Vol. 10, ~0.6 Appreciation Is Due
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Amigan Software
tali ► an Amiga Februar y 97 Issue No 3 Gaz te rip $3 Who said that there are no Amiga dealers left? Hardware Amiga A1200 HD, Amiga A4000 Cobra 33 68030 33, Mhz Cobra 33+ with 68882, Cobra 40 68EC030 40 Mhz, Cobra40+ with 68882, Ferret SCSI card for Cobra 1202 32 bit rami- clock, 1202+ with 16 or 33 Mhz 68882, Squirrel SCSI, Surf Squirrel SCSI plus RS@232, 2 Mb PCMCIA Ram A1200/A600, Spitfire SCSI A2000/3000/4000, Rapidfire SCSI + RAM A2000, Wildfire A2000 68060+ram+SCSI F/W+network, Megachip, 2Mb chip ram A500/A2000, Securekey Security card for A2000/3000/4000, Picasso Graphics cards, SCSI and IDE Hard drives. Accessories Green Mouse -320 DPI with pad, Hypermouse I1 400 DPI with pad, Pen mouse - super small, Joysticks, from Quickshot and Rocfire, GI 105 hand- scanner with touchup 4 and OCR Jr, Colourburst colour hand scanner with ADPRO loader & OCR Jr, Master 3A 880 K External Floppy drives, Rocgen Plus genlock, Electronic Design Genlocks and TBC, Neriki Genlocks Syquest EzDrives, External SCSI Cases with A500/A600/A1200 power lead included & CD, or hard drive option, A1200 3.5 IDE Kits, Monitor adaptors, ROM Switches, Air Freight Magazines with CD. Plus Much more Available. Software Over 70 titles in stock including games, productivity, CD rom titles, and Utilities, all at competative prices. Servicing We have a fully equiped workshop, and our techs have a total of over 50 Man years of experience as technicians in the computer industry. We do repairs and upgrades including specialist work. The Complete Amiga specialist. -
Retrocomputing As Preservation and Remix
Retrocomputing as Preservation and Remix Yuri Takhteyev Quinn DuPont University of Toronto University of Toronto [email protected] [email protected] Abstract This paper looks at the world of retrocomputing, a constellation of largely non-professional practices involving old computing technology. Retrocomputing includes many activities that can be seen as constituting “preservation.” At the same time, it is often transformative, producing assemblages that “remix” fragments from the past with newer elements or joining together historic components that were never combined before. While such “remix” may seem to undermine preservation, it allows for fragments of computing history to be reintegrated into a living, ongoing practice, contributing to preservation in a broader sense. The seemingly unorganized nature of retrocomputing assemblages also provides space for alternative “situated knowledges” and histories of computing, which can sometimes be quite sophisticated. Recognizing such alternative epistemologies paves the way for alternative approaches to preservation. Keywords: retrocomputing, software preservation, remix Recovering #popsource In late March of 2012 Jordan Mechner received a shipment from his father, a box full of old floppies. Among them was a 3.5 inch disk labelled: “Prince of Persia / Source Code (Apple) / ©1989 Jordan Mechner (Original).” Mechner’s announcement of this find on his blog the next day took the world of nerds by storm.1 Prince of Persia, a game that Mechner single-handedly developed in the late 1980s, revolutionized computer games when it came out due to its surprisingly realistic representation of human movement. After being ported to DOS and Apple’s Mac OS in the early 1990s the game sold 2 million copies (Pham, 2001). -
DKB 2632 32Bit Memory Expansion Board for the Amiga® 2500/030 - CBM A2630 Card
