Translations in Libre Software
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Translators' Tool
The Translator’s Tool Box A Computer Primer for Translators by Jost Zetzsche Version 9, December 2010 Copyright © 2010 International Writers’ Group, LLC. All rights reserved. This document, or any part thereof, may not be reproduced or transmitted electronically or by any other means without the prior written permission of International Writers’ Group, LLC. ABBYY FineReader and PDF Transformer are copyrighted by ABBYY Software House. Acrobat, Acrobat Reader, Dreamweaver, FrameMaker, HomeSite, InDesign, Illustrator, PageMaker, Photoshop, and RoboHelp are registered trademarks of Adobe Systems Inc. Acrocheck is copyrighted by acrolinx GmbH. Acronis True Image is a trademark of Acronis, Inc. Across is a trademark of Nero AG. AllChars is copyrighted by Jeroen Laarhoven. ApSIC Xbench and Comparator are copyrighted by ApSIC S.L. Araxis Merge is copyrighted by Araxis Ltd. ASAP Utilities is copyrighted by eGate Internet Solutions. Authoring Memory Tool is copyrighted by Sajan. Belarc Advisor is a trademark of Belarc, Inc. Catalyst and Publisher are trademarks of Alchemy Software Development Ltd. ClipMate is a trademark of Thornsoft Development. ColourProof, ColourTagger, and QA Solution are copyrighted by Yamagata Europe. Complete Word Count is copyrighted by Shauna Kelly. CopyFlow is a trademark of North Atlantic Publishing Systems, Inc. CrossCheck is copyrighted by Global Databases, Ltd. Déjà Vu is a trademark of ATRIL Language Engineering, S.L. Docucom PDF Driver is copyrighted by Zeon Corporation. dtSearch is a trademark of dtSearch Corp. EasyCleaner is a trademark of ToniArts. ExamDiff Pro is a trademark of Prestosoft. EmEditor is copyrighted by Emura Software inc. Error Spy is copyrighted by D.O.G. GmbH. FileHippo is copyrighted by FileHippo.com. -
A Semantic Model for Integrated Content Management, Localisation and Language Technology Processing
A Semantic Model for Integrated Content Management, Localisation and Language Technology Processing Dominic Jones1, Alexander O’Connor1, Yalemisew M. Abgaz2, David Lewis1 1 & 2 Centre for Next Generation Localisation 1Knowledge and Data Engineering Group, 1School of Computer Science and Statistics, Trinity College Dublin, Ireland {Dominic.Jones, Alex.OConnor, Dave.Lewis}@scss.tcd.ie 2School of Computing, Dublin City University, Dublin, Ireland 2 [email protected] Abstract. Providers of products and services are faced with the dual challenge of supporting the languages and individual needs of the global customer while also accommodating the increasing relevance of user-generated content. As a result, the content and localisation industries must now evolve rapidly from manually processing predicable content which arrives in large jobs to the highly automated processing of streams of fast moving, heterogeneous and unpredictable content. This requires a new generation of digital content management technologies that combine the agile flow of content from developers to localisers and consumers with the data-driven language technologies needed to handle the volume of content required to feed the demands of global markets. Data-driven technologies such as statistical machine translation, cross-lingual information retrieval, sentiment analysis and automatic speech recognition, all rely on high quality training content, which in turn must be continually harvested based on the human quality judgments made across the end-to-end content processing flow. This paper presents the motivation, approach and initial semantic models of a collection of research demonstrators where they represent a part of, or a step towards, documenting in a semantic model the multi-lingual semantic web. -
Hacker Public Radio
