet in VFX, from Runner to Asset Replicating Rachael for Blade Runner 2049 Supervisor at Cinesite James Stone - Cinesite Richard Clegg - MPC Collaboration VFX Sonsored by 5 - 5:30 PM BREAK 5:30 - 6:30 PM CLOSING KEYNOTE Blade Runner 2049 Richard Hoover - Framestore VFX Case study Room: 510B SPONSORS & EXHIBITORS EXHIBITORS / EXPOSANTS COMMANDITAIRES ET EXPOSANTS Check the program on the mobile app / 3D Matchmovers - Rizom lab Booth #7 Job Fair Booth #4,#5,#6 Accédez à la programmation sur l’appli CO-PRESENTERS / CO-PRÉSENTATEURS Alchemy24 Booth #34 Mathematic Booth #54 effectsMTL18 Booth #11 Animal Logic MELS Booth #39, #40 APY Booth #37 Mercenaries Engineering Booth #31 DIMENSION 4.925 X 4.425 ArtStation - Art Gallery Booth #63 Mikros Booth #55 Atomic Fiction Booth #61 MPC Booth#59, #60 MAIN SPONSORS / PARTENAIRES PRINCIPAUX BUF Booth #44 MR. X Booth #50 Cégep de Jonquière Booth #47 NAD Booth #32, #33 Cinesite Booth #51,#52 On Animation Booth #30 Digital Domain Booth #48 Pixomondo Booth #9 Booth #45 MASTER CLASSES CO-PRESENTOR/ Double Negative Reel FX Booth #10 Booth #3 CO-PRÉSENTATEUR DES CLASSES DE MAÎTRE Espresso Jobs Rhum Booth #16, #17, #18 Felix & Paul Booth #38 Rise FX Booth #26 Folks Booth #27 Rodéo FX Booth #35 Framestore Booth #41 Scalar Decisions Booth #62 Framestore VR Booth #42 ScanlineVFX Booth #58 PARTNERS & EXHIBITORS / Hybride Booth #46 LES PARTENAIRES & EXPOSANTS Booth #28 Images et Technologie Booth #29 Singing Frog Booth #53 Imaginove Booth #56, #57 SPIN VFX Follow us & tag us! Squeeze Booth #12 Groupe APY Industrial Light & Magic Booth #49 Rejoignez-nous ! L’inis Booth #1 Weta Digital LTD Booth #36 STUDIOS iWeb Booth #43 #effectsmtl CATERING for premium and master class pass holders IDENTITY APPLICATION 2.0 POWERED BY TM 2.1 Logo The Mr. X logo was carefully crafted and customized with natural proportions in mind. 510B 510A It is the flagship of our brand identity – the principal visual PREMIUM reference for our audiences. For this reason, consistency of mercenaries logo use is not only a design imperative, it’s a business engineering imperative. LOUNGE for premium, master class, EXPO EXPO and media SESSION SESSION pass holders MR.X BRAND EXPRESSION GUIDE | OCTOBER 2015 9 ROOM ROOM PUB DEMI 512B 8 GRANDEUR PREMIUM EXPO ZONE 18 SESSION 61 4.9’’ X 2.15’’ ROOM 60 51 50 41 40 31 30 17 RHUM SESSIONS 59 52 49 42 39 32 29 16 4TH EDITION / 4ÈME ÉDITION 512A GATHERING THE COMMUNITY OF 62 58 53 48 43 38 33 28 15 PREMIUM VFX AND ANIMATION SESSION 57 54 47 44 37 34 27 14 MEDIA PARTNERS/ PARTENAIRES MÉDIAS ROOM 63 56 55 46 45 36 35 26 13 5-6 JUNE/JUIN 2018 MAIN ACTUSMEDIAS L’oeil des médias ENTRANCE PALAIS DES CONGRÈS MONTREAL, CANADA JOB FAIR REGISTRATION 1 2 3 4 5 6 7 8 9 10 11 12 COLONY SEASON 2 AND 3 PHILIP K. DICK’S ELECTRIC DREAMS X-MEN L’inis, les outils pour se perfectionner VISUAL EFFECTS + VR + MOTION GRAPHICS STAGES + FULL PICTURE/SOUND POST SERVICES Formation - Services-conseils - Mutuelle.
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