DKB 2632 32Bit Memory Expansion Board for the Amiga® 2500/030 - CBM A2630 Card Installation and User’s Guide by DKB Software COPYRIGHT This manual is the Copyright © of DKB Software, Inc. All Rights Reserved. This document may not, in whole or in part, be copied, photocopied, reproduced, translated, or reduced to any electron- ic medium or machine readable form, without prior consent, in writing, of DKB Software, Inc. DKB2632, MegAChip 2000, MegAChip 2000/500, MultiStart II, BattDisk, SecureKey, KwikStart, KwikStart II, Insider, and Insider II are trademarks of DKB Software. Amiga is a registered trademark of Commodore-Amiga, Inc. AmigaDos, Kickstart, and Workbench are trademarks of Commodore-Amiga, Inc. Table of Contents 1. Introduction 1 2. Configuring the DKB 2632 2 3. Installation in the Amiga® 2500/030 3 Disassembling your computer 3 Installing the DKB 2632™ 4 Reassembling your computer 4 4. Using the Software 5 5. Installing Additional Memory 7 6. Trouble Shooting Section 9 PN: 00301001-01 1. Introduction. Congratulations on the purchase of your new DKB 2632™ by DKB Software for the Amiga® 2500 and 2000 with the A2630. DKB Software's DKB 2632™ is a 32Bit Memory expansion board that provides many features including: o Expandable up to 112 Megabytes of 32 Bit memory. o State-of-the-Art design breaks the 32Megabyte limit that other accelerator cards have and allows the use of different size memory modules in the same bank. o Using 32 Bit wide SIMM modules enables you to install only one module to add up to 32 Megabytes at a time, (modules are available in 4, 8, 16, and 32 Megabytes.) o The 32 Bit memory on the 2632 fully supports the 68030 burst mode. -
Database of Amiga Software Manuals for SACC
Database of Amiga Software Manuals for SACC Disks 1 - MUSIC & SOUND Description Notes Copies available? A-Sound Elite sound sampler / editor manual 1 yes ADRUM - The Drum Machine digital sound creation manual and box 1 - Aegis Sonix music editor / synthesizer manual 2 yes Amiga Music and FX Guide music guide - not a software manual book 1 Deluxe Music Construction Set music composition / editing manual and DISK 1 yes Dr. T's Caged Artist's K-5 Editor sound editor for Kawai synthesizers manual 1 - Soundprobe digital sampler manual 1 - Soundscape Sound Sampler sound sampling software manual and box 1 - Synthia 8-bit synthesizer / effects editor manual 2 yes Synthia II 8-bit synthesizer / effects editor manual 1 yes The Music Studio music composition / editing manual 1 yes Disks 2 - WORD PROCESSING Description Notes Copies available? Final Writer word processor manual 8 yes Final Writer version 3 word processor manual addendum 1 yes Final Writer 97 word processor manual addendum 1 - Final Copy word processor manual 2 yes Final Copy II word processor manual 2 yes Word Perfect word processor manual 2 yes Scribble! word processor manual 1 yes TransWrite word processor manual 1 yes TxEd Plus word processor manual 1 - ProWrite 3.0 word processor manual 6 yes ProWrite 3.2 Supplement word processor manual addendum 3 yes ProWrite 3.3 Supplement word processor manual addendum 2 yes ProWrite 2.0 word processor manual 3 yes Flow 2.0 (with 3.0 addendum) outlining program manual 1 yes ProFonts font collection (for ProWrite) manual 1 - Disks 3 - GAMES -
Troubleshooting Video Toaster [2] Revised October 15, 2002
Troubleshooting Video Toaster [2] Revised October 15, 2002 1. Hardware 1.1 Controllers Adaptec 19160 if using the internal connections don’t use the SCSI160 port next to the old 50 pin connector, it is limited to the old speed. Hook up the SCSI cable to the other port that is by itself. Further, the external connector on the back of this controller is NOT LVD capable, so if using an external drive case, hook the external ribbon up to the 19160's internal connector. You can also buy an L-connector that connects to the card and provides for a slot connector using an empty PCI slot. IDE RAIDs Contributed by Ryan McClure: I just wanted to let you know that the RAID I built with four Western Digital HDDs works with Toaster successfully. The Western Digital drives are 120 GB in size with 8 MB data buffers. They are connected to a Promise Technologies SuperTRAK SX6000 RAID card. This gives me about 36.0 MB/sec. 1.2 Drives 3Ware Controller 3Ware says It is very important to set the cluster size to 64k on the Escalade's video drives. Setting it to 1024 will cause heavy fragmentation and quickly choke the system. Creating a Stripe Set To create a stripe set for Windows 2000 1 Double click on the following icons: My Computer, Control Panel, Administrative Tools, Computer Management, Storage, and Disk Management. This will open the W2000, Disk Management window which list all of the removeable, CD-Rom, and hard drives on your system. 2 Scroll down the drive list to locate the drives you want to include in your striped set. -
