FINAL CALL for PAPERS Display Week 2019 Society for Information Display INTERNATIONAL SYMPOSIUM, SEMINAR & EXHIBITION May 12 –17, 2019
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FINAL CALL FOR PAPERS Display Week 2019 Society for Information Display INTERNATIONAL SYMPOSIUM, SEMINAR & EXHIBITION May 12 –17, 2019 SAN JOSE McENERY CONVENTION CENTER SAN JOSE, CALIFORNIA, US www.displayweek.org Work relating to the special topics, which are growing Special Topics for 2019 and multifaceted fields, can fit under a number of differ - ent symposium topics, including Active-Matrix Devices; The Display Week 2019 Technical Symposium will Applied Vision/Human Factors; Automotive/Vehicular place emphasis on two special topics of interest to ad - Displays and HMI Technologies; Display Electronics; dress rapid growth in the following areas: Augmented, Display Manufacturing; Display Measurement; Display Virtual and Mixed Reality (AR/VR/MR) and Bendable, Systems; Emerging Technologies and Applications; Foldable, Rollable Displays. Submissions relating to Emissive, MicroLED, and Quantum-Dot Displays; these special topics in the field of information display e-Paper and Flexible Displays; Interactive Displays and are highly encouraged. Systems; Liquid-Crystal Technology; Lighting; and OLEDs . (1) AUGMENTED REALITY, VIRTUAL REALITY, AND MIXED REALITY While the special-topic sessions will be arranged in a This special topic will cover the technologies and appli - unified program for the benefit of attendees, authors cations in the emerging areas of Augmented Reality should indicate the appropriate symposium topic for (AR), Virtual Reality (VR), and Mixed Reality (MR). their abstract in addition to the special-topic designation These sessions will bring together scientists, engineers, (if appropriate). business professionals, market analysts, and industry leaders involved in AR, VR, and MR technologies, products, applications, advanced developments, and Symposium Topics emerging trends. • AR, VR, and MR Systems and Applications The Society for Information Display (SID) encourages the submission of original papers on all aspects of the • Display Technologies for AR, VR, and MR Systems research, engineering, application, evaluation, and • Spatial Sensing and Imaging Technologies utilization of displays. Paper submissions are welcome • Tracking, Localization, Mapping, and Navigation for any of the following symposium topics: Techniques • Computation, Graphics, and Display Processing (1) ACTIVE-MATRIX DEVICES: Advances in imple - • Mapping and Rendering of Virtual Objects onto the mentation of the active-matrix electronics into displays Physical World and other related systems. All aspects of TFTs, includ - • Immersive Audio Technologies ing devices with new semiconducting materials, new • End-to-End System Integration and Latencies structures/processing, reliability, circuit design, and • Inputs, Interfaces, and Interactions novel application. • Human Factors and User-Experience • TFT Devices Made of LTPS, Oxide, and Other • Object, Human, and Scene Capture; Reconstruction, Semiconductors Recognition, and Understanding • High-Performance Active-Matrix Displays • Machine Learning Techniques Including Deep Neural Networks • Ultra-Low-Power Active-Matrix Displays • Eye Tracking, Biometrics, and User Authentication • New AMOLED and AM-MicroLED Display Pixels and Backplane (2) BENDABLE, FOLDABLE, ROLLABLE DISPLAYS • Novel TFT Circuits and Driving Technologies Displays with novel form factors are a way of adding • Sensor-Integrated Active-Matrix Devices value and distinguishing features compared to conven - • Emerging Active-Matrix Displays and Devices tional display products. Among the most exciting areas of development are display technologies that enable (2) APPLIED VISION/HUMAN FACTORS: New display displays to be folded, bent, or rolled up. This special technology has driven displays to have more pixels, topic will showcase advances in underlying technology greater contrast, higher brightness, and richer color in this area, as well as new product concepts enabled volume, thus enabling a wide range of new visual by this technology. Specific areas of interest include: experiences. Submissions are encouraged that discuss • Materials and Components the benefits and tradeoffs of how these new display o Flexible Hard Coats, Specialty Adhesives, Flexible technologies, as well as novel uses of traditional display Display Panel Technology technology, can have a measurable impact on the • Module Designs visual experience. Topics in the following areas are o Touch Designs and Implementations, Enclosures particularly in demand: mitigating the challenges by • Reliability Topics presenting comfortable and engaging 3D imagery o Topics Include: High and Low Temperature Storage, (including autostereoscopic, AR, and VR form factors), Drop