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BLACKJACK It’S Easy to Ace the Game of Blackjack, One of the Most Popular Table Games at Hollywood Casino and Around the World
BLACKJACK It’s easy to ace the game of Blackjack, one of the most popular table games at Hollywood Casino and around the world. Object of the Game Your goal is to draw cards that total 21, or come closer to 21 than the dealer without going over. How To Play • The dealer and each player start with two cards. The dealer’s first card faces up, the second faces down. Face cards each count as 10, Aces count as 1 or 11, all others count at face value. An Ace with any 10, Jack, Queen, or King is a “Blackjack.” • If you have a Blackjack, the dealer pays you one-and-a-half times your bet — unless the dealer also has a Blackjack, in which case it’s a “push” and neither wins. • If you don’t have Blackjack, you can ask the dealer to “hit” you by using a scratching motion with your fingers on the table. • You may draw as many cards as you like (one at a time), but if you go over 21, you “bust” and lose. If you do not want to “hit,” you may “stand” by making a side-to-side waving motion with you hand. • After all players are satisfied with their hands the dealer will turn his or her down card face up and stand or draw as necessary. The dealer stands on 17 or higher. BLACKJACK Payoff Schedule All winning bets are paid even money (1 to 1), except for Blackjack, which pays you one-and-a-half times your bet or 3 to 2. -
The Penguin Book of Card Games
PENGUIN BOOKS The Penguin Book of Card Games A former language-teacher and technical journalist, David Parlett began freelancing in 1975 as a games inventor and author of books on games, a field in which he has built up an impressive international reputation. He is an accredited consultant on gaming terminology to the Oxford English Dictionary and regularly advises on the staging of card games in films and television productions. His many books include The Oxford History of Board Games, The Oxford History of Card Games, The Penguin Book of Word Games, The Penguin Book of Card Games and the The Penguin Book of Patience. His board game Hare and Tortoise has been in print since 1974, was the first ever winner of the prestigious German Game of the Year Award in 1979, and has recently appeared in a new edition. His website at http://www.davpar.com is a rich source of information about games and other interests. David Parlett is a native of south London, where he still resides with his wife Barbara. The Penguin Book of Card Games David Parlett PENGUIN BOOKS PENGUIN BOOKS Published by the Penguin Group Penguin Books Ltd, 80 Strand, London WC2R 0RL, England Penguin Group (USA) Inc., 375 Hudson Street, New York, New York 10014, USA Penguin Group (Canada), 90 Eglinton Avenue East, Suite 700, Toronto, Ontario, Canada M4P 2Y3 (a division of Pearson Penguin Canada Inc.) Penguin Ireland, 25 St Stephen’s Green, Dublin 2, Ireland (a division of Penguin Books Ltd) Penguin Group (Australia) Ltd, 250 Camberwell Road, Camberwell, Victoria 3124, Australia -
Tactical and Strategic Game Play in Doppelkopf 1
TACTICAL AND STRATEGIC GAME PLAY IN DOPPELKOPF DANIEL TEMPLETON 1. Abstract The German card game of Doppelkopf is a complex game that in- volves both individual and team play and requires use of strategic and tactical reasoning, making it a challenging target for a com- puter solver. Building on previous work done with other related games, this paper is a survey of the viability of building a capable and efficient game solver for the game of Doppelkopf. 