Amigaos4 Download
Amigaos4 download click here to download Read more, Desktop Publishing with PageStream. PageStream is a creative and feature-rich desktop publishing/page layout program available for AmigaOS. Read more, AmigaOS Application Development. Download the Software Development Kit now and start developing native applications for AmigaOS. Read more.Where to buy · Supported hardware · Features · SDK. Simple DirectMedia Layer port for AmigaOS 4. This is a port of SDL for AmigaOS 4. Some parts were recycled from older SDL port for AmigaOS 4, such as audio and joystick code. Download it here: www.doorway.ru Thank you James! 19 May , In case you haven't noticed yet. It's possible to upload files to OS4Depot using anonymous FTP. You can read up on how to upload and create the required readme file on this page. 02 Apr , To everyone downloading the Diablo 3 archive, April Fools on. File download command line utility: http, https and ftp. Arguments: URL/A,DEST=DESTINATION=TARGET/K,PORT/N,QUIET/S,USER/K,PASSWORD/K,LIST/S,NOSIZE/S,OVERWRITE/S. URL = Download address DEST = File name / Destination directory PORT = Internet port number QUIET = Do not display progress bar. AmigaOS 4 is a line of Amiga operating systems which runs on PowerPC microprocessors. It is mainly based on AmigaOS source code developed by Commodore, and partially on version developed by Haage & Partner. "The Final Update" (for OS version ) was released on 24 December (originally released Latest release: Final Edition Update 1 / De. Purchasers get a serial number inside their box or by email to register their purchase at our website in order to get access to our restricted download area for the game archive, the The game was originally released in for AmigaOS 68k/WarpOS and in December for AmigaOS 4 by Hyperion Entertainment CVBA. -
A History of the Personal Computer Index/11
A History of the Personal Computer 6100 CPU. See Intersil Index 6501 and 6502 microprocessor. See MOS Legend: Chap.#/Page# of Chap. 6502 BASIC. See Microsoft/Prog. Languages -- Numerals -- 7000 copier. See Xerox/Misc. 3 E-Z Pieces software, 13/20 8000 microprocessors. See 3-Plus-1 software. See Intel/Microprocessors Commodore 8010 “Star” Information 3Com Corporation, 12/15, System. See Xerox/Comp. 12/27, 16/17, 17/18, 17/20 8080 and 8086 BASIC. See 3M company, 17/5, 17/22 Microsoft/Prog. Languages 3P+S board. See Processor 8514/A standard, 20/6 Technology 9700 laser printing system. 4K BASIC. See Microsoft/Prog. See Xerox/Misc. Languages 16032 and 32032 micro/p. See 4th Dimension. See ACI National Semiconductor 8/16 magazine, 18/5 65802 and 65816 micro/p. See 8/16-Central, 18/5 Western Design Center 8K BASIC. See Microsoft/Prog. 68000 series of micro/p. See Languages Motorola 20SC hard drive. See Apple 80000 series of micro/p. See Computer/Accessories Intel/Microprocessors 64 computer. See Commodore 88000 micro/p. See Motorola 80 Microcomputing magazine, 18/4 --A-- 80-103A modem. See Hayes A Programming lang. See APL 86-DOS. See Seattle Computer A+ magazine, 18/5 128EX/2 computer. See Video A.P.P.L.E. (Apple Pugetsound Technology Program Library Exchange) 386i personal computer. See user group, 18/4, 19/17 Sun Microsystems Call-A.P.P.L.E. magazine, 432 microprocessor. See 18/4 Intel/Microprocessors A2-Central newsletter, 18/5 603/4 Electronic Multiplier. Abacus magazine, 18/8 See IBM/Computer (mainframe) ABC (Atanasoff-Berry 660 computer. -
Conflicts of Interest, Intra‐Group Financing and Procedural