hpr0001 :: Introduction to HPR hpr0002 :: Customization the Lost Reason hpr0003 :: Lost Haycon Audio Aired on 2007-12-31 and hosted by StankDawg Aired on 2008-01-01 and hosted by deepgeek Aired on 2008-01-02 and hosted by Morgellon StankDawg and Enigma talk about what HPR is and how someone can contribute deepgeek talks about Customization being the lost reason in switching from Morgellon and others traipse around in the woods geocaching at midnight windows to linux Customization docdroppers article hpr0004 :: Firefox Profiles hpr0005 :: Database 101 Part 1 hpr0006 :: Part 15 Broadcasting Aired on 2008-01-03 and hosted by Peter Aired on 2008-01-06 and hosted by StankDawg as part of the Database 101 series. Aired on 2008-01-08 and hosted by dosman Peter explains how to move firefox profiles from machine to machine 1st part of the Database 101 series with Stankdawg dosman and zach from the packetsniffers talk about Part 15 Broadcasting Part 15 broadcasting resources SSTRAN AMT3000 part 15 transmitter hpr0007 :: Orwell Rolled over in his grave hpr0009 :: This old Hack 4 hpr0008 :: Asus EePC Aired on 2008-01-09 and hosted by deepgeek Aired on 2008-01-10 and hosted by fawkesfyre as part of the This Old Hack series. Aired on 2008-01-10 and hosted by Mubix deepgeek reviews a film Part 4 of the series this old hack Mubix and Redanthrax discuss the EEpc hpr0010 :: The Linux Boot Process Part 1 hpr0011 :: dd_rhelp hpr0012 :: Xen Aired on 2008-01-13 and hosted by Dann as part of the The Linux Boot Process series. -
Editores, Compilación Y Ejecución)
Guía práctica de estudio 06: Entorno de C (editores, compilación y ejecución) Elaborado por: Ing. Laura Sandoval Montaño Juan Francisco De reza Trujillo Guía práctica de estudio 06: Entorno de C (editores, compilación y ejecución) Objetivo: Conocer y usar los ambientes y herramientas para el desarrollo y ejecución de programas en Lenguaje C, como editores y compiladores en diversos sistemas operativos. Actividades: . Utilizando un editor de GNU/Linux, crear un archivo de texto . Modificar/actualizar un archivo ya existente con un editor GNU/Linux. Crear, compilar y ejecutar un programa simple escrito en C en GNU/Linux . En algún entorno de desarrollo de Windows, crear, compilar y ejecutar un programa simple escrito en C. Introducción Un lenguaje de programación permite expresar una serie de instrucciones que podrán ser realizadas por una computadora. Unos de los lenguajes de programación mayormente difundidos es el lenguaje C. Éste es muy utilizado ya que la forma de dar instrucciones es muy cercana a lo que un humano podría abstraer, es decir, las instrucciones no son tal cual las que una computadora podría entender, para ello se necesitaría conocer a fondo el microprocesador, el sistema operativo entre otros aspectos. Por esta razón, C es conocido como un lenguaje de alto nivel, esto significa a que las instrucciones podrían ser entendidas fácilmente por un humano. En contraparte, un lenguaje de bajo nivel, son instrucciones que son cercanas a lo que la máquina puede entender y difícilmente pueden ser comprendidas por una persona que no tenga conocimientos de la máquina en que operarán. Algunos autores consideran al lenguaje C como un lenguaje de mediano nivel, ya que no es totalmente transparente sino tiene elementos que tienen que ver con la arquitectura de la máquina a la hora de programar. -
Software in the Public Interest, Inc. 2011-2012 Annual Report
Software in the Public Interest, Inc. 2011-2012 Annual Report 1st July 2012 To the membership, board and friends of Software in the Public Interest, Inc: As mandated by Article 8 of the SPI Bylaws, I respectfully submit this annual report on the activities of Software in the Public Interest, Inc. and extend my thanks to all of those who contributed to the mission of SPI in the past year. { Jonathan McDowell, SPI Secretary 1 Contents 1 President's Welcome3 2 Committee Reports4 2.1 Membership Committee.......................4 2.1.1 Statistics...........................4 3 Board Report5 3.1 Board Members............................5 3.2 Board Changes............................6 3.3 Elections................................6 4 Treasurer's Report7 4.1 Income Statement..........................7 4.2 Balance Sheet.............................9 5 Member Project Reports 11 5.1 New Associated Projects....................... 11 5.1.1 Drizzle............................. 11 5.1.2 Arch Linux.......................... 11 5.1.3 FreedomBox......................... 11 5.1.4 Fluxbox............................ 12 5.1.5 Haskell.org.......................... 12 5.1.6 FFmpeg............................ 12 A About SPI 13 2 Chapter 1 President's Welcome { Bdale Garbee, SPI President 3 Chapter 2 Committee Reports 2.1 Membership Committee The membership committee was extended to cover the entire board. 2.1.1 Statistics At the time of writing (July 10th) the current membership status is: NC Applicants Pending Email Approval 94 NC Members 485 Contrib Membership Applications 11 Contrib Members 489 Application Managers 9 On 1st July 2011 we had 445 contributing and 436 non-contributing members. On 1st July 2011 there were 481 contributing members and 452 non-contributing members. -
