Hardware Makers

Sony Case Compeon Summer 2014

James B. Storey Kelley School of Business The Market Leader? Not so much. Nintendo Stock 2002-2012

DSi

3DS NGC Wii DS

Price Cut

Source: Morningstar Quotes Nintendo Stock 2012 Wii U NA launch

Launch announcement Nintendo Stock 2013-14 Last Price (1/15/14) $18.20

Microso Stock Last Ten Years

Xbox Kinect 360 W7

RRoD 360 S

Source: Morningstar Quotes Microso Stock 2012

Win 8, Surface, and Windows Yammer Phone 8 public launch purchase ($1.2 bil) Microso Stock 2013-14

Xbox One Launch Stock 2002-2012

As of spring 2012 PS3 PS2 PSN slim breach PS3 slim Vita

PSP PSP Go

Source: Morningstar Quotes Sony Stock 2012 “One Sony” Plan, Kaz Hirai CEO

$380 million purchase 7th straight quarterly loss Sony Stock 2013-14

PS4 Worldwide Launch Company Strengths Weaknesses -recognizable IP, nostalgia -yen to dollar exchange rate -family friendly -lack of 3rd party support -1st party Japanese studios, including EAD -hardcore gamer disappointment with Wii and Miyamoto -percepon of technological inferiority -market dominance in handheld and -unreasonable expectaons for innovaon console sales -franchise fague -massive cash on hand -will demo make jump to next-gen? -first mover on moon controls, 2nd screen -a generaon behind in online -“Evergreen” Mario, Zelda tles, especially infrastructure on handhelds -early launch of WiiU, .5 generaon -3rd party relaons -Kinect alienates target demo -ease of development -relave lack of 1st party studios -massive corporate resources -shareholder sway -huge markeng budgets -no presence in handhelds. Lile in -proprietary graphics tech (DirectX) phones. Nonstarter in Japan. -dominance in FPS genre -franchise fague (Halo eclipsed by CoD) -top-selling console in NA in 2011 -impression of inferior hardware (RRoD) -mature, profitable, closed XBL -closed online upsets Valve, EA -Windows integraon likely -willingness to fight tech bale or desire to -soware company chase Nintendo’s market? -largest, most talented 1st party studios -current company financials -owns hardware plants, controls BoM -yen to dollar exchange rate -percepon of high-end products -ten-year lifecycle PR -blu-ray + advantage (dwindling) -PSP piracy and poor sales in NA -legacy IP, brand recognion -slow Vita launch -movie and music studios (untapped) -PS3 ports of 3rd party tles -’open’ online (Steam partnership) -poor PSMove sales -’free’ PSN, Gaikai infrastructure -6 mil deficit in NA from arriving year late -handheld presence -2011 sales below expectaons -Europe and Japan -burdened by underperforming TV sales -technical innovaon, despite loss of -poor performance in phones (Xperia Play) Kutaragi. -execuve turnover (Stringer -> Hirai) Legacy Intellectual Properes

Mario, Mario Party, Mario Kart, Fire Emblem, Earthbound, Zelda, Donkey Kong, Kirby, Kid Icarus, Pikmin, Smash Bros, WiiPlay, Metroid, Animal Crossing, Nintendogs, StarFox, Punch-Out!

Age of _____, Halo, Flight Simulator, Banjo- Kazooie, Conker, Crackdown, Blue Dragon, Lost Odyssey, Fable, Forza, Kameo, Kinect ____, Perfect Dark, PGR, Shadowrun, Zoo Tycoon, Viva Piñata, Gears of War (owned by EPIC)

Killzone, LBP, The Order: 1886, Bloodborne, Uncharted, inFamous, Twisted Metal, Warhawk, , The Last of Us, Ico, Shadow of the Colossus, Motorstorm, SOCOM, Gran Turismo, God of War, Syphon Filter, , Ratchet and Clank, Resistance, MLB: The Show, Pixeljunk, Singstar Console War Worldwide Sales 2013

160 140 120 100 80 5th Gen 6th Gen 60 7th Gen 40 20 7th Gen 0 6th Gen Nintendo 5th Gen Microsoft Sony Sega A note on sourcing: NPD, shipped vs. sold-through Console Worldwide Sales March 2014

PS4 7.2 Million XB1 5.2 Million WiiU 6.2 Million*

*Year head start Console Worldwide Sales March 2015

PS4 22 Million XB1 12 Million WiiU 9.5 Million

Source: Leaked NPD totals (NeoGAF)