Received: 30 October 2019 Revised: 31 March 2020 DOI: 10.1002/iir.1370 RESEARCH ARTICLE Conflicts of interest, intra-group financing and procedural coordination of group insolvencies Ilya Kokorin Department of Financial Law, Leiden University, Leiden Correspondence Ilya Kokorin, Department of Financial Abstract Law, Leiden University, Leiden, The Modern insolvency law instruments recognise the spec- Netherlands. ificity of enterprise group insolvencies, premised on the Email: [email protected] existence of close operational and financial links between group members. It is widely accepted that maximisation of insolvency estate value and procedural efficiency depend on coordination of insolvency pro- ceedings opened with respect to group entities. Such coordination is prescribed in the European Insolvency Regulation (recast), the United Nations Commission on International Trade Law (UNCITRAL) Model Law on Enterprise Group Insolvency and the recently reformed German insolvency law. Yet in insolvency, group mem- bers retain their own insolvency estates and pools of creditors. This is based on the traditional company law principle of entity shielding. Active communication and cooperation between insolvency practitioners and courts do not sit well with the separate (atomistic) nature of insolvency proceedings, as well as different and oftentimes conflicting interests of creditors in such proceedings. As a result, communication and coopera- tion may be restricted in a situation of conflicts of inter- est. This article explores how in the context of group distress the risks arising from conflicts of interest can be controlled and mitigated, while ensuring efficient This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited. -
June Amiga Computer Users of Edmonton 2002 Insideinside
June Amiga Computer Users of Edmonton 2002 InsideInside Software Tycoon 2 AWEB is Open Source 2 Olaf Barthel Interview 3 Amiga Inc. News 8 fxScan 4.0 8 SoundFX 8 The Beast 8 AmWest 2002 9 E.p.i.c. interactive announces Software Tycoon for MorphOS and Amiga Didn´t you always wanted to found your own games-company? It’s time for a childhood dream to come true... It’s 1982. Small computer games companies are springing up in the bedrooms around the world. A new business beckons, where everything is in your hands. You have total control, from creating the original concept, through hiring staff and packaging design, to the development of massive marketing campaigns. Do you have the skills to create and use new technologies and become a Software Tycoon? Software Tycoon immerses the player through the implementation of different scenarios, tutorials and a truly satirical backround that simulates the software business. But don’t forget your opponents will stop at nothing to ruin your business! FEATURES: * Real-time gameplay. * Two intelligent and unusual computer computer controlled opponents. * Satiric simulation of the software business. * Interact with real living and acting characters. * Multiple missions and tutorial scenarios. * Adventure-like inventory. * Hi-Res graphics in 800x600 dpi. AWEB Open Source * Employ the best staff and implement massive marketing campaigns for your products. Many of you may be aware of this, in the last month AWeb has * Sabotage your ruthless opponents. become open source. There is an OpenSource web site at * Different buildings in horizontal scrolling aweb.sunsite.dk. You can assist in the development of AWeb or just Location. -
History of Micro-Computers
M•I•C•R•O P•R•O•C•E•S•S•O•R E•V•O•L•U•T•I.O•N Reprinted by permission from BYTE, September 1985.. a McGraw-Hill Inc. publication. Prices quoted are in US S. EVOLUTION OF THE MICROPROCESSOR An informal history BY MARK GARETZ Author's note: The evolution of were many other applica- the microprocessor has followed tions for the new memory a complex and twisted path. To chip, which was signifi- those of you who were actually cantly larger than any that involved in some of the follow- had been produced ing history, 1 apologize if my before. version is not exactly like yours. About this time, the The opinions expressed in this summer of 1969, Intel was article are my own and may or approached by the may not represent reality as Japanese calculator manu- someone else perceives it. facturer Busicom to pro- duce a set of custom chips THE TRANSISTOR, devel- designed by Busicom oped at Bell Laboratories engineers for the Jap- in 1947, was designed to anese company's new line replace the vacuum tube, of calculators. The to switch electronic sig- calculators would have nals on and off. (Al- several chips, each of though, at the time, which would contain 3000 vacuum tubes were used to 5000 transistors. mainly as amplifiers, they Intel designer Marcian were also used as (led) Hoff was assigned to switches.) The advent of assist the team of Busi- the transistor made possi- com engineers that had ble a digital computer that taken up residence at didn't require an entire Intel. -