Praktikum Iz Softverskih Alata U Elektronici 2020/2021
PRAKTIKUM IZ SOFTVERSKIH ALATA U ELEKTRONICI 2020/2021 Predrag Pejović 16.01.2021, 10:00 © 2021 Predrag Pejović, This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Linkovi na primere: OS 1: http://tnt.etf.bg.ac.rs/~oe4sae/softwareinstall.sh OS 2: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-3-2020.zip LATEX 1: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-4-2020.zip LATEX 2: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-5-2020.zip LATEX 3: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-6-2020.zip LATEX 4: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-7-2020.zip Python 1: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-9-2020.py Python 2: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-10-2020.zip Python 3: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-11-2020.zip GNU Octave: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-12-2020.zip SageMath: http://tnt.etf.bg.ac.rs/~oe4sae/primeri-13-2020.zip Alternativni linkovi na primere: OS 1: http://peja.freedombox.rocks/PSAE/softwareinstall.sh OS 2: http://peja.freedombox.rocks/PSAE/primeri-3-2020.zip LATEX 1: http://peja.freedombox.rocks/PSAE/primeri-4-2020.zip LATEX 2: http://peja.freedombox.rocks/PSAE/primeri-5-2020.zip LATEX 3: http://peja.freedombox.rocks/PSAE/primeri-6-2020.zip LATEX 4: http://peja.freedombox.rocks/PSAE/primeri-7-2020.zip Python 1: http://peja.freedombox.rocks/PSAE/primeri-9-2020.py Python 2: http://peja.freedombox.rocks/PSAE/primeri-10-2020.zip Python 3: http://peja.freedombox.rocks/PSAE/primeri-11-2020.zip GNU Octave: http://peja.freedombox.rocks/PSAE/primeri-12-2020.zip SageMath: http://peja.freedombox.rocks/PSAE/primeri-13-2020.zip PRAKTIKUM IZ SOFTVERSKIH ALATA U ELEKTRONICI 2020 PRAKTIKUM IZ SOFTVERSKIH ALATA U ELEKTRONICI 2020 c Predrag Pejović, Lica (i ostali podaci o predmetu): Lica, dopuna, odakle ja u ovome? I dr Predrag Pejović, red. -
Structuring Your Content & Projects for Continuous Localization
GUIDE Structuring Your Content & Projects for Continuous Localization Table of Contents Introduction: Lessons from 10+ Years of Taking Companies Global • Learning Challenges to Overcome Them • A Guide for Fast, Tech-Focused Companies • What Not to Do: Common Software Localization Mistakes Part 1: Internationalization • The Importance of Internationalization • Finding & Fixing Internationalization Bugs • The Software Architecture Checklist Part 2: Structuring Your Files • Organizing Your Projects & Resources • Building a Global Content Repository • Structuring Your Files • Common Localization File Formats Part 3: Workflows & Integrations • Finding the Best Approach for Your Team • How to Integrate with Your TMS Wrap-Up • The Future of Localization: Continuous & Cloud-Based • About Transifex Native Transifex | Structuring Your Content & Projects for Continuous Localization 2 Introduction Lessons from 10+ Years of Taking Companies Global A Guide for Fast, Tech-Focused Companies We put together this guide for fast-moving companies like you — to empower your team to understand and leverage the power of continuous localization to overcome all those challenges that come with the outdated form of localization (a lot of manual files and email chains). In this guide, we break down the ins and outs of effectively structuring your content and projects for continuous localization, so you can finally localize at the speed of your content and product creation. Learning Challenges to Overcome Them In our journey building this platform, we’ve learned firsthand -
Linux Fundamentals (GL120) U8583S This Is a Challenging Course That Focuses on the Fundamental Tools and Concepts of Linux and Unix