and Impact, and Other Risk Factors for Flexible effective use of a wider color volume to create a more Displays immersive and compelling experience, and approaches • Applications and Use Cases to take advantage of limitations of the visual system to process or transmit display data more efficiently. Papers HMI Technologies that discuss novel methods of user interaction and HMI • Human-Machine Interface (HMI) System Solutions with display systems are also welcomed. This year we • HMI for, and User Experience (UX) of Advanced Driver also want to encourage submissions in: Assistance Systems, Automated Driving, etc. • Wide-Color-Gamut and High-Dynamic-Range Imaging • Multi-Modal Input and Output User Experience (UX) • Visual Comfort and Health with Display Systems • Driver In-Attention (Driver Distraction) (Including Links Between Myopia and Displays) • Driver/User Interfaces • Immersive Interaction • Automotive User Experience (UX), User Interaction • Image Quality and Display Perception (UI), User Delight (UD) • Human–Machine Interfaces • Application Issues with Automotive HMIs • Human Factors in Emerging Displays • Customer Acceptance and Feedback on Different • Human Factors of Projection Systems and Technology Displays and Interfaces Applications • Regulation and Trends Related to In-Vehicle Interfaces • New Display Technologies and Storytelling, Controlling Attention (4) DISPLAY ELECTRONICS: All aspects of circuits • Dealing with Prescriptions in Near-to-Eye Displays (integrated or otherwise) for displays, electronic components for displays and imaging devices, and (3) AUTOMOTIVE/VEHICULAR DISPLAYS AND HMI image- and video-processing algorithms. TECHNOLOGIES: Papers for this topic shall deal with • Electronics and Image Processing for Wearable Displays all aspects of automotive displays and related HMI • Driving Electronics for UHD (4K x 2K) and Beyond issues, including market aspects, display and lighting • Driving and Compensation Circuits for Curved Displays technologies, head-up displays, application issues with • Electronics for Touch and Interactive Displays vehicular displays, and advanced technologies for • OLED Driving Techniques displays, touchscreens, and gestures in vehicles as well • Display Drivers, TCONs, and New Driving Schemes as the user experience. Contributions in the following areas are solicited: • Driving Circuits Integrated on Glass • High-Speed Interfaces Displays • Low-Power and Low-Cost Driving Techniques • Advanced Vehicular Display and Lighting Technologies • Image/Video Capture and Processing Techniques • Interactive Technologies for Automotive Displays • 3D/Depth Imaging and Augmented/Virtual Reality • Application Issues with Vehicular Displays and Lighting • High-Dynamic-Range Driving Electronics • Display Metrology for Automotive Displays • Displays for ADAS (Advanced Driver Assistance (5) DISPLAY MANUFACTURING: Materials, process, Systems) and equipment advancements related to the manufac - • Head-Up Displays (HUDs), Including AR, Holographic ture of display panels, components, and module and Night Vision assemblies. • Automotive and Vehicular Display Market and • Manufacturing-Related Advances Enabling Current Technology Trends and Emerging Displays Including Flexible, Foldable, • Infotainment and Passenger Entertainment Displays Stretchable, Wearable Displays; 3D or Transparent • Projection Displays, Other than HUD, for Interior and Displays; Multi-Functional Display Architectures; etc.) Exterior Projection • Manufacture of High-Resolution OLED and Other • Transparent Displays, Other than HUD, for Window, Emissive Display Panels, Including Fine Metal Mask Panoramic Roof etc. (FMM), OLED Evaporation Systems, OLED Printing or • Camera Display Systems Patterning Processes, and Thin-Film Encapsulation • Exterior Automotive Displays, Other than Projection (TFE) Processes • Displays as Interior Design Elements • Manufacture of AMLCD and Other Non-Emissive • High Visual Performance Displays for Automotive Displays • Display Readability in Variable Ambient Lighting • Manufacture of e-Paper and Other Reflective Displays Situations • Manufacturing Equipment and Processes Including • Optical Components for Automotive Applications Very Large Substrate Sizes (Gen 10.5 and Above) • Display Materials Optimized for Automotive Applications • Manufacturing Equipment for Front- and Back-End Processing Including Packaging, Encapsulation, • Motorbike and Bicycle Displays and Applications Interconnect, Assembly, and Roll-to-Roll Processing • Avionic Displays and Applications, Including HMD, • Display-Module Manufacturing Including Panel and HUD and Interaction Means Module Assembly for all Display Technologies (e.g., • Modeling and Simulations AMLCD, OLED Display, e-Paper, Mini/MicroLED Display, Projection, etc.) • Inline Manufacturing Test, Repair, and Metrology • Cinema Displays Including