2. Introduction Throughout human history, games have served an important role, allowing real life prob- lems to be abstracted into a simplified environment where they can be explored and un- derstood. Today, games continue to serve that role and are useful in a variety of fields of research and study, including machine learning and artificial intelligence. By researching ways to enable computers to solve the abstracted, stylized problems represented by games, researchers are creating solutions that can be applied directly to real world problems. 2.1. Doppelkopf. Doppelkopf is a game in the same family as Schafkopf and Skat played mostly in northern areas of Germany. The rules are officially defined by the Deutscher Doppelkopf Verband [1], but optional rules and local variants abound. The game is played with a pinochle deck, which includes two each of the nines, tens, jacks, queens, kings, and aces of all four suits, for a total of 48 cards. As in many games, like Skat, Schafkopf, Spades, Bridge, etc., the general goal is to win points by taking tricks, with each trick going to the highest card, trump or non-trump, played. -
SPIELESAMMLUNG Mit 365 Spielmöglichkeiten Für Jeden Tag Ein Spiel Mühle Spieler: 2 Material: 1 Spielplan Mühle, 9 Weiße Und 9 Schwarze Spielsteine
SPIELESAMMLUNG mit 365 Spielmöglichkeiten Für jeden Tag ein Spiel Mühle Spieler: 2 Material: 1 Spielplan Mühle, 9 weiße und 9 schwarze Spielsteine So wird gespielt: Jeder Spieler erhält 9 Spielsteine derselben Farbe. Abwechselnd wird jeweils ein Spielstein auf einen freien Punkt des Spielfeldes gelegt. Jeder Spieler muss nun versuchen, eine Reihe aus 3 Spielsteinen in einer Linie zu bilden. Das ist eine Mühle. Wer eine Mühle bilden konnte, darf einen Spielstein des anderen vom Spielbrett wegnehmen – allerdings nicht aus einer geschlossenen Mühle des Gegners! Wenn alle Spielsteine auf dem Spielbrett liegen, geht das Spiel weiter, indem abwechselnd jeweils ein Stein entlang einer Linie zu einem angrenzenden freien Feld gezogen wird. Auch jetzt ist das Ziel, eine Mühle zu bilden. Eine Mühle kann beliebig oft geöffnet und beim nächsten Zug wieder geschlossen werden. Wer eine Mühle wieder schließt, darf seinem Gegner erneut einen Spielstein wegnehmen. Spielende: Sieger ist, wer den Gegenspieler durch seine Spielsteine so behindert, dass dieser keinen Zug mehr machen kann – oder wer seinem Gegner alle Steine bis auf 2 Stück weggenommen hat. Falls ein Spieler nur noch 3 Spielsteine auf dem Spielfeld hat und diese eine Mühle bilden, muss er seine Mühle beim nächsten Zug öffnen, auch wenn ihm dann ein Stein weggenommen wird und er das Spiel verliert. Varianten Gemischte Mühle Bei dieser Variante werden die Setz- und Zugphasen nicht voneinander getrennt. Der Spieler kann entscheiden, ob er einen Stein einsetzen oder ziehen möchte. Ceylonesische Mühle Die Regeln sind mit einer Ausnahme unverändert: Auch wenn beim anfänglichen Setzen der Spielsteine eine Mühle entsteht, darf kein gegnerischer Spielstein weggenommen werden. -
Intelligent System for Playing Tarok
Journal of Computing and Information Technology - CIT 11, 2003, 3, 209-215 209 Intelligent System for Playing Tarok Mitja Lustrekˇ and Matjazˇ Gams “Jozefˇ Stefan” Institute, Ljubljana, Slovenia We present an advanced intelligent system for playing Tarok 7 is a very popular card game in several three-player tarok card game. The system is based countries of central Europe. There are some on alpha-beta search with several enhancements such as fuzzy transposition table, which clusters strategically tarok-playing programs 2, 9 , but they do not similar positions into generalised game states. Unknown seem to be particularly good and little is known distribution of other players’ cards is addressed by Monte of how they work. This is why we have cho- Carlo sampling. Experimental results show an additional sen tarok for the subject of our research. The reduction in size of expanded 9-ply game-tree by a factor of 184. Human players judge the resulting program to resulting program, Silicon Tarokist, is available play tarok reasonably well. online at httptarokbocosoftcom. Keywords: game playing, imperfect information, tarok, The paper is organised as follows. In section 2 alpha-beta search, transposition table, Monte Carlo rules of tarok and basic approaches to a tarok- sampling. playing program are presented. Section 3 gives the overview of Silicon Tarokist. Section 4 describes its game-tree search algorithm, i.e. an advanced version of alpha-beta search. In 1. Introduction section 5 Monte Carlo sampling is described, which is used to deal with imperfect informa- tion. Section 6 discusses the performance of Computer game playing is a well-developed the search algorithm and presents the results of area of artificial intelligence. -
Das Rheingold by Richard Wagner CD 1 CD 1
WAGNER, R.: Ring des Nibelungen (Der) [Operas] 8.501403 https://www.naxos.com/catalogue/item.asp?item_code=8.501403 Das Rheingold by Richard Wagner Premiere: 22 September 1869 Das Rheingold (The Rhinegold) is the first of the four operas that constitute Richard Wagner's Der Ring des Nibelungen (The Ring of the Nibelung). It was originally written as an introduction to the tripartite Ring, but the cycle is now generally regarded as consisting of four individual operas. Das Rheingold received its premiere at the National Theatre in Munich on 22 September 1869, with August Kindermann in the role of Wotan, Heinrich Vogl as Loge, and Karl Fischer as Alberich. Wagner wanted this opera to be premiered as part of the entire cycle, but was forced to allow the performance at the insistence of his patron King Ludwig II of Bavaria. The opera received its premiere as part of the complete cycle on 13 August 1876, in the Bayreuther Festspielhaus. Das Rheingold von Richard Wagner Das Rheingold by Richard Wagner (English libretto) Personen Characters Wotan (Göttervater), Hoher Baß Wotan (ruler of the gods), Baritone Fricka (Göttin der Ehe), Tiefer Sopran Fricka (goddess of marriage). Mezzo-soprano Loge (Halb-Gott des Feuers), Tenor Loge (half-god of fire), Tenor Donner (ein Gott), Hoher Baß Donner (god of thunder), Baritone Froh (ein Gott), Tenor Froh (the fair god), Tenor Freia (Göttin der Jugend), Hoher Sopran Freia (goddess of youth and beauty), Soprano Erda (Urmutter Erde), Tiefer Sopran Erda (earth mother, goddess of wisdom), Mezzo-soprano Alberich (Nibelung), Hoher Baß Alberich (king of the Nibelungs). -
SPIELESAMMLUNG Mit 250 Spielmöglichkeiten
SPIELESAMMLUNG mit 250 Spielmöglichkeiten 1 Mühle Für 2 Spieler Zum Spiel gehören: 1 Spielplan, 9 weiße und 9 schwarze Spielsteine Jeder Spieler erhält 9 Spielsteine der gleichen Farbe. Abwechselnd wird jeweils 1 Spielstein auf einen freien Punkt des Spielfeldes gelegt. Jeder Spieler muß nun versuchen, eine Reihe aus 3 Spielsteinen in einer Linie – eine Mühle – zu bilden. Wer eine Mühle bilden konnte, darf einen Spielstein des Gegners vom Spielbrett wegnehmen, allerdings nicht aus einer geschlossenen Mühle des Gegenspielers. Wenn alle Spielsteine auf dem Spielbrett liegen, wird das Spiel weitergeführt, indem abwechselnd jeweils ein Stein ent- lang einer Linie zu einem angrenzenden freien Feld gezogen wird. Auch jetzt ist das Ziel, eine Mühle zu bilden. Sieger ist, wer den Gegen- spieler durch seine Spielsteine so behindert, daß dieser keinen Zug mehr machen kann, oder seinem Gegner alle Steine – bis auf 2 Stück – weggenommen hat. Eine Mühle kann beliebig oft geöffnet und beim nächsten Zug wieder geschlossen werden. Wer eine Mühle wieder schließt, darf seinem Gegner erneut einen Spielstein wegnehmen. Falls ein Spieler nur noch 3 Spielsteine auf dem Spielfeld hat und diese eine Mühle bilden, muß er beim nächsten Zug seine Mühle öffnen, auch wenn ihm dann ein Stein weggenommen wird und er das Spiel verliert. Würfelmühle Jeder Spieler braucht 9 Steine. Ferner sind drei Würfel zum Spiel erforderlich. Vor dem Setzen wird mit allen 3 Würfeln einmal gewürfelt. Die Spieler wechseln sich ab. Werden 4, 5 und 6 gewürfelt oder 2 x 3 und 1 x 6 oder 2 x 2 und 1 x 5 oder 2 x 1 und 1 x 4, kann der Spie- ler aus einer Mühle des Gegners einen Stein entfernen und seinen eigenen dafür einsetzen. -