Course data sheet Linux Fundamentals (GL120) U8583S This is a challenging course that focuses on the fundamental tools and concepts of Linux and Unix. Students gain HPE course number U8583S proficiency using the command line. Beginners develop a Course length 5 days solid foundation in Unix, while advanced users discover Delivery mode ILT, vILT patterns and fill in gaps in their knowledge. The course View schedule, local material is designed to provide extensive hands-on View now pricing, and register experience. Topics include basic file manipulation; basic and View related courses View now advanced filesystem features; I/O redirection and pipes; text manipulation and regular expressions; managing jobs and processes; vi, the standard Unix editor; automating tasks with Why HPE Education Services? shell scripts; managing software; secure remote • IDC MarketScape leader 5 years running for IT education and training* administration; and more. • Recognized by IDC for leading with global coverage, unmatched technical Prerequisites Supported distributions expertise, and targeted education consulting services* Students should be comfortable with • Red Hat Enterprise Linux 7 • Key partnerships with industry leaders computers. No familiarity with Linux or other OpenStack®, VMware®, Linux®, Microsoft®, • SUSE Linux Enterprise 12 ITIL, PMI, CSA, and SUSE Unix operating systems is required. • Complete continuum of training delivery • Ubuntu 16.04 LTS options—self-paced eLearning, custom education consulting, traditional classroom, video on-demand -
Php Editor Mac Freeware Download
Php editor mac freeware download Davor's PHP Editor (DPHPEdit) is a free PHP IDE (Integrated Development Environment) which allows Project Creation and Management, Editing with. Notepad++ is a free and open source code editor for Windows. It comes with syntax highlighting for many languages including PHP, JavaScript, HTML, and BBEdit costs $, you can also download a free trial version. PHP editor for Mac OS X, Windows, macOS, and Linux features such as the PHP code builder, the PHP code assistant, and the PHP function list tool. Browse, upload, download, rename, and delete files and directories and much more. PHP Editor free download. Get the latest version now. PHP Editor. CodeLite is an open source, free, cross platform IDE specialized in C, C++, PHP and ) programming languages which runs best on all major Platforms (OSX, Windows and Linux). You can Download CodeLite for the following OSs. Aptana Studio (Windows, Linux, Mac OS X) (FREE) Built-in macro language; Plugins can be downloaded and installed from within jEdit using . EditPlus is a text editor, HTML editor, PHP editor and Java editor for Windows. Download For Mac For macOS or later Release notes - Other platforms Atom is a text editor that's modern, approachable, yet hackable to the core—a tool. Komodo Edit is a simple, polyglot editor that provides the basic functionality you need for programming. unit testing, collaboration, or integration with build systems, download Komodo IDE and start your day trial. (x86), Mac OS X. Download your free trial of Zend Studio - the leading PHP Editor for Zend Studio - Mac OS bit fdbbdea, Download. -
Final Study Report on CEF Automated Translation Value Proposition in the Context of the European LT Market/Ecosystem
Final study report on CEF Automated Translation value proposition in the context of the European LT market/ecosystem FINAL REPORT A study prepared for the European Commission DG Communications Networks, Content & Technology by: Digital Single Market CEF AT value proposition in the context of the European LT market/ecosystem Final Study Report This study was carried out for the European Commission by Luc MEERTENS 2 Khalid CHOUKRI Stefania AGUZZI Andrejs VASILJEVS Internal identification Contract number: 2017/S 108-216374 SMART number: 2016/0103 DISCLAIMER By the European Commission, Directorate-General of Communications Networks, Content & Technology. The information and views set out in this publication are those of the author(s) and do not necessarily reflect the official opinion of the Commission. The Commission does not guarantee the accuracy of the data included in this study. Neither the Commission nor any person acting on the Commission’s behalf may be held responsible for the use which may be made of the information contained therein. ISBN 978-92-76-00783-8 doi: 10.2759/142151 © European Union, 2019. All rights reserved. Certain parts are licensed under conditions to the EU. Reproduction is authorised provided the source is acknowledged. 2 CEF AT value proposition in the context of the European LT market/ecosystem Final Study Report CONTENTS Table of figures ................................................................................................................................................ 7 List of tables .................................................................................................................................................. -