A History of the Amiga by Jeremy Reimer
A history of the Amiga By Jeremy Reimer 1 part 1: Genesis 3 part 2: The birth of Amiga 13 part 3: The first prototype 19 part 4: Enter Commodore 27 part 5: Postlaunch blues 39 part 6: Stopping the bleeding 48 part 7: Game on! 60 Shadow of the 16-bit Beast 71 2 A history of the Amiga, part 1: Genesis By Jeremy Reimer Prologue: the last day April 24, 1994 The flag was flying at half-mast when Dave Haynie drove up to the headquarters of Commodore International for what would be the last time. Dave had worked for Commodore at its West Chester, Pennsylvania, headquarters for eleven years as a hardware engineer. His job was to work on advanced products, like the revolutionary AAA chipset that would have again made the Amiga computer the fastest and most powerful multimedia machine available. But AAA, like most of the projects underway at Commodore, had been canceled in a series of cost-cutting measures, the most recent of which had reduced the staff of over one thousand people at the factory to less than thirty. "Bringing your camera on the last day, eh Dave?" the receptionist asked in a resigned voice."Yeah, well, they can't yell at me for spreading secrets any more, can they?" he replied. Dave took his camera on a tour of the factory, his low voice echoing through the empty hallways. "I just thought about it this morning," he said, referring to his idea to film the last moments of the company for which he had given so much of his life. -
Random Access Montage. How Online Access Has Changed Amateur Video Editing Benjamin Eugster :ßrich5NIVERSITY E-Mail: [email protected]
ACTA UNIV. SAPIENTIAE, FILM AND MEDIA STUDIES, 9 (2014) 107–124 10.1515/ausfm-2015-0005 Random Access Montage. How Online Access Has Changed Amateur Video Editing Benjamin Eugster :ßRICH5NIVERSITY E-mail: [email protected] Abstract. Digital technology has often been discussed in relation to how it changed either the production or the reception of audiovisual cultures. This paper will consider a combination of both as a crucial part in understanding strategies of inter- and transmedial amateur creativity. "ASED ON AN EXPERIMENTAL ETHNOGRAPHY OF THE ONLINE VIDEO SUBGENRE subculture “YouTubePoop,” the paper will elaborate on the connection between the individual experience and the creation of digital media. The loose collective of independent amateurs behind the YouTubePoop videos makes use of already existing audiovisual material ranging from television shows to videos of other YouTube users. The re-created remixes and mash- ups are characterized by their random selection of original material and their nonsensical humour. Hence, the rapid montage of this heterogeneous CONTENTISJUSTASMUCHPARTOFTHEINTENSIlEDAESTHETICEXPRESSIVENESSAS are the applied special effects available in the digital video editing software. Both aspects highlight the strong interdependence of the rapid accessibility of online content and digital technology and the new aesthetic expressions they are fostering. The paper will show how the experience and navigation of digital interfaces (editing software, media players, or homepages) affect the design and practice of these video-remixes. This will open the discussion about intertextual strategies of media appropriation to an aesthetic and praxeological analysis of media interaction. Keywords: Amateur culture, montage and video editing, online video, YouTubePoop, software studies. How Does Digital Technology Affect Cultural Production? Intermediality is a central aesthetic feature of new media technologies.