The Kpatience Handbook
The KPatience Handbook Paul Olav Tvete Maren Pakura Stephan Kulow Reviewer: Mike McBride Developer: Paul Olav Tvete Developer: Stephan Kulow The KPatience Handbook 2 Contents 1 Introduction 5 2 How to Play 6 3 Game Rules, Strategies and Tips7 3.1 General Rules . .7 3.2 Rules for Individual Games . .8 3.2.1 Klondike . .8 3.2.2 Grandfather . .9 3.2.3 Aces Up . .9 3.2.4 Freecell . 10 3.2.5 Mod3 . 10 3.2.6 Gypsy . 11 3.2.7 Forty & Eight . 11 3.2.8 Simple Simon . 11 3.2.9 Yukon . 11 3.2.10 Grandfather’s Clock . 12 3.2.11 Golf . 12 3.2.12 Spider . 12 3.2.13 Baker’s Dozen . 12 3.2.14 Castle . 13 4 Interface Overview 14 4.1 The Game Menu . 14 4.2 The Move Menu . 15 4.3 The Settings and Help Menu . 15 5 Frequently asked questions 17 6 Credits and License 18 7 Index 19 Abstract This documentation describes the game of KPatience version 21.04 The KPatience Handbook Chapter 1 Introduction GAMETYPE: Card NUMBER OF POSSIBLE PLAYERS: One To play patience you need, as the name suggests, patience. For simple games, where the way the game goes depends only upon how the cards fall, your patience might be the only thing you need. There are also patience games where you must plan your strategy and think ahead in order to win. A theme common to all the games is the player must put the cards in a special order — moving, turning and reordering them. -
BLACKJACK the Object Is for You to Draw Cards That Total 21 Or Come Closer to 21 Than the Dealer, Without Going Over
BLACKJACK The object is for you to draw cards that total 21 or come closer to 21 than the dealer, without going over. All cards are at face value, except for the King, Queen and Jack which count as 10. An Ace will have a value of 11 unless that would give a player or the dealer a score in excess of 21; in which case, it has a value of 1. The dealer starts the game. Every player gets 2 cards, face up. The dealer gets 2 cards, with a Hole Card (1 card face down). Only after all players’ hands are played does the dealer disclose the Hole Card and play the dealer’s hand. Once you have your 2 cards in front of you, you can choose to Stand (draw no more cards), or take a Hit (draw one or more cards) until you reach 21 or come as close as possible. However, if you go over 21, you Break (automatically lose). A winning hand pays even money. Now the dealer turns over the Hole Card and acts on the hand according to the rules of the game. The dealer must draw to soft 17’s and stand on hard 17’s and all 18’s. At the end of the game, if your count is the same as the dealer’s, it is a Standoff (nobody wins). If the player’s count is greater than the dealer’s count and both have not exceeded 21, or the dealer’s count exceeds 21 and the player’s count does not, the player wins. -
1-Person Card Games
1-Person Card Games SUPPLIES 1 Deck of Cards for more games, 2 Decks of cards for others Wish Solitaire THE OBJECTIVE To win the game, you must clear away all piles in pairs. SET UP Remove all 2s - 6s to form a deck of 32 cards Shuffle cards and deal 4 cards face down into a pile on the table. Deal the whole deck into piles of 4 cards, lining the piles up so that there are 8 total piles in a row from left to right. PLAY Turn over the top cards of each pile so that they are face up. Take any cards that are pairs of the same kind, regardless of suit - two 10’s, two Kings,etc. and clear them away. Once you have removed a card from the top of the pile, turn over the next card on thepile so it is face up. Accordion THE OBJECTIVE The goal is to get all the cards in one pile SET UP The player deals out the cards one by one face up, in a row from left to right, as many at a time as space allows. (Dealing may be interrupted at any time if the player wishes to make a move. After making a move, the deal is then resumed). PLAY Any card may be placed on top of the next card at its left, or the third card at its left, if the cards are of the same suit or of the same rank. EXAMPLE Four cards, from left to right, are: 6 hearts, J hearts, 9 clubs, 9 hearts. -