Teaching Video Game Translation: First Steps, Systems and Hands-On Experience Ensinando Tradução De Videogame: Primeiros Passos, Sistemas E Experiência Prática
http://periodicos.letras.ufmg.br/index.php/textolivre Belo Horizonte, v. 11, n. 1, p. 103-120, jan.-abr. 2018 – ISSN 1983-3652 DOI: 10.17851/1983-3652.11.1.103-120 TEACHING VIDEO GAME TRANSLATION: FIRST STEPS, SYSTEMS AND HANDS-ON EXPERIENCE ENSINANDO TRADUÇÃO DE VIDEOGAME: PRIMEIROS PASSOS, SISTEMAS E EXPERIÊNCIA PRÁTICA Marileide Dias Esqueda Universidade Federal de Uberlândia [email protected] Érika Nogueira de Andrade Stupiello Universidade Estadual Paulista “Júlio de Mesquista Filho” [email protected] ABSTRACT: Despite the significant growth of the game localization industry in the past years, translation undergraduate curricula in Brazil still lacks formal training in game localization, often leaving novice translators no alternative but to search for the required skills informally in game translation communities. Designing a video game localization course in translation undergraduate programs in public universities is a complex task in today’s reality, particularly due to limited access to free and authentic materials. This paper describes a game localization teaching experience at the undergraduate level with special focus on how to handle the linguistic assets of the online race game SuperTuxKart, while trying to shed some light on potential translation requirements of entertainment software and its incorporation into translation programs. KEYWORDS: video game localization; video game translation; translator training; translation undergraduate program; SuperTuxKart. RESUMO: A despeito do significativo crescimento da indústria de localização de games nos últimos anos, os currículos dos cursos de graduação em tradução ainda carecem de formação específica na localização de games, geralmente não oferecendo ao tradutor em formação alternativas outras senão a de adquirir informalmente, ou em comunidades on- line de gamers, os conhecimentos sobre a tradução desse tipo de material. -
Euractiv Proposal
EurActiv Proposal Andrzej Zydroń MBCS CTO XTM International, Balázs Benedek CTO Easyling Andrzej Zydroń CTO XTM-Intl • 37 years in IT , 25 of those related to Localization • Member of British Computer Society • Chief Technical Architect @ Xerox , Ford , XTM International • 100% track record design and delivery of complex systems for European Patent Office , Xerox , Oxford University , Ford , XTM International • Expert on computional aspects of L10N and related Open Standards • Co-founder XTM International • Technical Architect of XTM Cloud • Open Standard Technical Committees: LISA OSCAR GMX LISA OSCAR xml:tm LISA OSCAR TBX W3C ITS OASIS XLIFF OASIS Translation Web Services OASIS DITA Translation OASIS OAXAL ETSI LIS Interoperability Now! TIPP and XLIFF:doc XTM International – company background • XTM International was formed in 2002 • Independent TMS & CAT tool developer • Software development & support teams based in Poland • Sales & Marketing in UK and Ireland • XTM Cloud was launched 2010 & is available as: – Public cloud – Accessed on XTM International’s servers – Private cloud – Installed on your servers – 100% Open Standards based : OAXAL – Open APIs, infinitely scalable modular SOA Architecture design – Next Generation SaaS TMS/CAT solution XTM International – The Team • 50 People • 30 man software development team • All Software engineers have Computer Science MSc • Efficient and effective Software Support Team • Extensive experience in 3rd party systems integration , including: XTM Cloud design principles • XML - XTM is built