Lippisches Plattdeutsch
jetzt inklusive: Echterling, Johann Bernd Henrich: Eigenthümliche Wörter der plattdeutschen Sprache im Fürstenthum Lippe. in: Deutsche Mundarten. Eine Zeitschrift für Dichtung, Forschung un Kritik. Hrsg.: Frommann, Georg Carl. Waisenhaus Verlag. Halle 1859. Abkürzungen Begriffe Abkürzungen n Neutrum adj Adjektiv männl. männlich ausschl. ausschließlich med. medizinisch bot. botanisch n sächlich christl. christlich o. oder dim. Diminuativ pl Plural f weiblich scherzh. scherzhaft jdn. jemanden u. und jmd. jemand v. Verb i.S.v. im Sinne von weidm. weidmännisch jüd. jüdisch weibl. weiblich kirchl. kirchlich zool. zoologisch m männlich Abkürzungen Autoren Abkürzung Autor Mundart, Gebiet Bie. Biegemann, Korl (Ulrich Schötmar Volkhausen) Br. Brüggemann, Karl Horn-Bad Meinberg Brink Brink, Emil Lage D. Dietz, Heinz Rischenau Da Dawe, Irmgard Lage Du. Dubbert, Ursula Lemgo E. Engelke, Wilhelm Detmold Ech Echterling, Johann Bernd Reelkirchen 1797-1869 Henrich Goe. Goethe, Friedrich Gesamt-Lippe Gr. Grabbe, Heinrich Lemgo Gw Grünewald, Hermann Siekholz 1906-1089 Hack. Hackemack, Gustav Bentorf Ha. Hanke, Hennak Lockhausen Hö. Hölter, Harold Detmold K. Kramer, Wilhelm Schwalenberg Ke. Keuper,Margret Lemgo Ki. Kirchhof, Wilhem Leopoldstal M. Meier, Ernst Detmold M.-B. Meier-Böke, August Detmold/Gesamt-Lippe 1 Mo. Möller, Leopold Lage-Hörste Nie. Niederkrüger, Wilhelm Brakelsiek Ober Ober, Klaus Oerlinghausen Oest. Oesterhaus, Wilhelm Detmold O-S. Otte-Schacht, Armin Detmold Re. Rehm, Ernst Voßheide R. Ridder, Werner Mossenberg Ro. Rottschäfer, Helmut Lage Sch. Schemmel, Fritz Valdorf/Schötmar Scha. Schacht, Heinrich Gesamt-Lippe Schdt Schmidt, Gerhard Lemgo Schm. Schmidt, August Lothe Scho. Scholz, Andreas Dörentrup Sü. Süvern, Wilhelm Detmold FW Wienke, Fritz Brakelsiek W. Wienke, Heinrich Brakelsiek We. Weber, Leni und Günter Siekholz Wel. -
CHAN 9613 Book Cover.Qxd 17/10/07 1:19 Pm Page 1
CHAN 9613 Book Cover.qxd 17/10/07 1:19 pm Page 1 CHANDOS Chan 9613(2) S ALIERI Falstaff Alberto Veronesi The Madrigalists of Milan Orchestra Guido Cantelli of Milan Alberto Veronesi CHAN 9613 BOOK.qxd 17/10/07 1:21 pm Page 2 Antonio Salieri (1750–1825) Falstaff or The Three Tricks Comic opera in three acts Libretto by Carlo Prospers Defranceschi Sir John Falstaff ..............................................................................................Romano Franceschetto baritone AKG Mistress Alice Ford ....................................................................................................Lee Myeounghee soprano Mr Ford ....................................................................................................................Giuliano de Filippo tenor Mistress Slender, a friend of Mistress Ford ....................................................................Chiara Chialli soprano Mr Slender ..............................................................................................................Fernando Luis Ciuffo bass Bardolf, servant to Falstaff ..............................................................................................Filippo Bettoschi bass Betty, lady-in-waiting to Mistress Ford..............................................................................Natalia Valli soprano Chorus: Guests, Friends and Spirits The Madrigalists of Milan Orchestra Guido Cantelli of Milan Alberto Veronesi Antonio Salieri 3 CHAN 9613 BOOK.qxd 17/10/07 1:21 pm Page 4 COMPACT DISC ONE 13 Mistress Slender